Schnaidt1's 2k20 MyLeague and Gameplay Sliders

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  • Teleo
    MVP
    • Nov 2013
    • 2302

    #616
    Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

    Originally posted by schnaidt1
    Lol bro, that's just the link to my YouTube channel. It's in my signature. It shows up in every single comment i make

    https://www.youtube.com/user/schnaidt1
    🤦🏻*♂️ My bad man - that’s funny - keep doing good work!

    Comment

    • archanax
      Pro
      • Jan 2005
      • 533

      #617
      Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

      I tested both sets (classic and testing set) and funny things is that in classic version, the FG% is way better for people (like me) playing real player %.

      Moreover, in the testing version (where gamespeed is at 51, accel, speed lateral quickness), it's almost impossible to score when we are close to the rim or trying to do a layup (even when people are alone !!!!) but for AI, it's not a problem at all

      Driving runs are way more present in the testing version and opponents a really pushing. I got 3 players in the paint and the opponent was totally stucked but it doesn't matter, he pushes to score with a layup or another move.

      in the testing version, pressing on players is way too big which gives not many open shots or ability to drive to the run for user.

      Conclusion:

      - better global stats and FG% in classic version (even if it could be a bit better for real player % players)
      - better driving runs system in classic version
      - better pace for the game with testing version

      Comment

      • schnaidt1
        All Star
        • Sep 2008
        • 5213

        #618
        Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

        This is very interesting and great feedback. Thank you.

        Almost makes me think of trying just the new gamespeed on the classic version without the changes to awareness and consistency I've made or too the speed and accel and lateral quickness

        The only reason i adjusted speed and accel and lateral quickness was to try and reduce the blow byes.

        I think I'll revert back to classic, switch only gamespeed and go from there..fg % can be tweaked to work with shot stick timing as well

        Awesome feedback. Thank you
        Originally posted by archanax
        I tested both sets (classic and testing set) and funny things is that in classic version, the FG% is way better for people (like me) playing real player %.

        Moreover, in the testing version (where gamespeed is at 51, accel, speed lateral quickness), it's almost impossible to score when we are close to the rim or trying to do a layup (even when people are alone !!!!) but for AI, it's not a problem at all

        Driving runs are way more present in the testing version and opponents a really pushing. I got 3 players in the paint and the opponent was totally stucked but it doesn't matter, he pushes to score with a layup or another move.

        in the testing version, pressing on players is way too big which gives not many open shots or ability to drive to the run for user.

        Conclusion:

        - better global stats and FG% in classic version (even if it could be a bit better for real player % players)
        - better driving runs system in classic version
        - better pace for the game with testing version
        Follow me on twitter @schnaidt1 and Youtube @Sim Gaming Network

        Games I'm playing: NBA 2k, Madden, MLB the Show, Division 2, Warzone

        Please subscribe to my youtube channel for gaming content. https://youtu.be/PXU8cqLnq6w

        Comment

        • Genesio1
          Rookie
          • Apr 2019
          • 109

          #619
          Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

          The Myleague we are using continues to be the official release? I see the myleague test. Not sure if that was your first release.

          Comment

          • schnaidt1
            All Star
            • Sep 2008
            • 5213

            #620
            Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

            Yes... Because i haven't had time to do any further testing with 2k having dropped patches that screwed up the gameplay.

            For now.. It's gameplay first

            Myleague 2nd.
            Originally posted by Genesio1
            The Myleague we are using continues to be the official release? I see the myleague test. Not sure if that was your first release.
            Follow me on twitter @schnaidt1 and Youtube @Sim Gaming Network

            Games I'm playing: NBA 2k, Madden, MLB the Show, Division 2, Warzone

            Please subscribe to my youtube channel for gaming content. https://youtu.be/PXU8cqLnq6w

            Comment

            • Silent
              Rookie
              • Jun 2008
              • 495

              #621
              Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

              I love the gameplay with this, but I have set up 3 of the best shot blockers and none get blocks, they kinda just float above them lol
              User: Silent - BullsNation - SeeRed

              Comment

              • Genesio1
                Rookie
                • Apr 2019
                • 109

                #622
                Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

                Originally posted by Silent
                I love the gameplay with this, but I have set up 3 of the best shot blockers and none get blocks, they kinda just float above them lol
                True but if we start getting blocks the way the A.I. playing now they would shoot 20% from the field. Lol since I went back to previous setting and reduced game speed it has been a little more better. But the teams have to be good really good. At least now tho I don’t have my bench guys playing the entire 4th quarter of a playoff game. Another complaint about 2k20 is the crowd being dead silent in my home arena when I’m blowing a team out it’s like no one is there. Crowd moving around frantically and I can hear the basketball no matter how critical the situation. I thought they would have this down pat by now. Just really disappointing to have no playoff field or home court advantage with some real cheering!

                Comment

                • schnaidt1
                  All Star
                  • Sep 2008
                  • 5213

                  #623
                  Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

                  It's really going to come down to finding the sweet spot for offensive and defensive awareness and consistency for the cpu.

                  Shot success rates will be adjusted slightly as well.

                  Nothing wrong with user getting blocks as long as its within reason and it's not the reason why the cpu doesn't shoot well.

                  51 gamespeed has helped a bunch. It's just finding balance in those other things i mentioned above
                  Originally posted by Genesio1
                  True but if we start getting blocks the way the A.I. playing now they would shoot 20% from the field. Lol since I went back to previous setting and reduced game speed it has been a little more better. But the teams have to be good really good. At least now tho I don’t have my bench guys playing the entire 4th quarter of a playoff game. Another complaint about 2k20 is the crowd being dead silent in my home arena when I’m blowing a team out it’s like no one is there. Crowd moving around frantically and I can hear the basketball no matter how critical the situation. I thought they would have this down pat by now. Just really disappointing to have no playoff field or home court advantage with some real cheering!
                  Follow me on twitter @schnaidt1 and Youtube @Sim Gaming Network

                  Games I'm playing: NBA 2k, Madden, MLB the Show, Division 2, Warzone

                  Please subscribe to my youtube channel for gaming content. https://youtu.be/PXU8cqLnq6w

                  Comment

                  • petz_e
                    Rookie
                    • Mar 2009
                    • 222

                    #624
                    Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

                    I have been playing with this slider set recently and overall they feel great. However, I do see some issues which are starting to get really frustrating.

                    - I cannot at all finish at the rim with a layup, except for fast break layups. As soon as an opponent is standing anywhere in the paint there is no chance for me to finish at the rim. He doesn't even have to contest the layup, him standing there is enough to make me miss. I already put user layup at 60, but that did not help. Could it be that this is the defense strength slider?

                    - The CPU guards mostly do isolations plays, where they bully me and spin their way to the paint. There is nothing I can do about that to stop them.

                    - My AI teammates are useless doing on ball d. The CPU just blows by them way too easily. I have to control the on ball defender to even have a change to stay in the game. It looks like my teammates are trailing too far behind their man on screens. But even if the CPU catches the ball with one of my teammates in position to defend, the CPU can easily break down my defender with a few basic dribble moves.

                    - (Might not be gameplay slider related): In simulated games I see every other day a guy going for 50+ points. Two weeks into my association, Harden and Lillard each had 4 50+ games, DeRozan had 3, and LeBron, Curry, Irving and Walker had 2.

                    Is there anything that can be done slider wise to address these problems.

                    Comment

                    • Comduklakis
                      MVP
                      • Oct 2005
                      • 1887

                      #625
                      Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

                      Originally posted by petz_e
                      I have been playing with this slider set recently and overall they feel great. However, I do see some issues which are starting to get really frustrating.

                      - I cannot at all finish at the rim with a layup, except for fast break layups. As soon as an opponent is standing anywhere in the paint there is no chance for me to finish at the rim. He doesn't even have to contest the layup, him standing there is enough to make me miss. I already put user layup at 60, but that did not help. Could it be that this is the defense strength slider?

                      - The CPU guards mostly do isolations plays, where they bully me and spin their way to the paint. There is nothing I can do about that to stop them.

                      - My AI teammates are useless doing on ball d. The CPU just blows by them way too easily. I have to control the on ball defender to even have a change to stay in the game. It looks like my teammates are trailing too far behind their man on screens. But even if the CPU catches the ball with one of my teammates in position to defend, the CPU can easily break down my defender with a few basic dribble moves.

                      - (Might not be gameplay slider related): In simulated games I see every other day a guy going for 50+ points. Two weeks into my association, Harden and Lillard each had 4 50+ games, DeRozan had 3, and LeBron, Curry, Irving and Walker had 2.

                      Is there anything that can be done slider wise to address these problems.
                      As I understand it both shot contest and body sensitivity can impact finishing in the paint. Also the slider for finishing through contact.

                      As for #2, I've had that issue since day one with a ton of different slider adjustments. No matter what I do, the CPU fails to run an offense far too much. I'm fine with attacking the basket out of PnR or motion, but as you noted, the isolation "hero ball" the CPU plays to bully you, is way too prevalent.

                      As for your 4th point, if you go into the difficulty settings in myleague you can adjust simulation sliders. There are sliders for a variety of stats that can be adjusted to determine how dominant stars are. Lower the numbers for what percentage of a particular category stars are going to get and you will see fewer big games.
                      http://www.operationsports.com/forum...y-cant-we.html

                      http://www.operationsports.com/forum...ow-2012-a.html

                      Comment

                      • schnaidt1
                        All Star
                        • Sep 2008
                        • 5213

                        #626
                        Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

                        Okay, got a second update to the test sliders uploaded if you are on psn.

                        These are much better, i feel like it's really close.

                        The things still being looked at are

                        Shot success sliders for both teams

                        Creating more turnovers

                        And various other things.

                        Like before, please grab this test set and help me get more sample sizes of information. Thank you

                        Follow me on twitter @schnaidt1 and Youtube @Sim Gaming Network

                        Games I'm playing: NBA 2k, Madden, MLB the Show, Division 2, Warzone

                        Please subscribe to my youtube channel for gaming content. https://youtu.be/PXU8cqLnq6w

                        Comment

                        • itrey25
                          MVP
                          • Jan 2012
                          • 1873

                          #627
                          Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

                          What’s your full controller settings
                          My Teams
                          NBA LA Lakers
                          NCAAM Duke
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                          PSN: InMyBag24-8

                          Comment

                          • Genesio1
                            Rookie
                            • Apr 2019
                            • 109

                            #628
                            Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

                            Originally posted by schnaidt1
                            Okay, got a second update to the test sliders uploaded if you are on psn.

                            These are much better, i feel like it's really close.

                            The things still being looked at are

                            Shot success sliders for both teams

                            Creating more turnovers

                            And various other things.

                            Like before, please grab this test set and help me get more sample sizes of information. Thank you

                            https://www.youtube.com/user/schnaidt1
                            Tried downloading the slider set but 2K is saying This save file is corrupted and can not be loaded. Not sure if it is an issue from my end or would it be possible for you to reload the test sliders again? Thanks in advance and my bad if it’s and issue from my side for asking when it got nothing to do with you!

                            Comment

                            • archanax
                              Pro
                              • Jan 2005
                              • 533

                              #629
                              Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

                              Originally posted by schnaidt1
                              Okay, got a second update to the test sliders uploaded if you are on psn.

                              These are much better, i feel like it's really close.

                              The things still being looked at are

                              Shot success sliders for both teams

                              Creating more turnovers

                              And various other things.

                              Like before, please grab this test set and help me get more sample sizes of information. Thank you

                              https://www.youtube.com/user/schnaidt1
                              gamespeed at 51 or 53?

                              Comment

                              • schnaidt1
                                All Star
                                • Sep 2008
                                • 5213

                                #630
                                Re: Schnaidt1's 2k20 MyLeague and Gameplay Sliders

                                51
                                Originally posted by archanax
                                gamespeed at 51 or 53?
                                Follow me on twitter @schnaidt1 and Youtube @Sim Gaming Network

                                Games I'm playing: NBA 2k, Madden, MLB the Show, Division 2, Warzone

                                Please subscribe to my youtube channel for gaming content. https://youtu.be/PXU8cqLnq6w

                                Comment

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