Official NBA 2k10 Impressions Thread

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  • Sarah
    MVP
    • May 2003
    • 2609

    #91
    Re: Official NBA 2k10 Impressions Thread

    Originally posted by domidomdomz
    thanks for the impression bro. as for the the AI teammate giving a help D in the post, i have read in the forums that double team's default is ON. so you should turn that OFF or AUTO. Hope it helps
    Thanks, I'll go check it out. It will really improve the game experience for me.

    Comment

    • lv2bll
      Pro
      • Mar 2009
      • 662

      #92
      Re: Official NBA 2k10 Impressions Thread

      Just got the game and i messed with the sliders so i can play a realistic 10 minute quarter on hof, lemme tell you this game is epic because the off ball movement puts players where they like to score whether its in the post or on the 3 this game gives you freedom to play a style perfectly. All the shooting percentage problems can be solve by lowering the sliders a few clicks to shoot around 50% if you take good shots. In association the commentary is soo deep they can ramble on for minutes about a topic before abruptly screaming for a successful oop. This game definitely has its flaws but o me the positives outweigh them by a landslide.I recommend this for any1 who is still undecided !
      Live, Love, Learn
      and Play Basketball
      I live in a word where I give respect to get it back.
      I'm not owed anything by anyone.

      Comment

      • lv2bll
        Pro
        • Mar 2009
        • 662

        #93
        Re: Official NBA 2k10 Impressions Thread

        Also Does any1 have some HOF 10 minute quarter sliders uploaded yet?
        Live, Love, Learn
        and Play Basketball
        I live in a word where I give respect to get it back.
        I'm not owed anything by anyone.

        Comment

        • Pringles
          Banned
          • Sep 2009
          • 587

          #94
          Re: Official NBA 2k10 Impressions Thread

          Originally posted by Moegames
          That has absolutely NOTHING to do with the systems needing more ram.. its the engine, plain and simple, it needs to be redone or better optimized, ..im thinking its just the engine is maxed now.. the framerate issues have been present the entire current generation or atleast the last 3 2k games... Again, its the engine to blame ..not the lack of power in the 360 and ps3..there is plenty more room for these two consoles to improve graphically ...take my word on that, im a freaking NUT when it comes to doing research on these current console technology..go to beyond3d.com in the console tech forums and you'll see what its all about.

          512mb of ram in a console is not exactly the same as looking at a pc with 512mb or ram..to entirely different species when it comes to harnessing videogame engines and how well they take advantage of the hardware...especially static hardware thats all the same in a console compared to the various hardware config's pc's have.

          Example.. last years pc version of 2k9 had framerate issues on my monster rig with 8gb of ram, Qx9650 Quad Core Overclocked to 4.6ghz, ATI 4870X2 2gb videocard..yes it still had frame rate issues... it surely wasnt because of my hardware
          hmmmmm i never had issues with nba 2k9 on my pc maxed out graphics and i ran a quad core 2.66 ghz Q-6700 8 gigs of crucial ram on a 680i sli lt motherboard with 9800 gt 1 gig of ram. well let me back that up on vista i had issues but on xp 64 bit os not one single problem even the sound works dribbleing the ball on xp and no ball sounds on vista ,with lag especially if you replaced some of the game files with mods. that game was not very vista friendly

          Comment

          • kcxiv
            Banned
            • Dec 2005
            • 2564

            #95
            Re: Official NBA 2k10 Impressions Thread

            Originally posted by Pringles
            hmmmmm i never had issues with nba 2k9 on my pc maxed out graphics and i ran a quad core 2.66 ghz Q-6700 8 gigs of crucial ram on a 680i sli lt motherboard with 9800 gt 1 gig of ram. well let me back that up on vista i had issues but on xp 64 bit os not one single problem even the sound works dribbleing the ball on xp and no ball sounds on vista ,with lag especially if you replaced some of the game files with mods. that game was not very vista friendly
            hehe, well thats some serious horsepower, but the quad core doesn't really help as i doubt the game is optimized to run on more then 1 processor.

            Anyways, after playing the game for a bit, i will say that, this game is by no means perfect. ITs not going to happen to a sports game this gen, or probably ever, but it's a lot of fun.

            There is defense, your defense does break down, and it breaks down sometimes quite a bit, but how do you think teams score 100 points per game. If it was perfect defense all the time, then you would have no one scoring lol

            Comment

            • HMcCoy
              All Star
              • Jan 2003
              • 8212

              #96
              Re: Official NBA 2k10 Impressions Thread

              In the DC, I made a 212 lb 6'10" PF with all defense, rebounding and post game. I rebooted the draft 4 times but couldn't escape the Wizards at #32.

              My first summer game coach played me primarily at SF and SG. I was killing my matchup on the box, lol.

              Gonna tank the summer though...I told my agent I aint playin' for the Wiz.
              Hank's Custom Collectibles 3D printer/painter extraordinaire

              Comment

              • Court_vision
                Banned
                • Oct 2002
                • 8290

                #97
                Re: Official NBA 2k10 Impressions Thread

                Originally posted by HMcCoy
                In the DC, I made a 212 lb 6'10" PF with all defense, rebounding and post game. I rebooted the draft 4 times but couldn't escape the Wizards at #32.

                My first summer game coach played me primarily at SF and SG. I was killing my matchup on the box, lol.

                Gonna tank the summer though...I told my agent I aint playin' for the Wiz.

                Comment

                • dopeboy206
                  Banned
                  • Oct 2007
                  • 1471

                  #98
                  Re: Official NBA 2k10 Impressions Thread

                  I asked this question a few times but didn't get a solid answer so can anyone who owns this game fill me in and help me with a definitive answer?

                  How are the controls? Are we still forced into locked animations?


                  For example, when I am on a fast break instead of getting an easy dunk or layup my guy runs into a defender forcing a foul or block and some cases a steal.
                  <!-- / message -->

                  Comment

                  • HMcCoy
                    All Star
                    • Jan 2003
                    • 8212

                    #99
                    Re: Official NBA 2k10 Impressions Thread

                    Originally posted by Court_vision
                    It's interesting...the coach was playing me according to body type instead of skillset. My Player has no handles or jumper...

                    I asked this question a few times but didn't get a solid answer so can anyone who owns this game fill me in and help me with a definitive answer?

                    How are the controls? Are we still forced into locked animations?


                    For example, when I am on a fast break instead of getting an easy dunk or layup my guy runs into a defender forcing a foul or block and some cases a steal.
                    Yes and no.

                    There are far fewer movement animations that kick in when you move around, so much like 2K6, and 2K8...the movement is pretty fluid. Holding down LT gets you some fancier dribbles.

                    There are a LOT more contested layups though, and unless you leak out the fast breaks will be contested if you don't run it correctly. The layup strip has been toned way down though, so if you go up strong, most times you will score...
                    Hank's Custom Collectibles 3D printer/painter extraordinaire

                    Comment

                    • Kujo
                      Rookie
                      • Nov 2003
                      • 65

                      #100
                      Re: Official NBA 2k10 Impressions Thread

                      Originally posted by CoHouse2814
                      yeah there is a alley oop tendency. i think 2k anticipate this since 2k10 allow successful from a wider range of players and skill than 2k9. if you want reference look at the OS screenshots
                      Great. I was sure that there was alley oop tendency slider. I'll play with this slider before my next game.

                      I'm confident that slider tweaking will make this best 2K game to date.
                      Last edited by Kujo; 10-02-2009, 07:54 AM.

                      Comment

                      • ZoneBlitz
                        MVP
                        • Jun 2003
                        • 1402

                        #101
                        Re: Official NBA 2k10 Impressions Thread

                        Originally posted by Kujo
                        Great. I was sure that there was alley oop tendency slider. I play with this slider before my next game.

                        I'm confident that slider tweaking will make this best 2K game to date.
                        With all of these tools at our disposal, I can't wait to play this game. It will be a classic.
                        When the game is on the line, winners want the ball.

                        Comment

                        • DC
                          Hall Of Fame
                          • Oct 2002
                          • 17996

                          #102
                          Re: Official NBA 2k10 Impressions Thread

                          Can we assign a player's secondary position to None or N/A? We could do this in 2K8 but they took it away in 2K8.
                          This would allow the player to be placed in any other position when his team needs it. Someone like Josh Smith has minutes logged at the SF/PF/C. But we can only assign a player 2 positions. Can this be patched?

                          Is this STILL an issue for anyone that has the game? You can go into player edit mode to check
                          Concrete evidence/videos please

                          Comment

                          • dopeboy206
                            Banned
                            • Oct 2007
                            • 1471

                            #103
                            Re: Official NBA 2k10 Impressions Thread

                            I have another question. Are the lobbies back for online play? Sorry if this has been addressed but I am too lazy to go back thru all these pages on this thread

                            Comment

                            • babythug23
                              MVP
                              • Oct 2005
                              • 1987

                              #104
                              Re: Official NBA 2k10 Impressions Thread

                              Is the ps3 version still worse than the 360...like last year? Less control and slow down?
                              GameTag Babythug24

                              PSN Brandon26ms

                              Comment

                              • KG
                                Welcome Back
                                • Sep 2005
                                • 17583

                                #105
                                Re: Official NBA 2k10 Impressions Thread

                                Originally posted by mrnoobie
                                I liked the KB cuff dunk on Scola. Reminded me of when he dunked on Nash.
                                Twitter Instagram - kgx2thez

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