NBA 2K11 Developer Insights: Expanded Playcall System

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  • JWiLL02
    MVP
    • Oct 2003
    • 1080

    #46
    Re: New Insight: Expanded Playcall System

    Originally posted by TheBadazz
    That's 8PM est and 7PM cst. Before someone else asks.
    Don't forget 6pm Mountain Time...for all the Nordic ballers out there.

    Comment

    • Jukeman
      Showtime
      • Aug 2005
      • 10955

      #47
      Re: New Insight: Expanded Playcall System

      Niceeeee

      I wonder if "Individualized Plays" are stuck in the team playbook or does it stick with the player?

      Like if Odom wasnt on the lakers anymore, would he occasionally run plays from his position on a new team assuming he would have that role on a new team IRL?

      Also, how about Manu?

      If he left the Spurs in my Association; Would Manu still have Manu specific plays on a different team? Will the Spurs still run Manu specific plays for a new player on the team or will it just vanish?

      Comment

      • TheBadazz
        MVP
        • Jun 2004
        • 2610

        #48
        Re: New Insight: Expanded Playcall System

        Originally posted by JWiLL02
        Don't forget 6pm Mountain Time...for all the Nordic ballers out there.
        Oh forgot that one. Thank you sir.
        Boy this habit is as bad as dope!!!

        XBox One GT: TheBadazz
        PSN GT: TheBadazzOG
        Nintendo Switch #:
        5725-3994-1005

        Comment

        • jeebs9
          Fear is the Unknown
          • Oct 2008
          • 47562

          #49
          Re: New Insight: Expanded Playcall System

          Originally posted by Jukeman
          Niceeeee

          I wonder if "Individualized Plays" are stuck in the team playbook or does it stick with the player?

          Like if Odom wasnt on the lakers anymore, would he occasionally run plays from his position on a new team assuming he would have that role on a new team IRL?

          Also, how about Manu?

          If he left the Spurs in my Association; Would Manu still have Manu specific plays on a different team? Will the Spurs still run Manu specific plays for a new player on the team or will it just vanish?
          Sticks with the player. Meaning any position you put him on the floor as. There will run it for him...very very nice!!
          Hands Down....Man Down - 2k9 memories
          http://www.youtube.com/watch?v=4IHP_5GUBQo

          Comment

          • PRAY IV M3RCY
            Pro
            • May 2010
            • 618

            #50
            Re: New Insight: Expanded Playcall System

            Originally posted by Jano
            Yea its not being released until 5PM pst..

            Not sure why they posted the link though if it was going to be private until then lol!
            okay so now im confused, does that mean we all will be able to watch it then?

            Comment

            • Goffs
              New Ork Giants
              • Feb 2003
              • 12278

              #51
              Re: New Insight: Expanded Playcall System

              Originally posted by JWiLL02
              Can't really complain when it's coming the day after a key insight, with more Czar breakdowns coming each day from what I understand.

              With the option to get the game for either 360 or PS3 I still see no reason why I'd put up with the expected online issues on PSN, even with the "Move" option.

              Though with an entire insight dedicated to it, it must be more than a gimmick.
              Good point....looks like the ps3 got some love this year...lets see if you guys get customizable arena sounds to...
              Was hoping for a audio insight though...

              Comment

              • infam0us
                MVP
                • Jan 2009
                • 1607

                #52
                Re: New Insight: Expanded Playcall System

                Originally posted by PRAY IV M3RCY
                okay so now im confused, does that mean we all will be able to watch it then?
                Forgot your time zones?

                Comment

                • ehh
                  Hall Of Fame
                  • Mar 2003
                  • 28959

                  #53
                  Re: New Insight: Expanded Playcall System

                  A major upgrade to this part of 2K basketball has been needed for a while. CH2K8's play creator let you solve some issues but this should take things to a whole new level. Certainly one of my biggest gripes with 2K9 & 10 was the play calling, it was so slow and cumbersome and players just walked through the motions like it was the morning shoot-around.

                  The individual plays is something that's sorely been needed in a basketball game for years. Can't wait to use those.
                  "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

                  "Beware of geeks bearing formulas." - Warren Buffet

                  Comment

                  • TheKasmar
                    Pro
                    • Aug 2009
                    • 955

                    #54
                    Re: New Insight: Expanded Playcall System

                    Originally posted by Rob Jones
                    Start a play early, before everyone is set- This works great for teams like Phoenix, where Steve Nash isn’t really waiting to for people to be in their set location. Once the needed players are in position, the play starts. This keeps the tempo up for teams that really want to get shots up quickly.
                    This should be nice. Hopefully plays cant be broken just because somebody calls a zone.

                    Originally posted by Rob Jones
                    Flipped Plays- This, again, was done to speed up how quickly you could start running your play. Last year, the criterion for flipping plays was pretty stringent, and limited to AI teams only. This year, we made it more intelligent and easier for the AI to determine when they should run a play from the flipped formation.
                    So we still dont have the option to do this manually? We have to rely on the AI to flip the play?

                    Comment

                    • idrisguitar
                      Pro
                      • May 2007
                      • 542

                      #55
                      Re: New Insight: Expanded Playcall System

                      id rather the AI do it, as long as they do it instantly (or as close to instantly as possible)

                      i dont want to have to get into the front court, looking at my players positioning and decide if i need to flip it. that totally eradicates rob's earlier point of trying to make plays faster.,

                      if you can call a play before getting into the front court, with the ai already flipped and the players close to getting in position its truly means we can have a proper system, and teams like golden state and phoenix can play their games properly.

                      without auto you would take too much time to get it initiated for this to be done right.

                      so yeah, a good auto is much better than manual, but of course if it sucsk again then a amanual option is somethign i guess (i doubt i would ever use it either way)

                      Comment

                      • BattleTested20
                        Rookie
                        • Jul 2008
                        • 73

                        #56
                        Re: NBA 2K11 Developer Insights: Expanded Playcall System

                        I'm sorry, but I don't quite understand what flipped plays mean? Does it just mean that the play would come out the other side than it was originally intended??

                        Comment

                        • Dawgthem
                          Banned
                          • Aug 2010
                          • 311

                          #57
                          Re: New Insight: Expanded Playcall System

                          Originally posted by Dawgthem
                          "2k11 best game ever made" - Snoop Dawg
                          Originally posted by idrisguitar
                          id rather the AI do it, as long as they do it instantly (or as close to instantly as possible)

                          i dont want to have to get into the front court, looking at my players positioning and decide if i need to flip it. that totally eradicates rob's earlier point of trying to make plays faster.,

                          if you can call a play before getting into the front court, with the ai already flipped and the players close to getting in position its truly means we can have a proper system, and teams like golden state and phoenix can play their games properly.

                          without auto you would take too much time to get it initiated for this to be done right.

                          so yeah, a good auto is much better than manual, but of course if it sucsk again then a amanual option is somethign i guess (i doubt i would ever use it either way)

                          Its all good i know what you mean cause i've really never used plays maybe this year i will, But remember they did say wihle coming down court you can start the play when the players are jsut slightly in there right positions . This was influenced by teams like phoenix with that ALL TIME great point guard steve nash who never waits for the players to get exactly in position to start the play..it'll be quick. From the way they make it sound plays can start executing before the shot clock even breaks 20

                          Comment

                          • Shelb
                            Rookie
                            • Oct 2009
                            • 196

                            #58
                            Re: New Insight: Expanded Playcall System

                            Does this mean New York and Golden State have no offense plays to call?

                            Comment

                            • jeebs9
                              Fear is the Unknown
                              • Oct 2008
                              • 47562

                              #59
                              Re: NBA 2K11 Developer Insights: Expanded Playcall System

                              Originally posted by TheKasmar
                              This should be nice. Hopefully plays cant be broken just because somebody calls a zone.



                              So we still dont have the option to do this manually? We have to rely on the AI to flip the play?
                              We have the opition to flip the plays. He was talking inregards to the CPU flipping their own plays. The CPU would do it randomly in 2k10. But in 2k11 it uses the player tendicies to call more plays that fit the player. A great example would be Ray Allen shoot better 3 pointers from the left side. CPU will call more plays to the left side for Ray Allen.

                              Originally posted by BattleTested20
                              I'm sorry, but I don't quite understand what flipped plays mean? Does it just mean that the play would come out the other side than it was originally intended??
                              Yes... its like flipping a play in Madden.
                              Last edited by jeebs9; 09-07-2010, 05:06 PM.
                              Hands Down....Man Down - 2k9 memories
                              http://www.youtube.com/watch?v=4IHP_5GUBQo

                              Comment

                              • Jukeman
                                Showtime
                                • Aug 2005
                                • 10955

                                #60
                                Re: New Insight: Expanded Playcall System

                                Originally posted by jeebs9
                                Sticks with the player. Meaning any position you put him on the floor as. There will run it for him...very very nice!!

                                Comment

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