Association: In-Progress Patch Items

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  • 2KAddict4ever
    Rookie
    • Sep 2010
    • 30

    #31
    Re: Association: In-Progress Patch Items

    & thats y i luv 2K they actually care about us not just our money

    one question tho...
    why cant i get my 2ksports franchise ticker in my Association????

    thats all i wanna know & yess i have the settings on properly, anybody else have this problem?

    now even tho just like many others i cant get the FULL HALF TIME SHOW with the around the league scores & stuff but if i can get my FRANCHISE TICKER in my Association i wont even care, so whats the problem?

    DOES ANYBODY KNOW??

    Comment

    • erich20012001
      Pro
      • Feb 2006
      • 892

      #32
      Re: Association: In-Progress Patch Items

      Originally posted by jeremym480
      I assume that since the title says "Association: In-Progress" then that means these changes will works with our current Associations. No?

      Either way this is great news and I'll still be slowly plugging away at my current Association while we wait for more info.

      Thanks for making such a great game.
      I wouldn't think so. I think that they are just in-progress of making this patch.

      Comment

      • jeremym480
        Speak it into existence
        • Oct 2008
        • 18198

        #33
        Re: Association: In-Progress Patch Items

        Originally posted by erich20012001
        I wouldn't think so. I think that they are just in-progress of making this patch.
        You're probably right...
        My 2K17 Boston Celtics MyLeague

        Alabama Crimson Tide
        Green Bay Packers
        Boston Celtics

        New Orleans Pelicans

        Comment

        • Acim1234
          Rookie
          • May 2010
          • 147

          #34
          Re: Association: In-Progress Patch Items

          Excellent news.
          Proud Clippers fan

          Comment

          • lkasprzak
            Pro
            • Nov 2007
            • 752

            #35
            Re: Association: In-Progress Patch Items

            when patch will come out, and do we have to restart our associations?

            Comment

            • Hassan Darkside
              We Here
              • Sep 2003
              • 7561

              #36
              Re: Association: In-Progress Patch Items

              Good to hear. I for one hope that it doesn't go like last year when they fix something and something else goes wrong. I'll hold off on starting my Association till this goes through.
              [NYK|DAL|VT]
              A true MC, y'all doing them regular degular dance songs
              You losin' your teeth, moving like using Kevin Durant comb
              Royce da 5'9"


              Originally posted by DCAllAmerican
              How many brothers fell victim to the skeet.........

              Comment

              • vannwolfhawk
                MVP
                • Jun 2009
                • 3412

                #37
                Re: Association: In-Progress Patch Items

                Originally posted by travis72
                Thanks for the update Simballer. If there is a way to tweak foul sliders, non shooting fouls need touched(reachin, loose ball fouls, and over the back are not called near enough. I have commit fouls to 100 and all those mentioned at 100 as well.
                THIS!

                Can you put this in as well for online seasons? Not sure why we can adjust all the sliders in an online league except the foul sliders?! Even at the SIM level they are WAY to low. To get realistic numbers I have put the foul sliders to this...

                Blocking -100
                Shooting -75
                Reaching -75
                Off Ball -100
                Over the back - 100
                Charging - 100

                Were averaging 10-18 fouls per game TOPS with the sliders you have pre set for SIM level that we can not adjust. The average amount of fouls per game in the NBA are 45.2. When we play with the above sliders in a custom online unranked game we get anywhere from 25-35 fouls per game which isrealistic. At least give us the oppurtunity to adjust them for online seasons.

                Thank you!
                Basketball Playbooks
                http://www.nextplayhoops.com

                Comment

                • Dual
                  Rookie
                  • Sep 2010
                  • 30

                  #38
                  Re: Association: In-Progress Patch Items

                  Thx for the hard work!!!

                  Comment

                  • 500bloc
                    MVP
                    • May 2003
                    • 1279

                    #39
                    Re: Association: In-Progress Patch Items

                    When the user would like to fire an assistant coach, and he looks at the available coaching pool and sees coaches he's not interested in. Can you make it so the user can back out of that screen, I can do it for the head coach but not the assistant coach.

                    Comment

                    • Pims33
                      Rookie
                      • Sep 2010
                      • 163

                      #40
                      Re: Association: In-Progress Patch Items

                      Originally posted by ffaacc03
                      THANKS a lot Eric !

                      Below are the ones missing ... and as side note, the majority of the bugs dont seem to be present on the 29 & 58 games associations, just in the 82.


                      1.
                      SYSTEM: PS3
                      GAME MODE: Association
                      SITUATION (This includes quarter/time left): Any time/season
                      CUSTOMIZATION: Be it default or sim gamestyle & be it default or custom rosters
                      DETAILS: AI teams fire coaches and hire new ones to be fired way too soon. Its the timing. A coach gets fired (ramdomly throughout the season), a new one is hired and just week later or before, he gets fired too. I have seen this at least 12 times in 20 different simmed associations.

                      2.
                      SYSTEM: PS3
                      GAME MODE: Association & Season
                      SITUATION (This includes quarter/time left): At the begining of season
                      CUSTOMIZATION: Be it default or sim gamestyle & be it default or custom rosters
                      DETAILS: The modes reset all rotations and redo it ramdomly, also if edits are made to players roles, once the modes start they get back to default. On previous itinerations rotations and situationals were transfered integrally from the main mode.

                      3.
                      SYSTEM: PS3
                      GAME MODE: Association
                      SITUATION (This includes quarter/time left): Any time/season
                      CUSTOMIZATION: Be it default or sim gamestyle & be it default or custom rosters
                      DETAILS: The hard coded progression rate is a little overdone as players shouldnt progress despite having their potential edited down to 25 and despite having few to no playing time at all.

                      4.
                      SYSTEM: PS3
                      GAME MODE: Association
                      SITUATION (This includes quarter/time left): At draft day
                      CUSTOMIZATION: Be it default or sim gamestyle & custom draft class
                      DETAILS: On draft day different AI teams are picking the "same" player over and over, subsecuently the other rookies go into FA and then are signed by teams. Ultimatelly it looks like teams wasted their picks as there was just one player and not multiple clones.

                      5.
                      SYSTEM: PS3
                      GAME MODE: Association
                      SITUATION (This includes quarter/time left): After first season
                      CUSTOMIZATION: Be it default or sim gamestyle & be it default or custom rosters & be it default or custom draft classes
                      DETAILS: There are teams with more than 15 players and when you try to release the ones that are over the limit or anyone within that roster, you cant and therefor cant continue with the mode. That is while controlling all teams but putting in auto all the options for 29 AI teams to le it controll each one.


                      To my fellow OS comrades, please dont cluster this thread with complains that do not pertaint to association, like the ones correlated to gameplay.
                      I was thinking about those ones too. Glad to see they're fixing this, thank you for that.

                      Comment

                      • convince
                        Pro
                        • Jul 2005
                        • 725

                        #41
                        Re: Association: In-Progress Patch Items

                        I having issues where Coach "situations" subs are not being applied in Association games. It almost like once you go into the some games the lineups reset for some reason. Again some games are fine and for some the lineup resets. And like someone mention if there is some way to have the full halftime show applied to the Association that would be great.

                        Edit: Okay i did some tests and I found out that the substitutions/lineups do not save for home games. For away games, your lineups are like just as you set them up in the coaching gameplan. So its not a random thing, its pretty much a "Home" thing.
                        Last edited by convince; 10-16-2010, 11:17 AM.
                        GT Agent August
                        Xbox/Playstation

                        Comment

                        • Whomario
                          Pro
                          • Oct 2010
                          • 515

                          #42
                          Re: Association: In-Progress Patch Items

                          Other Bugs/Glitches not yet covered in the opening post (while i´m aware they could be among the "other things" they look into i figure it can´t hurt to post them again) :
                          SYSTEM:360

                          GAME MODE:Association

                          SITUATION: Generic Coach hired

                          CUSTOMIZATION: not relevant/happens no matter what

                          DETAILS: Well, every time a generic coach replaces a fired/retired coach, he brings with him his own playbook, which is (drumroll) the 76ers playbook for every damn generic coach in the game





                          SYSTEM:360

                          GAME MODE:Association

                          SITUATION: Generic Coach hired

                          CUSTOMIZATION: not relevant/happens no matter what

                          DETAILS: Well, every generic coach has no preferences for his roster building or rather every preference is set to the far left/to 0.
                          Thus (and in combination with the problem above) basically negating the whole roster building/team makeup/play style feature that is supposed to drive this years association mode.

                          Comment

                          • bearschicago
                            Pro
                            • Jul 2008
                            • 674

                            #43
                            Re: Association: In-Progress Patch Items

                            ^^Wow thats a bad one. Hope 2K can get those patched.

                            Comment

                            • bonethugmug
                              Rookie
                              • Sep 2004
                              • 62

                              #44
                              Re: Association: In-Progress Patch Items

                              I'm in a 29 game association and it freezes after the first quarter halfway thru the season. It freezes before the NBA today so I think it has something to do with that. BTW the game is great and the potential fixes to come in the patch would make it the greatest ever! Thx.

                              Comment

                              • Serra11
                                MVP
                                • Mar 2008
                                • 1127

                                #45
                                Re: Association: In-Progress Patch Items

                                Originally posted by SimBaller
                                - Issue with trade frequency being greatly reduced in future years. Also, tuning the timing of in-season trades.
                                - Issue with good players still in the free agent pool after the Free Agents period has ended.
                                Rimember Simballer that these things happened ONLY in the 82 games Association!!!!
                                29/58 games Association have absolutly not these issues!
                                Boots..........To ASSES!!!!!!

                                Comment

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