Unless they plan to keep us guessing (they have us right where they want...good marketing).
NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Updated
Collapse
Recommended Videos
Collapse
X
-
Re: NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Upd
Unless they plan to keep us guessing (they have us right where they want...good marketing).My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASIC -
Re: NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Upd
I'm probably solo on this, but if I have one nitpickin' pet peeve, it's the nets. It's time for new nets. They're too thin. Like it's made of sewing thread, not thick nylon. I'd love for there to be a day when a ball can go through the hoop, back off the back of the rim, and barely make the net move.
In the last NBA 2K11 promo when Beno Uldrich pulls off a bunch of moves and then pops up a 3 a slick blur type effect shift made the net get this bloom effect and look bigger.
This is only incrementally too large, but it's more of what I'm looking for. Being that white wouldn't hurt either.Comment
-
Re: NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Upd
I'm probably solo on this, but if I have one nitpickin' pet peeve, it's the nets. It's time for new nets. They're too thin. Like it's made of sewing thread, not thick nylon. I'd love for there to be a day when a ball can go through the hoop, back off the back of the rim, and barely make the net move.
In the last NBA 2K11 promo when Beno Uldrich pulls off a bunch of moves and then pops up a 3 a slick blur type effect shift made the net get this bloom effect and look bigger.
This is only incrementally too large, but it's more of what I'm looking for. Being that white wouldn't hurt either.Comment
-
Yeah. That was the main thing I was complaining about. It would also be great if you could actually play a pick-up game without the lag and the connection being dropped every minute. Just think: No suction in a basketball game?? I can only dream.Comment
-
Re: NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Upd
So I'm gonna bring up something here that is my biggest concern IF there is an NBA season (especially if we get a shortened season):
How will the NBA Today updates affect those who have rosters on file?
That is, like in last year's game, there were various sets of rosters people made. Some were based off the out-of-the-box roster, which had Allen Iverson but not (insert name of rookie with a cyberface). Then, an NBA Today update locked Iverson and unlocked the rookie. So now I'm playing my roster, and I have a CAP rookie instead of 2K's with the cyberface.
Now imagine this with the tattoos and hairstyles, not to mentioned courts or anything else. I'm confident I can edit the shoes to look good, as long as we can still edit the generics. But will I have to redo my ratings (cause you know the ratings aren't going to be perfect) and signature styles and replacing generic shoes based on the new rosters every couple of weeks?
Locking and unlocking players with injury too... it's some of that hard-code data that makes me wish we could download updates independently of downloading a whole new roster.Comment
-
Re: NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Upd
So I'm gonna bring up something here that is my biggest concern IF there is an NBA season (especially if we get a shortened season):
How will the NBA Today updates affect those who have rosters on file?
That is, like in last year's game, there were various sets of rosters people made. Some were based off the out-of-the-box roster, which had Allen Iverson but not (insert name of rookie with a cyberface). Then, an NBA Today update locked Iverson and unlocked the rookie. So now I'm playing my roster, and I have a CAP rookie instead of 2K's with the cyberface.
Now imagine this with the tattoos and hairstyles, not to mentioned courts or anything else. I'm confident I can edit the shoes to look good, as long as we can still edit the generics. But will I have to redo my ratings (cause you know the ratings aren't going to be perfect) and signature styles and replacing generic shoes based on the new rosters every couple of weeks?
Locking and unlocking players with injury too... it's some of that hard-code data that makes me wish we could download updates independently of downloading a whole new roster.Comment
-
Re: NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Upd
From shoes to player models and even court floors - every graphic detail of the game can now be dynamically updated.
this sounds like a cool feature, but i wont get my hopes up. it's hard enough getting 2K to handle a ratings request, let alone modify a floor or a player modelComment
-
Hey, this is gonna be great....IF their will be a NBA season.....What if the lockout ends and a high percentage of players come back outta shape.....i.e. Shawn Kemp and Vin Baker......will 2k make (insert player name here) fat if he comes in overweight....?Memphis Grizzlies.....
TN Titans....
UK Wildcats......
Gamertag BR xSKINSxOriginally posted by green225no crew again? really? i'd put my hand through a window right now if i didn't have to deal with the aftermath.
Originally posted by LoSoisNiCEx414CREW MODE is like Retro Air Jordans. & Pick Up Games are like a pair of Shaqs from Walmart.Comment
-
Re: NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Upd
Every Graphical Detail To Be Dynamically Updated - Doesn't that basically give you your answer?What we know so far about NBA 2K14 - FAQ/QA:
http://www.operationsports.com/forum...post2045267769
My thoughts on how replays should be handled:
http://www.operationsports.com/Kyoto...plays-replays/Comment
-
Re: NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Upd
yea easy to say hard to do, or should I say easy to say easy to do with the lockout. What are they 1.5 billion off a salary cut. Would love to see DWill in some Turkish lady tatoo though lol.Last edited by HighRiser32; 08-08-2011, 10:11 AM.Comment
-
Re: NBA 2K12 Adds Over 1,000 Animations, Every Graphical Detail To Be Dynamically Upd
new added animations are always welcoming to hear of but i am more concern about how many they removed? here'sto hoping that they removed the fall down turnover animation in the paint......
Last edited by kolanji; 08-08-2011, 01:40 PM.Humans fear what they dont understand, hate what they cant concur i guess its just the theory of manComment
-
new ball control sounds interesting can't wait to see what they do . hopefully they fix charging in the paint as far as animations go, still excitedComment
-
they have the Reggie Miller Pacers in here? Would love to recreate those old Knicks-Pacers playoff series.Comment
Comment