NBA 2K12 Developer Insight #3 - Art Direction
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Re: NBA 2K12 Developer Insight #3 - Art Direction
Slow my roll? Im not angry at all I just come on here everyday and here people constantly complainin about accessories and other things that are "cosmetic" and don't effect the game... I want 2k to be the best basketball game out their but ITS MY opinion that I think we focus too much on accessories and not on gameplay because this is. A video game not a pretter contest I think we need focus on the actuall game instead of making it into a acessories contest but when the game comes out crappy we always complian to the makers but shouldnt we look at yourself instead a look back at what you said and see that all we complain about accessories and calf sleves and such.Comment
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Side Note# Please let us be able to choose are teams home or away jersey before we play our scheduled NBA games in MyPlayer mode( I be wanting to play in "alternate" jerseys)!!!!
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Yeah that was a whatever insight, let me in on Association Mode or let me know what work around you are offering so that we can put rookies into the game. Or, atleast let us know that you already have the rookies ready to go and that we will all receive the code was the lockout is over or that they will simply be patched into the game when the lockout is over. Let me know how we are going to get rookies, let me know about alone association, and online period and I will be satisfiedComment
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Re: NBA 2K12 Developer Insight #3 - Art Direction
No offence but this insight is horrible...and whats up with 2k player models??? For the past couple years i've seen this....Look at the hands of the players ...whats the thick dark line going around there fingers? That looks terrible.
Right now 2K, im booing your performance so far.... BOOOOOOOO!
This could change in the future, and i shall cheer again if you start excuting...Comment
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No offence but this insight is horrible...and whats up with 2k player models??? For the past couple years i've seen this....Look at the hands of the players ...whats the thick dark line going around there fingers? That looks terrible.
Right now 2K, im booing your performance so far.... BOOOOOOOO!
This could change in the future, and i shall cheer again if you start excuting...
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I am here: http://maps.google.com/maps?ll=59.335006,18.022274What we know so far about NBA 2K14 - FAQ/QA:
http://www.operationsports.com/forum...post2045267769
My thoughts on how replays should be handled:
http://www.operationsports.com/Kyoto...plays-replays/Comment
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Re: NBA 2K12 Developer Insight #3 - Art Direction
I like the Rose picture and also like the fact that the AdiCrazy Lights are in. I hope rose is the fastest player in the league because if he isn't then that's just BULL ****Comment
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Re: NBA 2K12 Developer Insight #3 - Art Direction
I don't think an art Insight would be that great until the game gets a real upgrade graphics-wise. I didn't think it was that bad of an Insight, but not the best as well. Didn't really expect it to be that amazing. I don't think 2K was supposed to surprise anyone with anything there. It's pretty much what people here have already seen/heard about. They fixed this and that...and the rest of it was what we've been reading about the last couple of weeks.
I'm sure other Insights will be fun to read.My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
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Re: NBA 2K12 Developer Insight #3 - Art Direction
If you don't think that looks good you are nitpicking a bit too much.
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I am here: http://maps.google.com/maps?ll=59.335006,18.022274
Nitpicking??!?!?! Not when the insight is about art, and they have a terrible zoomed image of a player model, with a black thick line on players hands....that's turribleComment
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Still baggy jerseys, it's kool I thought I was looking at a real life picture of drose!!!! They did great, but I'm still waiting for the padded arm sleeves .Comment
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Re: NBA 2K12 Developer Insight #3 - Art Direction
Totally agree, they put Dwights Adidas sleeve in da game so i know 2k is capable of putting DRose Adidas knee sleeves/ankle braces in also....hopefully this is where da "Dynamic Update" feature comes into play
Side Note# Please let us be able to choose are teams home or away jersey before we play our scheduled NBA games in MyPlayer mode( I be wanting to play in "alternate" jerseys)!!!!
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Re: NBA 2K12 Developer Insight #3 - Art Direction
I concur. I understand that plans may change due to various issues. In instances where plans do change a simple "sorry we had to change the previous plan" would go a long way."You come at the King, you best not miss..."Comment
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Re: NBA 2K12 Developer Insight #3 - Art Direction
For those complaining about what others complain about, some want the game to play as true to life as possible. When Shaq takes off from the free throw line in "other" games, they cry foul, because thats not representative of the real experience. Others want the game to look as true to life as possible. So when player models are missing certain details, whether it be the face is completely off, player model not slim enough, or player wearing some form(s) of attire he doesn't in real life, they cry foul as well. But we're arguing two sides of the same coin, Authenticity. One element is not superior to the other, but both merge cohesively to give us an overall emersive experience in which belief is temporarily suspended into believing we are watching the sport we love unfold before our eyes and at our finger tips. And fortunately for us 2k's developers understand this very well and I applaud their efforts to this pointComment
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