NBA 2K12 Developer Insight #3 - Art Direction

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  • J_Posse
    Greatness Personified
    • Jun 2005
    • 11252

    #136
    Originally posted by LaLaKeR24
    still no finger strap for Kobe But What Ever Game Looks Great
    The finger strap is already in the game, problem is it looks like pieces of tape.


    Sent from Spurs Nation HQ
    San Antonio Spurs 5 - Time ('99, '03, '05, '07, '14) NBA Champions

    Official OS Bills Backers Club Member

    Comment

    • AbdulP34
      Banned
      • Jun 2011
      • 59

      #137
      Re: NBA 2K12 Developer Insight #3 - Art Direction

      Originally posted by Green Magic
      Slow my roll? Im not angry at all I just come on here everyday and here people constantly complainin about accessories and other things that are "cosmetic" and don't effect the game... I want 2k to be the best basketball game out their but ITS MY opinion that I think we focus too much on accessories and not on gameplay because this is. A video game not a pretter contest I think we need focus on the actuall game instead of making it into a acessories contest but when the game comes out crappy we always complian to the makers but shouldnt we look at yourself instead a look back at what you said and see that all we complain about accessories and calf sleves and such.
      Wellll said. I agree with every lil word you just said now, to many cry babies on here focusing to much on accessories? cmon, is this mr dress up game?? holy

      Comment

      • D0PEB0i FR35H
        Banned
        • Jun 2011
        • 25

        #138
        Originally posted by scatman
        looks to me like he may need longer socks....and ankle braces. Look how high the socks come up.
        Totally agree, they put Dwights Adidas sleeve in da game so i know 2k is capable of putting DRose Adidas knee sleeves/ankle braces in also....hopefully this is where da "Dynamic Update" feature comes into play

        Side Note# Please let us be able to choose are teams home or away jersey before we play our scheduled NBA games in MyPlayer mode ( I be wanting to play in "alternate" jerseys)!!!!

        Comment

        • truintellectplaya
          Rookie
          • Jun 2011
          • 106

          #139
          Yeah that was a whatever insight, let me in on Association Mode or let me know what work around you are offering so that we can put rookies into the game. Or, atleast let us know that you already have the rookies ready to go and that we will all receive the code was the lockout is over or that they will simply be patched into the game when the lockout is over. Let me know how we are going to get rookies, let me know about alone association, and online period and I will be satisfied

          Comment

          • cavsfan2
            MVP
            • Aug 2010
            • 3902

            #140
            Re: NBA 2K12 Developer Insight #3 - Art Direction

            Originally posted by qpc123
            Here we go again, from Ronnie's twitter: "Been informed that the trailer will be released tomorrow afternoon by IGN. Should make for one great end of the week before long weekend."

            Comment

            • Moe24-
              Banned
              • May 2010
              • 506

              #141
              Re: NBA 2K12 Developer Insight #3 - Art Direction

              No offence but this insight is horrible...and whats up with 2k player models??? For the past couple years i've seen this....Look at the hands of the players ...whats the thick dark line going around there fingers? That looks terrible.

              Right now 2K, im booing your performance so far.... BOOOOOOOO!

              This could change in the future, and i shall cheer again if you start excuting...

              Comment

              • KyotoCarl
                MVP
                • Mar 2010
                • 3827

                #142
                Originally posted by Moe24-
                No offence but this insight is horrible...and whats up with 2k player models??? For the past couple years i've seen this....Look at the hands of the players ...whats the thick dark line going around there fingers? That looks terrible.

                Right now 2K, im booing your performance so far.... BOOOOOOOO!

                This could change in the future, and i shall cheer again if you start excuting...
                If you don't think that looks good you are nitpicking a bit too much.


                ---
                I am here: http://maps.google.com/maps?ll=59.335006,18.022274
                What we know so far about NBA 2K14 - FAQ/QA:
                http://www.operationsports.com/forum...post2045267769

                My thoughts on how replays should be handled:
                http://www.operationsports.com/Kyoto...plays-replays/

                Comment

                • WindyCityFanatic
                  Banned
                  • Jun 2011
                  • 230

                  #143
                  Re: NBA 2K12 Developer Insight #3 - Art Direction

                  I like the Rose picture and also like the fact that the AdiCrazy Lights are in. I hope rose is the fastest player in the league because if he isn't then that's just BULL ****

                  Comment

                  • youvalss
                    ******
                    • Feb 2007
                    • 16595

                    #144
                    Re: NBA 2K12 Developer Insight #3 - Art Direction

                    I don't think an art Insight would be that great until the game gets a real upgrade graphics-wise. I didn't think it was that bad of an Insight, but not the best as well. Didn't really expect it to be that amazing. I don't think 2K was supposed to surprise anyone with anything there. It's pretty much what people here have already seen/heard about. They fixed this and that...and the rest of it was what we've been reading about the last couple of weeks.

                    I'm sure other Insights will be fun to read.
                    My Specs:

                    ZX Spectrum
                    CPU: Z80 @ 3.5 MHz
                    GPU: Monochrome display
                    RAM: 48 KB
                    OS: Sinclair BASIC

                    Comment

                    • Moe24-
                      Banned
                      • May 2010
                      • 506

                      #145
                      Re: NBA 2K12 Developer Insight #3 - Art Direction

                      Originally posted by KyotoCarl
                      If you don't think that looks good you are nitpicking a bit too much.


                      ---
                      I am here: http://maps.google.com/maps?ll=59.335006,18.022274

                      Nitpicking??!?!?! Not when the insight is about art, and they have a terrible zoomed image of a player model, with a black thick line on players hands....that's turrible

                      Comment

                      • Drosebpga1
                        Rookie
                        • Jun 2011
                        • 14

                        #146
                        Still baggy jerseys, it's kool I thought I was looking at a real life picture of drose!!!! They did great, but I'm still waiting for the padded arm sleeves .

                        Comment

                        • Spartan901
                          Rookie
                          • Aug 2009
                          • 245

                          #147
                          Re: NBA 2K12 Developer Insight #3 - Art Direction

                          Originally posted by D0PEB0i FR35H
                          Totally agree, they put Dwights Adidas sleeve in da game so i know 2k is capable of putting DRose Adidas knee sleeves/ankle braces in also....hopefully this is where da "Dynamic Update" feature comes into play

                          Side Note# Please let us be able to choose are teams home or away jersey before we play our scheduled NBA games in MyPlayer mode ( I be wanting to play in "alternate" jerseys)!!!!
                          I wrote SimBaller about this last year, being able to chose our jersey in MyPlayer mode. I REALLY hope they added that this year. I know its a minor thing, but when you invest the time to play season after season with one team, it'd be nice to see the other uniforms

                          Comment

                          • TUSS11
                            MVP
                            • Nov 2007
                            • 1483

                            #148
                            Re: NBA 2K12 Developer Insight #3 - Art Direction

                            2K Lie Count: 2

                            They need to stop making promises they can't keep. It's as simple as adding "we plan to do _____" to whatever they promise us.

                            Comment

                            • qpc123
                              MVP
                              • Jul 2003
                              • 3773

                              #149
                              Re: NBA 2K12 Developer Insight #3 - Art Direction

                              Originally posted by TUSS11
                              2K Lie Count: 2

                              They need to stop making promises they can't keep. It's as simple as adding "we plan to do _____" to whatever they promise us.
                              I concur. I understand that plans may change due to various issues. In instances where plans do change a simple "sorry we had to change the previous plan" would go a long way.
                              "You come at the King, you best not miss..."

                              Comment

                              • Spartan901
                                Rookie
                                • Aug 2009
                                • 245

                                #150
                                Re: NBA 2K12 Developer Insight #3 - Art Direction

                                For those complaining about what others complain about, some want the game to play as true to life as possible. When Shaq takes off from the free throw line in "other" games, they cry foul, because thats not representative of the real experience. Others want the game to look as true to life as possible. So when player models are missing certain details, whether it be the face is completely off, player model not slim enough, or player wearing some form(s) of attire he doesn't in real life, they cry foul as well. But we're arguing two sides of the same coin, Authenticity. One element is not superior to the other, but both merge cohesively to give us an overall emersive experience in which belief is temporarily suspended into believing we are watching the sport we love unfold before our eyes and at our finger tips. And fortunately for us 2k's developers understand this very well and I applaud their efforts to this point

                                Comment

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