NBA 2K12 Developer Insight #10 - Controls

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  • Stevenash22
    Rookie
    • Aug 2011
    • 31

    #151
    Originally posted by SouthBeach
    Yes please!

    We "IsoMotion guys" are drooling right now.
    hell yea last year i found a way to chain and explode out of them but they were not fluid but this year i can only imagine how many ankles im gonna break

    Comment

    • stillfeelme
      MVP
      • Aug 2010
      • 2406

      #152
      Re: NBA 2K12 Developer Insight #10 - Controls

      Originally posted by Da_Czar
      I would just add that Drose is NASTY. Gave me 36 I was the lakers and we couldn't stay in front of him. Adjusted layups and everything when he went to the rack. He just ran around fisher on some plays. LOL

      Good to hear man I am loving everything I am hearing from Da Czar and Mike. Sounds like Rose was taking most of the shots like he does in real life. Fisher doesn't have the speed anymore needed to stay in front of that man. Kobe is an ok defender not at the level he once was but he wouldn't be able to contain Rose as well. There are very few players in the world that can stay in front of Rose consistently. I am glad this is represented in 2K12 and they mentioned it in the first paragraph and one of the goals. In 2K11 you couldn't "feel" the speed of a Westbrook or Rose.
      Last edited by stillfeelme; 09-19-2011, 08:49 PM.

      Comment

      • blues rocker
        MVP
        • Sep 2007
        • 1921

        #153
        Re: NBA 2K12 Developer Insight #10 - Controls

        Originally posted by Beluba
        Good post. The engineer responsible for blocking did some work on this I believe... at least with regard to goaltend violations. But yes, ensuring that blockers are aware of where they are in relation to the rim/backboard is something that we can add to the list.

        thanks man...appreciate the effort coming on here and responding to the community...

        Comment

        • iLLosophy
          Plata o Plomo
          • Sep 2005
          • 3673

          #154
          Re: NBA 2K12 Developer Insight #10 - Controls

          What time does the demo come out again? lol Maybe i should go to one of these gears parties so i can stay up and play the 2k demo at like 3:30am.

          Question -
          So does the Shot Quality Feedback % replace the old Shot feedback? It's still nice to know when a shot didn't fall because the release is off, where as it sounds like it's all merged into one considering all factors.

          Comment

          • Pared
            Legen - WAIT FOR IT
            • Feb 2003
            • 39337

            #155
            Re: NBA 2K12 Developer Insight #10 - Controls

            Originally posted by bigd916
            see this gets me into a lot of arguments whenever I play pickup games...


            this is the rule - If you do a hopstep, which is jumping and then picking up the dribble and landing, you have one more step because the hopstep was 1 step, and then either foot could be a pivot for a step through.

            now if you do a PRO HOP, which is when you gather the ball off of one foot and then jump and land on two feet, you cant move your feet because that was two steps. big thing is you MUST land on two feet in a pro hop.
            Either way, you don't have a pivot to establish. Both feet leave the ground on both cases and land at the same time.

            Again, refs let people get away with this in the NBA, ESPECIALLY Lebron. Still makes it a travel. Pro hop, hop step, jump stop, crab dribble, whatever you want to call it...
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            [OS Vets NBA 2k7 Champion]
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            Comment

            • bolla11
              Rookie
              • Sep 2011
              • 8

              #156
              NBA2K13 Ha what a tease.

              Comment

              • Beluba
                Gameplay Director, NBA2k
                • Jul 2002
                • 1389

                #157
                Re: NBA 2K12 Developer Insight #10 - Controls

                Originally posted by iLLosophy
                What time does the demo come out again? lol Maybe i should go to one of these gears parties so i can stay up and play the 2k demo at like 3:30am.

                Question -
                So does the Shot Quality Feedback % replace the old Shot feedback? It's still nice to know when a shot didn't fall because the release is off, where as it sounds like it's all merged into one considering all factors.
                Shot Quality Feedback incorporates shot timing but there's still a separate indicator for early/perfect/late release. You can turn them on or off individually.

                Comment

                • iLLosophy
                  Plata o Plomo
                  • Sep 2005
                  • 3673

                  #158
                  Re: NBA 2K12 Developer Insight #10 - Controls

                  Originally posted by Beluba
                  Shot Quality Feedback incorporates shot timing but there's still a separate indicator for early/perfect/late release. You can turn them on or off individually.


                  Sorry had to do it - Lagoa's thread is still fresh in my mind...

                  Comment

                  • Rdub33
                    Rookie
                    • Nov 2006
                    • 123

                    #159
                    Re: NBA 2K12 Developer Insight #10 - Controls

                    Originally posted by Pared
                    Either way, you don't have a pivot to establish. Both feet leave the ground on both cases and land at the same time.

                    Again, refs let people get away with this in the NBA, ESPECIALLY Lebron. Still makes it a travel. Pro hop, hop step, jump stop, crab dribble, whatever you want to call it...
                    Exactly. Any time two feet leave the ground the only move left is to have both feet explode again. Any step after the landing is a travel. I made a living going baseline and hop stepping middle in college.

                    Comment

                    • infam0us
                      MVP
                      • Jan 2009
                      • 1607

                      #160
                      Re: NBA 2K12 Developer Insight #10 - Controls

                      Question about pulling the chair, so do you just pull the stick away while you are being backed down or does timing come in to play. Curious to see how this will work because it can be a huge weapon when playing someone who uses the Magic and is trying to out muscle you in the post.

                      Comment

                      • stillfeelme
                        MVP
                        • Aug 2010
                        • 2406

                        #161
                        Re: NBA 2K12 Developer Insight #10 - Controls

                        Originally posted by infam0us
                        Question about pulling the chair, so do you just pull the stick away while you are being backed down or does timing come in to play. Curious to see how this will work because it can be a huge weapon when playing someone who uses the Magic and is trying to out muscle you in the post.
                        Yeah that would be a good question. It seems like the post game will be a game within itself. Yeah it would be good if you can trick the offense to think you are trying to fight them in the post, counter their backdown, and then bam pull the chair. I think this is how it will be implemented. I hope the ref doesn't call the flop all the time, just let them lie on the ground lol sometimes while Dwight dunks

                        Comment

                        • Gramps91
                          MVP
                          • Sep 2010
                          • 2114

                          #162
                          This all sounds great just like I've been saying. I figured that Defense would be the last insight but I guess I was wrong. Anyway, I applaued 2k once again can't wait to try out demo and then wake up on that long awaited morning and after classes/work go get my hands on that game.
                          NCAA: Kentucky Wildcats
                          MLB: Atlanta Braves
                          NBA: San Antonio Spurs

                          Comment

                          • TUSS11
                            MVP
                            • Nov 2007
                            • 1483

                            #163
                            Re: NBA 2K12 Developer Insight #10 - Controls

                            Originally posted by Rdub33
                            Exactly. Any time two feet leave the ground the only move left is to have both feet explode again. Any step after the landing is a travel. I made a living going baseline and hop stepping middle in college.
                            I consulted my high school coach (who's good friends with Mike D'Antoni and is now involved with the Knicks organization) on this issue. He's said it's perfectly legal to pivot after a hop-step if both feet land simultaneously.

                            When you do a staggered gather, the first foot to land becomes your pivot. When you hop-step and both feet land at the same time, you can essentially choose which foot landed "first", making that your pivot foot.

                            Comment

                            • Cripterion
                              Rookie
                              • Sep 2010
                              • 409

                              #164
                              Re: NBA 2K12 Developer Insight #10 - Controls

                              Me and my 2month old baby are ready for 2K12!
                              Last edited by Cripterion; 09-19-2011, 11:49 PM.

                              Comment

                              • Mr_Riddick
                                Pro
                                • Jan 2009
                                • 1173

                                #165
                                Re: NBA 2K12 Developer Insight #10 - Controls

                                Originally posted by Cripterion
                                Me and my 2month old baby are ready for 2K12!
                                Yeah, I can see it now... Baby in the crib crying, diapers stacked to the ceiling.. Man, I remember those days..

                                Comment

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