Based off what is in this guide, it appears the floor is 60, luxury tax kicks in at 70 and no team should surpass 80. I could be wrong but that's how it reads to me. If you're not controlling all 30 teams then I would stick by the CAP rules in the game since the CPU will not conform to the new system.
Bedwardsroy19 30-Team Control Association Guide/Discussion
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Re: Bedwardsroy19 30-Team Control Association Guide/Discussion
Based off what is in this guide, it appears the floor is 60, luxury tax kicks in at 70 and no team should surpass 80. I could be wrong but that's how it reads to me. If you're not controlling all 30 teams then I would stick by the CAP rules in the game since the CPU will not conform to the new system.Last edited by qpc123; 01-22-2012, 02:34 AM."You come at the King, you best not miss..." -
Re: Bedwardsroy19 30-Team Control Association Guide/Discussion
Based off what is in this guide, it appears the floor is 60, luxury tax kicks in at 70 and no team should surpass 80. I could be wrong but that's how it reads to me. If you're not controlling all 30 teams then I would stick by the CAP rules in the game since the CPU will not conform to the new system.Comment
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Re: Bedwardsroy19 30-Team Control Association Guide/Discussion
Memphis receives:
Danny Granger
Indiana receives:
O.J. Mayo
Darrell Arthur
Maurice Speights
That seems like too steep a price for Granger IMO, but it is all up to you."You come at the King, you best not miss..."Comment
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Re: Bedwardsroy19 30-Team Control Association Guide/Discussion
Yeah definitely lol. Just trying to make sure i get feedback from "the league office" and dont cheat the trades. Shoot me all your trade ideas too. oh and I'm currently putting together a trade that gets d12 to the lakers.Comment
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Re: Bedwardsroy19 30-Team Control Association Guide/Discussion
Sounds good, I'm waiting till the newest roster with playbook edits is released(tomorrow, hopefully) to start my association. I did some testing just adding the plays from vanwolfhawks blog and it makes a world of difference. Interesting in seeing how you go about the trading Dwight to the Lakers."You come at the King, you best not miss..."Comment
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Re: Bedwardsroy19 30-Team Control Association Guide/Discussion
Works financially and seems pretty fair to me. Maybe a the Lakers first round pick to Orlando also since Walton and Metta aren't that valuable as players anymore."You come at the King, you best not miss..."Comment
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Re: Bedwardsroy19 30-Team Control Association Guide/Discussion
Bynum, World Peace, Walton, Fisher for Howard, Turkoglu, Harper, WaferComment
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Re: Bedwardsroy19 30-Team Control Association Guide/Discussion
Hey guys,
I was thinking that although these rosters + draft classes really do an excellent job representing pretty realistic growth and progression throughout the years of an association, 2K has never really given us the ability to have players' rating fluctuate throughout seasons.
Every player generally goes +2, +1, +1, +2, +1, +1 etc until they're in their 30's and then they start declining at a predictable rate. There's really no way to mirror reality where a player may have a "hot" or "cold" season. There's really no way to see "sophomore slumps" (like Tyreke Evans last year) or veterans finding the fountain of youth (like Kobe Bryant this year). I think it would be fun to throw a slight twist into our associations where there was a random chance in each off season 1 of your players either dips or leaps forward in his overall rating. (And maybe potential as well).
What do you guys think about this? Would anyone want to put their heads together with me to come up with something fun? If there's no interest here, it's no big deal, I'm just thinking out loud.
Off the top of my head, I would probably use a random number generator, assign everyone on the team a "number." If a player gets picked, he would then have a 50/50 chance of either improving or declining that offseason. (I'd flip a coin or something). Then, I'd set the random number generator to 1-3 and then see what pops up. So if it's a 3, he would lose/gain 3 overall attribute points.
So for example, since we're controlling all 30 teams, we start with the 76ers. It's offseason year one. We have 12 players going into the offseason. We assign each player a number 1-12. 4 is selected (Thaddeus Young). We "flip a coin" and it lands tails so that means he'll decline. We randomly pick a number 1-3...and 2 is selected. So Thaddeus declines 2 overall points to simulate him having a "cold year." Something like that.
Again, just spit balling here. I'd considering only giving a certain range of players this opportunity (IE only players rated between 70-80) or even just picking 1 guy each year to decline only to keep the league more balanced out.
Thoughts?Comment
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Re: Bedwardsroy19 30-Team Control Association Guide/Discussion
Hey guys,
I was thinking that although these rosters + draft classes really do an excellent job representing pretty realistic growth and progression throughout the years of an association, 2K has never really given us the ability to have players' rating fluctuate throughout seasons.
Every player generally goes +2, +1, +1, +2, +1, +1 etc until they're in their 30's and then they start declining at a predictable rate. There's really no way to mirror reality where a player may have a "hot" or "cold" season. There's really no way to see "sophomore slumps" (like Tyreke Evans last year) or veterans finding the fountain of youth (like Kobe Bryant this year). I think it would be fun to throw a slight twist into our associations where there was a random chance in each off season 1 of your players either dips or leaps forward in his overall rating. (And maybe potential as well).
What do you guys think about this? Would anyone want to put their heads together with me to come up with something fun? If there's no interest here, it's no big deal, I'm just thinking out loud.
Off the top of my head, I would probably use a random number generator, assign everyone on the team a "number." If a player gets picked, he would then have a 50/50 chance of either improving or declining that offseason. (I'd flip a coin or something). Then, I'd set the random number generator to 1-3 and then see what pops up. So if it's a 3, he would lose/gain 3 overall attribute points.
So for example, since we're controlling all 30 teams, we start with the 76ers. It's offseason year one. We have 12 players going into the offseason. We assign each player a number 1-12. 4 is selected (Thaddeus Young). We "flip a coin" and it lands tails so that means he'll decline. We randomly pick a number 1-3...and 2 is selected. So Thaddeus declines 2 overall points to simulate him having a "cold year." Something like that.
Again, just spit balling here. I'd considering only giving a certain range of players this opportunity (IE only players rated between 70-80) or even just picking 1 guy each year to decline only to keep the league more balanced out.
Thoughts?"You come at the King, you best not miss..."Comment
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Re: Bedwardsroy19 30-Team Control Association Guide/Discussion
@SwaggerCoach - I really like that idea... NBA Analysts always talk about a player having that "breakout" year, yet we never see that reflected in 2k. Great idea. I may have to use that.
To everyone,
With me getting ready to start my association tomorrow after the playbook edits come out (hopefully), I need some help on who I should start one with. After about 30 games trying to use every team, I have narrowed it down to the following:
Boston Celtics - I like the idea of having one more year to make a run, and they essentially have to blow up the roster and rebuild. Of course, if we aren't in contention by the deadline, I may start the process earlier. Trade away Allen and/or Garnett, just try to rebuild around Rondo. I'd have to keep Pierce until he retires, though, because he has BEEN the Celtics for his entire career.
Orlando Magic - They are my favorite team, and I think it would be interesting to try and navigate them through the whole D12 saga, and see where we end up on the other side. I'd try and keep them contenders even after a D12 deal, and I find that appealing.
Denver Nuggets - This team is just a blast to play with. I don't know if I have ever seen a team that plays more like an actual TEAM, save for the 2004 Pistons maybe. Any one of the starters can go for 25 on any given night, and I particularly love Lawson. Guys a beast. I don't think I would make too many changes to the roster the first few years, as they are a pretty good team now. Maybe just strengthen the frontcourt a bit, and possibly try and pursue a true star through free agency or a trade if need be.
Detroit Pistons - This team is closest to my actual home location, and I go to a lot of their games. Statistically, they are one of the worst teams in the game, and have some of the worst contracts as well. This would be a major rebuilding project, centered around Greg Monroe and (possibly) Brandon Knight, although I'm not sold on him just yet. I love to rebuild teams, and this would be fun as well.
Portland Trail Blazers - I played 2 games with this team, and I love the way they play. This is a team that is right on the cusp of major contention in the West. LaMarcus Aldridge is a star in the making, and Raymond Felton is a very solid PG. I also love Gerald Wallace's toughness and defense. I would use anyone else on the roster to try and upgrade the Center position (Camby and Oden won't cut it) and I think that could make them a legit contender. After that, I'd just try to sustain them at the top of the West.
I know that I would enjoy playing an Association with any one of these teams, so basically I am just asking for community input. Maybe some pros and cons... some ideas you may have for them... basically stuff like that to help make my decision easier. I'm not just looking for a post that says "use the Magic" or "I'd pick the Blazers". Tell me why.
Awesome, thanks.Comment
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Re: Bedwardsroy19 30-Team Control Association Guide/Discussion
Yes you will, but if you don't want to do that then set all stuff to ON for the teams you're not playing as. It will take a few minutes but much less time than then having to do all the off-season tasks for every team. Just make sure to leave line-up management off for every team so that the CPU doesn't re-set the rotations.
Hey guys,
I was thinking that although these rosters + draft classes really do an excellent job representing pretty realistic growth and progression throughout the years of an association, 2K has never really given us the ability to have players' rating fluctuate throughout seasons.
Every player generally goes +2, +1, +1, +2, +1, +1 etc until they're in their 30's and then they start declining at a predictable rate. There's really no way to mirror reality where a player may have a "hot" or "cold" season. There's really no way to see "sophomore slumps" (like Tyreke Evans last year) or veterans finding the fountain of youth (like Kobe Bryant this year). I think it would be fun to throw a slight twist into our associations where there was a random chance in each off season 1 of your players either dips or leaps forward in his overall rating. (And maybe potential as well).
What do you guys think about this? Would anyone want to put their heads together with me to come up with something fun? If there's no interest here, it's no big deal, I'm just thinking out loud.
Off the top of my head, I would probably use a random number generator, assign everyone on the team a "number." If a player gets picked, he would then have a 50/50 chance of either improving or declining that offseason. (I'd flip a coin or something). Then, I'd set the random number generator to 1-3 and then see what pops up. So if it's a 3, he would lose/gain 3 overall attribute points.
So for example, since we're controlling all 30 teams, we start with the 76ers. It's offseason year one. We have 12 players going into the offseason. We assign each player a number 1-12. 4 is selected (Thaddeus Young). We "flip a coin" and it lands tails so that means he'll decline. We randomly pick a number 1-3...and 2 is selected. So Thaddeus declines 2 overall points to simulate him having a "cold year." Something like that.
Again, just spit balling here. I'd considering only giving a certain range of players this opportunity (IE only players rated between 70-80) or even just picking 1 guy each year to decline only to keep the league more balanced out.
Thoughts?
Last year I ran w/ the Mavs and like the real-life Mavs I won the Championship. I remember Jason Kidd [ratings] did not decline, and Jason Terry [ratings] actually got better....
Also, by controlling all 30 teams you can use a team's reward points to send an aging veteran into a camp to maintain some key-attributes at a certain level.
I'm not a big fan of mass-editing. It can be 'tedious' enough managing all-30 teams. There are dynamics in the game which do simulate the things you speak about, and there are options like training camps to keep the fountain of youth flowing.Originally posted by Edmund BurkeAll that is needed for the triumph of evil, is for good men to do nothing.Comment
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Re: Bedwardsroy19 30-Team Control Association Guide/Discussion
As i said before, i actually manage ALL 30 teams and try to make all teams better. It's trade deadline time(Feb 18 not March 15), and i have no idea where to ship KG. Who in their right mind would take that contract?? i dont think the celtics need anything in return...all that cap-space next year is fine.Comment
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Re: Bedwardsroy19 30-Team Control Association Guide/Discussion
Hey guys,
I was thinking that although these rosters + draft classes really do an excellent job representing pretty realistic growth and progression throughout the years of an association, 2K has never really given us the ability to have players' rating fluctuate throughout seasons.
Every player generally goes +2, +1, +1, +2, +1, +1 etc until they're in their 30's and then they start declining at a predictable rate. There's really no way to mirror reality where a player may have a "hot" or "cold" season. There's really no way to see "sophomore slumps" (like Tyreke Evans last year) or veterans finding the fountain of youth (like Kobe Bryant this year). I think it would be fun to throw a slight twist into our associations where there was a random chance in each off season 1 of your players either dips or leaps forward in his overall rating. (And maybe potential as well).
What do you guys think about this? Would anyone want to put their heads together with me to come up with something fun? If there's no interest here, it's no big deal, I'm just thinking out loud.
Off the top of my head, I would probably use a random number generator, assign everyone on the team a "number." If a player gets picked, he would then have a 50/50 chance of either improving or declining that offseason. (I'd flip a coin or something). Then, I'd set the random number generator to 1-3 and then see what pops up. So if it's a 3, he would lose/gain 3 overall attribute points.
So for example, since we're controlling all 30 teams, we start with the 76ers. It's offseason year one. We have 12 players going into the offseason. We assign each player a number 1-12. 4 is selected (Thaddeus Young). We "flip a coin" and it lands tails so that means he'll decline. We randomly pick a number 1-3...and 2 is selected. So Thaddeus declines 2 overall points to simulate him having a "cold year." Something like that.
Again, just spit balling here. I'd considering only giving a certain range of players this opportunity (IE only players rated between 70-80) or even just picking 1 guy each year to decline only to keep the league more balanced out.
Thoughts?Comment
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