2k's "slip n slide" physics and lack of contact (youtube video included)
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Re: 2k's "slip n slide" physics and lack of contact (youtube video included)
Have you tried a roster?NBA 2k13 project:
OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
"The Future of Sports Gaming"
Twitter: @__JonathanLucas
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Re: 2k's "slip n slide" physics and lack of contact (youtube video included)
Love this thread.
I hate how in 2K the CPU has all this God Mode powers over you and it comes to a point where defending tight is useless because the CPU makes basket at will and it'll be like your not even there defending.
They are invincible compared to the miserable ol' me who sometimes can make wide open 3s but the CPU can automatically make any bucket.Comment
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Re: 2k's "slip n slide" physics and lack of contact (youtube video included)
I made a new video talking a bit more about this. I actually talk in this one too to explain things more thoroughly (I posted this video in the wishlist tread as well). I finally upgraded to a flatscreen monitor too, so enjoy the improved video quality.
<iframe src="http://www.youtube.com/embed/R-OW8zZ1-7o" allowfullscreen="" frameborder="0" height="360" width="640"></iframe>Comment
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Re: 2k's "slip n slide" physics and lack of contact (youtube video included)
I made a new video talking a bit more about this. I actually talk in this one too to explain things more thoroughly (I posted this video in the wishlist tread as well). I finally upgraded to a flatscreen monitor too, so enjoy the improved video quality.
<iframe height="360" src="http://www.youtube.com/embed/R-OW8zZ1-7o" frameBorder="0" width="640" allowfullscreen=""></iframe>Last edited by chandlerbang; 05-27-2012, 04:33 PM.Comment
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Re: 2k's "slip n slide" physics and lack of contact (youtube video included)
Here's another video I just made. Here I go a little deeper into what causes the lack of contact on certain dunks, and I discuss some other non-contact scenarios.
<iframe width="640" height="360" src="http://www.youtube.com/embed/j6SunFEVE0k" frameborder="0" allowfullscreen></iframe>Last edited by blues rocker; 05-29-2012, 12:14 PM.Comment
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Re: 2k's "slip n slide" physics and lack of contact (youtube video included)
Although the development team guys don't interact with us here that much anymore, they are usually fully cognizant of any major gameplay flaws in a given year. No one should be mincing words, or trying to couch this issue into some relativistic framework. This is really, really bad, and hopefully this is one of the things that they spent a lot of the gameplay development man-hours working on in this cycle.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: 2k's "slip n slide" physics and lack of contact (youtube video included)
Although the development team guys don't interact with us here that much anymore, they are usually fully cognizant of any major gameplay flaws in a given year. No one should be mincing words, or trying to couch this issue into some relativistic framework. This is really, really bad, and hopefully this is one of the things that they spent a lot of the gameplay development man-hours working on in this cycle.
Great job everyoneComment
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Re: 2k's "slip n slide" physics and lack of contact (youtube video included)
Here is from another thread of what Mike Wang said responding to someone on twitter:
travis bates @teebone21
@Beluba saw the 2k13 vid, wassup with all the sliding and lack of contact on manu layup from FT line?footplanting from 2k11 is non existant
Mike Wang @Beluba
@teebone21 don't worry about it. VERY early build. We'll get it cleaned up before ship.Comment
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Re: 2k's "slip n slide" physics and lack of contact (youtube video included)
What exactly are they addressing online? The online servers, online code, online gameplay, online modes such as: online association, team-up, adding back crew mode? Thats pretty vague. It would be great to hear some specifics on this.Comment
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