NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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  • greenegt
    G-Men
    • Feb 2003
    • 4494

    #211
    Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

    Awesome! My pre-order will be going in, shortly.
    XBL: Mean Greene

    PSN: OGMeanGreene

    Twitter: @greenegt

    Comment

    • jersez
      MVP
      • Jul 2008
      • 1892

      #212
      Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

      Originally posted by illwill10
      Most likely wont see "True Foot Planting" until next gen. So as long as sliding is toned down and dont look like players only have socks on and slip&sliding, I wont complain about it.


      I am waiting to see them explain about the speed issue fixed. It should be in the Gameplay #2 Insight(maybe this week or next). I dont want to see players chase down people on FB unless they are faster than them.

      My main concern with Speed this year is that I hope we can press it without the CPU being triggered into to sliding. That is the main reason that PNR wasnt good. As soon as you pressed turbo and went around the pick, the opposing big man would slide right in front of you to bump you back
      Oh no that's what I'm assuming that we'll have to wait for the next gen. But I think it just maybe a video game thing, as someone stated before. I think if they add more animations so they make the transition from one animation to another look and feel realistic. At the end of the day, video games will have limitations, I don't expect it to be ultra realistic or so realistic it can actually replicate everything in the real world.
      ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
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      Comment

      • silverskier
        Rookie
        • Sep 2008
        • 285

        #213
        Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

        Maybe there can't be a true footplanting in this generation, but what had nba2k12 wasn't nearly a simulation of it. Maybe sliding can't be avoided, but tweak it and add some inertia that movement... My last post about this
        Nba2k13 seems that it's going to be a great game, hopefully it is - online issues solved, online sliders, etc.

        Comment

        • JayFarrar
          Rookie
          • Aug 2006
          • 357

          #214
          Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

          Any word on the AI being able to double team this year? That killed 2k12 for me.

          Comment

          • illwill10
            Hall Of Fame
            • Mar 2009
            • 19809

            #215
            Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

            "Ronnie 2K 2K13
            This is going to be a great week. Start to clear up the mystery behind the #NBA2K13 JAY Z involvement and make HUGE announcements
            just now from web

            Ronnie 2K 2K13
            Chris and I are going to be shooting footage all afternoon of the Dev Insight Videos. Got some great stuff in store. But let me say...
            less than 1 minute ago from web"

            SO I expect the insight to be later in week (Thur-Fri) and other info in the week.

            Comment

            • mauro78
              Ion6 Studios
              • Jan 2006
              • 616

              #216
              Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

              Originally posted by JayFarrar
              Any word on the AI being able to double team this year? That killed 2k12 for me.
              Not yet :-/

              @LD2K can you please take care of this? ^^ We just need an answer....That was a huge problem in 2k12...
              Last edited by mauro78; 08-13-2012, 02:45 PM.
              Currently playing:
              Pro Baseball Spirits 6 (PS3)
              NBA 2k14 (PC)
              PES 2014 (PC)
              GTA V (Ps3)

              Looking For:
              PS4

              Comment

              • Da_Czar
                NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                • Jul 2002
                • 5408

                #217
                Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                Originally posted by mauro78
                Not yet :-/

                @LD2K can you please take care of this? ^^ We just need an answer....That was a huge problem in 2k12...
                That was fixed when I was there.
                Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                Comment

                • mauro78
                  Ion6 Studios
                  • Jan 2006
                  • 616

                  #218
                  Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                  Originally posted by Da_Czar
                  That was fixed when I was there.
                  Thx Da_Czar I'm gonna pre-order PC & PS3 version tonite!!!

                  You can not imagine how happy I'm about this news.....
                  Currently playing:
                  Pro Baseball Spirits 6 (PS3)
                  NBA 2k14 (PC)
                  PES 2014 (PC)
                  GTA V (Ps3)

                  Looking For:
                  PS4

                  Comment

                  • tony9
                    Rookie
                    • May 2012
                    • 68

                    #219
                    Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                    Originally posted by Da_Czar
                    That was fixed when I was there.
                    Thanks, BTW when were you there and played 2k13?

                    Comment

                    • Sam Marlowe
                      Banned
                      • Aug 2010
                      • 1230

                      #220
                      Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                      I'd like to see the input read defense dealt with as well. Seeing the cpu instantly react to passes ( in some cases the on-ball defender stealing the ball a few inches after it left my player's hands) was really dissapointing in 2k12. Using turbo was a non-factor because of this as well.

                      Comment

                      • RyanFitzmagic
                        MVP
                        • Oct 2011
                        • 1959

                        #221
                        Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                        If we can do anything like this with the Isomotion this year:



                        I might just have to buy this game twice.

                        Comment

                        • illwill10
                          Hall Of Fame
                          • Mar 2009
                          • 19809

                          #222
                          Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                          Originally posted by Sam Marlowe
                          I'd like to see the input read defense dealt with as well. Seeing the cpu instantly react to passes ( in some cases the on-ball defender stealing the ball a few inches after it left my player's hands) was really dissapointing in 2k12. Using turbo was a non-factor because of this as well.
                          That Is something I want to hear about. Alot of it was cause by either the player sliding into position to steal or go physic defender by just sticking their hand up in the right time.

                          I really hope that I would want to press turbo this year. You were better off just using the sticks to just "jog". With speed being "fixed" and RTP, I hope I can see the difference between Westbrook and Perkins when it comes to speed

                          Comment

                          • illwill10
                            Hall Of Fame
                            • Mar 2009
                            • 19809

                            #223
                            Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                            Originally posted by RyanFitzmagic
                            If we can do anything like this with the Isomotion this year:



                            I might just have to buy this game twice.
                            You can probably to the dribbling, but you may have to use the button shooting, unless you are quick with the sticks and then have to press L2 to shoot

                            Comment

                            • deetoman
                              Rookie
                              • Sep 2004
                              • 435

                              #224
                              Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                              I use the shoot button anyway, I only used the shot stick for layups and dunks! So I hope I can pull that off

                              Comment

                              • achieveduser
                                Rookie
                                • Jan 2011
                                • 385

                                #225
                                Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                                Great insight video... wow it's that time of the year already

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