Everything Is A Steal

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  • SPRINGS03
    MVP
    • Aug 2012
    • 1202

    #16
    Re: Everything Is A Steal

    Originally posted by Sasquash
    The live ball physics are trash but people need to pay attention to the defense on the court some people just want to dribble right through the defense losing the ball makes people pay more attention
    True, you shouldn't be dribbling and morphing through the defense, but they went WAY overboard. There's no reason that my teammates should be creating turnovers by running in front of me and knocking the ball out of my hands.

    Comment

    • WarriorPrince
      Banned
      • Jan 2012
      • 139

      #17
      Re: Everything Is A Steal

      Originally posted by DaBlackProdigy
      I'm beginning to think people at this forum are not very good at this game.
      I'm pretty good at this game if I may say so myself. I'm 15-2 online [I've played far more offline], and those two losses were with Houston against OKC and Miami, respectively. While ball security in this game is far to high, people who spam the steal button are rewarded far too often.

      In fast break situations your teammate can be far ahead of the pack, but a defender who isn't even facing him and swipe the ball pretty easily.

      Comment

      • ron_bato
        Rookie
        • Oct 2010
        • 149

        #18
        Re: Everything Is A Steal

        I'm more of an offline player, only got into this quick ranked thing in anticipation for 2k13. At first, I got frustrated with all these steal spammers. The really good steal cheesers can really get you into a spiral of constant turnovers, but I've only faced maybe one or two of these guys who really know what they're doing. The more BS thing in my opinion is those draw charge spammers (who are also easy to counter if you stay patient).

        What I learned is those full court defense steal spammers are easy to beat if you just stay patient. Same with 3-2 zone guys and 2-3 zone guys who are aggressive in stealing. just be patient, move the ball because they will tend to overreact on defense and thus giving you multiple opportunities to take advantage.

        Comment

        • andeee
          Rookie
          • Oct 2007
          • 154

          #19
          Re: Everything Is A Steal

          Originally posted by sreckless
          Forwards rip guards sometimes in the NBA when they get careless. He's a terrible defender but Carlos Boozer still has over 600 steals in his career. I'm sure at least a few have them have been off guards.

          You have to train yourself not to dribble into traffic, and when you do, to shield the ball by keeping it in the hand opposite from the closest defender.

          If anything there aren't enough steals. It's still easy to turbo dribble around the court, bouncing off everything in sight -- defenders, teammates, the sidelines, the mascot -- and never lose the ball.
          That's definitely not accurate. Hell, you can average 7-8 steals a game(with around 8min/Q) with CP3 by running behind someone dribbling the ball up the court and reaching in. That's not right or realistic.

          Comment

          • Jonnie
            Banned
            • Aug 2010
            • 122

            #20
            Re: Everything Is A Steal

            I got ripped up by dandre jordan playing with brandon knight. Also had blake griffin posting me up hitting turnaround fadeaways like lebron james. No, No like michael jordan. took the game out my xbox after that and threw it at the wall. it craked. may it burn in hell.

            Comment

            • Jonnie
              Banned
              • Aug 2010
              • 122

              #21
              Re: Everything Is A Steal

              Originally posted by andeee
              That's definitely not accurate. Hell, you can average 7-8 steals a game(with around 8min/Q) with CP3 by running behind someone dribbling the ball up the court and reaching in. That's not right or realistic.
              THIS. and dont you DARE trying going for a dunk or layup with him chasing you down. its a steal and out of bounds on you EVERYTIME.

              Comment

              • sreckless
                Rookie
                • Mar 2012
                • 342

                #22
                Re: Everything Is A Steal

                Originally posted by andeee
                That's definitely not accurate. Hell, you can average 7-8 steals a game(with around 8min/Q) with CP3 by running behind someone dribbling the ball up the court and reaching in. That's not right or realistic.
                Why would you let Chris Paul run up behind you while you're dribbling?

                When Chris Paul comes up behind someone in the NBA, if whoever is handling the ball continues to dribble in a straight line at a steady pace, Paul is going to come up with a steal at least half the time. NBA2k12 models this very realistically.

                As the user, if you see Paul coming up behind your ballhandler, you have to recognize the situation and take initiative to prevent him from getting into the position where he can trigger that animation. There are multiple ways to do this:

                1) using the protect ball stance
                This is an incredibly powerful move that almost no one uses. It is way more effective than the turbo button as a way to get separation from your defender.

                2) picking up your dribble
                NBA players pick up their dribble all the time when they get in trouble against a ballhawk. In the game you almost never see another human user pick up their dribble unless the game forces it. They usually choose to keep going and hope for the best. Against Rondo or CP3, this is a bad decision.

                3) Passing
                You frequently see NBA points who are in trouble with pressure give the ball up to another player, who will hold it for them, and then give it back while the point guard gets himself back to a position where he has more room to maneuver.

                4) Changing your ball hand
                By flicking the left stick left or right. Always keep your body between the ball and the defender, never dribble straight at a defender, or straight away from him, always at an angle whenever possible. This will reduce reach-in steals enormously.

                5) Changing your speed
                By modulating left stick pressure. This is very effective, much more so than always running around with the stick mashed. Speed isn't everything. Be unpredictable.

                6) Changing your angle
                Either simply go in a different direction with the left stick, or use moves that are good at throwing off a ball thief, like a hesitation dribble, a "behind the back" dribble, or a spin move. Some people only think to use those moves when they're attacking the basket from the top of the key. But they're also there to keep defenders off of you no matter where you are on the court.

                7) Shooting
                They can't steal it out of the bottom of the net. This is how Russell Westbrook keeps his turnovers down in real life. :wink:

                8) Calling timeout
                Sometimes the best strategy if a bad ball-handler, like you backup center, gets stuck with the ball isolated against a ball-hawking defender. You have timeouts, use them.

                The first 4-5 months I played this year, I thought the steals were out of control too. It took me a lot of games and a lot of self-evaluation to learn the above counter tactics.

                It takes a lot of gameplay to learn to see the bad steal attempts coming and take advantage of them. That's the harder part. You have to walk before you run, and to start off you must learn to protect the ball above everything else.

                Good luck and good gaming.

                Comment

                • foo55
                  Rookie
                  • Jul 2004
                  • 304

                  #23
                  Re: Everything Is A Steal

                  Originally posted by Norris_Cole
                  Nothing new here, 2k12 was made for casual fans, specially the online ranked matches
                  thats not true. even with its faults its much, much deeper than you give it credit for. do you feel casual fans of 2k or even basketball are ruling the online basketball courts?

                  Comment

                  • andeee
                    Rookie
                    • Oct 2007
                    • 154

                    #24
                    Re: Everything Is A Steal

                    Originally posted by sreckless
                    Why would you let Chris Paul run up behind you while you're dribbling?

                    When Chris Paul comes up behind someone in the NBA, if whoever is handling the ball continues to dribble in a straight line at a steady pace, Paul is going to come up with a steal at least half the time. NBA2k12 models this very realistically.

                    As the user, if you see Paul coming up behind your ballhandler, you have to recognize the situation and take initiative to prevent him from getting into the position where he can trigger that animation. There are multiple ways to do this:

                    1) using the protect ball stance
                    This is an incredibly powerful move that almost no one uses. It is way more effective than the turbo button as a way to get separation from your defender.

                    2) picking up your dribble
                    NBA players pick up their dribble all the time when they get in trouble against a ballhawk. In the game you almost never see another human user pick up their dribble unless the game forces it. They usually choose to keep going and hope for the best. Against Rondo or CP3, this is a bad decision.

                    3) Passing
                    You frequently see NBA points who are in trouble with pressure give the ball up to another player, who will hold it for them, and then give it back while the point guard gets himself back to a position where he has more room to maneuver.

                    4) Changing your ball hand
                    By flicking the left stick left or right. Always keep your body between the ball and the defender, never dribble straight at a defender, or straight away from him, always at an angle whenever possible. This will reduce reach-in steals enormously.

                    5) Changing your speed
                    By modulating left stick pressure. This is very effective, much more so than always running around with the stick mashed. Speed isn't everything. Be unpredictable.

                    6) Changing your angle
                    Either simply go in a different direction with the left stick, or use moves that are good at throwing off a ball thief, like a hesitation dribble, a "behind the back" dribble, or a spin move. Some people only think to use those moves when they're attacking the basket from the top of the key. But they're also there to keep defenders off of you no matter where you are on the court.

                    7) Shooting
                    They can't steal it out of the bottom of the net. This is how Russell Westbrook keeps his turnovers down in real life. :wink:

                    8) Calling timeout
                    Sometimes the best strategy if a bad ball-handler, like you backup center, gets stuck with the ball isolated against a ball-hawking defender. You have timeouts, use them.

                    The first 4-5 months I played this year, I thought the steals were out of control too. It took me a lot of games and a lot of self-evaluation to learn the above counter tactics.

                    It takes a lot of gameplay to learn to see the bad steal attempts coming and take advantage of them. That's the harder part. You have to walk before you run, and to start off you must learn to protect the ball above everything else.

                    Good luck and good gaming.
                    No. We need in more reach in fouls. You're trying to give tips to defend something that doesn't even work properly. It's not even just CP3, you can add in Westbrook or any player with high steals. When you can come up behind a PG like Nash and rip him 8 times a game with that animation something is very broken.

                    Comment

                    • foo55
                      Rookie
                      • Jul 2004
                      • 304

                      #25
                      Re: Everything Is A Steal

                      Originally posted by sreckless
                      Good luck and good gaming.
                      9) take whoever that keeps turning the basketball over out of the damn game. i rarely see people do this that have a player struggling with their game without realizing its probably hurting their team more than helping having them out there. thats how you end up with people going 3-17 with kevin love or kevin martin and then coming on here complaining about missing open shots

                      Comment

                      • yungsta404
                        Pro
                        • Jul 2011
                        • 547

                        #26
                        Re: Everything Is A Steal

                        it wouldnt be as bad if they simply called more reach in fouls. It would help balance the risk and reward factor of reaching in.

                        I am ok with the defender ripping me a couple times by a couple of smartly timed reach ins but I am not ok by allowing the defender to reach in numerous of times and mugging me with barely any reach in fouls being called.
                        Last edited by yungsta404; 09-24-2012, 12:00 AM.

                        Comment

                        • andeee
                          Rookie
                          • Oct 2007
                          • 154

                          #27
                          Re: Everything Is A Steal

                          Originally posted by yungsta404
                          it wouldnt be as bad if they simply called more reach in fouls. It would help balance the risk and reward factor of reaching in.
                          It they may have adequately addressed this for 2K13, I think the 2nd part of the podcast that they did said they agreed stealing was too easy and more reach ins will be called.

                          Comment

                          • sreckless
                            Rookie
                            • Mar 2012
                            • 342

                            #28
                            Re: Everything Is A Steal

                            Originally posted by yungsta404
                            I am ok with the defender ripping me a couple times by a couple of smartly timed reach ins but I am not ok by allowing the defender to reach in numerous of times and mugging me with barely any reach in fouls being called.
                            Like I said, once you learn how to defend yourself from reach-ins, then you can then learn how to counter and attack off of it. Once you do that you will be asking for the other player to try to reach in on you.

                            Adding more reach-in fouls will make it tougher to spam the steal button, but it will also make it much harder to take advantage of steal spammers.

                            If that's the direction they go in it's unfortunate for people like myself, but it will make the game much easier for casual players.

                            Originally posted by andeee
                            When you can come up behind a PG like Nash and rip him 8 times a game with that animation something is very broken.
                            If you're on Playstation you should friend me and play a game with me and I could show you what I do. Maybe you can rip me 8 times with reach-ins in a 20-minute game, but IMO that's an exaggeration.

                            Originally posted by foo55
                            9) take whoever that keeps turning the basketball over out of the damn game. i rarely see people do this that have a player struggling with their game without realizing its probably hurting their team more than helping having them out there. thats how you end up with people going 3-17 with kevin love or kevin martin and then coming on here complaining about missing open shots
                            Yes, great point! When a player goes cold or momentum goes against you, you become much more turnover prone. You have to recognize the situation and adapt by calling a TO and changing tactics or changing the players on the floor.

                            Comment

                            • andeee
                              Rookie
                              • Oct 2007
                              • 154

                              #29
                              Re: Everything Is A Steal

                              Originally posted by sreckless
                              If you're on Playstation you should friend me and play a game with me and I could show you what I do. Maybe you can rip me 8 times with reach-ins in a 20-minute game, but IMO that's an exaggeration.
                              I'm not, and I don't really play Head-to-Head. I generally only play HOF/Sim private Team Up(and I generally only play bigs) and I know people who can get 8 steals with that animation alone, I'm not saying they get that many every game but it's not uncommon at all.

                              Point is, very little reach in fouls are called. I do think the steal success rate is too high(for that animation solely), but the biggest issue was the lack of fouls called so there was no real deterrent to running up behind someone and chaining that animation.

                              Comment

                              • sreckless
                                Rookie
                                • Mar 2012
                                • 342

                                #30
                                Re: Everything Is A Steal

                                Originally posted by andeee
                                Point is, very little reach in fouls are called. I do think the steal success rate is too high(for that animation solely), but the biggest issue was the lack of fouls called so there was no real deterrent to running up behind someone and chaining that animation.
                                At risk of sounding like a broken record, if a ball thief is running up behind you, you're doing something wrong already. The game gives the user the responsibility for protecting the ball.

                                To just ignore him and hope the game will bail you out with a foul call is not a very proactive approach.

                                Comment

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