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Everything Is A Steal
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Funniest thing I have seen is my and my roommate did association modes we each controlling a team, after a few seasons I found this 7ft6in huge mofo from ENGLAND in the draft. Only rated 53. After a season or 2 I got him to a 65 , and it was so funny watching this guy on the court. Anyway my friend was dribbling down with kyrie Irving, I try to swipe it from behind with the big guy and I actually got the steal from behind animation successful. He wouldn't talk to me for 2 days he was so mad lol.
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Re: Everything Is A Steal
At risk of sounding like a broken record, if a ball thief is running up behind you, you're doing something wrong already. The game gives the user the responsibility for protecting the ball.
To just ignore him and hope the game will bail you out with a foul call is not a very proactive approach.Comment
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Re: Everything Is A Steal
Well, if you think what I'm saying is justifying "animatiion rape" (not exactly sure what that means) I don't feel like you've really absorbed anything I've written. Peace and have fun with the new game.Comment
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Re: Everything Is A Steal
Yes, some people do play reckless and they should pay for doing so but these pick pockets happen way too often regardless of how you play. I use the protect ball stance often but I don't sit in it or use it every play. Steals are ridiculously easily as a user and for the cpu. This is just one of the many unrealistic issues with this game. Maybe it is easier to make the USER pay for his mistakes with some of the tactics mentioned in this thread(only occassionally play online) but with the cpu it seems unavoidable. I've had Chris Paul just crossing half court on pro difficulty and average at best defenders boost from a mile away to pick pocket me and get a breakaway. I'm sorry but that isn't something I'm doing wrong. It's just terrible programming in the game.Student of the game. #Fundamentals
XBLGT: tjor24Comment
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Re: Everything Is A Steal
Yes, some people do play reckless and they should pay for doing so but these pick pockets happen way too often regardless of how you play. I use the protect ball stance often but I don't sit in it or use it every play. Steals are ridiculously easily as a user and for the cpu. This is just one of the many unrealistic issues with this game. Maybe it is easier to make the USER pay for his mistakes with some of the tactics mentioned in this thread(only occassionally play online) but with the cpu it seems unavoidable. I've had Chris Paul just crossing half court on pro difficulty and average at best defenders boost from a mile away to pick pocket me and get a breakaway. I'm sorry but that isn't something I'm doing wrong. It's just terrible programming in the game.
The strategies I posted on page 3 apply to both online and offline team play.Comment
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Re: Everything Is A Steal
I'm a veteran 2K player at this point and I haven't seen much that can rival the low risk/high reward rear reach in steal as far as cheesiness goes.Comment
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Re: Everything Is A Steal
Don't want to be argumentative, but I play on HoF difficulty against the comp and I simply don't see what you're seeing. The CPU plays very tough defense on that level but I don't get pick-pocketed at half court.
The strategies I posted on page 3 apply to both online and offline team play.
HoF against the CPU is almost joke, anyways. The shot-clock cheese and the up-and-unders are just ridiculous on HoF. Not to mention the massive numbers of offensive rebounds. "Very tough" might be an understatement here. It takes near perfect execution to shoot above 50% against the CPU on Hof, while they seem to almost shoot above 55%.
You can't even really consistently dribble horizontally without getting the hand/body check animation. That animation results in a steal sometimes as well.Comment
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Re: Everything Is A Steal
Don't want to be argumentative, but I play on HoF difficulty against the comp and I simply don't see what you're seeing. The CPU plays very tough defense on that level but I don't get pick-pocketed at half court.
The strategies I posted on page 3 apply to both online and offline team play.
I've had discrepancies with people about other things as well. I'll definitely admit I didn't spend enough time to master this game because frankly I didn't find it worth my time. I gave it several chances. I mastered all the training camps, went through several different seasons(shortened) and I know my basketball fundamentals but I would always run into uncontrollable, unrealistic problems.
Don't wanna get too far off topic, but I mainly play as NYK. One re-occuring issue was whenever I would attempt a hop step layup with Lin or JR Smith, I would lose the ball and it would just slip out of my hands out of bounds and be a turnover. Nobody else I know had this problem. I didn't even use the hop step in high traffic areas. Mainly on fastbreak opportunities. Just another odd problem that I bet you never had either that I can't explain I guess.
Thanks for the tips, anyway.Student of the game. #Fundamentals
XBLGT: tjor24Comment
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Re: Everything Is A Steal
#WashedGamerComment
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Re: Everything Is A Steal
I've had discrepancies with people about other things as well. I'll definitely admit I didn't spend enough time to master this game because frankly I didn't find it worth my time.
Don't wanna get too far off topic, but I mainly play as NYK. One re-occuring issue was whenever I would attempt a hop step layup with Lin or JR Smith, I would lose the ball and it would just slip out of my hands out of bounds and be a turnover.Comment
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Re: Everything Is A Steal
Nope. I have, you just seem to think that said action should have no consequence which I think is pretty ridiculous, and I'm sure many others find that ridiculous as well.
I'm a veteran 2K player at this point and I haven't seen much that can rival the low risk/high reward rear reach in steal as far as cheesiness goes.
That particular animation as currently implemented should be called a reach-in foul every time it doesn't succeed.
All the realistic strategic options available to avoid steals are helpful, but that doesn't change the fact that some of them are completely unrealistic, even if the scenarios they happen in aren't."The power of accurate observation is often called cynicism, by those who don't have it." - George Bernard ShawComment
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Re: Everything Is A Steal
No slider adjustments. I do play on "simulation" game style instead of "default" game style. Those styles have different sliders presets for steal success and foul rates (and many other aspects of the game). I should have said this at the outset. Steal success rate on default is, I think, a 50, on simulation it's a 25. (http://coach2k.com/866/the-nba2k-gam...ustom-sliders/)
You missed a great game, IMO. Not saying the game is perfect but it's pretty incredible once you learn it. I wish people spent more time talking about how to play the game instead of griping. I joined these forums because I was looking for help and realized that even if I'm not the greatest the game has ever seen, more people needed help than were able -- or willing, at least -- to give it, so I started posting.
I do see this animation from time to time, whenever I try to hop step past a good defender who is in good position in front of me in the paint. The best time to use a hop step is when you have a defender on your hip so that he can't recover and challenge you shot. But if there's a help defender with high defensive ratings waiting for you at the rim, that lose the ball animation is a potential result.Student of the game. #Fundamentals
XBLGT: tjor24Comment
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Re: Everything Is A Steal
The reach from behind animation has always been a problem, not because of its success rate, (which seems pretty low to me), but because it has a grabbing effect on the ballhandler. It's nothing like 2k9, where the defender could act as an anchor all the way upcourt, completely preventing turbo from working, but it still creates a moment of drag before you can get away, which rewards the defender even when it doesn't result in a steal.
That particular animation as currently implemented should be called a reach-in foul every time it doesn't succeed.
All the realistic strategic options available to avoid steals are helpful, but that doesn't change the fact that some of them are completely unrealistic, even if the scenarios they happen in aren't.Comment
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Re: Everything Is A Steal
I don't know these were perfect hop step situations. One was JR smith against Anthony Parker and I had him playing me left, hop stepped to the right, uncontested and the ball just flew out of my hands out of bounds. I just couldn't find realism in this game. Then again, I played the game enough to know default sliders were not realistic enough for me as a sim gamer, so no disrespect, but if you found default or 2k's simulation sliders fun then we just have different tastes I guess.
I think it's probable that the situation wasn't as perfect as you thought.
Originally posted by andeeeYep, it forces you into a canimation which is another problem with it. Don't get me wrong - the steal success is the lowest on the list of evils associated with the animation, but the lack of fouls called when you aren't successful allows you to continue reaching and eventually rack up steals. That's the main problem.
Another suggestion for people having trouble dealing with this tactic:
1. Try playing the comp on superstar or HoF and trying to do it to them.
2. See what the comp does to counter it.
3. Copy that.
4. Profit.Last edited by sreckless; 09-24-2012, 03:10 PM.Comment
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