postives:
Physics
--Animation (especially on shots, the intuitive shot selection by the A.I. is damn near perfect, unlike 2k12)
--Physicality (the whistle doesnt blow for every stupid thing this time around, which i like)
--Dribble 'tricks' use stamina (its a nice little nuance that i absolutely love)
--Check and balance system (everything you do in the game CAN be countered it seems, so knowing basketball does actually play into success)
--Player physique (lebron feels like a super fast tank on the break, if westbrook gets a step on you hes getting past you and whatever contact you put in his path, dwayne wade is slippery and deceptive going through traffic)
Negatives:
--Not sure i like some of the Jay Z 'touches' (some of the background stuff seems like it should be for knockout kings or Fight Night, I like the 2k12 presentation overall, it had a NBA Presenation vibe to it, this presentation looks confused, like it wants to be an NBA game but is being bogged down by a video game design.
--The Soundtrack (its not even the fact that most of the tracks are seemingly Rap tracks, im not a huge fan of Rap music but its not like i hate terribly, though i know there will be people who do. What i dislike is that most of the songs are stuff played on the radio, and i sorta enjoy hearing songs and bands ive never heard of. I havent heard the whole ost, but the only non rap songs i heard was Colplay viva lavida, around the world, and one other rock track which was refreshing since i didnt know the artist...though song was mediocre at best
--Player models (some players are done really well, like wade. Some are done weird. Bosh looks alright at times, and then at other times he looks deformed. Kevin Durant almost looks generic, westbrook looks fine. Its really more noticeable in replays though. The bulky characters might bother some people, but i like the added muscle definition to players, and i think it helps the physics engine out.)
--Defensive Reaction (sometimes turning around to face the ball is a chore. Applying a double team takes a second longer than it should. If the ball is in the post and i become a guard to help try to secure a rebound, and the ball is kicked out to my assignment, i have to wait till my guard turns around before i can contest, and in that amount of time the cpu is already knocking down the shot. Id like it more that if you hold LT(aggressive defense) then your player should automatically pay attention to the ball.
Overall though i really really like the demo....i cant wait to screw around with the sliders
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