Official NBA2K13 Patch#1 Request

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  • Ramboooo
    Banned
    • Oct 2011
    • 695

    #181
    Re: Official NBA2K13 Patch#1 Request

    Spoiler


    how often does that even happen in the real nba though

    Comment

    • BriManG35
      Pro
      • Aug 2009
      • 741

      #182
      signature highlight and replay request

      Having the ability to view each made basket (like the 'signature highlights' and 'directors cut' angles) in full view from the beginning of the whole play to the very end showing the players excitement after a nicely made shot or dunk instead of the camera stopping one second after the made basket makes such a difference. So basically extending the whole play to view and of course having the camera angle cut back to the player after the made basket or atleast extending each plays highlight by a few seconds sure would help. Also being able to choose whatever in game camera angle you would like to but I'm sure that wont be possible until hopefully next years release with possibly a menu at the end of the game showing all the made baskets of each player and viewing the play using the in game camera angles (all game signature cameras) but hopefully we can just get each play extended in the 'box score' player highlights. Would be GREAT to have this in have wanted it for years and I wouldnt think it would be to hard being a somewhat simple request feature patch to have put in, showing the whole play from beginning to the very end and having the camera cut back to the player after the made basket. The directors cut doesn't really do the trick most of those replays are so short and the camera doesnt go back to the player after the made basket..It would make such a difference if that option was in the game as I mostly create highlight replays throughout the games I play. I did personally speak to Mr. Mike Wang about this with a back 'n forth conersation regarding my request as he did relay it to the presentation team before release so hopefully if they are listening and reading they could possibly add this, thanks guys!(:

      Comment

      • skillz7854
        Rookie
        • Aug 2011
        • 143

        #183
        Re: Official NBA2K13 Patch#1 Request

        -Rebounding
        -Bring back Blocking Dunks animation
        -Make Ranked matches more difficult put it on Superstar

        That's about it
        Last edited by skillz7854; 10-17-2012, 11:39 PM.

        Comment

        • daveberg
          MVP
          • Sep 2008
          • 2788

          #184
          Re: Official NBA2K13 Patch#1 Request

          *Get rid of the red replay circle.
          *Give us more than 50 custom shoes.
          *Bring back classic arena music for retro teams.
          *Bring back MJ's sig palm fake from 2k11...
          -----------------------------------------
          NBA 2K Retro Hoops gameplay

          Comment

          • seanbarkley
            MVP
            • Sep 2008
            • 2098

            #185
            Re: Official NBA2K13 Patch#1 Request

            Originally posted by daveberg
            *Get rid of the red replay circle.
            *Give us more than 50 custom shoes.
            *Bring back classic arena music for retro teams.
            *Bring back MJ's sig palm fake from 2k11...
            More than 50 custom shoes please!
            If you like my work I appreciate any help: https://www.paypal.me/s3anbarkl3y

            Comment

            • dragula15
              Rookie
              • Mar 2011
              • 368

              #186
              Re: Official NBA2K13 Patch#1 Request

              Why it hasn't been implemented in a basketball video game since NBA live 10 is beyond me...but GLOBAL attribute edits from the roster screen would be beyond useful - surely it wouldn't be overly difficult to add. I'd be fine with it in for 2k14. But with the inflated potential of young players, it would make roster makers' dreams if they could just drop the whole leagues potential in a couple minutes rather than hours.

              Could do that same to tendencies too - imagine only having to spend a few minutes decreasing all big men's 3PT shooting tendency by 5-10 each off season instead of leaving it, or taking hours to do it.

              Comment

              • eko718
                MVP
                • Sep 2005
                • 2257

                #187
                Re: Official NBA2K13 Patch#1 Request

                Originally posted by Ramboooo
                Spoiler


                how often does that even happen in the real nba though
                More often than it happens in this game.

                Comment

                • Sundown
                  MVP
                  • Oct 2010
                  • 3270

                  #188
                  Please, please, PLEASE, remove the shot queuing of the X button when your player is still corralling a loose ball after you press X to grab it. The X button should NEVER cause a shot until you have full control of the ball, especially when the game practically begs you to spam X to dive for loose balls. The game also often requires two presses of the X to complete a steal, one to knock the ball away and another to actually gather it. It's extremely easy to hit X an extra time and throw the possession away. It's needlessly frustrating and no one would ever shoot full court immediately after trying to scrap for the ball

                  If this functionality is there to make sure you get the shot off in last second scraps, it should only activate the shot queuing in the last 0:01 second. It causes at least one needless, hair tearing, turnover a game for me, and I've never needed to shoot the ball after gathering a loose ball with less than a second yet.

                  It was a problem last year but this year it's made even worse by the shot queuing and X button sensitivity during changes of possessions.

                  EDIT: This includes shot queuing for the shot stick. I just had a game where I was playing active defense using the Right Stick and LT. The opponent dropped the ball, my player picked it up, and immediately shot it because it had queued up my defensive commands as shot commands right when my player made contact with the ball and started his pickup animation.
                  Last edited by Sundown; 10-20-2012, 06:17 AM.

                  Comment

                  • prime_clutch
                    Rookie
                    • Oct 2012
                    • 45

                    #189
                    Re: Official NBA2K13 Patch#1 Request

                    1.WE NEED INJURY'S... TURN ALL THE WAY UP
                    2.BLOCK DUNKS
                    3.ZONE DEF IS TO EFFECTIVE. "ALL TEAMS IS NOT GOOD AT PLAYING ZONE"

                    Comment

                    • Slava Medvadenko
                      Rookie
                      • Dec 2010
                      • 409

                      #190
                      Re: Official NBA2K13 Patch#1 Request

                      Everything about the passing is improved this year except right stick passing. It passes the ball in another direction than where I intend it to way to often, even on fastbreaks. Just make it work like previous years and passing is all good.

                      Comment

                      • dragula15
                        Rookie
                        • Mar 2011
                        • 368

                        #191
                        Re: Official NBA2K13 Patch#1 Request

                        The other thing i was going to add was regarding 2Ks golden child - My Player.

                        Minutes allocation by the CPU controlled teams, whether its Association or MyPlayer is rubbish.

                        NOT ALL 5 STARTERS PLAY 34+ MINUTES. I got drafted as an SG on an already stacked SG team, the Mavericks.

                        I have worked my way to being the 6th man, getting a respectable 18 minutes a game...Below me is Shawn Marian getting 14 minutes, Delonte West getting 10 minutes, Roddy B getting 8, and Elton Brand getting 4 minutes a game.

                        THAT is ridiculous. A little realism please.



                        #2 is addressing the Player Roles in Association. Long shot I know, but I play as the Mavs and there is no humanly possible way to keep a core bench unit of Carter, West, Brand and Beaubois happy, since all 4 of them want starters minutes.

                        Imagine Denver - Chandler is livid because he cant get on the court because CPU Gallinari is getting 36 minutes a game at SF.

                        Ginobili wants out of San Antonio because Danny Green is the starting SG.

                        Basically the way the CPU manages minutes and lineups, and player role logic needs to be addressed, because it kills playability, when you have to rebuild your core contributors every off season since they all want out.
                        Last edited by dragula15; 10-18-2012, 09:00 AM.

                        Comment

                        • kolanji
                          Pro
                          • Sep 2009
                          • 872

                          #192
                          Re: Official NBA2K13 Patch#1 Request

                          i would love for post turn around shots to not hit behind the backboards or to the side of it...they fixed that baseline shots already where jump shots would do that same thing they now shoot with a higher arc or over the boards if the shot is very close to the baseline

                          am tired of hitting x button and left/right to have duncan move pass the rim to shoot behind the boards
                          Humans fear what they dont understand, hate what they cant concur i guess its just the theory of man

                          Comment

                          • Smirkin Dirk
                            All Star
                            • Oct 2008
                            • 5179

                            #193
                            Re: Official NBA2K13 Patch#1 Request

                            The lack of shot blocking is surely the biggest problem.
                            2022 'Plug and play' sim roster (XBX)

                            Comment

                            • keshunleon
                              MVP
                              • Apr 2006
                              • 2111

                              #194
                              Re: Official NBA2K13 Patch#1 Request

                              Originally posted by Nathan_OS
                              Also, I'm tired of my player having a breakaway dunk, and the defender who is like 15 feet behind me decides to jump and give me the And 1.... Vice-Versa..... Just let the player dunk.
                              Just like in 2K12.

                              I had to lower contest shot to 10, there were too many PG's & SG's that don't block shots jumping (cpu button reading) even if they are at the FT line.
                              True bout my business, Mane!

                              Comment

                              • ghettogeeksta
                                Banned
                                • Sep 2011
                                • 2632

                                #195
                                Re: Official NBA2K13 Patch#1 Request

                                More collisions on layups and dunk attempts, no more defenders just sliding to the side and getting dunked or layed up on.

                                Make shot blockers like Ibaka and D.Howard feared in the paint like in 2K12.

                                Comment

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