Official NBA2K13 Patch#1 Request

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  • DarthRambo
    MVP
    • Mar 2008
    • 6630

    #211
    Re: Official NBA2K13 Patch#1 Request

    #1 Fix the high amount of offensive rebounding (specifically by the cpu).

    #2 Change the settings for online quick matches to at least Allstar. And get it off of default! You say your game is "sim"? Well make it that way online too and change quick match online to simulation setting too.

    #3 Fix the ability to full court pass from inbounds accurately. Very annoying playing online and having ppl throw full court inbound passes.

    #4 Man to man defense needs to be A LOT stronger. On ball defense needs to be a lot stronger number one. Too easy for a guy to go right by you when you're defending one on one. And then there's hardly any help defense...there is typically no help defense, or very late help D. Zone defense is stronger than man to man D this year, especially online which is ridiculous. Please make zone D less effective (especially ability to deflect passes, and rotating is super fast-hard to get open shots even against a zone).

    I had a guy keep Melo down court and let the cpu play 4 on 5 D using 1-3-1 zone (I assume) and I had a hard time getting an open shot. When I did, I still only made it less than 50%...and he'd throw it full court to Melo for an easy dunk. This is not basketball, and have been turned off playing online since that game. So please fix the overpowering zone defense in this game. And I'm not the only one seeing this overpowering zone defense either.

    #5 Bring back custom sliders 2kshare

    #6 Tone down big man handles...see guys bring ball upcourt with Ewing and Gasol with no problems.

    #7 Tone down some of the offensive signature skills. Especially the 4th quarter one, and finisher. No matter the defense you play, they seem unstoppable and it becomes pretty stupid to even play. I agree that Paul Pierce should have the close skill, but don't make it easy for me to make every single shot I take with him no matter what it is. And it's a regular season game too...?? I think it should be toned down during then, and MAYBE up a little for the playoffs.

    #8 Passing into the pain with defenders all around are completed way too easily. Any PG with the dimer sig skill can easily get 15-20 assists because of it. I see defenders in front of their man in the paint and the pass is still completed. If the defended is not "engaged" meaning, not bumping into him the pass is complete every time. Big men's hands need to be toned down as well...they catch everything inside! I think if they would fumble a pass every now and then, especially a 4 foot bullet pass it would be much better. Just do something to fix it though
    Last edited by DarthRambo; 10-25-2012, 06:58 PM.
    https://www.youtube.com/DarthRambo

    Comment

    • prime_clutch
      Rookie
      • Oct 2012
      • 45

      #212
      Re: Official NBA2K13 Patch#1 Request

      1. Off Rebounding
      2. on -ball Defense.. Reaction is to slow compared to offense player
      3. Blocking dunks,Contact going up for Dunk, lack of it.. Need more
      4. Scoreboard disappearing
      5. Zone Defense "get rid of it please this is not college" to overpowering
      6. Shot Release on some players you have to hold it to long to get perfect release shot likely will get blocked ala JR Smith
      7. When subing at the end of quarters going to the next quarter substitution screen disapper to quick


      #NBA2K13PATCH

      Comment

      • DarthRambo
        MVP
        • Mar 2008
        • 6630

        #213
        Re: Official NBA2K13 Patch#1 Request

        Originally posted by prime_clutch
        1. Off Rebounding
        2. on -ball Defense.. Reaction is to slow compared to offense player
        3. Blocking dunks,Contact going up for Dunk, lack of it.. Need more
        4. Scoreboard disappearing
        5. Zone Defense "get rid of it please this is not college" to overpowering
        6. Shot Release on some players you have to hold it to long to get perfect release shot likely will get blocked ala JR Smith
        7. When subing at the end of quarters going to the next quarter substitution screen disapper to quick


        #NBA2K13PATCH

        I would agree...just get rid of zone defense altogether. I don't want to play Syracuse University every game. It's never used in the NBA, and in the game it is too overpowering so just take it out all together. At least for online games. And make on ball defense better. Like you said, the defender's reaction is extremely slow. Either lower player quickness on the offensive side, or somehow increase man to man defense.
        https://www.youtube.com/DarthRambo

        Comment

        • d11king
          MVP
          • Feb 2011
          • 2716

          #214
          Re: Official NBA2K13 Patch#1 Request

          Originally posted by IrishSalsa
          I would agree...just get rid of zone defense altogether. I don't want to play Syracuse University every game. It's never used in the NBA, and in the game it is too overpowering so just take it out all together. At least for online games. And make on ball defense better. Like you said, the defender's reaction is extremely slow. Either lower player quickness on the offensive side, or somehow increase man to man defense.
          For some odd reason, I have tremendous on ball defense, especially online. It's even gotten to the point where users would send me messages at the end of the game telling me I should stop playing off-ball defense haha.

          Zone defense is a joke, only team I know who use it is Dallas and they only use it for like 6 minutes or to shake things up. I won't speak much on the subject cause I know there are so many people who have no skills on on-ball defense and rather resort to college ball.

          *lowblow*

          Comment

          • youvalss
            ******
            • Feb 2007
            • 16601

            #215
            Re: Official NBA2K13 Patch#1 Request

            I'm pretty sure it's been like that for a while. If I'm not mistaken (I sure hope I'm not), when I want to save a file over a previous version (overwrite it), I need to type the name of the file again and again - it doesn't take into account the name of the file I'm overwriting. Why is that?

            If 2K can somehow patch this...or at least fix if for 2K14. There's really no need to do it again and again in this day and age...

            Talking about borrowing something from other games...
            My Specs:

            ZX Spectrum
            CPU: Z80 @ 3.5 MHz
            GPU: Monochrome display
            RAM: 48 KB
            OS: Sinclair BASIC

            Comment

            • youngdutch13
              Rookie
              • Feb 2012
              • 57

              #216
              Re: Official NBA2K13 Patch#1 Request

              Tone down the fast breaks by the CPU after Human missed shots. Stop the CPU from constantly dribbling down your throat til they get into the pain

              Comment

              • hashbrownx24
                Rookie
                • Mar 2007
                • 38

                #217
                Re: Official NBA2K13 Patch#1 Request

                OA needs more commisioner options.

                1. When we make an assosication no one really wants to wait out that vetoing period after already having to wait for a trade to go through in the first place. The Commish should be able to send the trades straight through.

                2. In the offseason even if everyone is ready to go you still have to wait 2 days before you can schedule the draft, that is ridiculous!!! So you are going to tell me they are going to restrict us from player our GAME!! The commish needs to be able to start the offseason immediately.

                Comment

                • 2_headedmonster
                  MVP
                  • Oct 2011
                  • 2251

                  #218
                  Re: Official NBA2K13 Patch#1 Request

                  Fix the "double on drive" defensive setting.... it currently does nothing

                  Comment

                  • esinrada
                    Rookie
                    • Jan 2004
                    • 13

                    #219
                    Re: Official NBA2K13 Patch#1 Request

                    Online association

                    Remove the veto function for trades and make it for admins only.
                    Allow admins to push trades through so people don't stop playing while they wait for trades
                    Add a league waiting room so you can scrimmage people in your association anytime and see who is on/list of users and teams

                    Comment

                    • bluedeniro
                      Rookie
                      • Oct 2012
                      • 1

                      #220
                      Re: Official NBA2K13 Patch#1 Request

                      i made a username from another forum, but anyway these 3's online has got to stop.

                      Comment

                      • thirty3breeze
                        Rookie
                        • Nov 2007
                        • 77

                        #221
                        Re: Official NBA2K13 Patch#1 Request

                        1)MY biggest problem is plavision. I can't play any other positions in my player and even when I play point guard they sub me to other positions.

                        2)We should be able to make players play at 1 position. If I'm a 5'11 point guard, I'm too small to be subbed at any other position. I shouldn't be guarding players that are bigger than me like dwight howard or lebron. Also, if you are playing and undersized shooting guard we should be allowed to guard the point guard instead.

                        3) Consistency with the playing time.

                        4) allow you to buy the blue diamond jewelry pack with vc points.

                        5) The coach doesn't immediately bench you when he says he will.

                        6) If you could it would make more since in my career to sim the first season and then have you in the next draft. That way you won't have double picks on the same team, like 2 10th round picks on the same team. With this allow us to import the following draft class too so we can use actual prospects we make.

                        7) the dunk contest seems to favor the cpu even you you successful complete more complex or flashier dunks compared to theirs. I really like the nbA2K8 DUNK SELECTION AND DUNK CONTROLS.

                        8) A TUTORIAL WOULDN'T HURT FOR ALL STAR WEEKEND EITHER.

                        Comment

                        • dkane15
                          Rookie
                          • Oct 2012
                          • 4

                          #222
                          Re: Official NBA2K13 Patch#1 Request

                          In my player, seeing how you can't really tinker with your own tendencies I'd rather not have to alley layup every time I call for an alley oop. I'm 6'4" with 99 dunk and layup rating, but have not had an alley oop dunk yet. Wouldn't mind seeing a bit more fouls called on some contact animations on layups either. It's already been mentioned as well but, I'd like to see blocking sliders tweaked for them to be more impactful. It would nice to see some more blocked dunks every once in a while.

                          Comment

                          • Mr_truthman.com
                            Rookie
                            • Sep 2012
                            • 273

                            #223
                            Re: Official NBA2K13 Patch#1 Request

                            Fix nickname bug in my career mode.

                            Comment

                            • SteboSSK
                              Pro
                              • Jun 2011
                              • 821

                              #224
                              Re: Official NBA2K13 Patch#1 Request

                              1. Turn off autosave

                              2. Fix homecourt advantage issue in playoffs (3rd year str8 with this issue)

                              Comment

                              • jjudah04
                                Rookie
                                • Oct 2012
                                • 5

                                #225
                                Re: Official NBA2K13 Patch#1 Request

                                <!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <woNotPromoteQF/> <w:LidThemeOther>RU</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <wontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <wontVertAlignCellWithSp/> <wontBreakConstrainedForcedTables/> <wontVertAlignInTxbx/> <w:Word11KerningPairs/> <w:CachedColBalance/> </w:Compatibility> <w:BrowserLevel>MicrosoftInternetExplorer4</w:BrowserLevel> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> <m:brkBinSub m:val="&#45;-"/> <m:smallFrac m:val="off"/> <m:dispDef/> <m:lMargin m:val="0"/> <m:rMargin m:val="0"/> <m:defJc m:val="centerGroup"/> <m:wrapIndent m:val="1440"/> <m:intLim m:val="subSup"/> <m:naryLim m:val="undOvr"/> </m:mathPr></w:WordDocument> </xml><![endif]--> 1, pt. 1. Seems like you get a very biased positive opinion without you playing on that high level. 1st of all, let me say that one game heading to the draft is a very, very, very little time. Should have at least a set of 3-5 games to figure out player's abilities. Player shouldn't be overestimated, drafted in the 1st round every time, unlike in 2K11 (I know everybody wanted an opportunity to be drafted first to be opened, but the game shouldn't lose that much in being realistic, I hope there is a consensus of 2K11 and 2K13).
                                I like to give a realistic shot at NBA games, so at first I create very mediocre player to see where I can get with such lack of skills. 1st time I tried MyCareer, in the Rookie Showcase I got about 10 points shown average game, and I got drafted 15th. Nothing very wrong with that, however, it's still a quite high position. The 2nd try I got even worse, had like 3 points and added 2-3 turnovers and because of the positive results of the interview I got 11th, even higher than last time... *major confusion*

                                1, pt. 2. Coach's decisions including to be used at every position on the team (encountered this problem with my Back-To-Basket PF). How come there are 3 healthy PG on my team and I'm still getting time as a point guard in the endings of close games? CPU coaches ought to handle rotation properly. If I somehow got that many minutes, I should have them on the court on the position that is mine or nearly mine but not completely different.
                                This also has to do with very early opened options at the GM sitdown, (e.g., to advise players to buy. I understand, manager has to trust every player on the team but, of course, not that much), fans' opinions on Social Media, commentators' opinions and what not... I think this is a very huge disappointing feature<!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true" DefSemiHidden="true" DefQFormat="false" DefPriority="99" LatentStyleCount="267"> <w:LsdException Locked="false" Priority="0" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Normal"/> <w:LsdException Locked="false" Priority="9" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="heading 1"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 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