nba 2k13 everything Defense

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  • Sundown
    MVP
    • Oct 2010
    • 3270

    #136
    Originally posted by ksuttonjr76
    Nope...that's not true at all. I watched a lot of basketball in my time, and I have never seen a player keep the ball for an entire possession on every possession, dribble against the defense, and shoot an ungodly rate against well contested shots. It's one thing if he's making some dribbling moves, then he's pulling up for a jumper. It's whole different game when the player keeps dribbling and dribbling back and forth or breaking double teams consistently, then just pulls up for a jumper over a defender's hand like he's not even there on every single possession.

    I don't know too many coaches who would tolerate that nonsense.

    Even then, this is a videogame. I know my players' release points. I'm getting green releases, and I'm clanking left and right. There was no way he was getting "green" release, because he was shooting mostly contested shots. He was being rewarded for nonsense, while I was being penalized for playing smart basketball.
    Actually I agree with you that that aspect of the game is crappy. You shouldn't be able to dribble back and forth and then hit a three with the tiniest bit of daylight. I think there needs to be a major penalty to shooting after multiple changes of direction with the ball in your hand.

    Not sure if the best way to handle this is to hardcode this with a penalty cool down after a change of direction that stacks or to handle it more elegantly by also incorporating larger stamina drops after a change of direction and having that factor in the shot calculation. Losing quickness after a few direction changes might also help. It'd look more realistic and give the defense a chance to contest. This would also help with the twitching until you get a dunk with Lebron problem as well.

    I was just saying Curry's not the best example of someone who shouldn't be able to do this, but he's definitely someone perfectly suited to cheese with the current mechanic.

    Comment

    • alabamarob
      MVP
      • Nov 2010
      • 3346

      #137
      Re: nba 2k13 everything Defense

      The issue is the animations. They allow players to transfer from dribbling to shooting unrealistically. An example is how a player can dribble the ball, and the ball will stop midway on a downward path, and warp back into the offensive players hand for a jumpshot without bouncing off the floor first. Additionally, players are allowed to run away from the goal and shoot a jumpshot seamlessly. People complained about being stuck in animations to long, so 2k now allows players to break and enter animations to quickly and it has affected the realism of the game. Cant blame 2k for giving the people what they asked for. I never liked the ability to quickly break animations for all players. Westbrook yes. Hibbert no.
      Psn: Alabamarob
      Xbox: Alabama Rob

      Youtube: 2k Hawks

      Settings I play on.
      Minutes: 12
      Difficulty: HOF
      Online or Offline player: Both
      In a MLO: Yes

      Comment

      • 2_headedmonster
        MVP
        • Oct 2011
        • 2251

        #138
        Re: nba 2k13 everything Defense

        Originally posted by alabamarob
        The issue is the animations. They allow players to transfer from dribbling to shooting unrealistically. An example is how a player can dribble the ball, and the ball will stop midway on a downward path, and warp back into the offensive players hand for a jumpshot without bouncing off the floor first. Additionally, players are allowed to run away from the goal and shoot a jumpshot seamlessly. People complained about being stuck in animations to long, so 2k now allows players to break and enter animations to quickly and it has affected the realism of the game. Cant blame 2k for giving the people what they asked for. I never liked the ability to quickly break animations for all players. Westbrook yes. Hibbert no.

        I honestly dont believe that this is really a big issue as far as playing defense. I think the the biggest factors are:

        -Defenders arent respected as solid objects and whats worst is, a secondary defender is even less of an obstruction. This means on drives, and many other situations, defenders are moved and not avoided.

        -This game's representation of a hard hedge is slow and isnt effective in stopping a guard from 'turning the corner', so a tool to deny penetration isnt available.

        - dunks are too easy to trigger and too hard stop

        - Canned dribble reactions consistantly create too much space, and there isnt enough of a risk for dribbling into traffic carelessly.

        -many close shots get shooters way too high off the ground, often bigs have their forearm above the rim on certain releases. This makes already difficult to achieve blocks even more difficult.

        -often when driving to the rim, even when a player doesnt have enough momentum, a two-player animation will carry them all the way to the rim. This makes it difficult to defend the paint.

        -The lack of help defense principles on off ball cutters

        I believe these are the biggest culprits stunting defense in 2k13, more so than anything else. Hopefully 14 addresses them.

        Comment

        • Tigers3
          Rookie
          • Dec 2008
          • 169

          #139
          Re: nba 2k13 everything Defense

          Do you guys have any advice on defending people online who spam the paint? I've played a few guys mainly Nuggets users who just constantly abuse athletic players and drive in and dunk all game. I recently played a guy like that and I almost pulled it out, but I gave up 46 out of 65 points in the paint.

          I tried everything, 2-3 with contant pressure or pack paint. 1-3-1 with contant pressure or pack paint. I tried putting help defense to 100 which seemed to help a little. Have you guys found any base defends that can shut down users who just drive in with athletic wings all game?

          Comment

          • alabamarob
            MVP
            • Nov 2010
            • 3346

            #140
            Re: nba 2k13 everything Defense

            Turning up the help defense was a good start. The best thing you can do is to keep space between you and the offensive player once they have a live dribble. Once you make contact with the an offensive player that can handle the ball on the perimeter you are in trouble. You get locked into either a blow by animation or you bump into the player, and are put out of position for the next move he makes.

            I personally don't like to use any of the auto double team options, however there is one that doubles when a person starts to drive. If you put the double when drives option on in defensive settings, and switch to your big to cover the goal once your player has been beat you should be able to deter the drive somewhat.

            I have yet to figure out a way to stop lead passing to big men in the paint. You can now block shots with the roster updates, but the pick and roll lead passing is killing me.

            Originally posted by Tigers3
            Do you guys have any advice on defending people online who spam the paint? I've played a few guys mainly Nuggets users who just constantly abuse athletic players and drive in and dunk all game. I recently played a guy like that and I almost pulled it out, but I gave up 46 out of 65 points in the paint.

            I tried everything, 2-3 with contant pressure or pack paint. 1-3-1 with contant pressure or pack paint. I tried putting help defense to 100 which seemed to help a little. Have you guys found any base defends that can shut down users who just drive in with athletic wings all game?
            Psn: Alabamarob
            Xbox: Alabama Rob

            Youtube: 2k Hawks

            Settings I play on.
            Minutes: 12
            Difficulty: HOF
            Online or Offline player: Both
            In a MLO: Yes

            Comment

            • quietstorm7
              Rookie
              • Mar 2013
              • 75

              #141
              Re: nba 2k13 everything Defense

              Faceguarding was really effective in 2k10. Not so much in 2k13

              Comment

              • voicingpuma9060
                Rookie
                • Mar 2013
                • 66

                #142
                Re: nba 2k13 everything Defense

                Originally posted by kolanji
                this thread is all about the defense and the what to do and not to do :

                defense this year is very exciting and credible vs nba 2k12, but am sure many ppl are still trying to get a better feel and understanding of it..so am gonna point out a few things that might be new to some and for others just refreshing the obvious.


                • playing defense is just not about using the left stick and modifier to try and neutralized offensive players movements..it is best used in conjunction with the right stick simultaneously
                • remember back in this iteration of 2k is the cut off ability to quickly shimmy to the left or right and stop player movements in their tracks
                • refrain from spamming the steal button and try to use it only while a dribble animation is playing out
                • the ability to shadow players to left and right changing your stance is back...use it to take away dominant hand of offensive player or to shade them off to your BIGS or where help defense is waiting
                • try not to jump as much trying to block shots in the paint try mixing it up using the right stick and use hands up animations and positioning tactics...even more so if your the last line of defense; like the center, u don't wanna leave your feet...
                • not all shot blockers are chased down shot blockers...... speed and quickness is back in NBA 2k13 and its useless to have Tim Duncan sprinting behind D wade trying to get the block from behind...what u end up doing is getting Duncan fatigued and maybe a simple foul and cause and and 1 situation....just let it go!!!!!
                • know the limits of the player your using to play defense don't push up with a player u know is laterally slower that the offensive player u will get burn every time,unless your playing him for the shot and want him to dribble and put the ball down, and again used the change stance ability and at least try to take his dominant side away
                • try not to double team a player too excessively...double teaming in the middle of the court or at the top of the 3 point line is foolish...try doing it near the sidelines and baseline and used the lines as a defender
                • don't be afraid to go to the match ups menu and sag off players who can't shoot to save a life and play tight on those that can shoot, now your still at the mercy of the defensive player's defensive awareness if your not using them but defense is a give and take notion
                • remember to hold down the modifier button L button after shots to box out shooters...playing great defense ends with a rebound anything other than that is bad defense nonetheless if u don't get the rebound

                feel free to add or refute
                Ssdddffhdjdjdjdjddd sry couldnt read because the ad was in the way

                Comment

                • Tecmo SB Guy
                  Rookie
                  • Sep 2010
                  • 70

                  #143
                  Re: nba 2k13 everything Defense

                  I love this thread. Keep up the good work guys.

                  I have a question though.

                  Are there optimal defensive settings for defending cutters or shooters coming off screens?

                  What I mean is, as an example, if a play that's consistently beating me is a player cutting and scoring the basket, does it matter if off ball defense for that player is set for "Play Tight" or "Sag Off" or it doesn't matter at all?

                  Comment

                  • coldkevin
                    Rookie
                    • Nov 2007
                    • 369

                    #144
                    Re: nba 2k13 everything Defense

                    I think it's already been said but the latest roster updates have made significant improvements to the defense. Now the right stick definitely works, use it as your main weapon in defense, forget the intense-D button, only use it to make small adjustments of your position when the opponent is stationary or to shadow him in the direction you want, but as soon as he moves forget the intense-D button, it is useless.

                    Comment

                    • cgalligan
                      MVP
                      • Mar 2005
                      • 1675

                      #145
                      Re: nba 2k13 everything Defense

                      Originally posted by coldkevin
                      I think it's already been said but the latest roster updates have made significant improvements to the defense. Now the right stick definitely works, use it as your main weapon in defense, forget the intense-D button, only use it to make small adjustments of your position when the opponent is stationary or to shadow him in the direction you want, but as soon as he moves forget the intense-D button, it is useless.
                      Maybe that's why opposing Point Guards blow by me like I'm standing still
                      Follow me on Twitter @CeeGeeDFS

                      psn - CeeGee

                      Comment

                      • cgalligan
                        MVP
                        • Mar 2005
                        • 1675

                        #146
                        Re: nba 2k13 everything Defense

                        Originally posted by Khaos_Kiwi
                        These are all good tips, but it still doesn't change the fact that the defensive physics still need improving.

                        I was using Nikola Pecovic (sp) against Dwight Howard and had User Block rating increased to 60, and Dwight dunked through Pec a total of 4 times- like he was non-existent! I tried getting in position and just raising arms with feet set, didn't work.

                        And even when I timed a block to perfection against Terrence Williams, Pec just gets slid out of the way by some invisible barrier!
                        You're mad because Dwight Howard dunked on you?
                        Follow me on Twitter @CeeGeeDFS

                        psn - CeeGee

                        Comment

                        • KingV2k3
                          Senior Circuit
                          • May 2003
                          • 5881

                          #147
                          Re: nba 2k13 everything Defense

                          Originally posted by coldkevin
                          I think it's already been said but the latest roster updates have made significant improvements to the defense. Now the right stick definitely works, use it as your main weapon in defense, forget the intense-D button, only use it to make small adjustments of your position when the opponent is stationary or to shadow him in the direction you want, but as soon as he moves forget the intense-D button, it is useless.
                          I'm not playing with a recent roster, but I have noticed my (custom roster in) Association Mode gameplay has changed dramatically...

                          The CPU is running a "layup drill" in my paint, while it's impossible for me to score the ball inside...

                          I'll try laying off the L2 as you suggested and see if it helps...

                          I do know that "Lock Down Paint" seems to actually make my interior defense much WORSE, which wasn't the case a couple weeks ago...

                          I really wish they'd give us some control over the "behind the scenes" updates...they've borked a slider set that was working great for about 30 games...now...???

                          Originally posted by cgalligan
                          Maybe that's why opposing Point Guards blow by me like I'm standing still
                          It used to be a challenge, now it's just a joke...

                          Now even the 65 OVR backup PGs, with "C" interior offence are John Wall...

                          Ugh

                          The thing I LOVED about 2k11 was the consistency of gameplay...

                          I was able to use pretty much the same sliders for 6-7 seasons, so the "difference" was player development / my skill using the team, etc...

                          It just didn't suddenly turn into a "different reality"...

                          Comment

                          • coldkevin
                            Rookie
                            • Nov 2007
                            • 369

                            #148
                            Re: nba 2k13 everything Defense

                            with the latest updates i don't notice anything of what you say. Only the best PG are more difficult to defend, i manage poor PG quite easily. Of course you can not expect to stop the attack every single time, the purpose of a good defense is not to prevent a player to score 30 points, but to make sure that the opponents will score less than you, this is a good defense. In the paint try to stay in front of your opponent and keep your hands up, you'll notice a lot of missed shots and contacts. leave some space between you and your opponent so you can cut off the penetration. if this happens switch to the player under the basket and keep your hands up! CONTEST SHOTS with RS must be your creed! And remember, always try to stay between your opponent and the basket, is crucial. My opponents score 88 ppg, and i'm Toronto!
                            Last edited by coldkevin; 04-22-2013, 01:48 PM.

                            Comment

                            • Hulkules
                              Rookie
                              • Nov 2009
                              • 100

                              #149
                              Re: nba 2k13 everything Defense

                              Originally posted by cgalligan
                              You're mad because Dwight Howard dunked on you?
                              Please... Really, thats all you have to say about that? How about a fouling animation that makes him change his shot atleast. Its things like that that increase the points in the paint too much.. How many times has the cpu grabbed an offensive board and threw one down in your face when in the NBA they would have fouled him...There has to better contact animations but alot complained about the 2 man contact animations when we needed in for this generation console... So 2k removed it...

                              Comment

                              • JasonMartin
                                Pro
                                • May 2012
                                • 977

                                #150
                                Re: nba 2k13 everything Defense

                                Originally posted by Khaos_Kiwi

                                If I time a block perfectly, the game shouldn't then CHEAT, by making my players hand go through the ball, then being slid out of the way!
                                I don't get how they even coded this game. It's so random at times. One time someones arms are solid and the other time everything goes through.


                                You see the CPU morphing through your defense without the ball getting knocked out of his hands even when you can see it's clearly hitting someones arm/elbow/hands/legs/knees and on the other side there is barely any contact and you lose the ball, same situation.

                                Comment

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