NBA 2K13 Patch 1.02 Released, Details Included, Post Your Impressions Here (PS3, 360)
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Re: NBA 2K13 Patch Has Arrived, Post Your Impressions Here (PS3, 360)
I feel like if 2k is gonna nerf the VC exploits in game (which I have no problem with), the least thing they can do is give me unlimited play on my iPhone app. Eventually we get bored with playing the same, stale minigames over and over for VC. I think it would be a fair trade off.Sixers/Panthers/Tarheels
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Commish of USGL 2k16, featured by Da_Czar on the Sim Hangout.
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Re: NBA 2K13 Patch Has Arrived, Post Your Impressions Here (PS3, 360)
Patch notes are up - http://2kgam.es/NBA2K13Patch
can anyone post them here?
Thanks in advanceComment
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Re: NBA 2K13 Patch Has Arrived, Post Your Impressions Here (PS3, 360)
PATCH NOTES
These are the full game update notes for NBA 2K13 Patch v1.02.
The patch is available on XBOX 360 and PlayStation 3!
GAMEPLAY
- Improved AI rebounding logic to balance out offensive rebound frequency.
- Tuned AI transition defense; users will now have more fast break opportunities against the CPU. Additionally, CPU teammates are now more able to guard their opponents on the break.
- Long range passes are now less accurate and will result in more fumbled and missed catches.
- Passing successfully out of a double team has been tuned to be slightly more difficult.
- Tuned the logic behind Charging calls so that they are properly called. Charges will now sometimes be called when the defender is in position and stationary, even if he is not in the “Take Charge” animation.
- Tuned timing on block animations, and made the AI more vigilant about blocking layups and dunks.
- Improved reach-in foul detection when defender continually swipes at the ball, results in more called fouls where appropriate.
- AI now only calls for a full court press in appropriate situations (i.e. late in the game).
- Addressed two dunk animations that were not counting for a score when they were converted.
- Fixed an issue where Replay would show the incorrect play, rather than what actually happened on the court.
- AI positioning when running plays has been tuned so that big men with limited shooting range will not move further away from the basket than what their range allows.
- AI teammates will now remain in the Post Up position longer when a Quick Post play is called for them.
- Tuned alley-oop and putback dunks such that only players who have a high tendency to perform either move are able to finish with one.
- Removed the restrictions for the ‘Microwave’ Signature Skill such that it now works regardless of whether you are already on a hot or cold streak.
- When a block is recorded for a player with the ‘Eraser’ Signature Skill, only the shooting attributes of the blocked player are lowered.
- Fixed a rare issue where a traveling violation would be called on a pass fake.
- Referee Review on last shot will no longer play if the shot has no effect on the outcome of the game.
- A number of other smaller changes have been made to address issues and enhance the user experience.
- Tuned three-point percentage.
GENERAL
- NIKEiD shoes will now appear properly in-game after being equipped to a player.
- Addressed an issue where the game score would disappear in Blacktop games when Signature Highlights were viewed in the pause menu.
- Fixed an issue where Free Throw Feedback would no longer appear in games after playing an Online MyTEAM game.
- Addressed an issue in Online MyTEAM games where the away team player would have the Signature Skills of the home team player if identical players were used in the game by both players.
- Music will no longer be disabled and Game Settings will no longer revert back to Default when completing an online game in MyTEAM.
- Changed the difficulty settings for all of the seeds in MyTEAM.
- (360) Addressed a Kinect issue where a misleading overlay would appear when a timeout was called through a voice command when no timeouts were remaining.
MyCAREER
- Added additional warning re: conversion of an online MyCAREER (one that earns VC) to an offline MyCAREER (one that earns Skill Points).
- Fixed an issue where the remainder of the user’s schedule would appear empty after participating in the various All-Star Weekend events. This change also carries over to Association/Season modes.
- ‘Run Plays’ and ‘PlayVision’ should now function properly (when activated), regardless of your MyPLAYER’s position.
- Fixed an issue where all games in October would be simulated when ‘Play Next Game’ is selected after the start of a new season.
- Users playing MyCAREERs that accrue Skill Points will no longer find themselves with negative skill points after played games (where a number of unlikely conditions were all met).
- Addressed a rare hang that would occur if the “Defend Your Home Court” billboard commercial would play between quarters of the Rising Stars Challenge or All-Star game.
- Addressed a number of issues with the Social Media feature, including one where the news feed would stop updating completely.
- When changing teams via free agency in the offseason, your MyPLAYER will now receive the proper role (starter, sixth man, etc.) that was promised during the contract negotiation.
- You will no longer fail the Dynamic Goal “Give your team the lead before the game ends” when subbed out before the end of the game.
- The Teammate Chemistry rating on the “Play Next Game” loading screen should now display the correct value (as seen in the Social Media menu).
- The volume of the menu music and sound effects will no longer become extremely quiet after playing consecutive games in MyCAREER.
ASSOCIATION
- 3PT Tendency progression logic has been rewritten to correctly model the growth variances within each player type in the game. This change also carries over to MyCAREER mode.
- Users will no longer lose their Scouting Reports after viewing the Recent Games tab of a player card.
- Birth years can now be set to later than 1993 when editing Draft Classes after the first season of Association.
- Addressed a rare hang that would occur when attempting to participate in the Dunk Contest with a created player assigned to a created team.
- (Association: Online) Offense and Defense options should now save properly when using the Total Sim Control feature.
- (Association: Online) Admins will now have access to appropriate Commissioner Tools during the offseason.
NOTE: All patch fixes will work in your existing game mode saves (MyCAREER, Association, etc.).
"Most people would learn from their mistakes if they weren't so busy denying them"Comment
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Re: NBA 2K13 Patch Has Arrived, Post Your Impressions Here (PS3, 360)
Madden and NCAA just had 3. The first 2 are free but the game company has to pay for the 3rd. Also, its possible that this could be fixed without a patch since its an online only problem.Comment
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Besides being able to see playvision now, I can also call plays with my SG at both ends of the floor in MyCareer mode.
Sent from my iPhone using TapatalkMy YouTube page http://www.youtube.com/user/SleepyNate718/videosComment
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Re: NBA 2K13 Patch Has Arrived, Post Your Impressions Here (PS3, 360)
Patch notes are up - http://2kgam.es/NBA2K13Patch
A number of other smaller changes have been made to address issues and enhance the user experience."Most people would learn from their mistakes if they weren't so busy denying them"Comment
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I did run into one glitch that patch my have caused....
I had Tyson Chandler get a put back dunk off a JR Smith miss...
The replay showed the correct play...but instead of showing the vertical overlay of Tyson's dunk, they showed the vertical of of JR Smiths jumpshot lolComment
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Quick question on the part where it says Nike id shoes fixed does that mean we dont have to delete the ones already created? And does this mean that the shoes we edited will be fixed (not the ones created by nike id) will the materials actually show instead of jus5 looking canvas when you select plastic for example. Thanks in advanceComment
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Re: NBA 2K13 Patch 1.02 Released, Details Included, Post Your Impressions Here (PS3,
I was just going to post about the big men 3 point tendencies in association mode seems to be fixed. Just read the patch notes.Comment
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Re: NBA 2K13 Patch 1.02 Released, Details Included, Post Your Impressions Here (PS3,
I did run into one glitch that patch my have caused....
I had Tyson Chandler get a put back dunk off a JR Smith miss...
The replay showed the correct play...but instead of showing the vertical overlay of Tyson's dunk, they showed the vertical of of JR Smiths jumpshot lol"Most people would learn from their mistakes if they weren't so busy denying them"Comment
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Re: NBA 2K13 Patch Has Arrived, Post Your Impressions Here (PS3, 360)
Patch notes are up - http://2kgam.es/NBA2K13PatchComment
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Re: NBA 2K13 Patch 1.02 Released, Details Included, Post Your Impressions Here (PS3,
Playing MyCareer 12 Min Qtrs. Just picked up my 2nd foul in the 1st with 4 min left and I'm still in the game. Wondering if this is a glitch/bug with having the Gatorade Prime Pack Sig Skill equipped?Comment
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THANK GOD for this "Long range passes are now less accurate and will result in more fumbled and missed catches." People would put it in a zone and then leak out with the guard at the top ALL GAME.. Even if you make a conscious effort to get back, it's like the pass would lead the offensive player towards their goal crazy well.Comment
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