Poll: Reach in fouls rate

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  • sreckless
    Rookie
    • Mar 2012
    • 342

    #331
    Re: Poll: Reach in fouls rate

    Originally posted by Vic23
    pretty sure you can't just run up on elite point guards in the nba and force them into canned reaction animations in the back court in real life without being called for foul....
    You can't force me into a reaction animation in the game either, unless I let myself get into a bad position to begin with.

    Comment

    • nED_FLANDERS78
      Rookie
      • Mar 2009
      • 4

      #332
      Re: Poll: Reach in fouls rate

      I still have my A+ on steals, 10 steals per game/per team, one or two steals in the ball handler hands, I rarely fouls
      before the patch, it was so easy you could steal the ball from Rose, Paul, Westbrook with a guy like Chandler, I know he's good IRL but not this way
      These unrealistic constant double team harrassment to get steals need to stop, peep online n prolly offline play 2K as if it was Fifa 13
      glad to see everyone in this board claim they never reach in but online that's another story , 8/10 guys abuse the square button and I'm not Exaggerating

      Comment

      • TeeDogg
        MVP
        • Jul 2002
        • 2283

        #333
        Re: Poll: Reach in fouls rate

        Originally posted by sreckless
        You can't force me into a reaction animation in the game either, unless I let myself get into a bad position to begin with.
        You can force them to react to your actions. Happens every play. 2k usually does a good job with these interactions. Happens all the time.

        Comment

        • demfl
          Pro
          • Jun 2009
          • 585

          #334
          Re: Poll: Reach in fouls rate

          Originally posted by nED_FLANDERS78
          I still have my A+ on steals, 10 steals per game/per team, one or two steals in the ball handler hands, I rarely fouls
          before the patch, it was so easy you could steal the ball from Rose, Paul, Westbrook with a guy like Chandler, I know he's good IRL but not this way
          These unrealistic constant double team harrassment to get steals need to stop, peep online n prolly offline play 2K as if it was Fifa 13
          glad to see everyone in this board claim they never reach in but online that's another story , 8/10 guys abuse the square button and I'm not Exaggerating

          Can you post screenshots of your 10 steals per game since you're not exaggerating?

          Comment

          • kolanji
            Pro
            • Sep 2009
            • 872

            #335
            Re: Poll: Reach in fouls rate

            this is so awesome that the finally did it...it makes the game way more playable and realistic to get defenders to use situational reaches or play defense with their legs and not the arms...

            if any should change from the way it is right now are variations of reaches preferable with the right analog stick,i.e directions determine if u reach left,right in the same corespondent directions and up on the analog stick to swat up wards and down to swat down at the ball-which is what players do in the paint to get the ball before it goes above the players shoulders trying to layup or dunk.....works great too to get a foul if u dont get all ball to foul players and put em on the line.....

            way too often i want to put poor FT shooters on the line but dont have a tool to do so effectively in the paint (hitting the back button to intentional foul is too slow to react,and reaching is the only other option besides jumping to get physical)
            Last edited by kolanji; 12-07-2012, 11:39 AM.
            Humans fear what they dont understand, hate what they cant concur i guess its just the theory of man

            Comment

            • Vladrek
              Rookie
              • Mar 2009
              • 100

              #336
              Re: Poll: Reach in fouls rate

              I definitely think the reach in fouls get called way too much in mycareer mode. I have a 70 steal rating and any time i press the steal button I am automatically called for a reach in foul, almost 90% of the time. Meanwhile the cpu is constantly stripping the ball from me and they are rarely ever getting called for reaching. I play on hall of fame difficulty with simulation play style.

              Maybe in other modes, especially online this has made things a bit more fair but not in mycareer mode.

              Comment

              • DarthLeon
                Rookie
                • Apr 2008
                • 78

                #337
                Re: Poll: Reach in fouls rate

                I think the whole reason steal spamming exists in the first place is because of easy and simple stealing is. There's very little timing involved, and you can get a steal from pretty much any position once you're close enough. I'm not sure how, but they need to make the act of initiating a steal attempt itself harder. Because as of right now, it requires absolutely no precision or thought. Making the reach in calls so high is simply a bandaid to mitigate a glaring problem, and those always come back to haunt developers later. That's why Madden is the way it is now. There's so many bandaids on that sucker that you see more bandage than skin.

                Anyways, 2k needs to make stealing more interactive. Any idiot can just press X over and over. If people need to think not only if they want to go for a steal, but how to go about it, the spamming Will go down considerably.

                Comment

                • Optik
                  MVP
                  • Aug 2012
                  • 1025

                  #338
                  Re: Poll: Reach in fouls rate

                  Originally posted by kolanji
                  this is so awesome that the finally did it...it makes the game way more playable and realistic to get defenders to use situational reaches or play defense with their legs and not the arms...

                  if any should change from the way it is right now in d future is variations of reaches preferable with the right analog stick,i.e directions determine if u reach left,right in the same corespondent directions and up on the analog stick to swat up wards and down to swat down at the ball-which is what players to in the paint to get the ball before it goes above the player trying to layup or dunk.....works great too to get a foul if u dont get all ball to foul players and put em on the line.....way too often i want to put poor FT shooters on the line but dont have a tool to do so effectively (hitting the back button to intentional foul is to slow to react,and reaching is the only other option besides jumping to get physical)
                  Didn't they have that in 2K8?
                  Originally posted by Dogslax41
                  Most people that are asking for a simulation game don’t really want a simulation game because its too hard.

                  Comment

                  • Noof
                    Rookie
                    • Jul 2011
                    • 130

                    #339
                    Re: Poll: Reach in fouls rate

                    At first I didn't like it and voted that it needed to be lowered. But now I'm used to it and I like it. Lebron doesn't automatically steal the ball out of my point guard's hands on MyTeam anymore.

                    Comment

                    • kolanji
                      Pro
                      • Sep 2009
                      • 872

                      #340
                      Re: Poll: Reach in fouls rate

                      Originally posted by Optik
                      Didn't they have that in 2K8?
                      i can't remember to confirm that bro....but it would make more sense to me if reaching had variations so the right kind of reach for different situations can be used effectively

                      many of times a weird reach in animation or a delayed one that is completely out of context for the situation plays out

                      the automated animation by just pressing a button should be phased out.... IMO a video game about basketball should be more about individual input and user control and less AI assisted
                      Last edited by kolanji; 12-07-2012, 09:49 AM.
                      Humans fear what they dont understand, hate what they cant concur i guess its just the theory of man

                      Comment

                      • JasonWilliams55
                        MVP
                        • Jul 2012
                        • 2045

                        #341
                        Re: Poll: Reach in fouls rate

                        Originally posted by kolanji
                        i can't remember to confirm that bro....but it would make more sense to me if reaching had variations so the right kind of reach for different situations can be used effectively

                        many of times a weird reach in animation or a delayed one that is completely an out of context for the situation

                        the automated animation by just pressing a button should be phased out.... IMO in a video game about basketball should be more about individual input and user control and less AI assisted
                        THIS!

                        Everything on defense needs to be on the RS. Just like on offense with the Jab Steps (tapping RS), that needs to be the way to poke out at the dribbler.

                        With LT held and RS tapping would be 'harder' reaches instead of pokes. Also direction on the RS would be which hand is used, more to the left of the dribbler would be right hand for the defender, vice versa for opposite.

                        Also LT needs to be pressure sensitive instead of either on/off. Lightly holding LT should be to face dribbler (the old defensive stance button), while a firm press would be intense d. That way you could lightly press and hold LT and still be able to shuffle around on defense.

                        So:
                        No LT - walking around
                        LT (light) - face ball handler (loose def stance) (fast shuffling) (easier to get by)
                        LT (med) - proper d stance (firm standing) (med shuffling) (can hinder weak dribblers)
                        LT (hard) - intense D (fine the way it is now)

                        Basically make LT a defensive modifier for the RS. RS w/o LT would be hands up as it is now. LT + RS would be hands up + whatever stance strength you'd like + reaching.
                        "Most people would learn from their mistakes if they weren't so busy denying them"

                        Comment

                        • IYoDa
                          Pro
                          • Sep 2012
                          • 441

                          #342
                          Originally posted by JasonWilliams55
                          THIS!

                          Everything on defense needs to be on the RS. Just like on offense with the Jab Steps (tapping RS), that needs to be the way to poke out at the dribbler.

                          With LT held and RS tapping would be 'harder' reaches instead of pokes. Also direction on the RS would be which hand is used, more to the left of the dribbler would be right hand for the defender, vice versa for opposite.

                          Also LT needs to be pressure sensitive instead of either on/off. Lightly holding LT should be to face dribbler (the old defensive stance button), while a firm press would be intense d. That way you could lightly press and hold LT and still be able to shuffle around on defense.

                          So:
                          No LT - walking around
                          LT (light) - face ball handler (loose def stance) (fast shuffling) (easier to get by)
                          LT (med) - proper d stance (firm standing) (med shuffling) (can hinder weak dribblers)
                          LT (hard) - intense D (fine the way it is now)

                          Basically make LT a defensive modifier for the RS. RS w/o LT would be hands up as it is now. LT + RS would be hands up + whatever stance strength you'd like + reaching.
                          http://www.operationsports.com/forum...d.php?t=594183
                          I had an idea kinda similar for 2k14 on this regarding animations etc.
                          might be totally off topic, it's late where I am.
                          We live in a world with smart phones and stupid people

                          Comment

                          • JasonWilliams55
                            MVP
                            • Jul 2012
                            • 2045

                            #343
                            Re: Poll: Reach in fouls rate

                            Originally posted by IYoDa
                            http://www.operationsports.com/forum...d.php?t=594183
                            I had an idea kinda similar for 2k14 on this regarding animations etc.
                            might be totally off topic, it's late where I am.
                            I see what your saying there, but why so many steal ratings? (Steal rating, on ball steal, strip steal, pass steal) too much my man too much. We don't need more ratings, we need more animations for the diversity of ratings now.
                            "Most people would learn from their mistakes if they weren't so busy denying them"

                            Comment

                            • IYoDa
                              Pro
                              • Sep 2012
                              • 441

                              #344
                              The reason for the amount of attributes is this.
                              Chris Paul might be great at on ball steals but can't strip the ball to save his life (dunno about reality)
                              Stripping steals could be left as a sig skill.
                              Just thought it may stop the spam, slow down the progression of players and be a bit fairer.
                              We live in a world with smart phones and stupid people

                              Comment

                              • Sasquash
                                Rookie
                                • Dec 2010
                                • 236

                                #345
                                Re: Poll: Reach in fouls rate

                                Reach-ins are fine however maybe some changes do need to be made because the reality is Centers and Pf's should be easier to steal the ball from, only problem is a change may affect more than just Pf's or centers
                                T.R.U. 2 MY REALIGION

                                ''I'm Just laughin To the Bank All you do is ''Giggle''

                                Comment

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