Points In The Paint... What?

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  • Kully
    MVP
    • Jul 2007
    • 3178

    #31
    Re: Points In The Paint... What?

    That's the thing, I'm using the right stick, but I guess I'm not doing it properly. I went through the training camp, watched Czar's video and I'm getting ate up in the paint.

    Not even halftime yet, the Pacers have 66 points, 3 fast break points, 34 points in the paint with 59% shooting in 12 minute quarters. This isn't an anomaly for me; usually the fg% is high, along with PiP hanging around in the 60's to 70's. I sure would love to see what you guys do to keep them out of the paint.

    I'm not even using 2K's rosters (I'm using Vtcrb's rosters) but the simulation sliders on allstar. Teams just hammer me in the paint.

    Comment

    • Coach2K
      Hall of Fame
      • Mar 2012
      • 1702

      #32
      Re: Points In The Paint... What?

      What difficulty level?
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      Comment

      • Kully
        MVP
        • Jul 2007
        • 3178

        #33
        Re: Points In The Paint... What?

        All star. I'm clearly not good enough for higher difficulties.

        Edit: 93 points in the third quarter, I give up. I can't even stop those damn up and unders.
        Last edited by Kully; 12-16-2012, 07:40 PM.

        Comment

        • Gosens6
          All Star
          • Oct 2007
          • 6098

          #34
          Re: Points In The Paint... What?

          I love how every time a thread like this is made, it turns into "Learn to play defense 101" from the basketball "experts"

          News flash: not everyone is incompetent at playing D like some of you believe. There could actually be a flaw with the game

          Comment

          • Optik
            MVP
            • Aug 2012
            • 1025

            #35
            Re: Points In The Paint... What?

            LOL, the passing into the paint is so bad, it almost makes me want to return to the 2K11 days when players could intercept passes without even turning around, where it seemed like the players had little chips inserted into hand which would signal when the ball was going to be passed in their vicinity. Too bad the devs didn't also take out the "magnets" that seem to be attached to both an offensive player and the ball, making full court passes move in the same way as seeker missiles.
            Originally posted by Dogslax41
            Most people that are asking for a simulation game don’t really want a simulation game because its too hard.

            Comment

            • Kully
              MVP
              • Jul 2007
              • 3178

              #36
              Re: Points In The Paint... What?

              Personally I just want to get better. It may be an issue with the game, or an issue with my defense, but I can see players defending the paint well so that means I can get better.

              Comment

              • AllStarDaDon
                Pro
                • Dec 2010
                • 932

                #37
                Re: Points In The Paint... What?

                so it's unrealistic because the Cavs scored 38 out of there 50 in the paint?

                I didn't know the Cavs had shooters
                Add me om PSN for a good game of basketball!
                PSN IsomotionKing

                Originally posted by JasonWilliams55
                This video game is a SIMULATION of BASKETBALL. Sure its not 100% perfect, but its pretty damn good. You will not get a SIMULATION STYLE BASKETBALL GAME by PLAYING SOMEONE WHO DOES NOT KNOW WHAT SIMULATION MEANS.


                #HelloBrooklyn

                Comment

                • InthePaint
                  Banned
                  • Nov 2012
                  • 707

                  #38
                  Re: Points In The Paint... What?

                  Opponents Offensive Rebounds and Successful putbacks are the problem for me.
                  It is what it is since the computer hardly lights me up from the perimeter so they compensate by scoring inside. And these are teams without a dominant post player.
                  Second chance point for the computer feels like a built advantage along with the weak boxing out on my team no matter how hard I try.
                  It balances out in the end cause I can shoot a gang of 3s in the half court and in transition without much problem.

                  Comment

                  • ILLSmak
                    MVP
                    • Sep 2008
                    • 2397

                    #39
                    Re: Points In The Paint... What?

                    Originally posted by www.Coach2K.com
                    Here's a recent game I played on hall of fame setting with no changes in rosters or the simulation sliders. It was played on twelve minute quarters.

                    I guess what I want to point out, is that maybe there is a possibility your defense might need work rather than adjusting the game. You'll notice that the points in the paint wasn't the issue you described even though I lost this game.

                    That's the raptors, for one.

                    For two, they shot 61%. Defense, what? heh.

                    -Smak

                    Comment

                    • InthePaint
                      Banned
                      • Nov 2012
                      • 707

                      #40
                      Re: Points In The Paint... What?

                      Originally posted by ILLSmak
                      That's the raptors, for one.

                      For two, they shot 61%. Defense, what? heh.

                      -Smak
                      13 turnovers

                      Comment

                      • Coach2K
                        Hall of Fame
                        • Mar 2012
                        • 1702

                        #41
                        Re: Points In The Paint... What?

                        Originally posted by Gosens6
                        I love how every time a thread like this is made, it turns into "Learn to play defense 101" from the basketball "experts"

                        News flash: not everyone is incompetent at playing D like some of you believe. There could actually be a flaw with the game
                        While there are flaws with the game, I see people come on the boards here looking for confirmation that what they have a problem with is not them it's the game in a lot of different scenarios with no supporting evidence, no information on what mode, what settings, what teams were involved or what level player they are.

                        Because the game is hard to master, a lot of people are going to struggle with the same things and so it's going to be easy for others to rally behind the yeah, it's broke cause I can't do it too, let's get that fixed.

                        I've been there and still am in a lot of situations because there is still a lot I can't do and wonder is it me or the game?

                        In this situation you posted about, the assumption is that the 2k rosters are trashed and it is impossible to stop points in the paint.

                        Is it true?

                        Well I can say it's possible that the rosters might be bad, I don't know and it can certainly be hard to stop scoring in the paint by the CPU or other users.

                        I personally don't go in and tweak the rosters or the settings. I just play out of the box. I can certainly agree that gameplay might be improved by doing these things, but I don't think it's necessary.

                        Most likely in your case, I know that you are pretty solid in your conviction that it's an issue and that's ok. But what I think is important to alert other people to is that it might not be and offer some solid reasons why and some others have also indicated they aren't so sure either.

                        What happens is if people have a problem and all they find is yeah, that's right even when others have doubts, it doesn't encourage people to improve.

                        When people don't improve, it leads to a game nobody likes playing unfortunately because there's not a lot of real good concrete instructions on what to do.

                        Even I look like a fool against people who know how to play the game better than I do, which there are plenty.

                        But I certainly don't mind putting myself out there as a target to encourage improvement when it seems people might be off base in their assumptions when I see proof otherwise.
                        For MyNBA, MyLeague & MyGM content, follow Coach2K on X by clicking here.

                        To watch a fictional MyLeague expansion series with more than 90 episodes click here.

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                        Visit Coach2K.com for my latest articles.

                        Comment

                        • starks1903
                          Rookie
                          • Dec 2009
                          • 313

                          #42
                          Re: Points In The Paint... What?

                          i think this an overall issue. i played on all difficulty levels and custom rosters and they didnt fix anything

                          Comment

                          • F_Hustle
                            Rookie
                            • Nov 2012
                            • 51

                            #43
                            Re: Points In The Paint... What?

                            I'm going to have to side with coach on this one

                            However, I do play in a Hall of Fame simulation league with Coach2K, so I may be bias but that's neither here nor there

                            There is always room to improve and I at times (more like numerous numerous occasions) would like to "blame the game" when in all reality when I take time to reflect on the game and the box score it shows that there are multiple things I could have done better

                            It's a continuous 'work in progress' but that is what makes the game fun for me. I still get frustrated at times but it is a lot easier for me to cope and learn from the frustration instead of blaming it on the game

                            Until you have tried everything (literally everything) like defensive settings, different strategies, etc, it is unfair to say the game is broken. Are there things that could be a lot better in the game? Sure. But being able to adapt to the current state of the game and learn from mistakes make the game a lot more fun

                            After all it is a game

                            Comment

                            • bo_jax2000
                              MVP
                              • Nov 2007
                              • 1158

                              #44
                              Re: Points In The Paint... What?

                              i play with default rosters and superstar sim sliders. i don't believe this issue has anything to do with bad 2k rosters or sliders. i'm not a defensive "expert" but i've been able to slow the computer when it comes to points in the paint. notice i said "slow" and not "stop". these tips should also work against human players as well.


                              1. know the player you are defending. if the player isn't known for being a great jump shooter, back off. no need to play too tight. give them the open shot. if they make it, fine. i would rather give up the shot, then have them drive the paint. you can still challenge the shot if you don't back too far off. it's just the opposite for great jump shooters. play tight but also respect their ability to drive. don't take anything for granted.


                              2. don't be afraid to switch to the next closet defender if the first player gets beat. you have four other players, use them. these are "virtual" nba players so they should be able to get by one on one defense. unless you have a lock down defender.


                              3. learn to use the shading feature in the game. by shading right or left, you control which direction the ball handler will go. knowing the direction that they should take makes it easier on defense. no more guessing. shade them to where you help defense (or next closet defender) is. you can also use the sideline as an extra defender. also double teams can be effective near the sideline.


                              4. right stick (hands up) defense + intense defense to challenge shots. i have seen more shots missed by using this combination. i actually don't even go for blocks. just try to make the shot as tough as possible. leaving your feet to block leaves you vulnerable to pump fakes and can also create more driving space for your opponent.


                              5. intense defense (LT) + right trigger (turbo) = quick shuffle movement. use it to keep up with the ball handler. this works hand in hand with number 2 + 3. keep in mind that by using turbo your players will tire faster. so learn when to use it. use the left thumbstick to move your player while using the quick shuffle movement. try to beat you opponent to the spot forcing them to use other options. using the left trigger + right trigger can also make it easier to box out for defensive rebounds. the left trigger (box out) is already being pressed, you just have to icon switch to the player with the best position. or box out the other teams best rebounder, allowing your other teammates a chance for the rebound. you must keep your opponent boxed out throughout the whole rebounding process. they will try to get around you.


                              6. take smart shots. don't try to force offense. work the ball while looking for the best possible shot. bad shots and uneven offense can leave you out of position in transition defense. cuts down on fastbreak points and points in the paint opportunities for the opposing teams.


                              7. learn when to bring the double team. as soon as you call for the double team, make note of who the open player is. your opponent should make the smart pass to the open man. be ready to icon switch to your defender that is closet to that player. playing good "team" defense can be rewarding. it creates turnovers for you leading to fastbreak chances and momentum.


                              8. use the OTF (on the fly) quick defense options (defend the paint, play tight on shooters, etc.) i'm not talking about the settings in the defensive matchup screens (although they can be used as well). use each option at various points during the game. keeping your opponent off balance. throw in a little zone every now and then. i mainly use the 2-3 (defending the paint) or 3-2 (defending against the 3 point shot) zone after a made free throw. your defenders should be in position by the time the offense comes down court. the reason i don't use the settings in the defense matchup screen is to keep the opponent guessing. those settings never change. if your opponent knows exactly how you are playing them, they have the advantage.


                              9. know the team you are playing and defend accordingly. you wouldn't defend a 3 point shooting team the same as a team that is strong in the paint. even throughout the game, know who is on the floor. pay attention to substitutions. adjust your defense to the players on the court.


                              10. personally, i say leave the sliders alone. learn to play the game as it was meant to be played. i'm sure when 2k tested (designed) the game it was to be played using the slider sets they made (default, sim, casual). by adjusting sliders you are changing things without knowing how they affect other dynamics of the game. even a "simple" change could have adverse effects.


                              i like the fact that the game is challenging. your opponent should attack the paint if you don't adjust. i actually lose more than i win, but as long as i'm playing "sim" basketball, i'm ok with it. at the end of the day, it's just a game. i play to have fun. i'm not looking for perfection.

                              Comment

                              • InthePaint
                                Banned
                                • Nov 2012
                                • 707

                                #45
                                Re: Points In The Paint... What?

                                play basketball

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