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My Problem With Sim Players
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Re: My Problem With Sim Players
i think you're going a little too far with the free throw routine stuff. you can pause the game and make subs, it takes 15 seconds max.
other than that, yea i agree. diehard sim heads are annoying. my definition of sim is just play realistically and dont pull cheesy antics. it doesnt needs to be 100% like watching an nba game.Comment
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Re: My Problem With Sim Players
We could go on and on about sim players and non sim.
I don't consider myself in either camp, but for the guys I play, I think the best thing I can do is play the game and through example, show people how I think the game should be played.
Over time and through lots of discussions, and game play with individual people, I lay out how to play the way I think you should and my reasoning. In our league, we have spent hours of time discussing all sorts of these issues.
The real key I think to winning people over to a so-called "style of play" is to show them what it looks like and beat them with it.
The reason people don't know how to play the game is because no one is teaching them how to play and everyone expects them to play a certain way. What happens though is they repeat what they see others successfully beat them online with and think that this must be the right way to play.
I was once there myself and still have lots of room to improve but I take it in steps.
Because of this, I adopted an I will play you no matter how you play philosophy realizing that some people are at different phases of learning exactly what to do.
As far as the timeout camp goes, I grew up in the Bob Knight era as an IU fan and try and work through momentum challenges with execution. I call time outs but I hadn't thought to use the strategy you say you were using.
Within your league or group of people you play, I'd let them know up front what kind of things you would like to see.
As an example, I let guys play zone in my league and tell them it isn't against the rules, but with the understanding that they will need to work on moving out of it because they aren't going to win with it.
I see what you are saying as a similar thing, let them know up front what you want to see, show them how you implement it and you will be surprised to see that people will adopt what makes sense to them. Eventually they will have their own ownership style and debate you on the merits of yours and some pretty good learning comes out of it with the right people.
Otherwise, they will do what they do if they don't know what you expect.
Anyway, for what it's worth that's my take.Last edited by Coach2K; 01-01-2013, 04:27 AM.For MyNBA, MyLeague & MyGM content, follow Coach2K on X by clicking here.
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Re: My Problem With Sim Players
Get outta here with that. I'm not the hardest sim gamer when it comes to the details OP is talking about but you're on a forum that's filled with sim ballers so what do you expect? If you play sim at all then you're just a hypocrite because you surely have people you played that are casual gamers that say "it's just a game" yet you play a specific way, no? Either way you lose.Student of the game. #Fundamentals
XBLGT: tjor24Comment
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Re: My Problem With Sim Players
i think you're going a little too far with the free throw routine stuff. you can pause the game and make subs, it takes 15 seconds max.
other than that, yea i agree. diehard sim heads are annoying. my definition of sim is just play realistically and dont pull cheesy antics. it doesnt needs to be 100% like watching an nba game.
If people watched their free throw routines theres no need to pause the game making the game longer to finish, I would be able to make my subs as they shoot their free throws and keep the game going instead of frequent pauses.
We could go on and on about sim players and non sim.
I don't consider myself in either camp, but for the guys I play, I think the best thing I can do is play the game and through example, show people how I think the game should be played.
Over time and through lots of discussions, and game play with individual people, I lay out how to play the way I think you should and my reasoning. In our league, we have spent hours of time discussing all sorts of these issues.
The real key I think to winning people over to a so-called "style of play" is to show them what it looks like and beat them with it.
The reason people don't know how to play the game is because no one is teaching them how to play and everyone expects them to play a certain way. What happens though is they repeat what they see others successfully beat them online with and think that this must be the right way to play.
I was once there myself and still have lots of room to improve but I take it in steps.
Because of this, I adopted an I will play you no matter how you play philosophy realizing that some people are at different phases of learning exactly what to do.
As far as the timeout camp goes, I grew up in the Bob Knight era as an IU fan and try and work through momentum challenges with execution. I call time outs but I hadn't thought to use the strategy you say you were using.
Within your league or group of people you play, I'd let them know up front what kind of things you would like to see.
As an example, I let guys play zone in my league and tell them it isn't against the rules, but with the understanding that they will need to work on moving out of it because they aren't going to win with it.
I see what you are saying as a similar thing, let them know up front what you want to see, show them how you implement it and you will be surprised to see that people will adopt what makes sense to them. Eventually they will have their own ownership style and debate you on the merits of yours and some pretty good learning comes out of it with the right people.
Otherwise, they will do what they do if they don't know what you expect.
Anyway, for what it's worth that's my take.
Yeah theres alot more coaching that can be done in this game then people realize. Matchups, momentum stopping timeouts etc. If your opponent hasn't scored in 5 minutes and they finally make a shot, call a timeout to stop the little momentum they just gained from that made shot.
If I'm playing with the Wolves and my opponent has the Mavericks. Instead of having Kevin Love guard Dirk, who's a stretch 4, I make Kevin Love guard Chris Kaman who's more of a back to the basket big man then Dirk. Dirk being a stretch 4 is more on the perimeter. Kevin Love who's best attribute is rebounding is loosing out on rebounds by guarding Dirk who's plays away from the basket, so I have Love guarding Kaman who plays closer to the basket, which puts Kevin Love in decent/good positioning for rebounding. You know how much rebounding effects a game.
When I face a score first PG like Rose, Westbrook, Lillard etc I usually have my SG or SF on them. So I would literally have my PG guarding my oppoents SF while my SG or SF guards my opponents scoring PG. People are to stupid to realize they have the mismatch in the post with my PG on their SG or SF, but people don't take the time to read the court when they play this game and understand from a coaching point of view to attack my PG guarding their Forward in the post. Or just attack them in general because the have a size matchups.
If I see my opponent has a lineup out there with no outside shooting, I'm straight zoning them until they adjust and put shooters in the game to stop the zone.
If I see my opponent has a line up with nothing but shooters on the court on defense I'm using the dpad option of pressuring the shooters. Not even giving them a chance to think about shooting the ball.
During the last 3 minutes of game I change my defensive dpad strategy to constant pressure. Because during the last 3 minutes of the game I want my defense aggressive against my opponents making them uncomfortable, having to work hard for every shot and putting relentless pressure on them in a already pressured environment, especially if I'm on the road.
I get away with slick coaching like this because people just dont have the mindset of a coach to realize what I'm doing.
Yeah it's a game but as 2K says there a simulation game meaning there trying to simulate NBA basketball. So im the over emotionally attached gamer because I want to play sim the way the game was made to be played?Add me om PSN for a good game of basketball!
PSN IsomotionKing
Originally posted by JasonWilliams55This video game is a SIMULATION of BASKETBALL. Sure its not 100% perfect, but its pretty damn good. You will not get a SIMULATION STYLE BASKETBALL GAME by PLAYING SOMEONE WHO DOES NOT KNOW WHAT SIMULATION MEANS.
#HelloBrooklynComment
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Re: My Problem With Sim Players
Trying to play 100% is kinda boring to me lol not gonna lie. I'm not like some abuser cheeser either.
I play fair game#1 Laker fan
First Team Defense !!!Comment
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Re: My Problem With Sim Players
I'm the guy that forgets to call timeouts, and skips free throw routines. I always forget to do either of these things. When timeouts are called every quarter the game plays more realistically, and I constantly get nasty messages for not doing such. There really should be a one timeout per quarter rule.Psn: Alabamarob
Xbox: Alabama Rob
Youtube: 2k Hawks
Settings I play on.
Minutes: 12
Difficulty: HOF
Online or Offline player: Both
In a MLO: YesComment
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Re: My Problem With Sim Players
Calling timeouts isn't really a problem if you let the CPU do it for you. They won't use them all either, so you can still call tactical timeouts, which are good times to insert a player in an odd position to create a mismatch, and an easy score, even if it's only for one possession, or you can just get a big who is a scrub to foul a dominant big man when he's in the post. It's all about outsmarting your opponent.Originally posted by Dogslax41Most people that are asking for a simulation game don’t really want a simulation game because its too hard.Comment
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Re: My Problem With Sim Players
Calling timeouts isn't really a problem if you let the CPU do it for you. They won't use them all either, so you can still call tactical timeouts, which are good times to insert a player in an odd position to create a mismatch, and an easy score, even if it's only for one possession, or you can just get a big who is a scrub to foul a dominant big man when he's in the post. It's all about outsmarting your opponent.
You may have come across something. i wonder how people would feel about playing with auto timeouts on? You can still call your own timeouts, but this would insure that timeouts are called.Psn: Alabamarob
Xbox: Alabama Rob
Youtube: 2k Hawks
Settings I play on.
Minutes: 12
Difficulty: HOF
Online or Offline player: Both
In a MLO: YesComment
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Re: My Problem With Sim Players
Calling timeouts isn't really a problem if you let the CPU do it for you. They won't use them all either, so you can still call tactical timeouts, which are good times to insert a player in an odd position to create a mismatch, and an easy score, even if it's only for one possession, or you can just get a big who is a scrub to foul a dominant big man when he's in the post. It's all about outsmarting your opponent.
I also foul when im out of position and I know if the offensive players goes up it's going to be a layup, so I foul them to make them earn it at the free throw line. People gets mad when their team fouls, I like as long as it isn't stupid fouls. Also I love to wrap big men when they have deep low post position and I know it's a score. Make sure to wrap them up and not just reach in cause the big men will finish through a little reach in foul but if push down the RS button it will cause a wrap up animation.
Especially for people who are time out stubborn.Add me om PSN for a good game of basketball!
PSN IsomotionKing
Originally posted by JasonWilliams55This video game is a SIMULATION of BASKETBALL. Sure its not 100% perfect, but its pretty damn good. You will not get a SIMULATION STYLE BASKETBALL GAME by PLAYING SOMEONE WHO DOES NOT KNOW WHAT SIMULATION MEANS.
#HelloBrooklynComment
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Re: My Problem With Sim Players
You're not too emotionally attached for wanting SIM. You're just too emotionally attached because you're going crazy over the top on this post. A lot of anger coming through. IMO, if a game upsets you that much it's a bit weird.
And to the other dude, I know what forum I'm on. I've been here 9 years longer than you, lol. Judging by the rating of this thread I don't think I'm totally out of line.Last edited by AdamBa17; 01-01-2013, 08:12 PM.Comment
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