The biggest flaw in 2k shooting system ?

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  • naquank23
    Rookie
    • Apr 2011
    • 37

    #16
    Re: The biggest flaw in 2k shooting system ?

    Originally posted by blues rocker
    wait...so you're complaining because you wish it was easier to make 3's with Dwight Howard? no....just no. sounds like somebody lost a game because they missed a 3 with Dwight at the buzzer and now they're bitter about it. taking 3's with Dwight Howard is bad basketball - the game should not reward such horrible shot selection.
    I hate the Lakers & Rockets sooooo that would never happen....... I'm not complaining I'm just saying that sometimes players get lucky and knock down a jumper from somewhere they usually don't

    Comment

    • ViolenceFight
      MVP
      • Jun 2013
      • 1141

      #17
      Re: The biggest flaw in 2k shooting system ?

      Originally posted by naquank23
      I hate the Lakers & Rockets sooooo that would never happen....... I'm not complaining I'm just saying that sometimes players get lucky and knock down a jumper from somewhere they usually don't
      And that happens in real life as well, sir. It's reflected in 2k, in the fact that sometimes dwight will hit it in a blue moon. Hell, Barkley dropped one in a quick team up the other day. I wouldn't just pop 3's with chuck all day though.
      Female Russell Westbrook.

      PSN: ViolenceFight
      Instagram: @ViolenceFight

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      • ERA
        MVP
        • Dec 2012
        • 1579

        #18
        Originally posted by mbb643
        I was in practice mode with the 76ers and Bynum made a 3 on his 3rd try haha..
        In practice mode any player can sink a 3. I sink 3's with DeAndre Jordan all day in practice mode.

        In game the only time I've made a 3PT with a big-man was in 2K11 and I sinked it with Shaq.
        Boston Celtics


        Chelsea FC

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        • WizardJay
          Pro
          • Jul 2010
          • 523

          #19
          Re: The biggest flaw in 2k shooting system ?

          Or how the jumpshots don't feel authentic.

          Comment

          • naquank23
            Rookie
            • Apr 2011
            • 37

            #20
            Re: The biggest flaw in 2k shooting system ?

            Originally posted by WizardJay
            Or how the jumpshots don't feel authentic.
            I agree or how you don't see those random banked mid range jumpers or 3's

            Comment

            • Optik
              MVP
              • Aug 2012
              • 1025

              #21
              Re: The biggest flaw in 2k shooting system ?

              Originally posted by jersez
              I don't understand what your suggesting, are you talking about NBA elite's shooting system or NBA live 10 shooting system? Also the biggest issue with shooting for me is they're too slow, this isn't a issue as to the timing, but because the cpu can close out so fast it's ridicules. They really need to fix the close outs really, not really the speed of the jump shot.
              Not just straight on close outs. Sometimes the jumpshot is just paused in mid-air (yes literally paused) for a split second, so that the defender has enough time to block the shot. That is just blatant cheating by the CPU. There's also a problem online with people coming from behind or the side, blocking jumpshots they have no business blocking. Not everyone is Jeremy Evans.
              Originally posted by Dogslax41
              Most people that are asking for a simulation game don’t really want a simulation game because its too hard.

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              • jersez
                MVP
                • Jul 2008
                • 1892

                #22
                Re: The biggest flaw in 2k shooting system ?

                Originally posted by Optik
                Not just straight on close outs. Sometimes the jumpshot is just paused in mid-air (yes literally paused) for a split second, so that the defender has enough time to block the shot. That is just blatant cheating by the CPU. There's also a problem online with people coming from behind or the side, blocking jumpshots they have no business blocking. Not everyone is Jeremy Evans.
                Wow I haven't noticed, that but with the stuff I've been seeing since making videos and playing the game a lot lately, I wouldn't put it pass 2k to put that into the game. Idk I try not to bash them, I always try to give constructive criticism but I've just been seeing a lot of BS man.
                ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
                https://www.youtube.com/user/UnitedSimGaming
                https://youtube.com/c/Jerseymad93

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                • NINJAK2
                  *S *dd*ct
                  • Jan 2003
                  • 6185

                  #23
                  Re: The biggest flaw in 2k shooting system ?

                  Originally posted by Optik
                  Not just straight on close outs. Sometimes the jumpshot is just paused in mid-air (yes literally paused) for a split second, so that the defender has enough time to block the shot. That is just blatant cheating by the CPU. There's also a problem online with people coming from behind or the side, blocking jumpshots they have no business blocking. Not everyone is Jeremy Evans.
                  These pauses or slow releases really make it hard for a player like Nate Robinson (especially in cpu vs cpu play). This guy IRL hardly gets his jumper blocked but in 2k it happens quite a bit due to either fast closeouts or slow jumpsot motions and lack of elevation on jumpshots. Nate Rob's quickness and jumping ability make it tough to get a hand on his shot-These factors don't come into play in 2k.
                  EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                  Comment

                  • thedream2k13
                    MVP
                    • Jan 2013
                    • 1507

                    #24
                    Re: The biggest flaw in 2k shooting system ?

                    Originally posted by KyotoCarl
                    People like to complain about all sorts of things in 2K but shooting is one thing I don't think you can complain about. It just shows that people are nitpicking too much and really TRY to find flaws.

                    Sent from my GT-I9300 using Tapatalk 2
                    shooting so simple a blind caveman can do it
                    #SIMNATION

                    fighting for truth, justice and SIMULATION gameplay

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                    • thedream2k13
                      MVP
                      • Jan 2013
                      • 1507

                      #25
                      Re: The biggest flaw in 2k shooting system ?

                      Originally posted by NINJAK2
                      These pauses or slow releases really make it hard for a player like Nate Robinson (especially in cpu vs cpu play). This guy IRL hardly gets his jumper blocked but in 2k it happens quite a bit due to either fast closeouts or slow jumpsot motions and lack of elevation on jumpshots. Nate Rob's quickness and jumping ability make it tough to get a hand on his shot-These factors don't come into play in 2k.
                      his release is realistic, the closeout speeds are super fast. 2k gave some people unrealistic quick releases like melo,kobe and CP3 while others got realistic speed ones.
                      #SIMNATION

                      fighting for truth, justice and SIMULATION gameplay

                      Comment

                      • thedream2k13
                        MVP
                        • Jan 2013
                        • 1507

                        #26
                        Re: The biggest flaw in 2k shooting system ?

                        Originally posted by WizardJay
                        Or how the jumpshots don't feel authentic.
                        they are all preset so they can be easily adjusted for myplayers. I perfer the 2k8 shot releases or even the live 10. They feel like you are actually controlling the flick of the wrist when releasing the ball. I saw in the nextgen revel that lebrons shot form resembled his 2k8 form so i hope sig shot releases have returned.
                        #SIMNATION

                        fighting for truth, justice and SIMULATION gameplay

                        Comment

                        • Optik
                          MVP
                          • Aug 2012
                          • 1025

                          #27
                          Re: The biggest flaw in 2k shooting system ?

                          Originally posted by NINJAK2
                          These pauses or slow releases really make it hard for a player like Nate Robinson (especially in cpu vs cpu play). This guy IRL hardly gets his jumper blocked but in 2k it happens quite a bit due to either fast closeouts or slow jumpsot motions and lack of elevation on jumpshots. Nate Rob's quickness and jumping ability make it tough to get a hand on his shot-These factors don't come into play in 2k.
                          2K just doesn't bother with the rosters, signature shots especially. Nate has the same default shooting form as Danny Green and both of them are completely wrong. IRL they are pretty squared up to the basket, have a quick release and don't look like they're shooting from a chair. They shouldn't be shooting like DJ Augustin.
                          Originally posted by Dogslax41
                          Most people that are asking for a simulation game don’t really want a simulation game because its too hard.

                          Comment

                          • ZoneSix
                            Rookie
                            • Oct 2008
                            • 276

                            #28
                            Re: The biggest flaw in 2k shooting system ?

                            Originally posted by WizardJay
                            That every shot is automatic.
                            this x1000

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                            • bm011
                              Rookie
                              • Aug 2012
                              • 265

                              #29
                              Re: The biggest flaw in 2k shooting system ?

                              I've made plenty of 3's with people with minimum 3 rating. They were either accidents and I didn't mean to shoot with them ,or I was chucking at the end of a quarter. It happens though....

                              Comment

                              • nxnxnxfchhu
                                Banned
                                • Jul 2013
                                • 13

                                #30
                                Re: The biggest flaw in 2k shooting system ?

                                I figured there needed to be a team-up thread,

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