NBA 2K14 - What the 2K Team-Up Members Thought of the New Blocking System

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  • Scramz718
    MVP
    • May 2012
    • 1324

    #46
    Re: NBA 2K14 - What the 2K Team-Up Members Thought of the New Blocking System

    Shake4ndBake via Twitter

    "People don't realize NBA2K, ISNT REAL LIFE. Saying blocked dunks should be rare... THATS HOW IT IS IN 2k13! Expect to see around 3-5 a game"

    Comment

    • vannwolfhawk
      MVP
      • Jun 2009
      • 3412

      #47
      Re: NBA 2K14 - What the 2K Team-Up Members Thought of the New Blocking System

      Originally posted by scottyp180
      No one is forcing you to watch the videos, it is your choice. I watched the first video and stopped but it doesnt sound like they are revealing anymore details other then: you can block dunks, the ball shouldnt warp through hands, the ball is more live this year. If you dont like the team-up community "news" then just wait until websites release their previews. Its still early august so expect to see a lot more news, and at least one trailer, in the coming weeks. My guess would be that we will see some news before gamescom and then get some gameplay videos of people demoing the game from gamescom.
      Obviously no one has a gun to my head but I thought maybe someone would have a different view or opinion on it so I felt compelled to watch. But thanks for your advise... Lol
      Basketball Playbooks
      http://www.nextplayhoops.com

      Comment

      • Caveman24
        MVP
        • Jul 2011
        • 1350

        #48
        Re: NBA 2K14 - What the 2K Team-Up Members Thought of the New Blocking System

        Originally posted by Scramz718
        Shake4ndBake via Twitter

        "People don't realize NBA2K, ISNT REAL LIFE. Saying blocked dunks should be rare... THATS HOW IT IS IN 2k13! Expect to see around 3-5 a game"
        Online Championship Wrestling

        Comment

        • Sundown
          MVP
          • Oct 2010
          • 3270

          #49
          Re: NBA 2K14 - What the 2K Team-Up Members Thought of the New Blocking System

          Originally posted by Scramz718
          Shake4ndBake via Twitter

          "People don't realize NBA2K, ISNT REAL LIFE. Saying blocked dunks should be rare... THATS HOW IT IS IN 2k13! Expect to see around 3-5 a game"
          UGGGghhhh.

          My least favorite of the YouTube guys here, and my least favorite mentality regarding 2K and basketball games.

          3-5 a game: "They didn't seem overpowered-- there's potential for potential adjustments." 3-5 a game is stupid overpowered to the extreme.

          The reason people asked for blocked dunks was because the block and dunk system was completely broken. It wasn't rare-- it NEVER happened. Lack of blocked dunks was just a symptom of the overall in-paint contact system (which was strangely 2K13's most touted yet most broken feature).

          Yes, we want them because it happens and we need to be able to contest dunks. No, we (sim guys) don't want them happening 5 times a game. More like 1 in 5 games. It should happen rarely, like anklebreakers with sim settings.

          I really hope they are way toned down on sim settings, and the new block system produces more realistic and believable results.

          Comment

          • The Lob Mob
            Youtube Innovators
            • Aug 2005
            • 824

            #50
            Originally posted by lockdownD
            That's what I would be interested in knowing as well. I'm curious what kind of various contact/collision animations mid-air on dunk attempts there are if there isn't a block. In 2k13, I didn't have a huge problem not being able to block dunks, rather I had a huge problem with defensive positioning not being respected and getting slid or moved out of the way on dunks and other combo moves and not having proper contact/collision animations.
            Thank you... this comes up in almost EVERY video I make...
            ***All 55 Badges In NBA 2K17 MyCareer (Full List)***
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            • green225
              Rookie
              • Dec 2010
              • 404

              #51
              Re: NBA 2K14 - What the 2K Team-Up Members Thought of the New Blocking System

              blocking dunks was already great in 2k11... then they stripped the game, and took out CREW. good to see it back, hopefully crew is with it.

              Comment

              • wisdom
                Rookie
                • Jul 2013
                • 118

                #52
                Re: NBA 2K14 - What the 2K Team-Up Members Thought of the New Blocking System

                2K should limit the dunk frequency and type(mj free throw dunk in real game? come on~ ) other than just fix the block system

                Comment

                • stillfeelme
                  MVP
                  • Aug 2010
                  • 2405

                  #53
                  Re: NBA 2K14 - What the 2K Team-Up Members Thought of the New Blocking System

                  Originally posted by Sundown
                  UGGGghhhh.

                  My least favorite of the YouTube guys here, and my least favorite mentality regarding 2K and basketball games.

                  3-5 a game: "They didn't seem overpowered-- there's potential for potential adjustments." 3-5 a game is stupid overpowered to the extreme.

                  The reason people asked for blocked dunks was because the block and dunk system was completely broken. It wasn't rare-- it NEVER happened. Lack of blocked dunks was just a symptom of the overall in-paint contact system (which was strangely 2K13's most touted yet most broken feature).

                  Yes, we want them because it happens and we need to be able to contest dunks. No, we (sim guys) don't want them happening 5 times a game. More like 1 in 5 games. It should happen rarely, like anklebreakers with sim settings.

                  I really hope they are way toned down on sim settings, and the new block system produces more realistic and believable results.
                  People don't realize that you can't continuously attack the paint against an elite shot blocker and not expect your shot to be thrown. The percentage of blocks should be based on how many times you attempt to attack the paint while that blocker is there.

                  Example Ibaka protecting the paint against the Nuggets who usually lead the league in PIP. They keep attacking the paint he keeps throwing their shots lol. Ibaka has the best combination of leaping ability timing and hand eye coordination


                  <object width="560" height="315">


                  <embed width="560" height="315" src="//www.youtube.com/v/u-PwEFnPLNQ?version=3&hl=en_US" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always"></object></p>

                  Comment

                  • ViolenceFight
                    MVP
                    • Jun 2013
                    • 1141

                    #54
                    Re: NBA 2K14 - What the 2K Team-Up Members Thought of the New Blocking System

                    Originally posted by stillfeelme
                    People don't realize that you can't continuously attack the paint against an elite shot blocker and not expect your shot to be thrown. The percentage of blocks should be based on how many times you attempt to attack the paint while that blocker is there.

                    Example Ibaka protecting the paint against the Nuggets who usually lead the league in PIP. They keep attacking the paint he keeps throwing their shots lol. Ibaka has the best combination of leaping ability timing and hand eye coordination


                    <object height="315" width="560">


                    <embed src="//www.youtube.com/v/u-PwEFnPLNQ?version=3&hl=en_US" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="315" width="560"></object>

                    THANK YOU. I'm reading all of these things in both threads and just throwing my hands up in the air.

                    First: They aren't touting this as a new feature. EVERYONE COMPLAINED THE MOST ABOUT BLOCKING DUNKS, so it makes sense that the first major announcement is dunk blocking, and improved blocks in general. Supposedly they revamped the engine, and that remains to be seen. However, how many people list the blocking mechanics as the first thing on wishlists for 2k14 next to crew? It makes perfect sense to me to announce some of the most wanted gameplay improvements first, and this is a huge one considering how many of you complained about this for 2k13. Even better if they actually helped blocking in general, since I'm tired of the ball teleporting through my hand on a block because the game didn't feel like giving it to me, despite me timing it right.

                    Second: Look at this in perspective. How many dunks a game happen in 2k13? My average game online, or even regularly has an easy 10+ occurring. How many dunks happen in a real life basketball game? Not nearly that much. So yeah, I expect 3-5 dunks blocked a game, simply because the amount of dunks that happen in the game are ridiculous. If you see 33% of all dunks blocked, and there are 15 dunks in a game of 2k14, I'm ok with 5 of them getting sent back. I'm sure when you set the sim sliders up like you guys love to do, which will decrease the amount of dunks done in game, you'll see less dunk blocks. I guarantee we'll see a ton of blocked dunks online, because players seem to love trying to drive to the rim and make a poster out of people.

                    OS shows that like every game fanbase, you're just Unpleaseable. "We want dunks to be blockable".
                    "Ok, You can block dunks".
                    "WHY WOULD YOU DO THAT!? That's too much!"
                    Female Russell Westbrook.

                    PSN: ViolenceFight
                    Instagram: @ViolenceFight

                    Comment

                    • Eman5805
                      MVP
                      • Mar 2009
                      • 3545

                      #55
                      Re: NBA 2K14 - What the 2K Team-Up Members Thought of the New Blocking System

                      Context is paramount. Is this guy an online only player? Is he talking about against the CPU? Or just the average player that dives to the hoop at all times?

                      This could also mean an even larger emphasis on floaters. I mean every move needs to have a counter, right?

                      Comment

                      • thedream2k13
                        MVP
                        • Jan 2013
                        • 1507

                        #56
                        Re: NBA 2K14 - What the 2K Team-Up Members Thought of the New Blocking System

                        Originally posted by stillfeelme
                        People don't realize that you can't continuously attack the paint against an elite shot blocker and not expect your shot to be thrown. The percentage of blocks should be based on how many times you attempt to attack the paint while that blocker is there.

                        Example Ibaka protecting the paint against the Nuggets who usually lead the league in PIP. They keep attacking the paint he keeps throwing their shots lol. Ibaka has the best combination of leaping ability timing and hand eye coordination


                        <object width="560" height="315">


                        <embed width="560" height="315" src="//www.youtube.com/v/u-PwEFnPLNQ?version=3&hl=en_US" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always"></object></p>

                        Can't wait to unleash asik and Howard!
                        #SIMNATION

                        fighting for truth, justice and SIMULATION gameplay

                        Comment

                        • abcfinest
                          Rookie
                          • Nov 2011
                          • 69

                          #57
                          Im a sim guy but its a video game people. If you come into the paint holding turbo and trying dunk every time and I time it right everytime with a good shot blocker I expect a block often. People talking bout it should only be 1 block dunk a game. That would mean 2k would have to cheat and not allow you to block alot of dunks even if you time it right. Similar to how on hof they slow your players down on a fast break so the cpu can catch up

                          Comment

                          • Sundown
                            MVP
                            • Oct 2010
                            • 3270

                            #58
                            Re: NBA 2K14 - What the 2K Team-Up Members Thought of the New Blocking System

                            Originally posted by stillfeelme
                            People don't realize that you can't continuously attack the paint against an elite shot blocker and not expect your shot to be thrown. The percentage of blocks should be based on how many times you attempt to attack the paint while that blocker is there.

                            Example Ibaka protecting the paint against the Nuggets who usually lead the league in PIP. They keep attacking the paint he keeps throwing their shots lol. Ibaka has the best combination of leaping ability timing and hand eye coordination
                            Now that was a career night by the best blocker in the league, and it still only resulted in one sort-of-maybe-dunk attempt by Mosgov and a probable tipped dunk by Brewer. The rest were layups and blocks that I wouldn't really call a blocked dunk.

                            I do hope the new block system punishes in paint cheesing, but it shouldn't be all blocked dunks. Maybe it all evens out with sim settings not triggering dunks often in the first place, with casual/default mode having more highlights and and better game balance with the dunks vs. blocked dunks game.

                            Comment

                            • Melbournelad
                              MVP
                              • Oct 2012
                              • 1559

                              #59
                              Re: NBA 2K14 - What the 2K Team-Up Members Thought of the New Blocking System

                              Shake4ndBake and SubTheGamer both sound like such idiots. The only two who's video i was actually able to listen the whole way through was IpodKingCarter and ShakeDown2012.

                              Also anyone notice how those with 2k13 gameplay footage played the most unrealstic brand of basketball? And these are the guys going to teamup?

                              Comment

                              • Rockie_Fresh88
                                Lockdown Defender
                                • Oct 2011
                                • 9621

                                #60
                                Re: NBA 2K14 - What the 2K Team-Up Members Thought of the New Blocking System

                                Originally posted by ViolenceFight
                                THANK YOU. I'm reading all of these things in both threads and just throwing my hands up in the air.

                                First: They aren't touting this as a new feature. EVERYONE COMPLAINED THE MOST ABOUT BLOCKING DUNKS, so it makes sense that the first major announcement is dunk blocking, and improved blocks in general. Supposedly they revamped the engine, and that remains to be seen. However, how many people list the blocking mechanics as the first thing on wishlists for 2k14 next to crew? It makes perfect sense to me to announce some of the most wanted gameplay improvements first, and this is a huge one considering how many of you complained about this for 2k13. Even better if they actually helped blocking in general, since I'm tired of the ball teleporting through my hand on a block because the game didn't feel like giving it to me, despite me timing it right.

                                Second: Look at this in perspective. How many dunks a game happen in 2k13? My average game online, or even regularly has an easy 10+ occurring. How many dunks happen in a real life basketball game? Not nearly that much. So yeah, I expect 3-5 dunks blocked a game, simply because the amount of dunks that happen in the game are ridiculous. If you see 33% of all dunks blocked, and there are 15 dunks in a game of 2k14, I'm ok with 5 of them getting sent back. I'm sure when you set the sim sliders up like you guys love to do, which will decrease the amount of dunks done in game, you'll see less dunk blocks. I guarantee we'll see a ton of blocked dunks online, because players seem to love trying to drive to the rim and make a poster out of people.

                                OS shows that like every game fanbase, you're just Unpleaseable. "We want dunks to be blockable".
                                "Ok, You can block dunks".
                                "WHY WOULD YOU DO THAT!? That's too much!"
                                Thing is we won't see 5 blocked dunks a game even if an opponent is attacking . If the dunks can be interrupted then we would mostly likely see a huge jump in blocked Layups.


                                Edit: I'm agreeing with you but I think it'll be less dunks in traffic and more Layups
                                Last edited by Rockie_Fresh88; 08-06-2013, 11:30 PM.
                                #1 Laker fan
                                First Team Defense !!!

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