NBA 2K14 Feature List Revealed

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  • TreyIM2
    MVP
    • Apr 2009
    • 1424

    #121
    Originally posted by Beluba
    Just wanted to point out... This is by no means an exhaustive list of features. There are a number of other improvements, like contact in the paint, that we left off the list. So don't assume that if it's not listed, it's not in the game. That's all I wanted to say. Carry on.
    U...mean...there's...more??? M-Dub, I just gotta say much love to u and the crew over there for all the effort and hard work. U guys roped me back in, hard, with 2K13. The game has literally been stuck in my PS3 since October - YLOD. Lol. Working on a fix, finally, but again, much love and appreciation to u guys.
    Just cuz you pour syrup on ish....

    Comment

    • Gronk4M13
      MVP
      • Apr 2012
      • 3495

      #122
      Re: NBA 2K14 Feature List Revealed

      All sounds great, now NBA 2K14 is a definite day one purchase for me.
      Ravens: In Ozzie We Trust

      Yankees: #AllRise

      Comment

      • nip83
        Rookie
        • Apr 2010
        • 257

        #123
        Re: NBA 2K14 Feature List Revealed

        Pretty happy that they announced gameplay info,instead of just crew and the buzz the #3R335 created.

        experience improved spacing logic, and run updated team specific plays.
        If this is implemented how i read,it's gonna be huge.Does this mean playbooks are gonna be updated much like player attributes and tendencies?At least they seem to aknowledge that spacing in 2k13 was a mess...

        More realistic footwork on jump shots, improved awareness in shot selection
        I can't visualize what improved awareness is gonna look like(let's hope it means when the cpu has an open shot in their real range they take it.No more abandoning open shots for driving or big men shooting threes).The footwork aspect looks intriguing as well.Hope it effects the up n under issues and less skilled players not being able to perform these moves.

        and toss flashy no-look passes with deadly accuracy with Pro Stick control.new give and go mechanics, better handoffs, and an entire arsenal of new flashy passes.

        I really like that passing is getting an overhaul and incorporated into stick mechanics.I'm all for flashy passes but with the right players.Does this mean pass packages as well?

        All New Ball Denial,Expanded Defensive Commands

        I'm praying that with the ball denial they have addressed boxing out issues too.No mention on rebounding mechanics otherwise.But seeing that defense is getting attention is good news.

        More Signature Styles -dunk and layup packages, dribble moves
        The question here is not only new packages but actually new packages that work(sig layups in 13 were not).I was also hoping for dribble styles too,those generic dribble moves ,universal for all players ,was getting old soon.

        All in all ,they've hit all the right words for the sim crowd.If they deliver as promised it's gonna be a great game.
        Last edited by nip83; 08-15-2013, 06:45 AM.

        Comment

        • DaWolf
          Old school
          • Feb 2007
          • 627

          #124
          Re: NBA 2K14 Feature List Revealed

          Improved spacing, improved jump shots... I like what I´m hearing. Lets see how it plays.

          Comment

          • Smirkin Dirk
            All Star
            • Oct 2008
            • 5170

            #125
            Re: NBA 2K14 Feature List Revealed

            Pardon me for being cynical, but they say this list of things every year about this time.

            Ill buy it one day because I always do, but Ill believe this styuff when I see it.

            I saw massive improvement in 2k13, not so much in 2k12.
            2022 'Plug and play' sim roster (XBX)

            Comment

            • mango_prom
              Pro
              • Oct 2008
              • 737

              #126
              Re: NBA 2K14 Feature List Revealed

              Originally posted by Sundown
              I really hope it doesn't involve rubberbanding and attribute boosts.

              At the very least it should intelligently select Tight/Sag/Deny settings, Pick and Roll settings, and choose appropriate defensive formations or switch between them to give you different looks.

              Oh, and the AI really needs to intelligently switch matchups. That would be brilliant. Better defenders/matchups should be brought in to counter the best/hottest player. Again, using Curry as an example (he's plays like a video game character), I want to see teams throw their Iguodalas, Corey Brewers, Danny Greens, and Kawhi Leonards at him after realizing Lawson/Miller/Parker can't stop him.

              This would be huge! It gets a little silly hitting 6-9 3's every game without the CPU making adjustments that happen in the real world.
              Good post. But I kinda doubt it will work that way. I remember talk about dynamic AI all the way back to Konami promoting PES 6, and until now it was pretty much marketing talk everytime.

              I'm kinda worried about AI gameplay with 2k mentioning they've taken the "run best play" option and mapped it to a single button. The best play script was almost singlehandedly ruining playing against the CPU in 2k13, rendering playbooks and touches pretty useless. Now they're expanding it? Well, looks like since you can't test stuff like AI playcalling, association and so on in a demo, I might have to download 2k14 before purchasing to test these issues. If they didn't fix the AI, I won't buy it and delete the copy. Simple as that. Don't wanna rip them off, but I might have to test the full game before making a decision on whether it's worth it.

              Comment

              • KyotoCarl
                MVP
                • Mar 2010
                • 3827

                #127
                Re: NBA 2K14 Feature List Revealed

                "More Signature Styles - New jump shots, dunk and layup packages, dribble moves, free throws, pre-game intros, getbacks, celebrations and more."

                Could this be starting lineup intros? I so hope so!
                What we know so far about NBA 2K14 - FAQ/QA:
                http://www.operationsports.com/forum...post2045267769

                My thoughts on how replays should be handled:
                http://www.operationsports.com/Kyoto...plays-replays/

                Comment

                • VDusen04
                  Hall Of Fame
                  • Aug 2003
                  • 13025

                  #128
                  Re: NBA 2K14 Feature List Revealed

                  Originally posted by KyotoCarl
                  "More Signature Styles - New jump shots, dunk and layup packages, dribble moves, free throws, pre-game intros, getbacks, celebrations and more."

                  Could this be starting lineup intros? I so hope so!
                  It could be, though my first inclination was to believe they were referring to more of the pre-game rituals (i.e. Vince Carter pulling himself up on the net). It was a part of the "More Signature Styles" sentence, so I sort of feel that's what they were getting at as opposed to actual pre-game P.A. introductions.

                  Comment

                  • KyotoCarl
                    MVP
                    • Mar 2010
                    • 3827

                    #129
                    Re: NBA 2K14 Feature List Revealed

                    Originally posted by VDusen04
                    It could be, though my first inclination was to believe they were referring to more of the pre-game rituals (i.e. Vince Carter pulling himself up on the net). It was a part of the "More Signature Styles" sentence, so I sort of feel that's what they were getting at as opposed to actual pre-game P.A. introductions.
                    Yeah, that's my thought too but i'm just hoping it's starting lineups.
                    What we know so far about NBA 2K14 - FAQ/QA:
                    http://www.operationsports.com/forum...post2045267769

                    My thoughts on how replays should be handled:
                    http://www.operationsports.com/Kyoto...plays-replays/

                    Comment

                    • Conda
                      Rookie
                      • Jul 2005
                      • 139

                      #130
                      Re: NBA 2K14 Feature List Revealed

                      I'm loving all the new gameplay improvements and features. But...

                      Dear 2KSports,

                      Where is the part that talks about the return of saving Playbooks & Coaching Profiles online; and Online Lobbies. Saving the best for last? Why were these features removed from the series in the first place?

                      P.S. - There should be lobbies for each online mode (Exhibition, Team Up, Online Association, Crews etc... And within the modes; Sim, Casual, Arcade, Custom, etc...)
                      Last edited by Conda; 08-15-2013, 09:01 AM. Reason: Removed "Next Gen? 2K15?" to limit confusion.

                      Comment

                      • KyotoCarl
                        MVP
                        • Mar 2010
                        • 3827

                        #131
                        Re: NBA 2K14 Feature List Revealed

                        JerzeyReign: This list is for the current gen features, you should probably put that in the first post since they will be announcing next gen features later on.
                        What we know so far about NBA 2K14 - FAQ/QA:
                        http://www.operationsports.com/forum...post2045267769

                        My thoughts on how replays should be handled:
                        http://www.operationsports.com/Kyoto...plays-replays/

                        Comment

                        • jarod43
                          Rookie
                          • Aug 2007
                          • 91

                          #132
                          Re: NBA 2K14 Feature List Revealed

                          Features looking good but really want to see gameplay footage as well as playing the game myself. I have learned not to get hype over new features and what not, most of time we end up disliking something later on. Good features nonetheless.

                          Comment

                          • miller31time
                            Rookie
                            • Oct 2008
                            • 182

                            #133
                            Re: NBA 2K14 Feature List Revealed

                            No improvement to Association Mode? 2K, you never cease to amaze me.

                            I know there are always "those" kids every year who don't see one minor improvement and exclaim "I'M NOT GETTING THIS GAME, NOW!!!!1!" but in this instance, I feel perfectly justified not purchasing 2K14.

                            Will it make a dent in their sales? Nope, but they've lost me as a customer until they spent one iota of time on the only mode that matters to me.

                            Pity.

                            Comment

                            • kjjnesb
                              Pro
                              • Jun 2007
                              • 844

                              #134
                              Re: NBA 2K14 Feature List Revealed

                              Originally posted by miller31time
                              No improvement to Association Mode? 2K, you never cease to amaze me.

                              I feel perfectly justified not purchasing 2K14.
                              I feel somewhat the same way I might only buy the next gen version even though I really do love the gameplay improvements.

                              Comment

                              • cthurt
                                MVP
                                • Oct 2009
                                • 2525

                                #135
                                Re: NBA 2K14 Feature List Revealed

                                I watched IpodKingCarter's video about this new info, and he said that the controls are totally different from last year and to forget everything we learned from 2k13, now with that said i hope the learning curve is easier then last year because i couldnt get the timing right for the dribble stick to save my life, and im kind of tired of having to re-learn how to play NBA2k every year.

                                And 2k putting Association mode at the bottom under returinig game modes with nothing new attached to it makes me a little nervous but its still early I wont go crazy yet.

                                Comment

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