NBA 2K14 Feature List Revealed

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  • MarvinOida
    MVP
    • Feb 2012
    • 4859

    #181
    Originally posted by KyotoCarl
    I really hope it's back to dollars. Makes it feel more real.

    Sent using Tap a Talk
    What would be a win/win is that it says Dollars, but it would be translated to VC.

    Like 500 VC (rookie contract) was $1,000,000 shown to you in game, but when you got the VC, it would be 500.

    Or go for a "realistic" approach and say 1 VC = $1 in game.

    Depends though.


    Tap Tap Taptalking away on my iPhone

    Comment

    • KyotoCarl
      MVP
      • Mar 2010
      • 3827

      #182
      Originally posted by MarvinOida
      What would be a win/win is that it says Dollars, but it would be translated to VC.

      Like 500 VC (rookie contract) was $1,000,000 shown to you in game, but when you got the VC, it would be 500.

      Or go for a "realistic" approach and say 1 VC = $1 in game.

      Depends though.


      Tap Tap Taptalking away on my iPhone
      Yea some way so you can have real money but it translated into VC, like you say. Even millions is worth 500. 1,5 million is 750 VC, or something like it.

      Sent using Tap a Talk
      What we know so far about NBA 2K14 - FAQ/QA:
      http://www.operationsports.com/forum...post2045267769

      My thoughts on how replays should be handled:
      http://www.operationsports.com/Kyoto...plays-replays/

      Comment

      • Trackball
        MVP
        • Sep 2012
        • 1306

        #183
        Re: NBA 2K14 Feature List Revealed

        All of this sounds great--but personally, I'm waiting for info on Path to Greatness mode.

        Obviously that will come--as of this writing, we have six weeks to release--but man, 2K and Visual Concepts have earned my trust.

        Already got my preorder card right here. Bring it on, October 1.

        Comment

        • BADBOYS3
          Banned
          • Aug 2013
          • 110

          #184
          Re: NBA 2K14 Feature List Revealed

          Dynamic Living Rosters® powered by Stats, Inc. - Player attributes and tendencies automatically update daily to reflect true life hot and cold streaks. Now, each game played in the NBA can have an effect on your game.
          sounds nice, but I'll believe it when I see it.


          in the meantime, I'll just prepare for another year of once-a-week/five-players-at-a-time updates. I won't get my hopes up by expecting anything more from this feature than a temporary green/red arrow next to the player's shot ratings.


          and I won't even get started on accessory updates. unless it's lebron or kobe, players are pretty much stuck

          Comment

          • Mintsa
            All Star
            • Aug 2002
            • 6667

            #185
            Re: NBA 2K14 Feature List Revealed

            LD,

            When will you guys be getting into some classic team info ? If at all?

            Comment

            • Sundown
              MVP
              • Oct 2010
              • 3270

              #186
              Re: NBA 2K14 Feature List Revealed

              Originally posted by KyotoCarl
              Yea some way so you can have real money but it translated into VC, like you say. Even millions is worth 500. 1,5 million is 750 VC, or something like it.

              Sent using Tap a Talk
              And an arm sleeve will cost 3 million.

              Comment

              • ShadowBoxxr
                Rookie
                • Jul 2013
                • 15

                #187
                Sounds like legit improvements.

                Comment

                • STLRams
                  MVP
                  • Aug 2005
                  • 2847

                  #188
                  Re: NBA 2K14 Feature List Revealed

                  Dynamic Living Rosters® powered by Stats, Inc. - Player attributes and tendencies automatically update daily to reflect true life hot and cold streaks. Now, each game played in the NBA can have an effect on your game.


                  Huge! Thank you 2K, I have been asking for this type of roster update system for years, finally no more 2k Insider!!!!. Now hopefully the teams and players will truly play like there real life counter parts are currently playing during the season and will reflect how teams and players change during the season. Im officially hyped now, big ups for this one 2k.

                  Comment

                  • Sundown
                    MVP
                    • Oct 2010
                    • 3270

                    #189
                    Originally posted by STLRams
                    Dynamic Living Rosters® powered by Stats, Inc. - Player attributes and tendencies automatically update daily to reflect true life hot and cold streaks. Now, each game played in the NBA can have an effect on your game.


                    Huge! Thank you 2K, I have been asking for this type of roster update system for years, finally no more 2k Insider!!!!. Now hopefully the teams and players will truly play like there real life counter parts are currently playing during the season and will reflect how teams and players change during the season. Im officially hyped now, big ups for this one 2k.
                    I love how the rosters are no longer just Living Rosters, but Dynamic Living Rosters.

                    The old rosters weren't always so "Living" or dynamic. They were rather lethargic, an sometimes looked to be on life support.

                    I really hope the Dynamic Living Rosters don't just dynamically update ratings and streaks but rotations, minutes, injuries, suspensions, and trades.

                    Being able to take your hot team online or trying to take advantage of current storylines and trends in the NBA would fantastic.

                    I'm guessing this will drive the MyTeam market too.
                    Last edited by Sundown; 08-16-2013, 12:54 AM.

                    Comment

                    • Fnixon
                      Rookie
                      • May 2012
                      • 52

                      #190
                      Re: NBA 2K14 Feature List Revealed

                      I have a question about the dynamic rosters.

                      If they work the way we all hope them to work it will be amazing! Players will hang around the areas of the court they are meant to, they will take the kinds of shots they are meant to!

                      My question is, because the system is powered by Stats Inc, and only about 12 teams have Stats Inc cameras in their buildings, does that mean team who are not working with Stats Inc will only have living rosters based on games in a Stats Inc building.

                      For example the Celtics DO have Stats Inc in the Garden. Great, so they gather data every home game and that will be applied to NBA 2k14.

                      The Denver Nuggets DO NOT have a partnership with Stats Inc (so far as I know), so will the nuggets players' rating only deviate when they play a game in a building WITH Stats Inc. Ie when they play the celtics?

                      This does seem like the best addition I could ask for (NO MORE 2K INSIDER with his 2 changes per month!), but I'm just curious as how it will work!

                      Comment

                      • mango_prom
                        Pro
                        • Oct 2008
                        • 737

                        #191
                        Re: NBA 2K14 Feature List Revealed

                        Originally posted by Sundown
                        I love how the rosters are no longer just Living Rosters, but Dynamic Living Rosters.

                        The old rosters weren't always so "Living" or dynamic. They were rather lethargic, an sometimes looked to be on life support.

                        I really hope the Dynamic Living Rosters don't just dynamically update ratings and streaks but rotations, minutes, injuries, suspensions, and trades.

                        Being able to take your hot team online or trying to take advantage of current storylines and trends in the NBA would fantastic.

                        I'm guessing this will drive the MyTeam market too.
                        What I'm hoping for is that the whole dynamic rosters thing is more about tendencies than ratings honestly. I just don't see how a player shooting bad for a week should mean he's now less skilled at playing basketball in general translating into reduced ratings in the game. I hope they're not going overboard with this. Especially with sig skills being overpowered to a ridiculous degree already ( just look at the rating boosts by the "closer" skill, it has nothing to do with reality at all ), I hope we won't see more of overly exaggerated tries to translate those common myths about basketball ("They wanted to win more", "Elevating his game", "Stepping up") into rating adjustments.

                        If a player shows constant improvement or regression and the stats prove this, it's great to have updates during the season. But should streaks ( talking about rather short stretches of performances different form the averages you'd expect from the player) have an impact on ratings? I don't think so.

                        Comment

                        • NINJAK2
                          *S *dd*ct
                          • Jan 2003
                          • 6185

                          #192
                          Re: NBA 2K14 Feature List Revealed

                          Originally posted by STLRams
                          Dynamic Living Rosters® powered by Stats, Inc. - Player attributes and tendencies automatically update daily to reflect true life hot and cold streaks. Now, each game played in the NBA can have an effect on your game.


                          Huge! Thank you 2K, I have been asking for this type of roster update system for years, finally no more 2k Insider!!!!. Now hopefully the teams and players will truly play like there real life counter parts are currently playing during the season and will reflect how teams and players change during the season. Im officially hyped now, big ups for this one 2k.
                          Here's a link to their site so you can see what they track. Hopefully it's implemented well

                          Proprietary methods provide detailed insights on statistical events not captured via traditional football data collection.
                          EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                          Comment

                          • RyanFitzmagic
                            MVP
                            • Oct 2011
                            • 1959

                            #193
                            Re: NBA 2k14 Feature List

                            I assume since no one officially affiliated with 2K has said otherwise, this actually does mean no more 2K Insider (although I've been saying for a while that we should be able to play online unranked with edited rosters if both players agree, but that's another story and I understand that might be hard/tricky to implement).

                            Anyway, I don't wanna be that guy, but I feel like this new Stats Inc system isn't guaranteed to be something that works as well as people are hoping. It's one thing to track a team/individual's statistics, tendencies, skills, style, etc., and it's another thing to properly implement it into the game.

                            Like, say Kevin Durant starts handling the ball more and Westbrook handles it less. Would the system be smart enough to increase Durant's Touches tendency and/or lower Westbrook's, as well as maybe giving Durant a higher Pick-and-Roll Ballhandler/Isolation tendency depending on what he's doing?

                            All in all, I'm just hoping that all changes aren't simply tied to one tendency or one rating or one signature skill (speaking of which, I hope to God we can remove a skill from a player this year). A whole bunch of different tendencies (for the entire team, much less one player) factor in to how the team plays, even if their play style only changes slightly. It might be hard for a computer (I assume that they won't be updated manually on a daily basis) to realize this.

                            But it'd still be better than the 2K Insider.

                            Comment

                            • stillfeelme
                              MVP
                              • Aug 2010
                              • 2405

                              #194
                              Re: NBA 2K14 Feature List Revealed

                              The STATS dynamic living rosters could be great depending on how implemented. I think the opening day rosters should reflect last year tendencies well. I am interested in how they update daily. Say example Curry goes 0-4 one night from 3 how much that justifies a drop on rating the next day? I guess they could change consistency I mean he didn't just forget how to shoot. Flip the coin say Westbrook goes 3-6 from three does he go to a 80+ three rating? Some of this can really effect when you start an association. It could be a hot and cold effect but I think someone at 2k will determine the implementation STATS will give them what they asked for
                              Last edited by stillfeelme; 08-16-2013, 07:35 AM.

                              Comment

                              • Vni
                                Hall Of Fame
                                • Sep 2011
                                • 14832

                                #195
                                Re: NBA 2K14 Feature List Revealed

                                Updating roster everyday sounds like it's too much to me.

                                Comment

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