NBA 2K14 Feature List Revealed

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  • LD2k
    2K Sports Community Manager
    • Oct 2010
    • 1261

    #211
    Re: NBA 2K14 Feature List Revealed

    Roster updates will be better than ever.

    More on that soon!
    Community Manager 2K Sports // Twitter: LD2k

    Master of Operation Sports .gifs

    Comment

    • blues rocker
      MVP
      • Sep 2007
      • 1921

      #212
      Re: NBA 2K14 Feature List Revealed

      i'm a guy who uses icon passing for all of my passes. i just can't trust directional passing, since you often end up passing to the wrong player if there are 2 or 3 players in the same general area - the game can't read your mind and guess which of those players you intended to pass to...so icon passing is the only way for me to get the pass the right guy every time.

      it seems the new passing improvements require the use of directional passing or right stick passing...but i'm hoping the new stuff is somehow applicable to icon passing as well ( though i doubt it's possible from a control standpoint ).
      Last edited by blues rocker; 08-16-2013, 02:52 PM.

      Comment

      • magicman32
        Pro
        • Aug 2009
        • 803

        #213
        Re: NBA 2K14 Feature List Revealed

        Originally posted by blues rocker
        i'm a guy who uses icon passing for all of my passes. i just can't trust directional passing, since you often end up passing to the wrong player if there are 2 or 3 players in the same general area - the game can't read your mind and guess which of those players you intended to pass to...so icon passing is the only way for me to get the pass the right guy every time.

        it seems the new passing improvements require the use of directional passing or right stick passing...but i'm hoping the new stuff is somehow applicable to icon passing as well ( though i doubt it's possible from a control standpoint ).
        I agree with this 100% and hope they don't limit Icon passing also.

        Comment

        • RyanFitzmagic
          MVP
          • Oct 2011
          • 1959

          #214
          Re: NBA 2K14 Feature List Revealed

          Originally posted by LD2k
          Roster updates will be better than ever.

          More on that soon!
          Aw, come on. No one likes a tease.

          Comment

          • Optik
            MVP
            • Aug 2012
            • 1025

            #215
            Re: NBA 2K14 Feature List Revealed

            Originally posted by blues rocker
            i'm a guy who uses icon passing for all of my passes. i just can't trust directional passing, since you often end up passing to the wrong player if there are 2 or 3 players in the same general area - the game can't read your mind and guess which of those players you intended to pass to...so icon passing is the only way for me to get the pass the right guy every time.

            it seems the new passing improvements require the use of directional passing or right stick. passing...but i'm hoping the new stuff is somehow applicable to icon passing as well ( though i doubt it's possible from a control standpoint ).
            2K needs their own version of FIFA and PES's manual passing. Hopefully on the right stick

            The disadvantages to icon passing are that it takes longer to pass because you're pressing two buttons, one after the other, (sometimes you don't know which button to press because of substitutions) and you can't do a manual bounce pass with icon passing, which means you will hardly ever make a successful bounce pass in a half court setting.
            Originally posted by Dogslax41
            Most people that are asking for a simulation game don’t really want a simulation game because its too hard.

            Comment

            • thedream2k13
              MVP
              • Jan 2013
              • 1507

              #216
              Re: NBA 2K14 Feature List Revealed

              Originally posted by blues rocker
              i'm a guy who uses icon passing for all of my passes. i just can't trust directional passing, since you often end up passing to the wrong player if there are 2 or 3 players in the same general area - the game can't read your mind and guess which of those players you intended to pass to...so icon passing is the only way for me to get the pass the right guy every time.

              it seems the new passing improvements require the use of directional passing or right stick passing...but i'm hoping the new stuff is somehow applicable to icon passing as well ( though i doubt it's possible from a control standpoint ).
              man you want EVERYTHING to be mapped to face buttons. you hate the sticks that much?
              #SIMNATION

              fighting for truth, justice and SIMULATION gameplay

              Comment

              • blues rocker
                MVP
                • Sep 2007
                • 1921

                #217
                Re: NBA 2K14 Feature List Revealed

                Originally posted by Optik
                2K needs their own version of FIFA and PES's manual passing. Hopefully on the right stick

                The disadvantages to icon passing are that it takes longer to pass because you're pressing two buttons, one after the other, (sometimes you don't know which button to press because of substitutions) and you can't do a manual bounce pass with icon passing, which means you will hardly ever make a successful bounce pass in a half court setting.
                yeah, i know. sucks that you can't pull of bounce passes with icon passing...i just wish the game was better at choosing a bounce pass when appropriate so i wouldn't have to worry about it. at the end of the day, i'd still rather deal with the disadvantages of icon passing than deal with the problems that come with directional passing and right stick passing (ball going to the wrong player). the speed factor is not an issue for me though - i've been using icon passing for so long that i can do it just as fast as regular passing.

                Comment

                • VDusen04
                  Hall Of Fame
                  • Aug 2003
                  • 13025

                  #218
                  Re: NBA 2K14 Feature List Revealed

                  Originally posted by thedream2k13
                  man you want EVERYTHING to be mapped to face buttons. you hate the sticks that much?
                  I think a lot of think can translate to the right stick but I think passing is a tough one. I mean, it can be done, but I totally understand wanting to retain icon passing control. Directional passing has been pretty erratic in the past, and that's to be expected because the difference between passing to one guy on a basketball court and another guy standing beside him is very precise. It's just asking for a frustrating moment using right stick passing.

                  Comment

                  • blues rocker
                    MVP
                    • Sep 2007
                    • 1921

                    #219
                    Re: NBA 2K14 Feature List Revealed

                    Originally posted by thedream2k13
                    man you want EVERYTHING to be mapped to face buttons. you hate the sticks that much?
                    i don't hate the sticks, i just prefer the reliability of icon passing over right stick passing...with icon passing, you never have to worry about the ball going to the wrong guy...even in those tough situations when you have 3 teammates in the same area and want to get the ball to one of them (like VDusen04 said above). there are plenty of people who are picky about passing who would agree, i'm sure.
                    Last edited by blues rocker; 08-16-2013, 03:27 PM.

                    Comment

                    • Optik
                      MVP
                      • Aug 2012
                      • 1025

                      #220
                      Re: NBA 2K14 Feature List Revealed

                      Originally posted by blues rocker
                      i don't hate the sticks, i just prefer the reliability of icon passing over right stick passing...with icon passing, you never have to worry about the ball going to the wrong guy...even in those tough situations when you have 3 teammates in the same area and want to get the ball to one of them (like VDusen04 said above). there are plenty of people who are picky about passing who would agree, i'm sure.
                      Except when you want to pass to your small forward in transition, only to find out that that he's been moved to the 4 spot. Hence, backcourt violation. LOL!
                      Originally posted by Dogslax41
                      Most people that are asking for a simulation game don’t really want a simulation game because its too hard.

                      Comment

                      • JasonWilliams55
                        MVP
                        • Jul 2012
                        • 2045

                        #221
                        Re: NBA 2K14 Feature List Revealed

                        Originally posted by Optik
                        Except when you want to pass to your small forward in transition, only to find out that that he's been moved to the 4 spot. Hence, backcourt violation. LOL!
                        But this is user error, even if auto subs did the pos. change.
                        "Most people would learn from their mistakes if they weren't so busy denying them"

                        Comment

                        • Da_Czar
                          NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                          • Jul 2002
                          • 5408

                          #222
                          Re: NBA 2K14 Feature List Revealed

                          Originally posted by blues rocker
                          yeah, i know. sucks that you can't pull of bounce passes with icon passing...i just wish the game was better at choosing a bounce pass when appropriate so i wouldn't have to worry about it. at the end of the day, i'd still rather deal with the disadvantages of icon passing than deal with the problems that come with directional passing and right stick passing (ball going to the wrong player). the speed factor is not an issue for me though - i've been using icon passing for so long that i can do it just as fast as regular passing.
                          You prob don't want to hear this as I thought it was BS also but when playing a debug build you can see where your stick was pressed on each pass... Rufly 90% of the time I had a complaint it was actually user error. I had pointed the stick in the wrong direction. The stick is almost too accurate because we rarely point the stick exactly where we think we do.

                          I thought it was BS when dev's were telling me that but depending on your camera angle (2k is easier) I have seen for myself that a lot of this is user error. NOT ALL but a good bit. So to ask them to fix that is to make it less accurate and more of a guess. Iffy waters for sure.
                          Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                          Comment

                          • ffaacc03
                            MVP
                            • Oct 2008
                            • 3480

                            #223
                            Re: NBA 2K14 Feature List Revealed

                            I just hope that the revamped defensive AI, now adaptive, is tied to all:

                            - difficulty level
                            - players defensive awareness
                            - the coaching profiles


                            ... as much as I want to be challenged and to avoid repetitiveness, I still want teams to try and simulate their real life counterparts.

                            I want to see bad defensive players and teams struggle (or be less effective) and good teams excell, not solely because of rating boosts (like has been done up until 2k13) but because of being able to really adapt (send double teams from the correct side and using the right members, leaning perimeter guys into interior defense, etc).

                            Hopefully, for the next installment, we can also see the introduction of teams distinct current defensive schemes.
                            Last edited by ffaacc03; 08-16-2013, 04:55 PM.

                            Comment

                            • ffaacc03
                              MVP
                              • Oct 2008
                              • 3480

                              #224
                              Re: NBA 2K14 Feature List Revealed

                              Originally posted by Da_Czar
                              You prob don't want to hear this as I thought it was BS also but when playing a debug build you can see where your stick was pressed on each pass... Rufly 90% of the time I had a complaint it was actually user error. I had pointed the stick in the wrong direction. The stick is almost too accurate because we rarely point the stick exactly where we think we do.

                              I thought it was BS when dev's were telling me that but depending on your camera angle (2k is easier) I have seen for myself that a lot of this is user error. NOT ALL but a good bit. So to ask them to fix that is to make it less accurate and more of a guess. Iffy waters for sure.
                              Interesting. Was it always the same mistake given similar context and camera ? If so and if other users have a similar experience, maybe some adjustment can be done per camera selection. If not, then is really a though thing to solve, for sure.


                              Anyways, this type of answers are very welcomed and hopefully we see more of this from the devs too (maybe videos). I mean, with an educated fanbase (because by sharing this experience thats what you have done, as usual) many, MANY unnecessary complaints and requests could be avoided and the integrity of the team, producers, publishers, 2k benchmark and franchise could be better preserved.

                              IMHO, just another reason that adds to support the realization of the awaited "Early into the development cycle: OS Community Event "
                              Last edited by ffaacc03; 08-16-2013, 05:06 PM.

                              Comment

                              • blues rocker
                                MVP
                                • Sep 2007
                                • 1921

                                #225
                                Re: NBA 2K14 Feature List Revealed

                                Originally posted by Da_Czar
                                You prob don't want to hear this as I thought it was BS also but when playing a debug build you can see where your stick was pressed on each pass... Rufly 90% of the time I had a complaint it was actually user error. I had pointed the stick in the wrong direction. The stick is almost too accurate because we rarely point the stick exactly where we think we do.

                                I thought it was BS when dev's were telling me that but depending on your camera angle (2k is easier) I have seen for myself that a lot of this is user error. NOT ALL but a good bit. So to ask them to fix that is to make it less accurate and more of a guess. Iffy waters for sure.
                                haha...you're misunderstanding me, Czar. I'm not asking them to fix directional passing. i acknowledge that a lot of the time it's user error when using directional passing. i'm saying i'd rather use icon passing to avoid the factor of user error.

                                what i was also saying is that there are certain situations where it's almost impossible to use directional passing and get the ball to the right guy, like when you have a bunch of teammates who are all at the same angle from you or they're all grouped relatively close together ( like if you have 3 teammates who are all to your right and in the same area) - there is no way the game could possibly know which of those teammates you want to pass to using directional passing. how could the game possibly know if i want to pass to the guy closest to me or furthest from me?.....thus my solution is to just use icon passing all the time. i've been doing this since 2k11. once i got used to it, i just couldn't go back to any other passing.

                                like i said: i wasn't calling for them to "fix" directional passing, i was just stating the reasons that i prefer to use icon passing.
                                Last edited by blues rocker; 08-16-2013, 05:08 PM.

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