editing roster w/ hex editor?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • hokupguy
    All Star
    • Apr 2004
    • 5615

    #1846
    Re: editing roster w/ hex editor?

    Dont mean to bump my own thread but...

    I did notice last night looking at some "hidden players" from last year still there the older looking penny and LJ are there. And noticed that dan majrie and KJ and tom chambers are there but face look better mainly dan majire. Yes they all still have black arms but i am starting to belive that maybe they were plain to try to have a 90's suns team because they got face lifts.
    "Never say never, because limits are like fears and they are often just an illusion."-M.J.

    Comment

    • infam0us
      MVP
      • Jan 2009
      • 1607

      #1847
      Re: editing roster w/ hex editor?

      Good find hokupguy, maybe you'll find someone like Rik Smits as well because I'd be shocked if 2k didn't want to have a Reggie Miller game.

      Comment

      • hokupguy
        All Star
        • Apr 2004
        • 5615

        #1848
        Re: editing roster w/ hex editor?

        Originally posted by infam0us
        Good find hokupguy, maybe you'll find someone like Rik Smits as well because I'd be shocked if 2k didn't want to have a Reggie Miller game.
        maybe but looking for hidden players i just huge pain in the *** with hex...i might leave this till we have the 1st beta of the reditor done. But i think i will start to dig heavy on unis and logos this weekend.

        And as always i will post my findings in this thread...
        "Never say never, because limits are like fears and they are often just an illusion."-M.J.

        Comment

        • babyfat9
          MVP
          • Dec 2007
          • 1722

          #1849
          Re: editing roster w/ hex editor?

          Any news on being able to edit generic players on Classic teams yet, meaning their names as well?
          The University of Miami
          "Hit or be Hit"

          Monsters of the Midway
          Chicago Bears

          Comment

          • hokupguy
            All Star
            • Apr 2004
            • 5615

            #1850
            Re: editing roster w/ hex editor?

            Originally posted by babyfat9
            Any news on being able to edit generic players on Classic teams yet, meaning their names as well?
            you can not edit names in hex unless its the same number of letters are the same.. If you didnt the whole would be ****ed up after that point. Also , all the johnson and smith would get changed in the game what ever you change one to. Its the name bug from last few nba 2k games...

            I have been putting in hour in the last few night looking how to change the classic teams type to normal no luck yet...

            Hope I answered your question...
            "Never say never, because limits are like fears and they are often just an illusion."-M.J.

            Comment

            • Paul Pierce_OS
              Don't Kill My Vibe
              • Sep 2011
              • 4626

              #1851
              Re: editing roster w/ hex editor?

              Originally posted by hokupguy
              you can not edit names in hex unless its the same number of letters are the same.. If you didnt the whole would be ****ed up after that point. Also , all the johnson and smith would get changed in the game what ever you change one to. Its the name bug from last few nba 2k games...

              I have been putting in hour in the last few night looking how to change the classic teams type to normal no luck yet...

              Hope I answered your question...
              or you could put their cyberfaces on a cap then change the name...
              NBA 2k13 project:
              OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
              "The Future of Sports Gaming"

              Twitter: @__JonathanLucas

              Comment

              • hokupguy
                All Star
                • Apr 2004
                • 5615

                #1852
                Re: editing roster w/ hex editor?

                Originally posted by Paul Pierce
                or you could put their cyberfaces on a cap then change the name...
                yea but i dont think that what he was asking.... I really dont like going the route beacause it takes up slots that my be need. But we all have our own ways...
                "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                Comment

                • hokupguy
                  All Star
                  • Apr 2004
                  • 5615

                  #1853
                  Re: editing roster w/ hex editor?

                  also remember that coach with fingure necks can still be used as players as in last year game.... For player like randy brown and etc.... The codes from last year are still good from last years game. There in my blog still...

                  Tried a few and worked "DID NOT" try alll....
                  "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                  Comment

                  • Hassan Darkside
                    We Here
                    • Sep 2003
                    • 7561

                    #1854
                    Is there a hex code for players arms? Or do we just not know that yet? Because I figure since players with tats must have their own specific artwork, is it possible to reassign those?
                    [NYK|DAL|VT]
                    A true MC, y'all doing them regular degular dance songs
                    You losin' your teeth, moving like using Kevin Durant comb
                    Royce da 5'9"


                    Originally posted by DCAllAmerican
                    How many brothers fell victim to the skeet.........

                    Comment

                    • hokupguy
                      All Star
                      • Apr 2004
                      • 5615

                      #1855
                      Re: editing roster w/ hex editor?

                      Originally posted by Ruff Ryder
                      Is there a hex code for players arms? Or do we just not know that yet? Because I figure since players with tats must have their own specific artwork, is it possible to reassign those?
                      no the arm are part of the cyber face art... So if player doesnt have tats and hidden that means black arms and also some hidden coachs...
                      "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                      Comment

                      • hokupguy
                        All Star
                        • Apr 2004
                        • 5615

                        #1856
                        Re: editing roster w/ hex editor?

                        small update regarding arenas i have gone threw the 1st 200 lines of code and nothing more hidden....
                        "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                        Comment

                        • supermati
                          Pro
                          • Sep 2004
                          • 562

                          #1857
                          Re: editing roster w/ hex editor?

                          hookup, do you think transforming classic teams into "normal teams" is still a possibility (without bugging the game; because of their specific mode) ?

                          Thanks for the hard work for the community!

                          Comment

                          • hokupguy
                            All Star
                            • Apr 2004
                            • 5615

                            #1858
                            Re: editing roster w/ hex editor?

                            Originally posted by supermati
                            hookup, do you think transforming classic teams into "normal teams" is still a possibility (without bugging the game; because of their specific mode) ?

                            Thanks for the hard work for the community!
                            i dont know , i have spent most of the week hunting this down in hex put the "team type " is a diffrent code this year along with the 80-60s uns 90's uni and current that has all changed.

                            if it bugs the game it will only be a the roster set. So if you want one roster set to play in classic mode no bug. And if you wanted one roster set to have all classic team set to normal then you and all should be good.

                            I have actually gotten tried of looking for that... took a break from that and will go back...
                            "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                            Comment

                            • RedmanR
                              MVP
                              • Aug 2003
                              • 2120

                              #1859
                              Re: editing roster w/ hex editor?

                              Originally posted by hokupguy
                              i am sure people can find what they need regarding transfer with a google search...
                              Well I'm new to ALL this and haven't found anything on Google regarding transferring .STG files from flashdrive to Xbox 360. Hell I transferred the .STG file to my flashdrive but my 360 shows 410mb free my memory unit which was more than enough for the .STG file which is only 96kb's
                              Last edited by RedmanR; 10-16-2011, 02:50 PM.
                              Where they DO that? ? ?

                              Comment

                              • hokupguy
                                All Star
                                • Apr 2004
                                • 5615

                                #1860
                                Re: editing roster w/ hex editor?

                                Originally posted by RedmanR
                                Well I'm new to ALL this and haven't found anything on Google regarding transferring .STG files from flashdrive to Xbox 360. Hell I transferred the .STG file to my flashdrive but my 360 shows 410mb free my memory unit which was more than enough for the .STG file which is only 96kb's
                                dude i dont know what to tell. I dont even know what a STG.File is.
                                "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                                Comment

                                Working...