ok i was able to find extract all the DLC items got all the new unis and player. I will post all the new player ids and unis for use in hex.
editing roster w/ hex editor?
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Re: editing roster w/ hex editor?
ok i was able to find extract all the DLC items got all the new unis and player. I will post all the new player ids and unis for use in hex."Never say never, because limits are like fears and they are often just an illusion."-M.J. -
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Re: editing roster w/ hex editor?
now that "cell effect look" doesnt effect the looks of the players in regular mode does it ? i only ask because i can't find a way of turning that "cell effect look" off and its driving me crazy to the point I cant play that mode lol Sound Find though Hokup, great news to classic roster makersComment
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Re: editing roster w/ hex editor?
now that "cell effect look" doesnt effect the looks of the players in regular mode does it ? i only ask because i can't find a way of turning that "cell effect look" off and its driving me crazy to the point I cant play that mode lol Sound Find though Hokup, great news to classic roster makers
right know i am sorting threw all the new uni code not to double dip on what has been found hidden on the disk . When i am done i will that i will post the player id codes only thing i dont know who they might be so someone might have to go threw it or just seat tight a few days until i can get to it."Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
yup i got the dlc for the sole purpose of the classic players and yea, ill help with the player codes if you want.... i took off from work on friday so i could get majority of it done that dayLast edited by yanks126ws; 11-29-2011, 06:50 PM.Comment
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Re: editing roster w/ hex editor?
these are all the player ids #s , stright from the file save. No names on it maybe you can try it out? Our somebody else.
0122
0901
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394"Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
these are all the player ids #s , stright from the file save. No names on it maybe you can try it out? Our somebody else.
0122
0901
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
I'll start chipping away and ill post back into this thread....If anyone else wants to help, that would be really appreciated!Comment
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Re: editing roster w/ hex editor?
cool i just got done going threw the list of unis in the dlc to compare what is there from the hidden unis it was only 5 and there about 90 unis in the dlc going to compare with actually file and then start testing."Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
Ive done one so far....... They actually look fine in the regular game mode (i would say its like the 2k11 models).....
Just to start this off....
2394 - hex bytes are 095a- I believe that is Jamal Mashburn
2393-cedric ceballos
2391-Kiki Vandeweghe (i think)
2392-Kenny Walker (i believe)Last edited by yanks126ws; 11-29-2011, 08:03 PM.Comment
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Re: editing roster w/ hex editor?
loving this!!!
Only thing that would make this day better is an announcement from PortlandBlazer about making CAPS for the missing players from the classic teams.
Great praise to all of you guys that ENHANCE the experience of playing nba2k gamesComment
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Re: editing roster w/ hex editor?
For anyone else who wants to find some hidden guys on this list:
Number base (radix) conversion to convert all base numbers including binary, decimal, hex, octal and steps of how to convert base numbers.
select Dec (base10) to hex (base 16)
That will give you the hex codeLast edited by yanks126ws; 11-29-2011, 08:22 PM.Comment
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Re: editing roster w/ hex editor?
i plan on doing it. i will then add those players to nogsters superleague roster and do the accessories and edit some sigs and other stuff on that roster and hopefully through hex and eventually reditor expand upon the work he has already done.Comment
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