editing roster w/ hex editor?
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Re: editing roster w/ hex editor?
Oh I know you need the reditor for that. Also, I wanted to ask if you and vlad have figured out how to manipulate and control presentation. It would be great if classic scoreboard and graphics as well as that foggy tint could be used in regular gameplay. That would awesome!!!Comment
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Re: editing roster w/ hex editor?
Oh I know you need the reditor for that. Also, I wanted to ask if you and vlad have figured out how to manipulate and control presentation. It would be great if classic scoreboard and graphics as well as that foggy tint could be used in regular gameplay. That would awesome!!!"Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
Anyone know how to uncap a real nba player?
I searched the thread and I found the suggested one but its incorrect:
(CAP/UNCAP Code <- 61 Bytes (4 digit, 62A3 = unlock)
62 bytes from the shoe code is the player portrait and that is 4 bytes long which means the 61 byte is part of the player portrait. I also searched all thru all of HXD for the values "62A3" with no luck. Props to the guy who took time out to find the code. Unless i'm doing something wrong (could be the case) I can't get it to uncapComment
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Re: editing roster w/ hex editor?
Anyone know how to uncap a real nba player?
I searched the thread and I found the suggested one but its incorrect:
(CAP/UNCAP Code <- 61 Bytes (4 digit, 62A3 = unlock)
62 bytes from the shoe code is the player portrait and that is 4 bytes long which means the 61 byte is part of the player portrait. I also searched all thru all of HXD for the values "62A3" with no luck. Props to the guy who took time out to find the code. Unless i'm doing something wrong (could be the case) I can't get it to uncap"Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
pleasee folks dont pm question regarding hex or reditior as in this thread and yes the time table is till in the end of feb after all star game. And i also dont take request or $$$ for roster edits.. sorry..."Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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"Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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NBA 2k24 Roster Guide for MYNBA/Classic/All-Time Teams
https://docs.google.com/spreadsheets...DLtC7snYo/editComment
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Re: editing roster w/ hex editor?
ok hear is the list of coach s it comes from a early base 2k roster... I will post more when i have a working beta of reditor for the 360. It will just be an update of missing or hidden coach s.
http://www.operationsports.com/hokup...ach-ids-codes/"Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
if its to hard just wait a month for reditor to do it with.."Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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