editing roster w/ hex editor?

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  • hokupguy
    All Star
    • Apr 2004
    • 5615

    #826
    Re: editing roster w/ hex editor?

    Originally posted by GaryT531
    everything that can be or will be able to be hexed so far....or when the new version of the editor is available in july..... has been mentioned somewhere in the thread at least once already.
    Thank for making a note of that...
    "Never say never, because limits are like fears and they are often just an illusion."-M.J.

    Comment

    • bSmooth
      Rookie
      • Feb 2011
      • 139

      #827
      Re: editing roster w/ hex editor?

      Originally posted by hokupguy
      ok folks something got to stop. I have gotten 35 pms over the last 5 days from small group of people. Asking the same questions over and over again. [...]
      Until a true opening post or FAQ is established you will continue to get repetitive questions, that's just how it works. People are not going to sift through 80+ pages to find an answer to a seemingly simple question.

      I'm not sure how much modding, if any, you've been involved in before but you should know that with any great mod or great breakthrough that draw lots of interest, also draws a lot of questions. That's just how it is, how it's been, and how it will be. The only way to cut down on this is by compiling a list of the most common questions, the known features, and other "common" tips into one place, a FAQ. Until then you'll continue to receive the same questions over and over, likely you'll see it soon, in the next handful of pages.

      So my advice is to take the time to write up an introductory post including a FAQ and then point people to it. This will save you much time and many headaches. Otherwise the cycle continues every few pages with the same questions and the same, "I've already answered that somewhere in this thread." type responses.
      Charlotte Bobcats
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      Charlotte Checkers

      Comment

      • TUSS11
        MVP
        • Nov 2007
        • 1483

        #828
        Re: editing roster w/ hex editor?

        Originally posted by bSmooth
        Until a true opening post or FAQ is established you will continue to get repetitive questions, that's just how it works. People are not going to sift through 80+ pages to find an answer to a seemingly simple question.

        I'm not sure how much modding, if any, you've been involved in before but you should know that with any great mod or great breakthrough that draw lots of interest, also draws a lot of questions. That's just how it is, how it's been, and how it will be. The only way to cut down on this is by compiling a list of the most common questions, the known features, and other "common" tips into one place, a FAQ. Until then you'll continue to receive the same questions over and over, likely you'll see it soon, in the next handful of pages.

        So my advice is to take the time to write up an introductory post including a FAQ and then point people to it. This will save you much time and many headaches. Otherwise the cycle continues every few pages with the same questions and the same, "I've already answered that somewhere in this thread." type responses.
        That would work, but people also should become familiar with the search bar.

        Comment

        • supermati
          Pro
          • Sep 2004
          • 562

          #829
          Re: editing roster w/ hex editor?

          Originally posted by bSmooth
          Until a true opening post or FAQ is established you will continue to get repetitive questions, that's just how it works. People are not going to sift through 80+ pages to find an answer to a seemingly simple question.

          I'm not sure how much modding, if any, you've been involved in before but you should know that with any great mod or great breakthrough that draw lots of interest, also draws a lot of questions. That's just how it is, how it's been, and how it will be. The only way to cut down on this is by compiling a list of the most common questions, the known features, and other "common" tips into one place, a FAQ. Until then you'll continue to receive the same questions over and over, likely you'll see it soon, in the next handful of pages.

          So my advice is to take the time to write up an introductory post including a FAQ and then point people to it. This will save you much time and many headaches. Otherwise the cycle continues every few pages with the same questions and the same, "I've already answered that somewhere in this thread." type responses.
          Of course, a FAQ is a great filter for questioners as it answers a lot of their doubts about the tool. However, there are a lot of people that have been asking questions that were answered on the previous page.

          Comment

          • 23
            yellow
            • Sep 2002
            • 66469

            #830
            Re: editing roster w/ hex editor?

            Originally posted by bSmooth
            Until a true opening post or FAQ is established you will continue to get repetitive questions, that's just how it works. People are not going to sift through 80+ pages to find an answer to a seemingly simple question.

            Then he can ignore those PMs because its well within his rights to

            OS is not a hosting place for edit FAQs and he's not a staff member here

            He's a regular poster like the rest of you guys are, and he should be able to enjoy his time on the site just the same

            Comment

            • hokupguy
              All Star
              • Apr 2004
              • 5615

              #831
              Re: editing roster w/ hex editor?

              Ok let's get this train back on track... I have found a hand full or more unis, hidden retro , werid verison of alts and some old school ABA unis. I will upload some pic's of the findings of in game over the weekend. Still got about a 1000 lines of code to go threw to see what else is there based on unis.

              What is driving me nuts is i could sworn that passed game of nba 2k recent on the xbox 360 had the old black jazz alts. Does anyone remember seeing those in the game???


              Portlandblazer has been kind enough to forward me some old save files for 2k7-2k9. I was wondering if anybody has any files of NBA 2k6 for the 360 that can send to me.
              "Never say never, because limits are like fears and they are often just an illusion."-M.J.

              Comment

              • portlandblazer
                MVP
                • Jun 2007
                • 1953

                #832
                Re: editing roster w/ hex editor?

                ^ i dont have any saves from 2k6 on my 360 or pc. i tried searching the internet to see if i could find any without any luck. i cant remember when they last had the legends teams in the retros. i tried looking up pics of that also but only found 2k5 pics and it looked like they had the generic 80s legends unis so i guess 2k4 was the last one that had the real jerseys, thought it was more recent but must have been wrong.

                Comment

                • hokupguy
                  All Star
                  • Apr 2004
                  • 5615

                  #833
                  Re: editing roster w/ hex editor?

                  Originally posted by portlandblazer
                  ^ i dont have any saves from 2k6 on my 360 or pc. i tried searching the internet to see if i could find any without any luck. i cant remember when they last had the legends teams in the retros. i tried looking up pics of that also but only found 2k5 pics and it looked like they had the generic 80s legends unis so i guess 2k4 was the last one that had the real jerseys, thought it was more recent but must have been wrong.
                  That s cool man thanks for looking i tried too but nothing here either. I dont want to go pass 2k6 since the was the 1st game of the 360. i dont think anything came over from the last gen of games. Got down watching the Thunder VS Grizz game and going back to look for more stuff. Still no luck find that old black Jazz alt , i could sworn it has been in the game the last few yrs but i cant find it. hunting for more..
                  "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                  Comment

                  • supermati
                    Pro
                    • Sep 2004
                    • 562

                    #834
                    Re: editing roster w/ hex editor?

                    Wish I had 2k6 to create a save man. I'm sure somebody here is OS does have 2k6 on their shelf.

                    Comment

                    • supermati
                      Pro
                      • Sep 2004
                      • 562

                      #835
                      Re: editing roster w/ hex editor?

                      Found this:

                      http://www.operationsports.com/forum...9-28-05-a.html


                      Would it work?


                      EDIT: Nope, it seems like it's a PS2 file.
                      Last edited by supermati; 05-14-2011, 11:49 AM.

                      Comment

                      • steelblutarheel
                        Rookie
                        • Nov 2007
                        • 436

                        #836
                        Re: editing roster w/ hex editor?

                        Hey hokup for those of us using custom arena music... I know the classic teams you can't assign 2k beats... but it you were to switch slots of teams... say for example... you swap the sonics and thunder... then would you be able to assign the sonics tipoff, home and away chants, individual player sounds, etc...

                        If thats not the way that this can be done... is it possible to edit classic teams music in an editor itself by assigning sounds? Thanks

                        Comment

                        • Grazz1
                          Rookie
                          • Dec 2009
                          • 412

                          #837
                          Re: editing roster w/ hex editor?

                          This may be out of context, but is there, or will there be any way to pick any teams you want when going straight to playoff mode? I'm loving the 96 roster PB made but i'd like to seed all 16 teams as they were that year.

                          Comment

                          • hokupguy
                            All Star
                            • Apr 2004
                            • 5615

                            #838
                            Re: editing roster w/ hex editor?

                            Originally posted by supermati
                            Wish I had 2k6 to create a save man. I'm sure somebody here is OS does have 2k6 on their shelf.
                            lets hope it would help , what i did with the other like 2k7-2k10 was look for items that arent in 2k11 and try it. Makes finding stuff faster if i know what to look for.
                            Originally posted by supermati
                            Found this:

                            http://www.operationsports.com/forum...9-28-05-a.html

                            Would it work?

                            EDIT: Nope, it seems for PS2.
                            thanks for trying but i think its for the old xbox.

                            Originally posted by Grazz1
                            This may be out of context, but is there, or will there be any way to pick any teams you want when going straight to playoff mode? I'm loving the 96 roster PB made but i'd like to seed all 16 teams as they were that year.
                            Yes you would just change there confernence code then you can set them up . easy fix.
                            "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                            Comment

                            • RustyBlue
                              Rookie
                              • Nov 2009
                              • 244

                              #839
                              Re: editing roster w/ hex editor?

                              I might be able to get 2k6 from a friend. I have to see if he still has it.

                              Comment

                              • MessenjahMatt
                                Rookie
                                • Oct 2007
                                • 258

                                #840
                                Re: editing roster w/ hex editor?

                                hmm the uniforms used in the dunk contest don't seem to be tied to the roster file, I was just trying to get the Chicago retro on the dunk contest Jordan, I even replaced every Bulls team away with it, but the dunk contest is still using the "BULLS" one. Any idea where that's stored hokup?
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