editing roster w/ hex editor?
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Re: editing roster w/ hex editor?
There is no guide for the that if you want to make alt a main uni you can just change it in text side example magic is uh016 home , ua016 is away and ux016 is the alts just replace the home or away with the alt.
There a few guide in my blog that could help you... This is the basic easy part of hex if you dont get this your no going to. You might want to wait for the new tool. Good luck"Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
dude you just showed us the answer to your question sock byte is where you change it 0=white 1=black. Same same goes for shoe code there no there way to make easier with hex. Hope you under stand it now.
There is no guide for the that if you want to make alt a main uni you can just change it in text side example magic is uh016 home , ua016 is away and ux016 is the alts just replace the home or away with the alt.
There a few guide in my blog that could help you... This is the basic easy part of hex if you dont get this your no going to. You might want to wait for the new tool. Good luck
I've successfully edited things in the past.. just having trouble remembering lolComment
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Re: editing roster w/ hex editor?
dude you just showed us the answer to your question sock byte is where you change it 0=white 1=black. Same same goes for shoe code there no there way to make easier with hex. Hope you under stand it now.
There is no guide for the that if you want to make alt a main uni you can just change it in text side example magic is uh016 home , ua016 is away and ux016 is the alts just replace the home or away with the alt.
There a few guide in my blog that could help you... This is the basic easy part of hex if you dont get this your no going to. You might want to wait for the new tool. Good luck
2 is black not 1.Comment
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Re: editing roster w/ hex editor?
sorry been awhile since i worked with hex so i kinda rusty with that...
SIDE NOTE: I have gone threw the 1st set of 8,005 lines code regrading players and coaches. I still have 1,995 lines of code to go. I have found about 60 face that do not seem to be on the pc or were over looked not sure. Nothing major beside what i have posted threw out the week and nothing new in the last few days.
I should be done with this by Thursday or so. Then i will put a list of face's with pic that i just dont recongize in hopes that all here can think of who they are so i can add there name's to list of face codes that i am putting together to go with the new tool guide..."Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
this will free up about 5 to 10 more PRECIOUS caps for my 98 roster im working on, i will just have to redo a few faces.
maybe i will try what you did kg but instead of 19 i will put 0D and see if that works to free up any cap slots.
edit: ok just tried changing caps from 0B to 0D instead of 19 and i get the same results, they become locked or like a regular player model but it doesnt free up any cap slots or allow you to dl any more from 2kshare.Last edited by portlandblazer; 06-27-2011, 08:02 AM.Comment
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Re: editing roster w/ hex editor?
You mean take pic off the internet and put it in the game??? Like a add pic that wasnt burned into the disc before you bought for the 360??? Is that what you are asking???"Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
well thats the point of this thread, to find out all thats possible. its a pretty darn long thread so you can surmise that a lot has been figured out. im sure it would be quite a task reading the entire thread but probably about as tough as it would be to type all that is possible.Comment
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Re: editing roster w/ hex editor?
another discovery! i thought i would try turning those generic players on the mj challenge teams into caps by changing 50 to 0B and it seems to work. not sure why 2k just didnt leave these guys as editable caps to begin with but thats another story. as long as this doesnt cause any glitches this trick potentially allows for a ton more caps, theres gotta be at least 80 of those damn things.
edit: alright found a major problem. changing the name will cause you to lose other names and thats a real problem considering these generics have names like john brown, james smith, williams, johnson etc... i tried even deleting them and then dling a fresh cap off 2kshare and it still messes up the names. oh well, it was a nice try but i guess i will have to wait for the reditor to add that many caps.Last edited by portlandblazer; 06-27-2011, 08:47 PM.Comment
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Re: editing roster w/ hex editor?
here are all the lame fake caps that come with jordan challenge teams.... With the new tool can use these to replace and over write with who ever you want... Its about 73 players that we dont need. Also dont pay attention the #'bers that just the cyber face and pic id these just cut the info out of the tool.
Jones William 1891 1891
Davis Michael 1892 1892
Brown John 1893 1893
Smith James 1894 1894
Miller David 1895 1895
Smith James 1896 1896
Williams Robert 1897 1897
Jones William 1898 1898
Davis Michael 1899 1899
Brown John 1900 1900
Johnson Richard 1901 1901
Miller David 1902 1902
Davis Michael 1903 1903
Johnson Richard 1904 1904
Smith James 1905 1905
Johnson Richard 1906 1906
Williams Robert 1907 1907
Davis Michael 1908 1908
Brown John 1910 1910
Miller David 1911 1911
Johnson Richard 1912 1912
Williams Robert 1913 1913
Davis Michael 1914 1914
Jones William 1915 1915
Brown John 1916 1916
Miller David 1917 1917
Smith James 1918 1918
Johnson Richard 1919 1919
Williams Robert 1920 1920
Davis Michael 1921 1921
Jones William 1922 1922
Brown John 1923 1923
Miller David 1924 1924
Jones William 1925 1925
Johnson Richard 1926 1926
Smith James 1927 1927
Johnson Richard 1928 1928
Williams Robert 1929 1929
Davis Michael 1930 1930
Jones William 1931 1931
Brown John 1932 1932
Miller David 1933 1933
Jones William 1934 1934
Johnson Richard 1935 1935
Johnson Richard 1937 1937
Williams Robert 1938 1938
Davis Michael 1939 1939
Jones William 1940 1940
Brown John 1941 1941
Miller David 1942 1942
Johnson Richard 1943 1943
Brown John 1944 1944
Smith James 1945 1945
Johnson Richard 1946 1946
Williams Robert 1947 1947
Davis Michael 1948 1948
Jones William 1949 1949
Brown John 1950 1950
Miller David 1951 1951
Johnson Richard 1952 1952
Davis Michael 1953 1953
Brown John 1954 1954
Smith James 1955 1955
Johnson Richard 1956 1956
Williams Robert 1957 1957
Davis Michael 1958 1958
Jones William 1959 1959
Brown John 1960 1960
Miller David 1961 1961
Johnson Richard 1962 1962
Williams Robert 1963 1963
Smith James 1964 1964
Johnson Richard 1965 1965
Williams Robert 1966 1966
Davis Michael 1967 1967
Jones William 1968 1968
Brown John 1969 1969
Miller David 1970 1970
Johnson Richard 1971 1971
Williams Robert 1972 1972
Brown John 1973 1973
Smith James 1974 1974
Johnson Richard 1975 1975
Williams Robert 1976 1976
Davis Michael 1977 1977
Jones William 1978 1978
Brown John 1979 1979
Miller David 1980 1980"Never say never, because limits are like fears and they are often just an illusion."-M.J.Comment
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Re: editing roster w/ hex editor?
I've looked through 50 pages. I'm just going to ask. How do you convert the players from the 2k hidden teams to Free Agents or Editable players. It can be done because you could do it in All Pro Football. Also could the same be applied to the celeb ballers. I'd like to add all these players in FA pool and play an association with them. Goofy, I know.Comment
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