Dribble Move & Finish Move tendency update

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  • Aesop5upreme
    Rookie
    • Oct 2010
    • 102

    #541
    Re: Dribble Move & Finish Move tendency update

    Originally posted by chia51
    Okay I am not sure why people are seeing 3's getting jacked left and right.

    Two things that could be causing it though:

    1) Plays setup to shoot 3's (DC took out the majority of those plays, so I am not sure if this is causing it, unless somehow the old plays got put back in there) (I double checked the plays and it is the newer plays that DC put in)
    2) Playing off of the player too far


    Remedy to try to correct it for now:
    1) Lower the gameplay 3pt shooting tendency to 45

    As for the post play, not sure, you will have to be more specific... are they not passing in at all? sometimes? or "not enough" for your style of play? Thanks.
    CHIA51,let me intervene on this as I have inserted your ratings and edits for 11 teams and tested them out both HUM Vs CPU,and CPU Vs CPU,I have observed the games and the A.I. is effective when a player is not closlely guarded and has a tendency to take a three the appropriate shot has been taken. Never have come across or observed the A.I. to just pull up in transition unless it was a premier 3pt shooter example Ray Allen or Peja Stojakovic.I have also found the A.I. to continue to appropraitely take 3's if there on a roll.In fact the ratings and tendencies allow more know and coaching by the user to adjust how to guard close,loose or tight,so adjustments should be made during the game.Other than that A.I. looks to the post..even had D.Rose Jump pass out the three to a cutting Deng for layup...
    Aesop5upreme is out!
    Last edited by Aesop5upreme; 05-27-2011, 08:40 PM.

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    • apollooff320
      Banned
      • Oct 2007
      • 1456

      #542
      Has anyone played the Wizards with this roster and sliders? Wanted to pull my hair. They kept shooting 3s 5/7 in the 1st QT and i gave up.

      Comment

      • apollooff320
        Banned
        • Oct 2007
        • 1456

        #543
        So did what above poster said about setting my players to tight and the wizards calmed down with the 3s. I usually did this at the half.

        Comment

        • 2kballa4life
          Rookie
          • Sep 2006
          • 21

          #544
          Re: Dribble Move & Finish Move tendency update

          I used the May 17 update of KG's roster in association for 10 or so games into the season after using just the May 3rd roster for the same amount.

          The May 17th roster felt different. It seemed like the AI wasn't as attentive on the human side of the ball vs the CPU. I switched the shooting sliders back to 50 to account for the new shot ratings input in the May 17th update and it felt like the CPU would hit just about anything regardless of whether or not you played good D. I once played Denver with Dallas and they shot 65% for the game overall. I also could never seem to establish a lead of any kind because as soon as I would take a bit of a lead, the CPU would come back and make shots. I was playing good d to, or what seemed like it was good d. Was I wrong to switch the shooting sliders back to 50 with the 17th update to KG's file? I think I remember reading that chia51 said to do that. Anyway,....

          I then when back to using the May 3rd roster with Chia51's specific sliders and it feels much more realistic to me. Defensive AI is better and Defense seems to make a difference in the game. I was also able to establish leads. The May 3rd roster just feels better overall...
          Last edited by 2kballa4life; 05-27-2011, 11:16 PM.

          Comment

          • chia51
            Banned
            • Jul 2005
            • 1912

            #545
            Re: Dribble Move & Finish Move tendency update

            Originally posted by 2kballa4life
            I used the May 17 update of KG's roster in association for 10 or so games into the season after using just the May 3rd roster for the same amount.

            The May 17th roster felt different. It seemed like the AI wasn't as attentive on the human side of the ball vs the CPU. I switched the shooting sliders back to 50 to account for the new shot ratings input in the May 17th update and it felt like the CPU would hit just about anything regardless of whether or not you played good D. I once played Denver with Dallas and they shot 65% for the game overall. I also could never seem to establish a lead of any kind because as soon as I would take a bit of a lead, the CPU would come back and make shots. I was playing good d to, or what seemed like it was good d. Was I wrong to switch the shooting sliders back to 50 with the 17th update to KG's file? I think I remember reading that chia51 said to do that. Anyway,....

            I then when back to using the May 3rd roster with Chia51's specific sliders and it feels much more realistic to me. Defensive AI is better and Defense seems to make a difference in the game. I was also able to establish leads. The May 3rd roster just feels better overall...
            You were wrong to put the shooting sliders to 50. I said to put the gameplay shooting tendencies back to 50.

            Comment

            • chia51
              Banned
              • Jul 2005
              • 1912

              #546
              Re: Dribble Move & Finish Move tendency update

              Originally posted by apollooff320
              Has anyone played the Wizards with this roster and sliders? Wanted to pull my hair. They kept shooting 3s 5/7 in the 1st QT and i gave up.
              Originally posted by apollooff320
              So did what above poster said about setting my players to tight and the wizards calmed down with the 3s. I usually did this at the half.
              Everyone, take example of this situation. The way the tendencies are set up is to make the CPU more realistic.

              Think about this, in the NBA if you leave a shooter wide open or "loosely" guarded, they will do three things; Shoot, Pass or Drive. Now depending on the players real life tendencies they will more than likely do one of those things more than the other, for example Ray Allen will shoot, Kobe will drive and Tyson Chandler will pass the ball out.

              So in order to make 2k11 more realistic you want to see that happen.

              Here is the problem with the default 2k rosters and sliders, you could leave a shooter wide open or give them a lane and they will stand there and do nothing... I am trying to get rid off this scenario, if you play online or against another Human... what would happen in that situation? They would go dunk it... just like real life.

              So with that at hand, the first thing a real life coach would do before a game is determine the shooters of the other team and come out the gates playing them closely so they don't get hot. Pretty standard approach to basketball.

              You HAVE to do this with this roster and slider set or you will get burned!!!!!!!! I promise.

              So before you start your game, pause it, go to defensive matchups, determine the shooters and play them tight... once the game gets going and they are either cold or hot, adjust accordingly.

              Comment

              • Herky
                Working for the weekend
                • Jun 2004
                • 4715

                #547
                Re: Dribble Move & Finish Move tendency update

                chia,
                Does the game play better if you user control all the teams and set the coaching sliders for my association?
                GT: Herkyalert
                PSN: Herkyalert

                Iowa Hawkeyes
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                Boston Celtics
                Minnesota Timberwolves

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                • chia51
                  Banned
                  • Jul 2005
                  • 1912

                  #548
                  Re: Dribble Move & Finish Move tendency update

                  Originally posted by Herky
                  chia,
                  Does the game play better if you user control all the teams and set the coaching sliders for my association?
                  The coaching sliders dont need to be touched when starting an Assoc., its better to control all 30 teams rotations and lineups because they get reset to default when you start a Assoc.

                  Comment

                  • Lee Harrison
                    Rookie
                    • Oct 2010
                    • 82

                    #549
                    Re: Dribble Move & Finish Move tendency update

                    Originally posted by BlueNGold
                    To fix Durant and Gordon chucking 3's, you have to edit their plays. Just look at the Google spreadsheet chia posted, find DC's playbooks section in that and edit Gordon and Durant's plays to what's listed there.

                    To get Rondo running a pick and roll with Garnett you'll have to find a play under the PnR plays for PGs that has the numbers 1 and 4 in it. 4=power forward, so that will get Garnett involved.

                    Shoot Off Dribble (Sod) has nothing to do with isolation. That's the rating that affects the success a player has shooting off the dribble (for example a pull up jumper).
                    thank for your answer...
                    But the playcall for Durant and Gordon i have yet changed...

                    For Rondo and garnett i mean play out of playcall...
                    what i mean is the pick an roll out play call are non-existent(for cpu of course).....
                    I repeat if you play a quick game Human vs Cpu(Boston)and change the tendencies of garnett and Rondo and make only set pick and use pick at 100 and the other at 0 or 1....
                    You'll never see a pick and roll in game(playcall is another question)...
                    I don't know if you understand what i mean...
                    Another example if you set isolation for Rondo at 0 or at 1 that changed do not influenced the gameplay:Rondo make iso like if this not changed...

                    Thanks for the question regarding the iso that are not influenced with Sod.......

                    Ok i have played another game Vs Oklahoma: Durant attempted one 3....
                    Defense and another change of playbook make impact..
                    Also Eric Gordon has 3 attempted three....

                    In general i think that is not a problem with the tendencies or other settings...
                    I s a problem of Ai:a player wide open take a shot....
                    The roster of Chia(of other)help with this problem but not resolve all....
                    Last edited by Lee Harrison; 05-29-2011, 03:57 AM.

                    Comment

                    • chia51
                      Banned
                      • Jul 2005
                      • 1912

                      #550
                      Re: Dribble Move & Finish Move tendency update

                      Lee Harrison,

                      All of the freelance tendencies will never kick in until a play is not run or the play is broken. At that point the freelance tendencies (pick/roll, etc...) will kick in.

                      So with Boston, their Run Plays (in Coaching Sliders) is around 80, so 80% of the time they will run a play... 20% of the time they will go off of the player freelance tendencies.

                      So if you put the Run Plays at 0, then they should go straight off of their freelance tendencies, and I guarantee you that with Pick/Roll at 100, you will see it then.

                      You have to put Pick/Roll plays in for the team to run them with the Run Plays that high.

                      Comment

                      • AMB
                        Banned
                        • Aug 2010
                        • 190

                        #551
                        Re: Dribble Move & Finish Move tendency update

                        I have been getting some great games in with this set + minor slider tweaks. I read a few pages back or so that some of the roster is not finished/incorrect. If that is true then whats the wait period for completion?

                        -Thanks

                        Comment

                        • chia51
                          Banned
                          • Jul 2005
                          • 1912

                          #552
                          Re: Dribble Move & Finish Move tendency update

                          Originally posted by AMB
                          I have been getting some great games in with this set + minor slider tweaks. I read a few pages back or so that some of the roster is not finished/incorrect. If that is true then whats the wait period for completion?

                          -Thanks
                          The set is complete... there is just other things that I could update, but am unable to as of right now... I plan to do some more editing when the editor comes out.

                          Comment

                          • Lee Harrison
                            Rookie
                            • Oct 2010
                            • 82

                            #553
                            Re: Dribble Move & Finish Move tendency update

                            Originally posted by chia51
                            Lee Harrison,

                            All of the freelance tendencies will never kick in until a play is not run or the play is broken. At that point the freelance tendencies (pick/roll, etc...) will kick in.

                            So with Boston, their Run Plays (in Coaching Sliders) is around 80, so 80% of the time they will run a play... 20% of the time they will go off of the player freelance tendencies.

                            So if you put the Run Plays at 0, then they should go straight off of their freelance tendencies, and I guarantee you that with Pick/Roll at 100, you will see it then.

                            You have to put Pick/Roll plays in for the team to run them with the Run Plays that high.
                            Nope in theory but or i have a game broken or i'm right........
                            I have made more and more prove to see the play of cpu(quick game)and something is broken...
                            i understand the difference between run play and freelance play but the freelance are random and are not determined with the set up....
                            If i set isolation at 1 or 0 the player anyhow make a iso(not playbook)..
                            Make a prove.....

                            Thank you for your answer...
                            the roster is great...

                            Comment

                            • hugeheadguy
                              Rookie
                              • Apr 2009
                              • 115

                              #554
                              Re: Dribble Move & Finish Move tendency update

                              Great roster, im enjoying the hard work put in. I just have one question, why is the potential scale so low. With player potential be this low almost all players are 1 stars and and pretty much only 3-4 players improve from each team in the off season.

                              Comment

                              • BigO32
                                Rookie
                                • May 2008
                                • 457

                                #555
                                Re: Dribble Move & Finish Move tendency update

                                Hey Chia51, I inputted all yours, DC, and others in the may 17th update in all teams already and I'm trying to get more fashbreak points. any suggestions on how I can raise FBpoints other than raising FB in the coaching sliders?
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