Dribble Move & Finish Move tendency update

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  • SoAwesome
    Banned
    • Mar 2011
    • 473

    #376
    Re: Dribble Move & Finish Move tendency update

    Also how can I trade with other teams since I call control all of them. I want to make sure if it's realistic trades so I need someone else to accept them.

    Comment

    • achieveduser
      Rookie
      • Jan 2011
      • 385

      #377
      Re: Dribble Move & Finish Move tendency update

      Originally posted by SoAwesome
      So If I put Irving potential into 91 their is chance he won't reach that? So if his potential is 91 then his ratings go even higher during seasons?
      Chia51 already told you whether this number means the maximum rating or not. Just to add, I think it's good to think of this number as "player development rate". Higher the number, the faster growth this player will experience. If you want more information on player development, you should go to the main NBA2K section of this forum. Next time, try to search for player development or growth as a start. If nothing can be found, start asking question in that section - other people will appreciate it as well.

      Originally posted by SoAwesome
      Also how can I trade with other teams since I call control all of them. I want to make sure if it's realistic trades so I need someone else to accept them.
      Hey man I'm sorry for what I'm about to tell you, hopefully you won't be offended.

      You should try to learn to differentiate between roster specific questions and general association mode questions. I'm new to this game as well however before I start participating in a long thread like this one, I always try to read about last 10-15 pages of the thread before asking any questions. More often than not, I find similar questions and very detailed answers. (I try to stay on-topic if I can help it though) However when people ask off-topic questions such as yours, it makes my reading unnecessary long. I'm not saying your question is silly or bad in anyway...I'm just saying your question is VERY off topic and it is better suited for the main NBA 2K section of this forum. (Again other people who need to search for similar answer will appreciated it because it can be found in the right place)
      Last edited by achieveduser; 05-04-2011, 11:02 AM.

      Comment

      • AMB
        Banned
        • Aug 2010
        • 190

        #378
        Re: Dribble Move & Finish Move tendency update

        Originally posted by SoAwesome
        So If I put Irving potential into 91 their is chance he won't reach that? So if his potential is 91 then his ratings go even higher during seasons?
        I would say hes going to reach it. May take 3-4 years. He just may end up 96 or so possibly at the peak. I do not know the formula used soo its left to be determined. Who wants to know anyways? That sucks all realism from drafting. On a side note 91 is "tooo damn high" for him IMO.

        But thats enough of this side talk from me. It takes away from the intended direction this thread was made for. And a GREAT one it is!!

        -hope i helped a bit
        Last edited by AMB; 05-04-2011, 11:07 AM.

        Comment

        • Crossover1
          MVP
          • Feb 2009
          • 1925

          #379
          Re: Dribble Move & Finish Move tendency update

          @Chia

          The draw and commit foul tendencies are for sim purposes only.Drop the slider down to 0 and there is no difference.
          'Only The Strong Survive'

          Comment

          • chia51
            Banned
            • Jul 2005
            • 1912

            #380
            Re: Dribble Move & Finish Move tendency update

            Originally posted by Crossover1
            @Chia

            The draw and commit foul tendencies are for sim purposes only.Drop the slider down to 0 and there is no difference.
            I must have placebo then... where did you get this information?

            Then why do some players get called for fouls more often than others when the same animation plays out?

            Comment

            • TGraen23
              Rookie
              • Mar 2010
              • 136

              #381
              Originally posted by Jay F Kennedy
              I'd like to say thank you to Chia and EVERYONE involved in this project. This is by far the best roster available, and that isn't debatable if you've given this roster a try. I've been silently following this project the last few weeks, I'm downloading the final version after this post.

              Has anyone come up with good shooting sliders for real shooting % ? I've been using Chia's sliders but inputting The Purist sliders for shooting. I think the CPU is shooting too high a percent. Maybe I'll switch over to Shot stick timing.

              I'll give my impressions (as if they count for anything lol) after I play a few games.

              Thanks again.
              Same here. I like to use Real FG% and will continue to test to find some good numbers for this set

              Sent from my ADR6300 using Tapatalk

              Comment

              • iameich
                MVP
                • Jan 2011
                • 1501

                #382
                Re: Dribble Move & Finish Move tendency update

                Chia,

                I'm looking through the game sliders right now & noticed that some numbers don't match up to the numbers u posted on the first post. example: in the slider set u have Mid-Range Success for user at 45, but in the first page post u have it set at 46. not sure if it makes a significant difference but i just want to be as accurate as possible to what u play with. I also noticed some numbers were off in the Coach Profiles. example: for Erik Spoelstra, u have Fast Break set at 73, but in the 1st page post u have it set at 75.

                just thought u should take notice to this my dude...

                oh yeah and also, I'm not sure if Nenad Krstic ever started a game for Boston but u have him in the starting 5 with 23 mins. if Shaq doesnt start, its usually the other O'neal that gets the spot in the starting lineup.

                *If u want, I can redo every teams starting lineups plus minutes and can post it here... or through pm or however u want. check it out and if u like'em incorporate it into ur roster. holla back Chia.
                Last edited by iameich; 05-04-2011, 04:44 PM.
                "It's about damn time... It's about damn time.” - LeBron James

                Comment

                • chinatownpwnage
                  Pro
                  • Mar 2011
                  • 946

                  #383
                  Re: Dribble Move & Finish Move tendency update

                  did you have any tips on the potential ratings? im going to edit some of the potential of that's years draft at the beginning of a new year

                  After the Madness - Complete 30-Team Association
                  http://www.operationsports.com/forum...post2045234298

                  Comment

                  • wonderBOi
                    Rookie
                    • Mar 2009
                    • 211

                    #384
                    Thanks for the upload bro. Testing it all throughout. One question. For your next update, are you going to release a new roster file, or association file (fixed rotation, roles, etc), or just spreedsheet/datas that must be encoded manually?

                    Comment

                    • mrawesome
                      Rookie
                      • Feb 2011
                      • 11

                      #385
                      Re: Dribble Move & Finish Move tendency update

                      Been following since the beginning and i love these rosters but i have a quick question. With CPU trades on in association, what do we do to the lineups, roles, and minutes for the new incoming players for each team?

                      Comment

                      • greatnesstcb
                        Rookie
                        • Feb 2011
                        • 159

                        #386
                        Re: Dribble Move & Finish Move tendency update

                        This has probably been answered already but I cant seem to find it.

                        Whats the difference between this roster and KG's Roster v1.5?

                        Comment

                        • BlueNGold
                          Hall Of Fame
                          • Aug 2009
                          • 21817

                          #387
                          Re: Dribble Move & Finish Move tendency update

                          Originally posted by greatnesstcb
                          This has probably been answered already but I cant seem to find it.

                          Whats the difference between this roster and KG's Roster v1.5?
                          Look at the first post....
                          Originally posted by bradtxmale
                          I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



                          Comment

                          • chia51
                            Banned
                            • Jul 2005
                            • 1912

                            #388
                            Re: Dribble Move & Finish Move tendency update

                            Originally posted by iameich
                            Chia, I'm looking through the game sliders right now & noticed that some numbers don't match up to the numbers u posted on the first post. example: in the slider set u have Mid-Range Success for user at 45, but in the first page post u have it set at 46. not sure if it makes a significant difference but i just want to be as accurate as possible to what u play with. I also noticed some numbers were off in the Coach Profiles. example: for Erik Spoelstra, u have Fast Break set at 73, but in the 1st page post u have it set at 75.

                            just thought u should take notice to this my dude...

                            oh yeah and also, I'm not sure if Nenad Krstic ever started a game for Boston but u have him in the starting 5 with 23 mins. if Shaq doesnt start, its usually the other O'neal that gets the spot in the starting lineup.

                            *If u want, I can redo every teams starting lineups plus minutes and can post it here... or through pm or however u want. check it out and if u like'em incorporate it into ur roster. holla back Chia.
                            For the lineups... I'm just going with what DC had already setup.

                            Sliders on the first page are what I am going with. I might have uploaded just before I made a change or two.

                            Originally posted by wonderBOi
                            Thanks for the upload bro. Testing it all throughout. One question. For your next update, are you going to release a new roster file, or association file (fixed rotation, roles, etc), or just spreedsheet/datas that must be encoded manually?
                            Probably just give everyone the info to put into their own Assoc.

                            Originally posted by mrawesome
                            Been following since the beginning and i love these rosters but i have a quick question. With CPU trades on in association, what do we do to the lineups, roles, and minutes for the new incoming players for each team?
                            Make a determination for him based on his new team. It's the only way to get a "realistic" rotation.
                            Last edited by chia51; 05-05-2011, 03:47 AM.

                            Comment

                            • chia51
                              Banned
                              • Jul 2005
                              • 1912

                              #389
                              Re: Dribble Move & Finish Move tendency update

                              Player Minutes / Roles / Personalities / Styles

                              https://spreadsheets.google.com/ccc?...Qdlh2TVE&hl=en

                              NOTES from DC:

                              -The game will RESET any rotations and roles as soon as you leave the main menu and go into Season, Association, and Playoff Mode. So all of this has to be done AFTER you have entered those modes. Meaning, you HAVE to control all 30 teams if you want correct rotations, and as a result simulated stats.

                              -If a player played LESS than 50% of the contests for a team, I left him on the IR. Oden, Yao, etc. However, I highlighted those players in yellow that played significant minutes but didn't play 50% of the season.

                              -Rotations and Positions are set based on the playbook edits that have already been completed.

                              -Unless a rookie is a known headcase (Lance Stephenson), he will generally be labeled as neutral or laid back. A rookie really doesn't have much pull in the locker room so him crying about playing time shouldn't affect the team's overall chemistry by that much.

                              -A young player will not be labeled as a PROSPECT unless he has showed some sort of indication that he will be a rotation player one day. If you are a 2nd round pick that is riding the bench, you will not be labeled as a PROSPECT.

                              -The better the team, the better the attitudes of the players. Bad teams will have more expressive and unpredictable personalities than teams that are contenders.

                              -Any Piston player that was involved in the protest from late February will be labeled as unpredictable. This team's chemistry should be near the bottom.

                              -Lance Stephenson has been labeled as Prospect because Larry Bird has recently said that he still has stock in Lance. Otherwise he would have been a Bench player.

                              -For teams that had significant roster shakeups after the ASG, I simply used the rotations/mpg for the team AFTER the ASG. Those can be found on ESPN.
                              Last edited by chia51; 05-05-2011, 07:02 AM.

                              Comment

                              • iameich
                                MVP
                                • Jan 2011
                                • 1501

                                #390
                                Re: Dribble Move & Finish Move tendency update

                                Originally posted by chia51
                                For the lineups... I'm just going with what DC had already setup.

                                Sliders on the first page are what I am going with. I might have uploaded just before I made a change or two.
                                cool.

                                ive played about 2games so far and the cpu does seem like they wanna win. and attacks the basket. only thing im noticing so far is that the HUM shooting is a bit low. i am still testing so maybe i just need to get used to the new sliders.

                                eventhough, good work chia!
                                "It's about damn time... It's about damn time.” - LeBron James

                                Comment

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