Also how can I trade with other teams since I call control all of them. I want to make sure if it's realistic trades so I need someone else to accept them.
Dribble Move & Finish Move tendency update
Collapse
Recommended Videos
Collapse
X
-
Re: Dribble Move & Finish Move tendency update
You should try to learn to differentiate between roster specific questions and general association mode questions. I'm new to this game as well however before I start participating in a long thread like this one, I always try to read about last 10-15 pages of the thread before asking any questions. More often than not, I find similar questions and very detailed answers. (I try to stay on-topic if I can help it though) However when people ask off-topic questions such as yours, it makes my reading unnecessary long. I'm not saying your question is silly or bad in anyway...I'm just saying your question is VERY off topic and it is better suited for the main NBA 2K section of this forum. (Again other people who need to search for similar answer will appreciated it because it can be found in the right place)Last edited by achieveduser; 05-04-2011, 11:02 AM.Comment
-
Re: Dribble Move & Finish Move tendency update
But thats enough of this side talk from me. It takes away from the intended direction this thread was made for. And a GREAT one it is!!
-hope i helped a bitLast edited by AMB; 05-04-2011, 11:07 AM.Comment
-
Re: Dribble Move & Finish Move tendency update
@Chia
The draw and commit foul tendencies are for sim purposes only.Drop the slider down to 0 and there is no difference.'Only The Strong Survive'Comment
-
Re: Dribble Move & Finish Move tendency update
Then why do some players get called for fouls more often than others when the same animation plays out?Comment
-
I'd like to say thank you to Chia and EVERYONE involved in this project. This is by far the best roster available, and that isn't debatable if you've given this roster a try. I've been silently following this project the last few weeks, I'm downloading the final version after this post.
Has anyone come up with good shooting sliders for real shooting % ? I've been using Chia's sliders but inputting The Purist sliders for shooting. I think the CPU is shooting too high a percent. Maybe I'll switch over to Shot stick timing.
I'll give my impressions (as if they count for anything lol) after I play a few games.
Thanks again.
Sent from my ADR6300 using TapatalkComment
-
Re: Dribble Move & Finish Move tendency update
Chia,
I'm looking through the game sliders right now & noticed that some numbers don't match up to the numbers u posted on the first post. example: in the slider set u have Mid-Range Success for user at 45, but in the first page post u have it set at 46. not sure if it makes a significant difference but i just want to be as accurate as possible to what u play with. I also noticed some numbers were off in the Coach Profiles. example: for Erik Spoelstra, u have Fast Break set at 73, but in the 1st page post u have it set at 75.
just thought u should take notice to this my dude...
oh yeah and also, I'm not sure if Nenad Krstic ever started a game for Boston but u have him in the starting 5 with 23 mins. if Shaq doesnt start, its usually the other O'neal that gets the spot in the starting lineup.
*If u want, I can redo every teams starting lineups plus minutes and can post it here... or through pm or however u want. check it out and if u like'em incorporate it into ur roster. holla back Chia.Last edited by iameich; 05-04-2011, 04:44 PM."It's about damn time... It's about damn time.” - LeBron JamesComment
-
Re: Dribble Move & Finish Move tendency update
did you have any tips on the potential ratings? im going to edit some of the potential of that's years draft at the beginning of a new year
After the Madness - Complete 30-Team Association
http://www.operationsports.com/forum...post2045234298
Comment
-
Re: Dribble Move & Finish Move tendency update
Been following since the beginning and i love these rosters but i have a quick question. With CPU trades on in association, what do we do to the lineups, roles, and minutes for the new incoming players for each team?Comment
-
Re: Dribble Move & Finish Move tendency update
This has probably been answered already but I cant seem to find it.
Whats the difference between this roster and KG's Roster v1.5?Comment
-
Originally posted by bradtxmaleI like 6 inches. Its not too thin and not too thick. You get the support your body needs.
Comment
-
Re: Dribble Move & Finish Move tendency update
Chia, I'm looking through the game sliders right now & noticed that some numbers don't match up to the numbers u posted on the first post. example: in the slider set u have Mid-Range Success for user at 45, but in the first page post u have it set at 46. not sure if it makes a significant difference but i just want to be as accurate as possible to what u play with. I also noticed some numbers were off in the Coach Profiles. example: for Erik Spoelstra, u have Fast Break set at 73, but in the 1st page post u have it set at 75.
just thought u should take notice to this my dude...
oh yeah and also, I'm not sure if Nenad Krstic ever started a game for Boston but u have him in the starting 5 with 23 mins. if Shaq doesnt start, its usually the other O'neal that gets the spot in the starting lineup.
*If u want, I can redo every teams starting lineups plus minutes and can post it here... or through pm or however u want. check it out and if u like'em incorporate it into ur roster. holla back Chia.
Sliders on the first page are what I am going with. I might have uploaded just before I made a change or two.
Make a determination for him based on his new team. It's the only way to get a "realistic" rotation.Last edited by chia51; 05-05-2011, 03:47 AM.Comment
-
Re: Dribble Move & Finish Move tendency update
Player Minutes / Roles / Personalities / Styles
https://spreadsheets.google.com/ccc?...Qdlh2TVE&hl=en
NOTES from DC:
-The game will RESET any rotations and roles as soon as you leave the main menu and go into Season, Association, and Playoff Mode. So all of this has to be done AFTER you have entered those modes. Meaning, you HAVE to control all 30 teams if you want correct rotations, and as a result simulated stats.
-If a player played LESS than 50% of the contests for a team, I left him on the IR. Oden, Yao, etc. However, I highlighted those players in yellow that played significant minutes but didn't play 50% of the season.
-Rotations and Positions are set based on the playbook edits that have already been completed.
-Unless a rookie is a known headcase (Lance Stephenson), he will generally be labeled as neutral or laid back. A rookie really doesn't have much pull in the locker room so him crying about playing time shouldn't affect the team's overall chemistry by that much.
-A young player will not be labeled as a PROSPECT unless he has showed some sort of indication that he will be a rotation player one day. If you are a 2nd round pick that is riding the bench, you will not be labeled as a PROSPECT.
-The better the team, the better the attitudes of the players. Bad teams will have more expressive and unpredictable personalities than teams that are contenders.
-Any Piston player that was involved in the protest from late February will be labeled as unpredictable. This team's chemistry should be near the bottom.
-Lance Stephenson has been labeled as Prospect because Larry Bird has recently said that he still has stock in Lance. Otherwise he would have been a Bench player.
-For teams that had significant roster shakeups after the ASG, I simply used the rotations/mpg for the team AFTER the ASG. Those can be found on ESPN.Last edited by chia51; 05-05-2011, 07:02 AM.Comment
-
Re: Dribble Move & Finish Move tendency update
ive played about 2games so far and the cpu does seem like they wanna win. and attacks the basket. only thing im noticing so far is that the HUM shooting is a bit low. i am still testing so maybe i just need to get used to the new sliders.
eventhough, good work chia!"It's about damn time... It's about damn time.” - LeBron JamesComment
Comment