Sim-World NBA 2k13 Roster Project (for 360)
Collapse
Recommended Videos
Collapse
X
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Yes sir, the draft classes are being worked on as we speak and have been for a little while. As soon as the two real drafts are done, I will have some very very detailed fictional classes as well.SimWorld NBA 2K19 Fictional Draft Classes
YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
TWITTER & INSTAGRAM: @SimWorld4k
#SimWorldSports #SeeTheGameBeTheGameComment
-
Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
It's possible to put Phil Jackson in the available coach list? I would like to fire D'Antoni and pick P.J. for my Lakers Association!"For the strength of the pack is the wolf and the strength of the wolf is the pack" Rudyard KiplingComment
-
Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Please SiM-WoRLDer's, put this man on the available coaching list!
<object name="kaltura_player_1354088213" id="kaltura_player_1354088213" type="application/x-shockwave-flash" allowscriptaccess="always" allownetworking="all" allowfullscreen="true" data="http://cdnapi.kaltura.com/index.php/kwidget/wid/1_0a8spmf3/uiconf_id/6740162" height="330" width="500">
</object>"For the strength of the pack is the wolf and the strength of the wolf is the pack" Rudyard KiplingComment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
Patch downloaded, CHECK!
Arena Sounds ready, CHECK!
All control toturials completed, CHECK!
Alright Sim World, you can release the thing now! I'M READY!!Success is temporary - Loyalty means forever
SimWorld's NBA2K19 MyLeague Experience
TWITTER & INSTAGRAM: @SimWorld4k
#SimWorldSports #SeeTheGameBeTheGameComment
-
That last CHECK is really close now!
And let me tell you that the roster looks awesome.Last edited by seanbarkley; 11-28-2012, 09:28 AM.If you like my work I appreciate any help: https://www.paypal.me/s3anbarkl3yComment
-
Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
not neccesarily the LAST check but we are close!!! seanbarkley's edits are dope & the shoe experience is likely to be better than last year even with the shoe limit.
non-techy types get prepared to follow a tutorial (which we will provide)because it's gonna be neccesary to get the shoes working this year.
we are finishing some of the things that we needed to fix prior to the patch & "wrappings" inputs & then have to get playbooks in... after that we will be in the post-patch testing phase.
our first release will be somewhat of a beta but there will be a secondary release.Comment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
not neccesarily the LAST check but we are close!!! seanbarkley's edits are dope & the shoe experience is likely to be better than last year even with the shoe limit.
non-techy types get prepared to follow a tutorial (which we will provide)because it's gonna be neccesary to get the shoes working this year.
we are finishing some of the things that we needed to fix prior to the patch & "wrappings" inputs & then have to get playbooks in... after that we will be in the post-patch testing phase.
our first release will be somewhat of a beta but there will be a secondary release.
Ive never thought you could top that , but thats sounds awesomeComment
-
Re: Sim-World NBA 2k13 Roster Project (for 360)
not neccesarily the LAST check but we are close!!! seanbarkley's edits are dope & the shoe experience is likely to be better than last year even with the shoe limit.
non-techy types get prepared to follow a tutorial (which we will provide)because it's gonna be neccesary to get the shoes working this year.
we are finishing some of the things that we needed to fix prior to the patch & "wrappings" inputs & then have to get playbooks in... after that we will be in the post-patch testing phase.
our first release will be somewhat of a beta but there will be a secondary release.Attached FilesComment
Comment