IN MEMORY of OS MEMBER DEATHSTRYK Trifecta 2k14(Xbox360)

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  • vtcrb
    Hall Of Fame
    • Nov 2006
    • 10294

    #136
    Re: Trifecta 2k14 Project (XBOX 360)

    Just Uploaded NEW 12 team Roster on 2k Share for you guys to test out. All feedback is appreciated. Please Remember to check out the Sliders on Post 2.



    Playable Teams: 76ers, Bobcats, Bucks, Bulls, Cavs, Celtics, Clippers, Grizzlies, Lakers, Twolves, Blazers, Warriors

    2k Share File Name: V

    NBA 2k18 Roster:
    http://forums.operationsports.com/vt...okies-xboxone/




    Twitter: @VTCRBTEC

    Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg

    Roster Editing for Over a Decade

    Comment

    • Cedrik
      Rookie
      • Oct 2012
      • 107

      #137
      Re: Trifecta 2k14 Project (XBOX 360)

      Sorry for the off topic reply here but whats with the player highlight animation in the top corner of the box score screen? Whenever I highlight a player there it flashes the team logo for a second then just goes black.

      Comment

      • Eaglerock562
        MVP
        • Nov 2011
        • 1895

        #138
        Re: Trifecta 2k14 Project (XBOX 360)

        Originally posted by Cedrik
        Sorry for the off topic reply here but whats with the player highlight animation in the top corner of the box score screen? Whenever I highlight a player there it flashes the team logo for a second then just goes black.
        Well depending on what 360 console you have (I have the one that came with that 5 gb memory stick installed) and unless I put in my 250 gb harddrive into the slot that I have for it, some of the features won't be able to be seen, like the halftime show during 2k13 and others. Most likely the reason why it flashes the teams name and goes back to the first screen is that you don't have a bigger memory device.
        Eaglerock562

        Former Boys Varsity Basketball Coach
        Eaglerock562 NBA2K MyEra Reference Guide

        Comment

        • Cedrik
          Rookie
          • Oct 2012
          • 107

          #139
          Re: Trifecta 2k14 Project (XBOX 360)

          Ahh yes, thanks mate that's exactly what it is.

          Comment

          • cam21224
            MVP
            • Jun 2008
            • 2033

            #140
            Re: Trifecta 2k14 Project (XBOX 360)









            Felt like a playoff game, I was down 4 with about 30 seconds left. Call timeout advance the ball, Grizzlies leave CP3 open on the inbound for three big mistake he hits and was killing them all game.

            Press Conley on the next inbound hoping to force a steal or force them to give it to Allen, quickly intentional foul thinking for sure he'll miss one. He stinks both, I hang my head feeling defeated as I'm sure I'll lose.

            No timeouts left to advance the ball, I roll it up court to CP3, Blake almost picked it up, I turbo to the ball as I pick it up 2 seconds left I release the left trigger, momentum carrying me left I pull up and proceeded to drill a three over Conley sending it to OT.

            I'm down 6 early in Overtime, get the defeated feeling yet again. CP3 gets hot, I pull up from mid range draining the shot for two in the process I'm fouled by Conley, sink the ft for the three point play.

            Down three still, get a steal next possession. I drive to the hole with CP3, Grizz rotate I dish it to JJ for three tie game.

            Force the Grizzlies into a bad shot, I proceed to push the tempo to get Paul to hoop for a layup, only to see Gasol coming for the block. I dish mid air to barnes in the corner for three.

            Now I'm on a nice run, Grizzlies come down and score two. Run a play, pick and roll option between both BG & DJ looking for the lob, it's not available I pull up drain the mid range j with CP3.

            Back up three, force the Grizzlies to give Allen the rock. He drives to the hole, quick rotation and timely jump no other than CP3 with the big block and revovery. Push the ball, lob to BG game over.

            Chris Paul really came up clutch assisting or making every basket from 30 seconds left in the 4th to the end of OT.

            Played with

            Take Inside - 25
            Take Close - 20
            Take Mid Range - 65
            Take 3PT - 51
            Attack Basket - 47

            Saw some nice things like pull up js in transition, CPU offense resetting for a better look if my D rotated in time for a better shot.

            I think it's pretty much hard coded for the CPU to never reset after grabbing offensive rebounds. No matter how contested it is in the paint they'll always go back up.
            Last edited by cam21224; 11-11-2013, 05:44 PM.
            Horseshoes & HollyWood

            Comment

            • cam21224
              MVP
              • Jun 2008
              • 2033

              #141
              Re: Trifecta 2k14 Project (XBOX 360)

              Just lost to the Grizzlies, Tony Allen was being a pest in the passing lanes.



              Conley killed me from deep, and surprisingly Allen made some mid range js, which was my strategy to dear him to shoot.

              I made a ton of mistakes, resting CP3 too long, turning the ball over and not being more aggressive in the paint.



              Horseshoes & HollyWood

              Comment

              • cam21224
                MVP
                • Jun 2008
                • 2033

                #142
                Re: Trifecta 2k14 Project (XBOX 360)

                Lost to the Bucks, Nate Wolters killed me, constantly driving to look for his shot or dish to the open man.







                I turned the ball over a lot which lead to the loss.
                Horseshoes & HollyWood

                Comment

                • Eaglerock562
                  MVP
                  • Nov 2011
                  • 1895

                  #143
                  Re: Trifecta 2k14 Project (XBOX 360)

                  Hey fellas,

                  As I'm going through the teams and laying out the rotations for each team I wanted to throw it out there to get a feel from everyone...do you want opening night injuries to be applied to players who did not play opening night. While I can't assign an injury to them I mean I will put them on the inactive list and you can proceed to add them at your own pace when you download your copy of the roster file. Just wanted to see what you guys were more inclined to want?
                  Eaglerock562

                  Former Boys Varsity Basketball Coach
                  Eaglerock562 NBA2K MyEra Reference Guide

                  Comment

                  • cam21224
                    MVP
                    • Jun 2008
                    • 2033

                    #144
                    Re: Trifecta 2k14 Project (XBOX 360)

                    Opening Night injuries please and thank you.

                    Are you guys doing a association in progress with these?

                    Sent from my SGH-M919 using Tapatalk
                    Horseshoes & HollyWood

                    Comment

                    • Eaglerock562
                      MVP
                      • Nov 2011
                      • 1895

                      #145
                      Re: Trifecta 2k14 Project (XBOX 360)

                      Originally posted by cam21224
                      Opening Night injuries please and thank you.

                      Are you guys doing a association in progress with these?

                      Sent from my SGH-M919 using Tapatalk
                      No, not an association in progress file, but I will be putting together an association ready file that users can use. Just like with last years roster set that I put together once the Reditor came out in April, it'll have all of the 2014 draft picks involved in trades on the correct teams that are unprotected and it will have player roles, team rotations already set and all you have to do is just start on opening night. It will be a 30 team user association file.
                      Eaglerock562

                      Former Boys Varsity Basketball Coach
                      Eaglerock562 NBA2K MyEra Reference Guide

                      Comment

                      • USNAggie44
                        Pro
                        • Nov 2011
                        • 698

                        #146
                        Re: Trifecta 2k14 Project (XBOX 360)

                        Originally posted by Eaglerock562
                        No, not an association in progress file, but I will be putting together an association ready file that users can use. Just like with last years roster set that I put together once the Reditor came out in April, it'll have all of the 2014 draft picks involved in trades on the correct teams that are unprotected and it will have player roles, team rotations already set and all you have to do is just start on opening night. It will be a 30 team user association file.
                        Sounds great, good work on everything so far as the rosters and sliders
                        Gig'em Aggies!

                        Comment

                        • sniapeko
                          Rookie
                          • Jan 2013
                          • 384

                          #147
                          Re: Trifecta 2k14 Project (XBOX 360)

                          even if you guys set the injuries like real life, won't them be reset the moment we start an Association? Isn't it a bit of a waste of time to do that extra thing?
                          Sorry if it's a dumb question
                          NBA 2K16 (XBOX ONE) 2016 Draft Class - Actual Drafted Players! (SIMWORLD compatible!) http://www.operationsports.com/forum...-xbox-one.html

                          Comment

                          • Eaglerock562
                            MVP
                            • Nov 2011
                            • 1895

                            #148
                            Re: Trifecta 2k14 Project (XBOX 360)

                            Originally posted by sniapeko
                            even if you guys set the injuries like real life, won't them be reset the moment we start an Association? Isn't it a bit of a waste of time to do that extra thing?
                            Sorry if it's a dumb question
                            No its not extra thing to do when its an association file already, nothing gets reset. Injuries won't be implemented, but the lineups for that players team will not have them on the active list is how that will work. So far only one person has responded about this so hopefully others will voice their opinion for me to base it on.
                            Eaglerock562

                            Former Boys Varsity Basketball Coach
                            Eaglerock562 NBA2K MyEra Reference Guide

                            Comment

                            • grantelbart
                              Rookie
                              • Mar 2013
                              • 48

                              #149
                              Re: Trifecta 2k14 Project (XBOX 360)

                              Originally posted by Eaglerock562
                              No its not extra thing to do when its an association file already, nothing gets reset. Injuries won't be implemented, but the lineups for that players team will not have them on the active list is how that will work. So far only one person has responded about this so hopefully others will voice their opinion for me to base it on.
                              I would appreciate such an association file!
                              http://theeditorscorner.com/forum/index.php

                              Comment

                              • Brian7d
                                Rookie
                                • Jul 2011
                                • 26

                                #150
                                Re: Trifecta 2k14 Project (XBOX 360)

                                All I need is a roster off 2k share and I'm set

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