IN MEMORY of OS MEMBER DEATHSTRYK Trifecta 2k14(Xbox360)

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  • kamackeris76
    MVP
    • Oct 2012
    • 1662

    #211
    Re: Trifecta 2k14 Project (XBOX 360)

    Originally posted by vtcrb
    Glad you had a great game, love hearing that. Did you use the Updated Sliders?
    yes i did. just so i comment...what were you hoping to affect with these changes??

    Comment

    • vtcrb
      Hall Of Fame
      • Nov 2006
      • 10294

      #212
      Re: Trifecta 2k14 Project (XBOX 360)

      Originally posted by kamackeris76
      yes i did. just so i comment...what were you hoping to affect with these changes??
      I receive some feedback thru PMs as well on here. Basically I was trying to make the CPU better with Shot Clock Run Down and Just make Gameplay Smoother. I should be posting a NEW Roster in Next few days for you guys to test out.
      NBA 2k18 Roster:
      http://forums.operationsports.com/vt...okies-xboxone/




      Twitter: @VTCRBTEC

      Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg

      Roster Editing for Over a Decade

      Comment

      • JJJones135
        Pro
        • Jan 2011
        • 608

        #213
        Re: Trifecta 2k14 Project (XBOX 360)

        Can someone please explain to me how i can save sliders? I don't see the option anywhere

        Comment

        • vtcrb
          Hall Of Fame
          • Nov 2006
          • 10294

          #214
          Re: Trifecta 2k14 Project (XBOX 360)

          Originally posted by JJJones135
          Can someone please explain to me how i can save sliders? I don't see the option anywhere
          They AUTOSAVE. 2k Took the Option to manually save out in 2k13.
          NBA 2k18 Roster:
          http://forums.operationsports.com/vt...okies-xboxone/




          Twitter: @VTCRBTEC

          Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg

          Roster Editing for Over a Decade

          Comment

          • JJJones135
            Pro
            • Jan 2011
            • 608

            #215
            Re: Trifecta 2k14 Project (XBOX 360)

            Alright so i just got done testing the new sliders with a fantastic game of the Rockets defeating the clippers. The new sliders are definitely an improvement especially on smoothness and defense. The offense was perfect players shot good shots made most of them they were supposed to and made some that they weren't (just like real life). It was also the first time I've noticed where all players, played true to themselves. I didnt have to deal with unnecessary players making 3's like i usually do. On ball d was definitely on point i could still get to the rim on mismatches but D12 wasn't gonna blow by CP3 and np even match ups i got to the rim sometimes and sometimes i didnt. (Perfect) Those are my positives.

            However, the main thing i noticed was there was a lot more unsuccessful passes and ALOT more steals which did make it frustrating to a small extent. For both sides actually CPU and user. Chris Paul threw way to many balls that got intercepted by players who aren't known for defense.

            P.S. Even with those little flaws i still am very pleased and appreciate the hard work you guys put into it.

            Comment

            • vtcrb
              Hall Of Fame
              • Nov 2006
              • 10294

              #216
              Re: Trifecta 2k14 Project (XBOX 360)

              Originally posted by JJJones135
              Alright so i just got done testing the new sliders with a fantastic game of the Rockets defeating the clippers. The new sliders are definitely an improvement especially on smoothness and defense. The offense was perfect players shot good shots made most of them they were supposed to and made some that they weren't (just like real life). It was also the first time I've noticed where all players, played true to themselves. I didnt have to deal with unnecessary players making 3's like i usually do. On ball d was definitely on point i could still get to the rim on mismatches but D12 wasn't gonna blow by CP3 and np even match ups i got to the rim sometimes and sometimes i didnt. (Perfect) Those are my positives.

              However, the main thing i noticed was there was a lot more unsuccessful passes and ALOT more steals which did make it frustrating to a small extent. For both sides actually CPU and user. Chris Paul threw way to many balls that got intercepted by players who aren't known for defense.

              P.S. Even with those little flaws i still am very pleased and appreciate the hard work you guys put into it.

              Glad to hear you are enjoying it. Thanks for the Detailed Feedback. Keep it coming. I HOPE to have a NEW DEMO out to test by Thursday.

              Here is the thing Turnovers. I am getting some guys who say TOO many Turnovers and Errant Passes and Others giving Feedback saying Not Enough Turnovers and Errant Passes. I am Really not sure which way to go with Sliders now, as the feedback you have just given, is exact opposite of Feedback I got in PM. 2k gotta love it. LOL. I will see what I can do.
              NBA 2k18 Roster:
              http://forums.operationsports.com/vt...okies-xboxone/




              Twitter: @VTCRBTEC

              Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg

              Roster Editing for Over a Decade

              Comment

              • vtcrb
                Hall Of Fame
                • Nov 2006
                • 10294

                #217
                Re: Trifecta 2k14 Project (XBOX 360)

                I have UPDATED the 2nd Post with My PERSONAL Tweaks that I play with. They are in BOLD. I have from the been going back and forth trying to get a medium feedback I have been receiving from USERs. Problem is with such a Variety in EACH feedback, I am starting to think that USER play has alot to do with Each Game. They AI adapts better in 2k14 and with Everyone having a different playing style, the AI will React different in each game. Please keep the feedback coming as I will continue to try to make adjustments.
                NBA 2k18 Roster:
                http://forums.operationsports.com/vt...okies-xboxone/




                Twitter: @VTCRBTEC

                Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg

                Roster Editing for Over a Decade

                Comment

                • StraightBaylien
                  MVP
                  • Jan 2012
                  • 2120

                  #218
                  Re: Trifecta 2k14 Project (XBOX 360)

                  Using sliders on Post 2 with the following changes:


                  -Offensive rebounding: 75 / 58

                  -Attack the basket: 60

                  -Over the back foul: 100 / 80
                  -Blocking foul: 65 / 45
                  -Reaching foul: 80 / 75
                  -Shooting foul: 100 / 55 (personal preference; may be too low for most)


                  IND - STAT - MIL (User)
                  41-83 - FG - 34-77
                  6-15 - 3PT - 10-33
                  17-18 - FT - 20-23
                  7 - DUNKS - 3
                  12 - FB - 4
                  60 - PIP - 40
                  10 - 2ND CHANCE - 18
                  33 - BENCH - 29
                  28 - AST - 24
                  7 - OFF. REB - 16
                  27 - DEF. REB - 31
                  14 - STL - 0
                  4 - BLK - 4
                  5 - TO - 17
                  18 - FLS - 16
                  21 - BIGGEST LEAD - 1

                  IND
                  Stephenson 28 PTS, 3 REB, 4 AST, 5-6 3PT
                  Hibbert 17 PTS, 12 REB, 3 AST, 1 STL, 2 BLK
                  Watson 13 PTS, 1 REB, 3 AST, 1 STL
                  Hill 10 PTS, 6 AST, 2 STL
                  George 9 PTS, 4 REB, 7 AST, 3 STL, 4-14 FG
                  Johnson 8 PTS, 3 REB, 1 AST, 1 STL
                  West 8 PTS, 5 REB, 2 AST, 2 STL, 1 BLK - Injured in 3rd quarter
                  Hill 6 PTS, 1 AST, 3 STL, 7 MIN
                  Scola 4 PTS, 5 REB, 1 STL
                  Mahinmi 2 PTS, 3 REB, 1 AST

                  MIL
                  Mayo 22 PTS, 5 REB, 1 AST, 8-20 FG
                  Udoh 14 PTS, 11 REB, 1 BLK, 5-7 FG
                  Middleton 14 PTS, 2 REB, 4 AST, 2 BLK
                  Neal 11 PTS, 2 REB, 1 AST
                  Wolters 11 PTS, 4 REB, 5 AST, 3-10 3PT
                  Antetokounmpo 8 PTS, 2 REB, 2 AST
                  Pachulia 8 PTS, 9 REB, 3 AST
                  Raduljica 4 PTS, 4 REB, 1 AST, 1 BLK
                  Henson 4 PTS, 8 REB, 2 AST
                  Ridnour 2 PTS, 4 AST, 1-8 FG

                  Awesome game. I was getting KILLED by the CPU in the 1st quarter and most of the 2nd, trailing by 21 at one point. My defense wasn't rotating correctly and I was leaving Stephenson and Watson wide open for 3s as well as allowing easy buckets when the Pacers did drive (though surprisingly Giannis and Middleton did a great job shutting George down). I began to focus my effort on stopping the offense and letting my scoring come from that. In the 2nd half I played much better defense inside and on the perimeter. The 3rd was a quarter of mini-runs by me and the Pacers countering. The 4th starts and I still haven't held one lead in the game, not a one. Through great ball movement and excellent post defense I was able to capture a 94-93 lead with 3:00 left in the game. Unfortunately the Pacers went on a 6-0 run after that and I was never able to fully come back from it.

                  Overall I am ecstatic with how this game played and how things looked afterwards. I did have a hard time getting steals, but then again I'm not a huge reach in guy, I'll press X while playing On Ball D maybe TWICE in a quarter. Still I feel like my CPU team mates should have come up with one or two pass lane deflections, may look into raising either User 'Hands' Slider or User 'Play Passing Lane' Tendency

                  Comment

                  • Rubenmr
                    Rookie
                    • Sep 2004
                    • 83

                    #219
                    Re: Trifecta 2k14 Project (XBOX 360)

                    is there an offline link???? (i havent 2kshare)

                    im searching an offline roster with euro players added on FA.

                    Thx.

                    Comment

                    • sniapeko
                      Rookie
                      • Jan 2013
                      • 384

                      #220
                      Re: Trifecta 2k14 Project (XBOX 360)

                      I tested the latest roster with the updated sliders (using the bolded ones)
                      Should be noted that this was probably the first time I used the Rockets in 2K14 so I wasn't very familiar with how to use this team.
                      Anyways the game was really fun and felt absolutely realistic.

                      Martin KILLED me and Harden's poor defense, while Love crashed the boards and Rubio did some really nice playmaking. Shved was very effective off the bench.
                      They also often matched up Love with Howard so to take him out of the painted area and allow Pekovic to grab many offensive rebounds. Very smart strategy, to which I had to respond with some defensive adjustments. Rarely happened before.

                      Harden had a HORRIBLE night shooting (1/14 in the first half) so I used him more as a facilitator. The Wolves called a lot of double teams on him (good thing) so he was able to distribute, mainly to Parsons, for open shots.

                      Due to my poor shooting and unfamiliarity with the team however, they routed me, but it didn't feel frustrating because they actually deserved to.

                      The only thing I should note is that the pace was a bit too high, they had 22 fast break points which is a bit too much (even tho this two teams play at a high pace in real life too). I think it's because of the bolded tendencies. While they prevented the CPU to run the clock down, they also make them take really quick shots.
                      I will try the non-bolded ones next game and I think it will be fine.
                      Attached Files
                      NBA 2K16 (XBOX ONE) 2016 Draft Class - Actual Drafted Players! (SIMWORLD compatible!) http://www.operationsports.com/forum...-xbox-one.html

                      Comment

                      • vtcrb
                        Hall Of Fame
                        • Nov 2006
                        • 10294

                        #221
                        Re: Trifecta 2k14 Project (XBOX 360)

                        Originally posted by StraightBaylien
                        Using sliders on Post 2 with the following changes:


                        -Offensive rebounding: 75 / 58

                        -Attack the basket: 60

                        -Over the back foul: 100 / 80
                        -Blocking foul: 65 / 45
                        -Reaching foul: 80 / 75
                        -Shooting foul: 100 / 55 (personal preference; may be too low for most)


                        IND - STAT - MIL (User)
                        41-83 - FG - 34-77
                        6-15 - 3PT - 10-33
                        17-18 - FT - 20-23
                        7 - DUNKS - 3
                        12 - FB - 4
                        60 - PIP - 40
                        10 - 2ND CHANCE - 18
                        33 - BENCH - 29
                        28 - AST - 24
                        7 - OFF. REB - 16
                        27 - DEF. REB - 31
                        14 - STL - 0
                        4 - BLK - 4
                        5 - TO - 17
                        18 - FLS - 16
                        21 - BIGGEST LEAD - 1

                        IND
                        Stephenson 28 PTS, 3 REB, 4 AST, 5-6 3PT
                        Hibbert 17 PTS, 12 REB, 3 AST, 1 STL, 2 BLK
                        Watson 13 PTS, 1 REB, 3 AST, 1 STL
                        Hill 10 PTS, 6 AST, 2 STL
                        George 9 PTS, 4 REB, 7 AST, 3 STL, 4-14 FG
                        Johnson 8 PTS, 3 REB, 1 AST, 1 STL
                        West 8 PTS, 5 REB, 2 AST, 2 STL, 1 BLK - Injured in 3rd quarter
                        Hill 6 PTS, 1 AST, 3 STL, 7 MIN
                        Scola 4 PTS, 5 REB, 1 STL
                        Mahinmi 2 PTS, 3 REB, 1 AST

                        MIL
                        Mayo 22 PTS, 5 REB, 1 AST, 8-20 FG
                        Udoh 14 PTS, 11 REB, 1 BLK, 5-7 FG
                        Middleton 14 PTS, 2 REB, 4 AST, 2 BLK
                        Neal 11 PTS, 2 REB, 1 AST
                        Wolters 11 PTS, 4 REB, 5 AST, 3-10 3PT
                        Antetokounmpo 8 PTS, 2 REB, 2 AST
                        Pachulia 8 PTS, 9 REB, 3 AST
                        Raduljica 4 PTS, 4 REB, 1 AST, 1 BLK
                        Henson 4 PTS, 8 REB, 2 AST
                        Ridnour 2 PTS, 4 AST, 1-8 FG

                        Awesome game. I was getting KILLED by the CPU in the 1st quarter and most of the 2nd, trailing by 21 at one point. My defense wasn't rotating correctly and I was leaving Stephenson and Watson wide open for 3s as well as allowing easy buckets when the Pacers did drive (though surprisingly Giannis and Middleton did a great job shutting George down). I began to focus my effort on stopping the offense and letting my scoring come from that. In the 2nd half I played much better defense inside and on the perimeter. The 3rd was a quarter of mini-runs by me and the Pacers countering. The 4th starts and I still haven't held one lead in the game, not a one. Through great ball movement and excellent post defense I was able to capture a 94-93 lead with 3:00 left in the game. Unfortunately the Pacers went on a 6-0 run after that and I was never able to fully come back from it.

                        Overall I am ecstatic with how this game played and how things looked afterwards. I did have a hard time getting steals, but then again I'm not a huge reach in guy, I'll press X while playing On Ball D maybe TWICE in a quarter. Still I feel like my CPU team mates should have come up with one or two pass lane deflections, may look into raising either User 'Hands' Slider or User 'Play Passing Lane' Tendency
                        Glad you are back these Sliders are driving me Crazy. LOL. Work you Magic. I will be on Yahoo in a bit, if you have time to chat.
                        NBA 2k18 Roster:
                        http://forums.operationsports.com/vt...okies-xboxone/




                        Twitter: @VTCRBTEC

                        Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg

                        Roster Editing for Over a Decade

                        Comment

                        • sniapeko
                          Rookie
                          • Jan 2013
                          • 384

                          #222
                          Re: Trifecta 2k14 Project (XBOX 360)

                          so should we use the sliders StraightBaylien used in his last post?
                          NBA 2K16 (XBOX ONE) 2016 Draft Class - Actual Drafted Players! (SIMWORLD compatible!) http://www.operationsports.com/forum...-xbox-one.html

                          Comment

                          • vtcrb
                            Hall Of Fame
                            • Nov 2006
                            • 10294

                            #223
                            Re: Trifecta 2k14 Project (XBOX 360)

                            Originally posted by sniapeko
                            so should we use the sliders StraightBaylien used in his last post?
                            The More I watch Games and Read feedback the More I am convinced that the CPU AI adapts to Each USERs style of play. I would suggest using whichever combination of Sliders and Tweaks feels best for your style of Play. I was just talking to another OS Member who is seeing different things when he plays than Other USERs. Whatever Sliders/Tweaks you use, please list them when you leave feedback, so i have an idea what is working for who. Thanks for all of the feedback so far and the Future feedback as well.
                            NBA 2k18 Roster:
                            http://forums.operationsports.com/vt...okies-xboxone/




                            Twitter: @VTCRBTEC

                            Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg

                            Roster Editing for Over a Decade

                            Comment

                            • DJ CAVE SLAVE
                              Rookie
                              • Dec 2012
                              • 16

                              #224
                              Re: Trifecta 2k14 Project (XBOX 360)

                              your last roster is just called "V?" I've been looking but the latest one it shows it Trifecta V2.

                              Comment

                              • vtcrb
                                Hall Of Fame
                                • Nov 2006
                                • 10294

                                #225
                                Re: Trifecta 2k14 Project (XBOX 360)

                                Originally posted by DJ CAVE SLAVE
                                your last roster is just called "V?" I've been looking but the latest one it shows it Trifecta V2.
                                I dont have any files named Trifecta for 2k14. Are you talking about 2k13?
                                NBA 2k18 Roster:
                                http://forums.operationsports.com/vt...okies-xboxone/




                                Twitter: @VTCRBTEC

                                Youtube Channel:https://www.youtube.com/channel/UCKL...1uva35l4zFEofg

                                Roster Editing for Over a Decade

                                Comment

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