Yup, still on PC. Not having purchased 2k14 though. Rented it and wasn't really happy. Gonna wait till you guys release rosters based on your testings, maybe then.
A few more questions...
1) In general, have you found something like a sweet spot for tendency adjustments necessary to make a player take lots of midrange shots off the dribble consistently? I found it very difficult to balance out values for that. Having individual dribble move tendencies too low made the players run straight into the defender way too often, but if you set them a bit too high, they chain together move after move, forcing their way into the paint. You're still running with the cap at 25 for dribble tendencies and DTL from 0-50?
2) What is your opinion on defensive pressure in profiles and the on ball d rating? I really liked 1 vs 1 situations with OBD at 1 and maxing out on ball pressure in coaching profiles looking at the way it removed the canned bumping animations, but it has the obvious downsides in terms of allowing too much penetration. Are you seeing enough midrange iso shots with default on ball defense ratings, or do you use adjusted sliders for your testings?
3) If the guide is still accurate, you're using shot attempt per 40 minutes for shooting tendencies? Does this translate into realistic distribution in game for you? I saw a lot of passing around in the paint by players having low close/inside values instead of taking open looks, but this observation is based on using default playbooks and roster edits not nearly as extensive as your work. So I ran with having all shot tendencies maxed out globally to make players more aggressive, which seemed to have way less impact than in 2k13, where close/midrange at 100 was a huge difference from 50. That's not what you're doing I suppose, tendency sliders are mostly at default, right?
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