the_future420's Simulation All-Star Sliders

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  • bodean
    Rookie
    • Aug 2008
    • 294

    #466
    Re: the_future420's Simulation All-Star Sliders

    cheesing? What's that.
    BoDEAN -- XBOX Live

    Comment

    • madmax17
      Rookie
      • Jun 2008
      • 379

      #467
      Re: the_future420's Simulation All-Star Sliders

      When you eat to much cheese so it comes out of your ears. I think

      Comment

      • GuCcI08
        Rookie
        • Apr 2008
        • 179

        #468
        Re: the_future420's Simulation All-Star Sliders

        cheesing means holding turbo all day long to tha rim and using isomotion like crazy.

        Comment

        • the_future420
          MVP
          • Jul 2002
          • 3086

          #469
          Re: the_future420's Simulation All-Star Sliders

          Originally posted by bodean
          Trying to understand these sliders.
          I'm using the most current on my 360.
          Most of my games (I play with the Pistions) are over 100 points both teams. Today the score was 130-123. A little high I think. Three games in a row that Rip has had at least 50 points too. I also find that the amount of fouls with these sliders tend to be a little obsessive.

          Anyone else make these observations? Not sure how to fix them.
          I'd venture to bet you are using default rosters, no?

          If so, thats your problem. The tendencies are jacked up and teams will play too fast and take too many shots. Try the outsiders V3 roster file.

          If you're already using that, I honestly don't know what to tell you. How many minute qtrs? Maybe my sliders just dont fit your play style and you should look elsewhere because I'm not seeing anything close to that type of problem.


          As for the fouls, they may be a bit high. What I was trying to do was replicate the number of team fouls/gm on average that you see in the nba. I believe last year this range was 18-24 with most teams committing about 21-22 fouls a game. Since this game is very slim on charge/blocking/loose ball fouls, i tried to increase reach ins to compensate. perhaps that was the wrong way to go about it. Thoughts?

          For those who are seeing an average that is much higher than 21-22 TEAM fouls per game, decrease the commit foul slider in blocks of 5 til you are satisfied. Thanks for the input guys.
          Last edited by the_future420; 11-14-2008, 01:33 PM.
          PSN ID: thefuture420
          Twitch
          Now Playing: MLB The Show 16, Fifa 16, Fallout 4

          Comment

          • cjallure24
            Hail To The Redskins!
            • May 2007
            • 2319

            #470
            Re: the_future420's Simulation All-Star Sliders

            Im playing my Wizards Association right now and the Bucks have already taking 20 fouls shots int the first half....When you have the reaching foul set to 65 and the human/AI Go For On Ball Steals set to 65 as well,you not not just yourself called for fouls but also the your Team AI because they will attempt to steal the ball and will be called for a foul.I myself don't even think about trying to attempt a on ball steal.

            And has anybody else shot poor from the field as well.I mean I understand that I am the Wizards,but Gilbert misses wide open Jump shots consistently.While the AI knocks everything down.Andrew Bogut has hit three jumpers right with in the 3pt line.I can seem to trust my jump shot anymore because I use the "come off a screen" dual player option to get open with DeShawn and Gilbert and they just won't seem to convert.And this has been going on for four games now......

            Comment

            • micr0ray
              Rookie
              • Nov 2007
              • 107

              #471
              Re: the_future420's Simulation All-Star Sliders

              Hi future, I see the AI is very easy to jump when I pumped fake them. Do you see the same problem? If not any suggestion on how to reduce it without affecting other setting, this seems to be the only problem that bothers me.

              Comment

              • mikeestacio5825
                Rookie
                • Oct 2005
                • 96

                #472
                Re: the_future420's Simulation All-Star Sliders

                Originally posted by mikeestacio5825
                why are the sliders on the first page a little different from the v4 sliders of yours i downloaded. like stealing an ball handling from hum an cpu on fist page it says hum 22 steal an cpu 25 yet on your 2k share download one they are both 25 steal and ball handling for hum an cpu numbers are a little off aswell so basicly i wanted to kno witch ones the right one are the first page ones a little more updated? or vise versa

                p.s. also the user an cpu tendencies setting on first page it looks like im supposed to set those numbers for both cpu an user but on your 2k share ones there only set for cpu an the user setting are way different from the cpu so im just confused on witch set are right please get back to me asap i really wanna get right ones so i can start franchise thanks and these are great so far

                future can you please answer this thanks

                Comment

                • GuCcI08
                  Rookie
                  • Apr 2008
                  • 179

                  #473
                  Re: the_future420's Simulation All-Star Sliders

                  Originally posted by micr0ray
                  Hi future, I see the AI is very easy to jump when I pumped fake them. Do you see the same problem? If not any suggestion on how to reduce it without affecting other setting, this seems to be the only problem that bothers me.
                  mayb cuz ur pump faking too much. so tha AI will fall for it. i juz pump fake 1 or 2 times.

                  Comment

                  • bodean
                    Rookie
                    • Aug 2008
                    • 294

                    #474
                    Re: the_future420's Simulation All-Star Sliders

                    Originally posted by the_future420
                    I'd venture to bet you are using default rosters, no?

                    If so, thats your problem. The tendencies are jacked up and teams will play too fast and take too many shots. Try the outsiders V3 roster file.

                    If you're already using that, I honestly don't know what to tell you. How many minute qtrs? Maybe my sliders just dont fit your play style and you should look elsewhere because I'm not seeing anything close to that type of problem.


                    As for the fouls, they may be a bit high. What I was trying to do was replicate the number of team fouls/gm on average that you see in the nba. I believe last year this range was 18-24 with most teams committing about 21-22 fouls a game. Since this game is very slim on charge/blocking/loose ball fouls, i tried to increase reach ins to compensate. perhaps that was the wrong way to go about it. Thoughts?

                    For those who are seeing an average that is much higher than 21-22 TEAM fouls per game, decrease the commit foul slider in blocks of 5 til you are satisfied. Thanks for the input guys.
                    I thought I was using Outsiders rosters.
                    Ill look into changing the foul sliders.
                    BoDEAN -- XBOX Live

                    Comment

                    • Ralle
                      Rookie
                      • Feb 2008
                      • 31

                      #475
                      Re: the_future420's Simulation All-Star Sliders

                      hey bro. very nice sliders but too much points in the paint and too much fast breaks

                      can you tell me were your choaching profile settings are?

                      andare the sliders on the first page your actual sliders?

                      Comment

                      • Double L
                        Rookie
                        • Nov 2008
                        • 20

                        #476
                        Re: the_future420's Simulation All-Star Sliders

                        Hey guys i have eetreme Problems to get open shots. the Sliders are ok but there is no Help D when i have beaten my Defender, so nobody will be free on the 3 point line!! what can i do? I play a kind of dribble drive motion offense but with 2k9 it doesn´t work anymore.


                        so what the hell can i do?

                        Comment

                        • cjallure24
                          Hail To The Redskins!
                          • May 2007
                          • 2319

                          #477
                          Re: the_future420's Simulation All-Star Sliders

                          The more I play with these sliders the better feel I get for them.The only thing I would say needs adjusting Future is the Foul Setting.I just played the Magic and I got to the charity strip 40 times hitting on 30 of them.As far as the PITP go you just have to watch out for slashers to the basket.I did that the last couple of games and ways able get either a steal or block shot....

                          As far as the fouls go,this was the first game I played that I've gone to the free throw line that many times,so I'm not got to base it off that one game.Even the game against the Bucks I played and they had 20 freethrow shots in the first half they ended the game with thirty two,so I'm going to keep them were they are,unless you come up with some other ones Future....

                          Comment

                          • GuCcI08
                            Rookie
                            • Apr 2008
                            • 179

                            #478
                            Re: the_future420's Simulation All-Star Sliders

                            Originally posted by Double L
                            Hey guys i have eetreme Problems to get open shots. the Sliders are ok but there is no Help D when i have beaten my Defender, so nobody will be free on the 3 point line!! what can i do? I play a kind of dribble drive motion offense but with 2k9 it doesn´t work anymore.


                            so what the hell can i do?
                            learn to set up plays/picks/screen and u will get open 3 pointers. AI is juz too smart for u to penetrate and leave their man open for 3 pointers. but sometimes they will leave their man so keep ur eyes open.

                            Comment

                            • GuCcI08
                              Rookie
                              • Apr 2008
                              • 179

                              #479
                              Re: the_future420's Simulation All-Star Sliders

                              yo future420, u think we can use ur sliders set for player-lock? i will post results

                              Comment

                              • Vity
                                Rookie
                                • Nov 2006
                                • 34

                                #480
                                Re: the_future420's Simulation All-Star Sliders

                                This is the best set of sliders i used so far. Thanks

                                Comment

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