Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

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  • kb0731
    Rookie
    • Oct 2008
    • 253

    #436
    Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

    So pared do you get the CPU catch up logic even though you have both the human and CPU quickness at the same level? Especially on fast breaks?
    KB13

    Comment

    • nba532002
      Rookie
      • Jul 2004
      • 94

      #437
      Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

      Hey i am using pared's sliders and i have quickness at 30. However i am noticing quite a bit of sliding on the court. Does anyone know how to reduce sliding?? Thanks

      Comment

      • fearwhatnow
        MVP
        • Aug 2006
        • 1474

        #438
        Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

        A suggestion for all of you that have easy time getting into the paint against cpu.Set Go for on ball steals for cpu at 0.This will prevent cpu players try to steal the ball everytime you pump fake.At 0 they attempt to steal more realistically and the most important: They stay with their player blocking the line to the paint.

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        • ronyell
          SimWorld Sports Inc - CEO
          • Dec 2005
          • 5932

          #439
          Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

          Originally posted by kb0731
          So pared do you get the CPU catch up logic even though you have both the human and CPU quickness at the same level? Especially on fast breaks?
          a little hard to explain but i found that when you get passing lane steals, the player that actually gets the loose ball off of a tip gets more of a running start & the cpu does not catch up as often...

          my solution that i found was not having to do with speed because the cpu has the "catch up logic" based on difficulty level & there is NOTHING you can do about that.

          i found that adjusting my sliders to get more steals off of TIPS in the passing lanes as oppose to flat out interceptions resolved SO much on that issue.

          (not trying to overstep your thread Pared... actually think you should test out what im saying since you're the guru & i respect your insight)
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          • Pared
            Legen - WAIT FOR IT
            • Feb 2003
            • 39337

            #440
            Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

            No offense taken at all, ron. We're all trying to enjoy the game.

            The speedup "issue" is dependent on the difficulty level. That's why I suggest to go with Pro. You shouldn't even notice it b/c it's barely even there.
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            • jcwkings
              Rookie
              • Sep 2006
              • 189

              #441
              Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

              are these up on ps3?

              Comment

              • Pared
                Legen - WAIT FOR IT
                • Feb 2003
                • 39337

                #442
                Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                Yes, someone was kinda enough to post them.

                Search "pared" by file, not PSN name.
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                [OS Vets NBA 2k7 Champion]
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                Operation Sports is NOT a website for you to bitch and moan about sports gaming.
                That's not the meaning of constructive criticism.

                *Official Miami Heat Haters Club Member #1*

                Comment

                • Manbearpig
                  Rookie
                  • Jun 2009
                  • 403

                  #443
                  Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                  the only problem I'm having with these sliders is that the CPU never drives it to the pnt., any suggestions?

                  Comment

                  • mattlanta
                    MVP
                    • Aug 2008
                    • 2384

                    #444
                    Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                    Just tried these again and they still aren't working for me. CPU shoots way too high of a FG% and my team is full of ******s on D.

                    Comment

                    • Pared
                      Legen - WAIT FOR IT
                      • Feb 2003
                      • 39337

                      #445
                      Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                      You're probably better off looking elsewhere then. These are designed to make Pro more difficult, and not by dumbing down your defense.

                      Also, please refrain from using comments such as "full of ******s."
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                      [OS Vets NBA 2k7 Champion]
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                      Comment

                      • TJdaSportsGuy
                        Hall Of Fame
                        • Dec 2002
                        • 11146

                        #446
                        Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                        Originally posted by mattlanta
                        Just tried these again and they still aren't working for me. CPU shoots way too high of a FG% and my team is full of ******s on D.
                        Originally posted by Pared
                        Also, please refrain from using comments such as "full of ******s."
                        Agreed. I think "full of Duke fans" would be a much more appropriate way of getting the same point across.

                        Comment

                        • Altimus
                          Chelsea, Assemble!
                          • Nov 2004
                          • 27283

                          #447
                          Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                          Pared, I put on ball defense and defensive awareness at 100 for the AI. So far it has made it more difficult which is good. Is there anything negative perhaps to putting these at 100 which I might have not seen yet?

                          Comment

                          • Pared
                            Legen - WAIT FOR IT
                            • Feb 2003
                            • 39337

                            #448
                            Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                            Nothing really stat-wise, it will just turn decent to poor defenders into really good defenders though.
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                            [OS Vets NBA 2k7 Champion]
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                            That's not the meaning of constructive criticism.

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                            Comment

                            • TJdaSportsGuy
                              Hall Of Fame
                              • Dec 2002
                              • 11146

                              #449
                              Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                              Originally posted by Pared
                              Nothing really stat-wise, it will just turn decent to poor defenders into really good defenders though.
                              Hmm...that may be what I need then. I don't know what it is but with these sliders, I'm constantly averaging about 52% shooting with the Bobcats. I don't take an overly exorbitant amount of shots from the paint either.

                              Comment

                              • franzis
                                MVP
                                • Mar 2008
                                • 1451

                                #450
                                Re: Pared's NBA 2k10 Tweaks (Post-Patch Updates in first post)

                                Originally posted by TJdaSportsGuy
                                Hmm...that may be what I need then. I don't know what it is but with these sliders, I'm constantly averaging about 52% shooting with the Bobcats. I don't take an overly exorbitant amount of shots from the paint either.
                                Instead of improving CPU Defense, try to decrease your offense efficiency. I mean not by sliders tweaking, but by taking some forced/dumb shot sometimes. IRL players are not focused and rational for all 48 minutes, as you can be when playing a videogame.

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