the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • jake44np
    Post Like a Champion!
    • Jul 2002
    • 9563

    #76
    Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

    Yeah OKC runs their whole offense thru KD.
    I dont know how many times I would wait for him to come off a double pick and be wide open on the wing.
    I use the broadcast camera.
    ND Season Ticket Holder since '72.

    Comment

    • Rabbott80624
      Rookie
      • Oct 2010
      • 1

      #77
      Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

      Future I have 2 questions for you
      <O</O
      1. Have you ever messed with player speed option? The only way to access it is to start a game and hit Y (xbox) for game options and their will be two sliders; Game speed which you can update in game options and effects the animation speed (I prefer this slower around 47 like your sliders have) But the other option is player speed which effects how fast the players is, I’m not sure if this is like Madden where it effects the difference between the slowest and fastest players but I have notice fast breaks are a little more realistic with this set a little higher (I have it set at 53) just wondering if anybody else has tested this slider<O></O>
      <O></O>
      2. When changing a global slider to 100 for example Def awareness does a player like say ffice:smarttags" /><?xml:namespace prefix = st1 ns = "urn:schemas-microsoft-com<ST1lace w:st="on">Kobe</ST1lace></st1:City> go above the 100 cap for this slider because if he doesn’t wont that make all players pretty much the same in reference to that slider?<O></O>

      Comment

      • the_future420
        MVP
        • Jul 2002
        • 3086

        #78
        Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

        Originally posted by Rabbott80624
        Future I have 2 questions for you
        <O</O
        1. Have you ever messed with player speed option? The only way to access it is to start a game and hit Y (xbox) for game options and their will be two sliders; Game speed which you can update in game options and effects the animation speed (I prefer this slower around 47 like your sliders have) But the other option is player speed which effects how fast the players is, I’m not sure if this is like Madden where it effects the difference between the slowest and fastest players but I have notice fast breaks are a little more realistic with this set a little higher (I have it set at 53) just wondering if anybody else has tested this slider<O></O>
        <O></O>
        2. When changing a global slider to 100 for example Def awareness does a player like say ffice:smarttags" /><?xml:namespace prefix = st1 ns = "urn:schemas-microsoft-com<ST1lace w:st="on">Kobe</ST1lace></st1:City> go above the 100 cap for this slider because if he doesn’t wont that make all players pretty much the same in reference to that slider?<O></O>
        I haven't messed with the player speed slider yet as I haven't started an assoiciation, I've just been playing exhibition games. However, I do believe that it needs to be increased and will probably go with 53 as a base point once I start association to see how it feels. Its a shame that this option isn't included for exhibitions.

        Regarding the def awareness, I have been thinking about lowering it slightly as it is starting to feel that there isnt a big enough differential between both good/bad players and teams. I don't want to drop it too much though, so I'll have to do some more tests.
        PSN ID: thefuture420
        Twitch
        Now Playing: MLB The Show 16, Fifa 16, Fallout 4

        Comment

        • jake44np
          Post Like a Champion!
          • Jul 2002
          • 9563

          #79
          Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

          The only thing I would suggest needs tweaking is the foul settings.
          It is way too east for me to drive the basket and draw a foul.
          It is so easy that sometimes I will not drive the basket as I know I am going to get fouled.
          I shot 24 fts in one quarter when I was playing last night.
          ND Season Ticket Holder since '72.

          Comment

          • CX1329
            MVP
            • Jan 2005
            • 1304

            #80
            Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

            Portland (me) - Mavericks (CPU)

            Points: 105 - 101

            FG: 31/76 - 39/92

            FG%: 40% - 42%

            3PT: 10/21 - 3/15

            3PT%: 47% - 20%

            FT: 33/37 - 20/24

            FT%: 89% - 83%

            Assists: 22 - 20

            Turnovers: 15 - 12

            Fouls: 16 - 20

            Rebounds: 34 - 41

            Off. Rebounds: 3 - 12

            Steals: 7 - 9

            Blocks: 11 - 11

            PiP: 28 - 38

            Bench Points: 10 - 23

            Second Chance Points: 5 - 15

            Fast Break Points: 4 - 9

            Roy: 36 pts
            Batum: 25 pts
            Aldridge: 15 pts
            Miller: 15 pts

            Nowitzki: 21 pts
            Butler: 20 pts
            Haywood: 16 pts
            Kidd: 15 pts

            They started intentionally fouling at the end, so my FT number went up accordingly. I did drive quite a bit throughout the game, though, as the Blazers have some great pick and roll plays. This was my first win using this set of sliders.

            P.S.: The only tweak I made was bump up the User Pass Accuracy by 2 notches. Players like Roy were missing passes that even my girlfriend would complete.
            Last edited by CX1329; 10-26-2010, 01:58 PM.

            Comment

            • trelospektis
              Rookie
              • Sep 2009
              • 376

              #81
              Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

              What is the difference in shot type from shot stick control to rreal player ft%?????

              Comment

              • the_future420
                MVP
                • Jul 2002
                • 3086

                #82
                Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                Originally posted by trelospektis
                What is the difference in shot type from shot stick control to rreal player ft%?????
                Shot stick control = your stick ability determines if shot goes in
                Real FT%= cpu determines if shot goes in based on ratings.
                PSN ID: thefuture420
                Twitch
                Now Playing: MLB The Show 16, Fifa 16, Fallout 4

                Comment

                • the_future420
                  MVP
                  • Jul 2002
                  • 3086

                  #83
                  Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                  Originally posted by CX1329
                  Portland (me) - Mavericks (CPU)

                  Points: 105 - 101

                  FG: 31/76 - 39/92

                  FG%: 40% - 42%

                  3PT: 10/21 - 3/15

                  3PT%: 47% - 20%

                  FT: 33/37 - 20/24

                  FT%: 89% - 83%

                  Assists: 22 - 20

                  Turnovers: 15 - 12

                  Fouls: 16 - 20

                  Rebounds: 34 - 41

                  Off. Rebounds: 3 - 12

                  Steals: 7 - 9

                  Blocks: 11 - 11

                  PiP: 28 - 38

                  Bench Points: 10 - 23

                  Second Chance Points: 5 - 15

                  Fast Break Points: 4 - 9

                  Roy: 36 pts
                  Batum: 25 pts
                  Aldridge: 15 pts
                  Miller: 15 pts

                  Nowitzki: 21 pts
                  Butler: 20 pts
                  Haywood: 16 pts
                  Kidd: 15 pts

                  They started intentionally fouling at the end, so my FT number went up accordingly. I did drive quite a bit throughout the game, though, as the Blazers have some great pick and roll plays. This was my first win using this set of sliders.

                  P.S.: The only tweak I made was bump up the User Pass Accuracy by 2 notches. Players like Roy were missing passes that even my girlfriend would complete.

                  Yeah i realize the pass accuracy is too low but I did this intentionally to increase non-steal turnovers. Its kinda cheap, but those errant throws out of bounds help give realistic turnover numbers and keep FGA down. We really dont have any other slider to adjust to give us more non-steal turnovers so I went this route.
                  PSN ID: thefuture420
                  Twitch
                  Now Playing: MLB The Show 16, Fifa 16, Fallout 4

                  Comment

                  • trelospektis
                    Rookie
                    • Sep 2009
                    • 376

                    #84
                    Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                    i dont take shot with the shot stick , it seems difficult for me , i do it by pressing the x button (the blue one) is that makes any difference???

                    Comment

                    • J-Clutch1
                      MVP
                      • Sep 2008
                      • 2448

                      #85
                      Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                      Originally posted by trelospektis
                      i dont take shot with the shot stick , it seems difficult for me , i do it by pressing the x button (the blue one) is that makes any difference???
                      No. It doesn't.

                      Comment

                      • CX1329
                        MVP
                        • Jan 2005
                        • 1304

                        #86
                        Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                        Originally posted by the_future420
                        Yeah i realize the pass accuracy is too low but I did this intentionally to increase non-steal turnovers. Its kinda cheap, but those errant throws out of bounds help give realistic turnover numbers and keep FGA down. We really dont have any other slider to adjust to give us more non-steal turnovers so I went this route.

                        I see what you're trying to accomplish. Still, it's hilarious. The receiver will be right in front of the passer, and he'll inexplicably throw the ball into the stands. It's like an NBA bloopers video.

                        Comment

                        • CX1329
                          MVP
                          • Jan 2005
                          • 1304

                          #87
                          Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                          Blazers (me) @ Clippers (CPU)

                          Points: 95 - 87

                          Field Goals: 39/75 - 35/91

                          FG%: 52% - 38%

                          3PT: 8/15 - 5/26

                          3PT%: 53% - 19%

                          FT: 9/15 - 12/15

                          FT%: 60% - 80%

                          Assists: 19 - 19

                          Turnovers: 11 - 5

                          Fouls: 9 - 9

                          Total Rebounds: 39 - 38

                          Off. Rebounds: 5 - 8

                          Steals: 4 - 7

                          Blocks: 12 - 3

                          PiP: 30 - 32

                          Bench Points: 31 - 20

                          Second Chance Points: 4 - 12

                          Fast Break Points: 0 - 4


                          Aldridge: 19 pts, 14 reb, 8 - 11 FG
                          Batum: 17 pts, 7 - 12 FG, 3 - 3 3PT
                          Roy: 15 pts, 6 assists, 6 - 13 FG, 3 - 5 3PT
                          Bayless: 13 pts, 7 assists, 5 - 12 FG
                          Fernandez: 12 pts, 5 - 8 FG

                          Kaman: 18 pts, 17 reb, 7 - 18 FG
                          Gomes: 15 pts, 6 - 11 FG, 3 - 7 3PT
                          Griffin: 14 pts, 8 reb, 6 - 14 FG
                          Gordon: 10 pts, 3 - 15 FG, 1 - 9 3PT
                          Davis: 10 pts, 9 assists, 4 - 12 FG, 0 - 4 3PT

                          I went with a slower pace for this one, and my game plan was to dominate with Aldridge in the post and kick it out for easy threes, iso with Roy, and get Batum and Fernandez to come off screens, for the most part. Playing defense wasn't very difficult at all, considering their lack of star power and limited play options, so I was able to coast to victory without many problems.

                          I'm loving the variety of games I've been playing.

                          Comment

                          • remenos
                            Rookie
                            • Feb 2007
                            • 51

                            #88
                            Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                            these sliders have a nice flow but seems to be some points needing tweeks immediately:
                            too many fouls in the post (lot ft)!
                            too many bites from fakes.
                            too many fga.
                            many uncontested turnovers (wrong passes).
                            I think you need to fix the defence both cpu/human cause its easy to past defenders even with the bigs.

                            here what i mean - i'm NYK (i played with updated official rosters):




                            hope you update them soon cause i really like these sliders (I uploaded them to psn with your credits so everyone try them).
                            Last edited by remenos; 10-29-2010, 04:30 PM.

                            Comment

                            • jake44np
                              Post Like a Champion!
                              • Jul 2002
                              • 9563

                              #89
                              Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                              Originally posted by remenos
                              these sliders have a nice flow but seems to be some points needing tweeks immediately:
                              too many fouls in the post (lot ft)!
                              too many bites from fakes.
                              too many fga.
                              many uncontested turnovers (wrong passes).
                              I think you need to fix the defence both cpu/human cause its easy to past defenders even with the bigs.

                              here what i mean - i'm NYK (i played with updated official rosters):




                              hope you update them soon cause i really like these sliders (I uploaded them to psn with your credits so everyone try them).
                              IMO they play damn near perfect for me.
                              Change what ever you dont like yourself.
                              As for the fgs atempts and scores being high you most play at a very fast tempo like I do.
                              Do what I did change the quarter length to 10 or 11 minutes. I for one play with 10 minute quarters, 10 1/2 minute quarters would be perfect for me. But you cant play with 10 1/2 minute quarers.
                              As for the uncontested turnovers read his post a page or so back. He is leaving it like this to up the turnovers and I agree with him. It gets on your nerves sometimes to see a go just throw a really bad pass out of bounds. But if this didnt happen there would not be enough turnovers in the game.
                              ND Season Ticket Holder since '72.

                              Comment

                              • jake44np
                                Post Like a Champion!
                                • Jul 2002
                                • 9563

                                #90
                                Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                                I played the same game as cx who posted a couple post up played.
                                The only difference was I was the Clippers and played vs the Blazers.
                                I ended up losing the game 91-82, I lost this game in the second quarter. I was out scored 26-6 in the second, I shot 2-17 in that quarter. Take out that quarter and I win.
                                Stats:
                                POR 91
                                FG % 45
                                FTS 16-22
                                Roy 30 pts 5 ast
                                Aldridge 18 pts 12 reb
                                Miller 17 pts 7 ast
                                Batum 18 pts

                                LAC 82
                                FG% 39 (Again the 2nd quarter killed my fg%)
                                FTS 17-21 (first game I didnt shoot over 30 fts, had alot to do with being the LAC)
                                Gordon 28 pts 6-13 3's
                                Kaman 18 pts 17 reb (this guy is pretty good)
                                Griffin 13 pts 9 reb (struggled with him)
                                Davis 8 pts 8 ast (really struggled 2-16 from the field)

                                Another really good game with this set, I loved being an outclassed team. Every possesion was a struggle to try to score. I has the worse team and I could tell it, again I loved it!
                                ND Season Ticket Holder since '72.

                                Comment

                                Working...