Hi everyone, just a quick question, i'm really enjoying the futures sliders great games...and have good feel to them, my question is on all-star, the cpu seems to shoot really well and consistantly, does the clutch factor slider have something to do with this? i believe it is set at 30? should i lower it to effect the high shooting %? cuz as great as these sliders are, i am getting consistant high scores in the 110-120 range on 12 min qtrs.
the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)
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Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)
Hi everyone, just a quick question, i'm really enjoying the futures sliders great games...and have good feel to them, my question is on all-star, the cpu seems to shoot really well and consistantly, does the clutch factor slider have something to do with this? i believe it is set at 30? should i lower it to effect the high shooting %? cuz as great as these sliders are, i am getting consistant high scores in the 110-120 range on 12 min qtrs. -
Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)
Hi everyone, just a quick question, i'm really enjoying the futures sliders great games...and have good feel to them, my question is on all-star, the cpu seems to shoot really well and consistantly, does the clutch factor slider have something to do with this? i believe it is set at 30? should i lower it to effect the high shooting %? cuz as great as these sliders are, i am getting consistant high scores in the 110-120 range on 12 min qtrs.
Be sure to turn clutch factor "off" in the Settings menu. If you're still having trouble, check your defensive assignments. Ratings like Low Post Defense and On Ball Defense really do matter this time. There are times when I just know the CPU's shot will go in despite a great contest on my part, because of the player I'm controlling.Comment
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Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)
CX, i have the clutch factor off, where do you have low post def and on ball defense at? i have what future posted? also in attributes where do you have clutch factor at? his is at 30 or 35? gimmie a holler.........
Jim
Be sure to turn clutch factor "off" in the Settings menu. If you're still having trouble, check your defensive assignments. Ratings like Low Post Defense and On Ball Defense really do matter this time. There are times when I just know the CPU's shot will go in despite a great contest on my part, because of the player I'm controlling.Comment
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Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)
I wasn't talking about sliders, I was talking about player ratings. Make sure that you guard good bigs with players who have a high Low Post Defense rating, and good guards with players whose On Ball Defense is decent. My sliders are the exact same as the_future's, save for User Pass Accuracy.Comment
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Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)
Cx,
i think i know what your talking bout, matchups..........right?
I wasn't talking about sliders, I was talking about player ratings. Make sure that you guard good bigs with players who have a high Low Post Defense rating, and good guards with players whose On Ball Defense is decent. My sliders are the exact same as the_future's, save for User Pass Accuracy.Comment
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Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)
12 min quarters is a disaster for meComment
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Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)
Pretty sure that's due to on ball d being at 0........ill def be changing that......Comment
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Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)
So I have been playing on these sliders for about 8 games. The only thing I changed was I turned on ball D up to 15 and turned down the reach in fouls. I found that I every time I would go in for a steal and successfully steal the ball I got whistled for a foul. I turned on ball D up just so I could stop SOME of the penetration by the CPU. Otherwise, these sliders are perfect!Comment
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Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)
12 min qt seem to high with these sliders.Comment
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Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)
So they say the new roster update has alot less bumping. So will the sliders be changing? Since on ball d is at 0 plus the roster update has less bumping it sounds like it would be to easy to get to the basketComment
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Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)
Quick question. Are these sliders meant to have clutch factor on or off?
Because I see clutch at 35 on the sliders, I was just wondering. Thanks.
To answer my own question, I guess no clutch. Just had a game with the Wizards v. Magic and didn't have it on and had a great game/good stats compared to other teams in my Association. Lost 108-104, but was a tight game/fun game in the end.
Great set, future.Last edited by CBMerling; 11-03-2010, 12:48 AM.Comment
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Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)
i agree. update soon future?Comment
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Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)
I've been so busy that I haven't played since the 10/29 update and haven't tried out the new gameplay. If the gameplay is changed though, there might be a slight tweak to the sliders. I'll try to look into it. What are you guys seeing? On-ball D needs to come up a bit? Has anybody found a level that seems good?Comment

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