the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • sjj2xs
    Pro
    • Oct 2002
    • 707

    #121
    Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

    Hi everyone, just a quick question, i'm really enjoying the futures sliders great games...and have good feel to them, my question is on all-star, the cpu seems to shoot really well and consistantly, does the clutch factor slider have something to do with this? i believe it is set at 30? should i lower it to effect the high shooting %? cuz as great as these sliders are, i am getting consistant high scores in the 110-120 range on 12 min qtrs.

    Comment

    • CX1329
      MVP
      • Jan 2005
      • 1304

      #122
      Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

      Originally posted by sjj2xs
      Hi everyone, just a quick question, i'm really enjoying the futures sliders great games...and have good feel to them, my question is on all-star, the cpu seems to shoot really well and consistantly, does the clutch factor slider have something to do with this? i believe it is set at 30? should i lower it to effect the high shooting %? cuz as great as these sliders are, i am getting consistant high scores in the 110-120 range on 12 min qtrs.

      Be sure to turn clutch factor "off" in the Settings menu. If you're still having trouble, check your defensive assignments. Ratings like Low Post Defense and On Ball Defense really do matter this time. There are times when I just know the CPU's shot will go in despite a great contest on my part, because of the player I'm controlling.

      Comment

      • sjj2xs
        Pro
        • Oct 2002
        • 707

        #123
        Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

        CX, i have the clutch factor off, where do you have low post def and on ball defense at? i have what future posted? also in attributes where do you have clutch factor at? his is at 30 or 35? gimmie a holler.........


        Jim







        Originally posted by CX1329
        Be sure to turn clutch factor "off" in the Settings menu. If you're still having trouble, check your defensive assignments. Ratings like Low Post Defense and On Ball Defense really do matter this time. There are times when I just know the CPU's shot will go in despite a great contest on my part, because of the player I'm controlling.

        Comment

        • CX1329
          MVP
          • Jan 2005
          • 1304

          #124
          Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

          Originally posted by sjj2xs
          CX, i have the clutch factor off, where do you have low post def and on ball defense at? i have what future posted? also in attributes where do you have clutch factor at? his is at 30 or 35? gimmie a holler.........


          Jim

          I wasn't talking about sliders, I was talking about player ratings. Make sure that you guard good bigs with players who have a high Low Post Defense rating, and good guards with players whose On Ball Defense is decent. My sliders are the exact same as the_future's, save for User Pass Accuracy.

          Comment

          • sjj2xs
            Pro
            • Oct 2002
            • 707

            #125
            Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

            Cx,

            i think i know what your talking bout, matchups..........right?









            Originally posted by CX1329
            I wasn't talking about sliders, I was talking about player ratings. Make sure that you guard good bigs with players who have a high Low Post Defense rating, and good guards with players whose On Ball Defense is decent. My sliders are the exact same as the_future's, save for User Pass Accuracy.

            Comment

            • StarMatrix_22
              Rookie
              • Oct 2010
              • 2

              #126
              Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

              12 min quarters is a disaster for me

              Comment

              • CX1329
                MVP
                • Jan 2005
                • 1304

                #127
                Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                Originally posted by sjj2xs
                Cx,

                i think i know what your talking bout, matchups..........right?

                Yes, correct.

                Comment

                • pabby21
                  Rookie
                  • Nov 2009
                  • 331

                  #128
                  Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                  Originally posted by raiy0
                  I fully agree with MYRM1D0N. Too many fouls and driving to the basket is too easy. Other than this it's quite good, I like the fact that the game speed is at 47, I perfer games at a higher pace.

                  raiy0
                  Pretty sure that's due to on ball d being at 0........ill def be changing that......

                  Comment

                  • Redlogic
                    Pro
                    • Jul 2009
                    • 643

                    #129
                    Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                    So I have been playing on these sliders for about 8 games. The only thing I changed was I turned on ball D up to 15 and turned down the reach in fouls. I found that I every time I would go in for a steal and successfully steal the ball I got whistled for a foul. I turned on ball D up just so I could stop SOME of the penetration by the CPU. Otherwise, these sliders are perfect!

                    Comment

                    • apollooff320
                      Banned
                      • Oct 2007
                      • 1456

                      #130
                      Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                      12 min qt seem to high with these sliders.

                      Comment

                      • babythug23
                        MVP
                        • Oct 2005
                        • 1987

                        #131
                        Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                        So they say the new roster update has alot less bumping. So will the sliders be changing? Since on ball d is at 0 plus the roster update has less bumping it sounds like it would be to easy to get to the basket
                        GameTag Babythug24

                        PSN Brandon26ms

                        Comment

                        • dbeth
                          MVP
                          • Aug 2002
                          • 2304

                          #132
                          Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                          I'm actually really enjoying these sliders. Plays a realistic game on 12-minute quarters.
                          XBox Gamertag: djbeth77
                          Switch ID: 3001-8923-7817


                          Go Badgers!

                          Comment

                          • CBMerling
                            Pro
                            • Mar 2009
                            • 558

                            #133
                            Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                            Quick question. Are these sliders meant to have clutch factor on or off?


                            Because I see clutch at 35 on the sliders, I was just wondering. Thanks.

                            To answer my own question, I guess no clutch. Just had a game with the Wizards v. Magic and didn't have it on and had a great game/good stats compared to other teams in my Association. Lost 108-104, but was a tight game/fun game in the end.

                            Great set, future.
                            Last edited by CBMerling; 11-03-2010, 12:48 AM.

                            Comment

                            • MYRM1D0N
                              Rookie
                              • Oct 2010
                              • 62

                              #134
                              Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                              Originally posted by babythug23
                              So they say the new roster update has alot less bumping. So will the sliders be changing? Since on ball d is at 0 plus the roster update has less bumping it sounds like it would be to easy to get to the basket
                              i agree. update soon future?

                              Comment

                              • the_future420
                                MVP
                                • Jul 2002
                                • 3086

                                #135
                                Re: the_future420's NBA 2k11 All-Star Sim Sliders (12 min qtrs)

                                Originally posted by MYRM1D0N
                                i agree. update soon future?
                                I've been so busy that I haven't played since the 10/29 update and haven't tried out the new gameplay. If the gameplay is changed though, there might be a slight tweak to the sliders. I'll try to look into it. What are you guys seeing? On-ball D needs to come up a bit? Has anybody found a level that seems good?
                                PSN ID: thefuture420
                                Twitch
                                Now Playing: MLB The Show 16, Fifa 16, Fallout 4

                                Comment

                                Working...