Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

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  • Armor and Sword
    The Lama
    • Sep 2010
    • 21786

    #1

    Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

    I first want to thank Greenieblue, Punt, and Cesco for a ton of advise and contrbutions to this slider set. I have been a regular over in the Purist slider thread and used his pre-patch set which was brilliant. But Greenie has been in his lab for a while so in the meantime I came up with a set that was based on his pre patch set as well as Punt's who also has a killer slider set as well. I would say Punt's and mine are very similar but we have some different values in some area's.

    I use these with the default out of the box rosters. I play an 82 game Association and I do not sim any games. I use the Miami Heat. I play a very patient half court game, call ton's of plays, use picks, and will get out on the break when the opportunity presents itself.

    I feel this set gives you a smooth game. You will beat the teams your supposed to beat (if you work) and you will be in dog fights with the elite teams.

    This set is for newer players to NBA2K11 and would probably be too easy for vet's of the series. The stats look great and the players do perform to their real life counterparts. Most importantly the CPU plays a good game of basketball and really gives you different looks. They will exploit match-ups, they will move the ball around, they will attack the basket and they will beat you.

    Like any slider set, it is all personal preference and I don't think there is a universal set. There are way too many factors with this game like:

    Defensive strategy
    Offensive philosophy
    Sub patterns
    Iso skills
    Passing skills
    Running plays and how good you are at them
    How are you at freestyle and creating space.
    Your overall basketball IQ

    Too many variables to list. Bottom line is use these as a base and tweak from there.

    I hope you get many great seasons out of this set and just play the game and enjoy....I know I have been doing that.


    Final Version

    82 game Association
    Call Offensive plays - Manual
    Call Defensive plays - Manual
    Subs - Manual
    Clutch Factor - On
    FT Difficulty - 50


    12 Minutes
    Real FT%/FG%
    Game Speed - 50
    Player Speed - 45
    Defense Assist - 5
    Fatigue - On
    Injuries - On


    All values are for both Human and CPU.

    If a value is not listed it stays at 50

    Offense

    Inside Shot Success - 49
    Close Shot Success - 48
    Mid range Shot Success - 48
    3PT Success - 52
    Layup Success - 49
    Dunks in Traffic Success - 40
    Pass Accuracy - 47 (-2)
    Alley-Oop Success - 49
    Contact Shot Success - 46


    Defense

    Driving Contact Shot Frequency - 90
    Inside Contact Shot Frequency - 90
    Help Defense Strength - 85 (+15)
    Steal Success - 30

    Attributes

    Quickness - 45
    Strength - 85
    Stamina - 48
    Hustle - 60
    Dunking Ability - 35 (-12)
    On-Ball Defense - 70
    Off Awareness - 75
    Def Awareness - 75
    Off Rebounding - 91
    Def Rebounding - 50
    Clutch Factor - 27
    Fatigue Rate - 44
    Injury Severity - 50 (+4)


    Tendencies

    Inside Shots - 48
    Close Shots - 48
    Take Mid range Shots -50 (+2)
    Mid-Range Shots - 50
    Attack The Basket - 75
    Look For Post Players - 80
    Throw Alleys - 45
    Attempt Dunks - 35 (-15)
    Throw Flashy Passes - 35
    Play Passing Lanes - 40
    Commit Fouls - 85 (-5)
    Go for On-Ball Steal - 5


    Fouls - all at 100 except:

    Reaching Fouls - 70
    Shooting Foul - 65



    Try them out and tell me what you think. They are for a newer or average skilled player. Once you feel the game is getting too easy bump it up to All-Star and see how they play on that skill level.


    Enjoy
    Last edited by Armor and Sword; 06-15-2011, 08:39 AM.
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  • rkenshin0922
    Rookie
    • Mar 2007
    • 67

    #2
    Re: Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

    with attempt dunks at 50, don't you feel there's too may dunks in the game?

    Comment

    • Armor and Sword
      The Lama
      • Sep 2010
      • 21786

      #3
      Re: Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

      Originally posted by rkenshin0922
      with attempt dunks at 50, don't you feel there's too may dunks in the game?
      It's not a dunk fest with these settings. However....I like my dunks. It's part of the fun factor. And elite players get dunks. What I don't want is a hack fest and if all players do is go for layups....and contact set at 90....it gets sloppy and boring.
      Now Playing on PS5:
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      Comment

      • Armor and Sword
        The Lama
        • Sep 2010
        • 21786

        #4
        Re: Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

        Some other values were added....my bad.
        Now Playing on PS5:
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        Comment

        • threes_co
          Banned
          • Sep 2009
          • 1930

          #5
          Re: Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

          Why do you have reaching fouls so low? I have mine at 100 w/ on ball steal tendency at 100 and I get about 3 total reaching fouls per game.

          Comment

          • Armor and Sword
            The Lama
            • Sep 2010
            • 21786

            #6
            Re: Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

            Originally posted by ace23
            Why do you have reaching fouls so low? I have mine at 100 w/ on ball steal tendency at 100 and I get about 3 total reaching fouls per game.
            I get 1-2 a game....no biggie to me.
            Now Playing on PS5:
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            • rockchisler
              All Star
              • Oct 2002
              • 8290

              #7
              Re: Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

              Help Defense at 5? That means the paint will be open the whole game.
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              Comment

              • Armor and Sword
                The Lama
                • Sep 2010
                • 21786

                #8
                Re: Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

                Originally posted by rockchisler
                Help Defense at 5? That means the paint will be open the whole game.


                I am getting great games with these...if you don't like them...don't use them.

                Hopefully others will feel they work for them.
                Now Playing on PS5:
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                • Highlight224
                  Banned
                  • Mar 2009
                  • 58

                  #9
                  Re: Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

                  May I ask what roster you are using Armor?

                  Comment

                  • rkenshin0922
                    Rookie
                    • Mar 2007
                    • 67

                    #10
                    Re: Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

                    honestly armor, these sliders are great. i did use them before, but i didnt realize that you had it on real shooting % and thats what made the big difference. i played it with shooting % off and it was too easy that way. eversince i switched to shooting percentage on, the game became really nice and im loving it. i also posted on your other thread saying that it was too easy and that i needed to play on all star with team chemistry off to make it easier. but after trying these out again with real shooting % on, i have to say, these are the best sliders i've seen. i did make a few changes and i'll post it here. try them to see if you like it. a few things i felt that was off was the fact that on ball defense was too high. it really factors out the driving abilities of players such as D.Rose, Lebron, and other ones who can penetrate the basket almost at will. but now you are thinking it will be too easy to drive in now. that's where help defense kicks in. i raised it up to counter that. if you watch how these type of players play, you will see that they can drive in almost anytime at will, and the defense usually just helps to stop them. i also lowered dunk rating to 30 because i didnt like the fact that farmar did like a super dunk on a break away. i know he can dunk, but he aint flashy. probably the dunk package they gave him doesnt help either, but with this lowered, players tend to go for the simpler dunks now. i also lowered dunk tendency to 25. everytime i watch an nba game, i dont see that many dunks. probably 8 at the most in one game. i could be wrong though, but i honestly felt there was just too many dunking with ur settings. i know u said its part of the fun, i guess its just a matter of preference. as far as turnovers, i did find a way to make them accurate. but in result, you'll get a lot more steals than you should, so i'd rather be accurate on steals than TO's. its just either this or that, can't fix turnovers and offensive rebounding.

                    anyway here are the changes. feel free to try them and let me know what you think.

                    DEFENSE:
                    help defense strength 85

                    ATTRIBUTES:
                    stamina 45
                    dunking ability 30
                    on ball defense 50
                    fatigue rate 45

                    attack the basket 75 (i put it back to ur old settings. at 65, the cpu was passing out the ball too much during a lay up or dunk animation. even if the guy had the opening, he'll pass out. at 75, they hardly do).

                    attemp dunks 25

                    with these settings, a player types like d. rose, wade, lebron can penetrate at will, but the high help defense strength will try to stop them. this also creates more contact for and 1's. i just played a game against the twolves, and i love the fact that flynn would drive in and will succeed for the most part, but the help defense kicks in and he will either have to pass out, stop, or go for the and 1.

                    Comment

                    • Armor and Sword
                      The Lama
                      • Sep 2010
                      • 21786

                      #11
                      Re: Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

                      Originally posted by Highlight224
                      May I ask what roster you are using Armor?
                      The default "out of the box" rosters.
                      Now Playing on PS5:
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                      • Armor and Sword
                        The Lama
                        • Sep 2010
                        • 21786

                        #12
                        Re: Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

                        Originally posted by rkenshin0922
                        honestly armor, these sliders are great. i did use them before, but i didnt realize that you had it on real shooting % and thats what made the big difference. i played it with shooting % off and it was too easy that way. eversince i switched to shooting percentage on, the game became really nice and im loving it. i also posted on your other thread saying that it was too easy and that i needed to play on all star with team chemistry off to make it easier. but after trying these out again with real shooting % on, i have to say, these are the best sliders i've seen. i did make a few changes and i'll post it here. try them to see if you like it. a few things i felt that was off was the fact that on ball defense was too high. it really factors out the driving abilities of players such as D.Rose, Lebron, and other ones who can penetrate the basket almost at will. but now you are thinking it will be too easy to drive in now. that's where help defense kicks in. i raised it up to counter that. if you watch how these type of players play, you will see that they can drive in almost anytime at will, and the defense usually just helps to stop them. i also lowered dunk rating to 30 because i didnt like the fact that farmar did like a super dunk on a break away. i know he can dunk, but he aint flashy. probably the dunk package they gave him doesnt help either, but with this lowered, players tend to go for the simpler dunks now. i also lowered dunk tendency to 25. everytime i watch an nba game, i dont see that many dunks. probably 8 at the most in one game. i could be wrong though, but i honestly felt there was just too many dunking with ur settings. i know u said its part of the fun, i guess its just a matter of preference. as far as turnovers, i did find a way to make them accurate. but in result, you'll get a lot more steals than you should, so i'd rather be accurate on steals than TO's. its just either this or that, can't fix turnovers and offensive rebounding.

                        anyway here are the changes. feel free to try them and let me know what you think.

                        DEFENSE:
                        help defense strength 85

                        ATTRIBUTES:
                        stamina 45
                        dunking ability 30
                        on ball defense 50
                        fatigue rate 45

                        attack the basket 75 (i put it back to ur old settings. at 65, the cpu was passing out the ball too much during a lay up or dunk animation. even if the guy had the opening, he'll pass out. at 75, they hardly do).

                        attemp dunks 25

                        with these settings, a player types like d. rose, wade, lebron can penetrate at will, but the high help defense strength will try to stop them. this also creates more contact for and 1's. i just played a game against the twolves, and i love the fact that flynn would drive in and will succeed for the most part, but the help defense kicks in and he will either have to pass out, stop, or go for the and 1.
                        Thanks a bunch man.

                        I set Attack basket back to 75...I had been trying this out for the last 3 games...and i agree going back to 75 makes it much better for the cpu. I may fool around with some of your suggestions except the dunk thing...that is my personal preference...too much fun lol.
                        Now Playing on PS5:
                        CFB 26 Hurricanes/Fresno State Year 2
                        MLB The Show 25 - 2025 Yankees Year 1
                        MLB The Show 25 1985 Yankees Year 1
                        Oblivion Remaster



                        Follow me on Twitch
                        https://www.twitch.tv/armorandsword

                        Comment

                        • Mourf
                          Rookie
                          • Oct 2010
                          • 186

                          #13
                          Re: Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

                          Hi Armor&Sword

                          Your description in your 1st Post of this topic is exactly what i'm sarching in this 2K11, Beat the lower Team of the ligue and Dogfight with the Elite team.

                          But my question is : How are the Game with a Shoot Stick configuration ? I don't want to put a Basket because the % of the player is good but because I do a good shot !

                          (french, sorry for my english language)

                          Thx if u take time for answer to this question...your description make me dream ^^

                          Comment

                          • Agent86
                            Rookie
                            • Sep 2009
                            • 6

                            #14
                            Re: Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

                            Like your sliders except for the 3pt rating. 52 seems to bee too high.
                            I shot 62% with Magic, while AI (Hawks) made 48% from outside.

                            Comment

                            • Corentin
                              Rookie
                              • Jul 2006
                              • 110

                              #15
                              Re: Armor & Swords Post Patch Pro 12Min Real FG/FT% Sliders

                              Why did you change the game speed from 46 to 50 (default) ?
                              Great set by the way.

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