The Purist(s) NBA 2K11 Sliders (Post-Patch)
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Originally posted by Fabian Avenarius Lloyd[...] a man of subtlety or refinement is almost always nothing but an idiot. -
Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)
hey mate, living these sliders!
Only thing that is a bit iffy to me is that fact that I think passing lanes are too high. It's way too easy for me and cpu you just magically step infront of a pass and pick it off......even if it is a safe secure pass!
Also, every second time I attempt to steal with say, Rondo, (on ball steal im talking) he takes it away with ease. Maybe steal too high?
I also saw on A&S's sliders that someone tried o awareness at 73-75 and D awareness at 100. It made for more challenging games.
anyway, ill keep following the progress, thanks man
Thanks, Pabby!
I think the problem you are describing (passing lanes) is actually related to Hands. Decrease the hands slider if you would like to decrease the likelihood of this happening. The other problem you describe is related to the Steal Success & Stealing sliders. If you decrease these, you will not be able to swipe the ball with such ease.
The reason why I have them set the way I do is because NBA 2K11 does not consistently produce realistic turnover numbers. Specifically, it produces a minimal amount of non-steal turnovers. I've attempted to band-aid this by producing more steal turnovers, so that teams can average 14 turnovers a game as they do in the NBA. The only other way to deal with this is by reducing the Pass Acc slider. But, personally, I can not play the game with it under 44, because the number of woefully, unexplainably inaccurate passes @ <44 ruins the game.
I think in A&S's thread someone is talking about increasing OFF AWR to 100, not DEF AWR. I do have OFF AWR @ 74-75 (can't remember the exact number), but I find that anything above 75 results in higher scoring games. I don't really want that, because some teams in the NBA still average in the 90's on points. For me, the cap to DEF AWR is 68. Anything above that results in CPU defenders that never make mistakes. In such a case, I think you would have to sacrifice suspension of disbelief for statistical accuracy. That has never been my goal.
I'm glad you are enjoying them.Originally posted by Fabian Avenarius Lloyd[...] a man of subtlety or refinement is almost always nothing but an idiot.Comment
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)
i did a quarter last night and had 9 fouls a piece (after lowering commit foul slider to 88 at 6:00 mark)
and most were shooting fouls, pretty much everytime i drove (i only drive if it's on) I would get fouled
i was portland and playing phoenix
think I may try slider at 81 ish
I don't think you need to address it this way, Bass. Because (fingers crossed) the commit foul slider @ 100 may help with producing non-shooting fouls, which are unfortunately very low in the game no matter what you do.
You would need to just lower the shooting foul sliders, instead.
I anticipated that lowering the Inside & Driving Contact sliders would also lower the likelihood of being fouled inside while shooting. It now seems like I was wrong.
I recommend shooting fouls on 64-65.Originally posted by Fabian Avenarius Lloyd[...] a man of subtlety or refinement is almost always nothing but an idiot.Comment
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)
v. 1.5, page 1.
12/14/2010
Still working on Inside, et al.
& Fouls.Last edited by greenieblue; 12-15-2010, 12:09 AM.Originally posted by Fabian Avenarius Lloyd[...] a man of subtlety or refinement is almost always nothing but an idiot.Comment
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)
I can get up there occasionally, as well. Luckily I almost never run, or I might get 50.
Yes, but you probably only need to either lower hands, up pass acc or both. Hands lower = almost instant reduction.
You can reduce them somewhat by trying to get a better angle or just not throwing the pass, but the passing system is still wonky.Originally posted by Fabian Avenarius Lloyd[...] a man of subtlety or refinement is almost always nothing but an idiot.Comment
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)
I can get up there occasionally, as well. Luckily I almost never run, or I might get 50.
Yes, but you probably only need to either lower hands, up pass acc or both. Hands lower = almost instant reduction.
You can reduce them somewhat by trying to get a better angle or just not throwing the pass, but the passing system is still wonky.Comment
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)
I know what ya mean with the passing system, half the time when I try and run I think I'll throw to my guy cutting to the rim but my point will try and throw across three defenders to the trailer in the corner, and nine times outta ten that pass is taken the other way. So I feel ya on that.
So far, with these settings, I feel mostly responsible for my turnovers-- albeit with the occasional sailing pass, which I'm o.k. with-- but it definitely makes a not-so-great system more difficult. And, in all honestly I probably don't make many highlight reel passes. I'm extremely cautious.
We'll see how I feel in ten games.
BTW: Passing Lanes does have a slight effect, but really only on the times when guys jump the lanes between the three-point line and halfcourt line and when fronting the post. It will have a very minor effect on running picks. And, it's only 7 over the default, so pass acc and hands are a better thing to at least try first. Let me know how it goes.Originally posted by Fabian Avenarius Lloyd[...] a man of subtlety or refinement is almost always nothing but an idiot.Comment
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)
Lol. Exactly!
So far, with these settings, I feel mostly responsible for my turnovers-- albeit with the occasional sailing pass, which I'm o.k. with-- but it definitely makes a not-so-great system more difficult. And, in all honestly I probably don't make many highlight reel passes. I'm extremely cautious.
We'll see how I feel in ten games.
BTW: Passing Lanes does have a slight effect, but really only on the times when guys jump the lanes between the three-point line and halfcourt line and when fronting the post. It will have a very minor effect on running picks. And, it's only 7 over the default, so pass acc and hands are a better thing to at least try first. Let me know how it goes.Comment
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)
Will do, and even if I knew how to throw the "Flashy Pass" I probably wouldn't do it, seeing how I'm having turnover issues as it is already. Starting a game as we speak gonna take the Suns on the road against Denver. BTW lowered hands to 66 and pass accuracy to 46 for the game.
That should get you under 20, at least.
I'm busy getting mauled by 2022 Bulls, w/ 13 TO's at the half. Lol.Last edited by greenieblue; 12-15-2010, 01:32 AM.Originally posted by Fabian Avenarius Lloyd[...] a man of subtlety or refinement is almost always nothing but an idiot.Comment
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)
Thanks, Pabby!
I think the problem you are describing (passing lanes) is actually related to Hands. Decrease the hands slider if you would like to decrease the likelihood of this happening. The other problem you describe is related to the Steal Success & Stealing sliders. If you decrease these, you will not be able to swipe the ball with such ease.
The reason why I have them set the way I do is because NBA 2K11 does not consistently produce realistic turnover numbers. Specifically, it produces a minimal amount of non-steal turnovers. I've attempted to band-aid this by producing more steal turnovers, so that teams can average 14 turnovers a game as they do in the NBA. The only other way to deal with this is by reducing the Pass Acc slider. But, personally, I can not play the game with it under 44, because the number of woefully, unexplainably inaccurate passes @ <44 ruins the game.
I think in A&S's thread someone is talking about increasing OFF AWR to 100, not DEF AWR. I do have OFF AWR @ 74-75 (can't remember the exact number), but I find that anything above 75 results in higher scoring games. I don't really want that, because some teams in the NBA still average in the 90's on points. For me, the cap to DEF AWR is 68. Anything above that results in CPU defenders that never make mistakes. In such a case, I think you would have to sacrifice suspension of disbelief for statistical accuracy. That has never been my goal.
I'm glad you are enjoying them.Comment
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)
Of course, man.
Same here.
I think raising O AWR can be dealt with by raising On-Ball D, but I like the freedom of movement the ball-handler has with OBD at 51.Originally posted by Fabian Avenarius Lloyd[...] a man of subtlety or refinement is almost always nothing but an idiot.Comment
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)
hey mate, living these sliders!
Only thing that is a bit iffy to me is that fact that I think passing lanes are too high. It's way too easy for me and cpu you just magically step infront of a pass and pick it off......even if it is a safe secure pass!
Also, every second time I attempt to steal with say, Rondo, (on ball steal im talking) he takes it away with ease. Maybe steal too high?
I also saw on A&S's sliders that someone tried o awareness at 73-75 and D awareness at 100. It made for more challenging games.
anyway, ill keep following the progress, thanks man
edited:
my games hasnt been high at all. increasing offensive awareness just makes the cpu play better overall, but it doesnt mean that they'll make all of their shots. it just means they'll make better choices and run plays more consistently which in result, you have to play better to win. i'm using armor's sliders, and with his shot configuration, my team is averaging 92 ppg with an average of 45% field goal. for every game, my team ends up taking about 82-87 shots total. i'm not trying to discredit greenieblue with his slider settings, not at all. i'm just throwing this out there to share something that i think will make the game better. it doesn't hurt to try, if you don't like it, just put it back to where it wasLast edited by rkenshin0922; 12-15-2010, 04:42 AM.Comment
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Re: The Purist(s) NBA 2K11 Sliders (Post-Patch)
Great slider's
i was just wondering why the majority of them are on Pro difficulty? and not Allstar or Superstar. I know how cheap HOF is already, so that is out the question.Comment
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