inside shot suceess offensive.
TRUEGAMER'S 0 THEORY SLIDERS FINAL SET
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Re: TRUEGAMER'S 0 THEORY SLIDERS FINAL SET
Derrick sigh just try before you comment please go try them first. You looking at a cookie but dont know how it taste. Attack the basket doesnt mean the will all attack the basket just the one tendencies that have attack the basket high will be more aggresive not everybody. being testing these awhile my friend. I just dont make up sliders I test every little thing out.
I will give you a example dwight howard attack the basket is on 99.
bismack biyimo is not high. Biyomo will still not attack the basket but with it being on 100 it brings out the best for players to attack. If its on 50 they are only giving 50 percent thats why in so many games they stand around. This will fix that.Last edited by Truegamer; 02-09-2012, 04:14 PM.Comment
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Re: TRUEGAMER'S 0 THEORY SLIDERS FINAL SET
Hey thanks for the slider input. I like that you have steel success at 25 and steels at 100. This has helped me realize that steel success at 25 also helps out with passes not getting intercepted all the time.
I also have been using your dunk success @ 35.*
Even though I don't use your entire slider set, it's good to have input from other gurus to piece meal a slider set to one's *liking
Thanks !Comment
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Re: TRUEGAMER'S 0 THEORY SLIDERS FINAL SET
Thanks but guys I believe I have figured out everything accuratley for each slider. But its one more im working on. I know I said I was done but this charging problem I believe I can fix it. With on ball steals being low were it suppose to be they actually play defense now without reaching. If you got look a t TNT for the games tonight notice nobody reaches. Quick guys might sometime like Rando but nobody really does. They rather have a opponent miss a shot of good D then attempt a steal. But anyway I simulated a couple of games put blocking on 25 in three charges were called Im not going to change it yet but if it wasnt a fluke I think it is fixable. I let everybody know by tonight if I can add some more charges to the game.Last edited by Truegamer; 02-09-2012, 10:25 PM.Comment
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Re: TRUEGAMER'S 0 THEORY SLIDERS FINAL SET
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mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]--> I was finally able to play with your sliders. Great job!
Feels like a total different game now. I appreciate the work you’ve done,
but there is one minor issues I like to address.
3FGA- I think the CPU shoots waaaay to many threes. I had games where he attempting about 40 3 pointers. and its always over 20 3FGA.
According to hoopshype the current NBA avergage is about 17 shots from beyond the arc per Team. So I lowered the tendency to 45 and put midrange shots tendency to 80. But I think it is still a little bit too much. I need to work on that.Comment
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