Outstanding job Red....they play beatifully so far. I got my first win against the Nets in my Knicks association last night. The only difference is I have fatigue @ 57 for both b/c I didnt feel like players were geting tired enough.
Redlogic's 2K13 HOF Post Patch Slider Set (SST)
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Re: Redlogic's 2K13 HOF Post Patch Slider Set (SST)
Outstanding job Red....they play beatifully so far. I got my first win against the Nets in my Knicks association last night. The only difference is I have fatigue @ 57 for both b/c I didnt feel like players were geting tired enough.PSN: DoubleLGetsBusy
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Re: Redlogic's 2K13 HOF Post Patch Slider Set (SST)
Maybe once I get better defensively.....lol. It took everything in me to hold them under 47% & I got chewed up in the paint. I forgot to mention I have user consistency @ 40 as well.PSN: DoubleLGetsBusy
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Re: Redlogic's 2K13 HOF Post Patch Slider Set (SST)
I lied. My mid range is 46 and 3pt 47.
I may lower my 3pt but it seems ok. Some times im on some times im off.
Just had an awesome game vs Toronto. Won by 3 despite Melo and Chandler fouling out.
JR Smith dropped 25, and had 2 big 3's down the stretch. Felton dropped 28 dimes.
Shump had 7 steals. Was really trying to get the team record. Back in NY vs Toronto. Think i have 14 games left. Pacers making a run for 3rd with a 12 game winning streak.5Comment
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Re: Redlogic's 2K13 HOF Post Patch Slider Set (SST)
Red, How is your association coming along ?LOUISVILLE
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I lied. My mid range is 46 and 3pt 47.
I may lower my 3pt but it seems ok. Some times im on some times im off.
Just had an awesome game vs Toronto. Won by 3 despite Melo and Chandler fouling out.
JR Smith dropped 25, and had 2 big 3's down the stretch. Felton dropped 28 dimes.
Shump had 7 steals. Was really trying to get the team record. Back in NY vs Toronto. Think i have 14 games left. Pacers making a run for 3rd with a 12 game winning streak.
Sent from my G3Comment
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Re: Redlogic's 2K13 HOF Post Patch Slider Set (SST)
Lol, no sir. He's averaging like 13 points, 7.5 assist but at the half I noticed he was like 9 points, 13 assists. I hate Chris Duhon so I was like "yeah, boy, we taking that record down."
It really helped that Shump was on point that game. He's my 50/50 player. You never know what his consistency will be on the offensive side of the ball. I will be leveling him up post season to have a more reliable shot.
SpoilerI made a few adjustments to the sliders, also. I noticed that the reason consistency was so off for me on the computer side was the lack of inside consistency. I think that their contact shot success was so low that the game would start to take away their streaks from contact shots that resulted in a miss. I put it back on the default. Level that out by just adjusting their mid range. I also brought down the defensive strength. it adds too much influence on their shots. Melo could become a lock down defender.5Comment
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Lol, no sir. He's averaging like 13 points, 7.5 assist but at the half I noticed he was like 9 points, 13 assists. I hate Chris Duhon so I was like "yeah, boy, we taking that record down."
It really helped that Shump was on point that game. He's my 50/50 player. You never know what his consistency will be on the offensive side of the ball. I will be leveling him up post season to have a more reliable shot.
SpoilerI made a few adjustments to the sliders, also. I noticed that the reason consistency was so off for me on the computer side was the lack of inside consistency. I think that their contact shot success was so low that the game would start to take away their streaks from contact shots that resulted in a miss. I put it back on the default. Level that out by just adjusting their mid range. I also brought down the defensive strength. it adds too much influence on their shots. Melo could become a lock down defender.
Sent from my G3Comment
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Re: Redlogic's 2K13 HOF Post Patch Slider Set (SST)
E, you feel the scores a generally too high? I thing ive noticed is that scores a very rarely below 100points on cpu and especially human side. Id love to have a bit more variation, mixing in low scoring games with high. Ive thought about turning up game speed a bit to make these long 12 min qtrs go a bit quicker. What's your take on this?
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I like your slider set because attributes matter. Layups and shots is the one thing I feel is off. Even at default you won't see someone like Avery Bradley getting easy layups w/ contact. But players who should be finishing at the rim do so.
This is one of the biggest things i've noticed with most peoples sets. Layups or just inside shots should be a higher % but to only certain players. (LBJ, Melo, etc.) and I felt like the default area-ish achieves that.
And as far as the defensive strengths, i felt like anytime I used stick defense I had a high probability of making the cpu miss. I'd rather have that be more reflective on my defenders attributes mixed with the CPU shot success slider.
agh, hopefully this wasn't too confusing, i suck at explaining.
But to answer your question i think game speed increase would be very good for the game if it increases the clock speed.
I just played the C's and the score was 88-92. I've also had streaks where i average 100. Just matters how both teams are playing. I know the Cavs and some other teams always sucker me into a high tempo game. I usually try to play a half court set with FB on turnovers.5Comment
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So you feel using the right stick to defend on jump shots is too influential? Its one of my favorite things about 2k13 is that if I manage to get my hands up it DOES affect the jumpshot. Turning down the jumpshot release defense slider would help to decrease the affect.
And yes turning up game speed does also make the clock move faster...only thing is I dont know how that will affect the rest of the game play.
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Re: Redlogic's 2K13 HOF Post Patch Slider Set (SST)
So you feel using the right stick to defend on jump shots is too influential? Its one of my favorite things about 2k13 is that if I manage to get my hands up it DOES affect the jumpshot. Turning down the jumpshot release defense slider would help to decrease the affect.
And yes turning up game speed does also make the clock move faster...only thing is I dont know how that will affect the rest of the game play.
Sent from my G3
The layups when i played at default felt more natural. Far too many misses from some above average finishers. At default im still seeing cats miss layups or close shots but at a better rate that corresponds with 'x' player.
I might just be a stick defense spammer though. :o5Comment
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Shot would be fine to keep where its at but layups for me is insane. Even at the default i feel hands in face d IS powerful, but when its increased i feel like anyone has above average shot defense.
The layups when i played at default felt more natural. Far too many misses from some above average finishers. At default im still seeing cats miss layups or close shots but at a better rate that corresponds with 'x' player.
I might just be a stick defense spammer though. :o
Bottom line is, if you're getting the results you desire then that is all that matters. And no way you utilize the right stick on D more than yours truly lol
Sent from my G3Last edited by Redlogic; 12-29-2012, 07:44 PM.Comment
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