This is ridiculous. I just started a new season and the first two guys I played against were trucks with over 6,000 per stat. My stats are between 3,500 and 4,000. I think I'm going to finally have to retire from this game; it's at the point where it's truly become pay-to-win.
MyTeam Mobile Discussion
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Re: MyTeam Mobile Discussion
This is ridiculous. I just started a new season and the first two guys I played against were trucks with over 6,000 per stat. My stats are between 3,500 and 4,000. I think I'm going to finally have to retire from this game; it's at the point where it's truly become pay-to-win. -
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Re: MyTeam Mobile Discussion
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Re: MyTeam Mobile Discussion
I respect all those those that finished 1-150 range because it takes a lot to keep going ( side note: I don't want to hear any comments about its just a game that you tap the screen, everyone knows that, but if you're on this forum you're just as addicted and competitive as everyone else here, so thanks in advance for only positive feedback) when your dead tired and the only thing pushing you is that person right on your tail gunning for your spot that answers the question of why you've been stuck on the same number after winning 20 +5 games in a row... I had to work 14 hr shifts this week So I started kind of late in the RC this week. I knew it was no way my girl and little man was letting me just relax this weekend so I took off friday grinded for about 12 hours, and put in 6 hours when we got in this evening... Finished with a little over 10k points and I didn't use any hot streaks besides the ones
I recieved when I cleared a board so I'm pretty satisfied but upset because I know if I started tuesday instead of Thursday night/friday am I could of been top ten this event, but judging by my day and change of grinding I don't know If I could of did it for 4 or 5 days this week once again much props and respect
to all of you...
WayneMaker also was on a much higher pace than 60k but slowed down when it was pretty clear no one was going to catch him. I know there was debate on him before vs. vet and now debate of him cheating but fact is, i don't think anyone went the pace he did (mostly the # of hours he put in, speed wise, others might have similar/better but no one put in the # of hours he did) and i don't think anyone has any proof (beside theories) of him cheating aka he's not cheating unless someone can prove it. I bet CD wishes Twista was still playing so those 2 can try out spending, would result in a lot more profit since both accounts probably would be going non-stop all event with both of them either not sleeping or getting friends to help while they sleep.
Take top 25 as an example, i think late last night/early this morning, it was only @ like 27k or so, basically no gap between 50 and 25 but it ended up @ 33k so the entire block moved about 6k in the final 18 hours... remember i'm not talking about 1 person moving 6k/18 hours but an entire block of probably 10-15 players that were near the border and ~8 of those hours is normally bed time for NA players, me included). I'm sure a similar fight happened @ 150 too but i didn't witness that. There wasn't much of a fight for top 50 (surprisingly), i was scoreboard watching and there was only 1 switch, Skip2MyLou moved from 52 or 53 into the top 50 and i think Arjay13 was the one to lose his spot (but he wasn't even playing so the real competition was bros). Also the gap (between 51 and 54) was actually already there before today, it took me a like 6 hours to close the gap from 51 to 50 yesterday while going @ ~500pt/hr. I guess you can say fight for top 50 was yesterday while 25 and 150 (and probably legendary/epic tiers too but i got no idea how those went) was today.Comment
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Re: MyTeam Mobile Discussion
My pace was higher than waynemaker just couldn't out play and pay him. Whatever he has going on its a well oiled machine the guy is good got us breaking records trying to catch him
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Re: MyTeam Mobile Discussion
I thought I can climb up to top50 but because of a birthday and the champions league final of my favourite team I "lost" the saturday so the gap was too big for me and I ended up with 20,5k at rank 57
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Re: MyTeam Mobile Discussion
This rc might be my last making runs into the top 10, until there is a clear understanding on what's going to happen with all of our cards if a new app comes out cause this is entirely to much money for them to say ok we don't support your app anymore
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Re: MyTeam Mobile Discussion
Just because you put common cards in the season don't mean that will lower your competition. It takes top 15 of the entire deck, so if you choose to only put in weak cards the computer is digitally laughing at you. Now if all you had is common cards as your top 15 in your entire deck then yea you were screwed
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As some of you might know, i made a 2nd account last week to test my theory of the match making algorithm. So far here are the results and it should help anyone interested understand the match making process (tho being honest, unless you a roster still under 3000 rating, it doesn't help you much).
Anyways Details.. For my first season, i played about 200-300 games before queue'd so i could get some rares and uncommon pros. All of those players were UNTRAINED (well uncommon were fully trained before turning pro but kept @ level 0). By design my team rating was ~700-800 across the board (all 4 category) with theorical max rating ~1200-1300. I trained away all extra except the 19 (15 + 4 support) i was planning on using. Queue'd and got a season where every team was basically 500-1000 across the board. Some teams improved during the course of the season. Of course i was easily the truck due to the simple fact i had a fully untrained team going in (thus much higher max team). Add in the fact i subbed in 3 rare pros @ the end of the season (i actually played a bunch of QG during the season and managed to get 3 rare pros), it wasn't even close in the playoffs (my team was basically a 1500 team playing against only 1 team with close to 1000 rating).
Second season, again before it started, i stripped down the roster but this time FULLY TRAINED everyone, including the legendary Duncan i had as reward for winning season one. Also delete some of the rare pros i got from the season before and made sure my rating was ~1300 across the board by having 7 (yes 7) Collins in my line-up, including 2 in the backup unit. I did 7 instead of 8 because i kept 2 epics in my line-up and figure there was a chance i might duplicate one of them (and i actually did so it was a smart move but i had to delete him after the 2nd season lol). Queue this time and got a 1000-1500 season (with 1 exception who had a 300-500 team, my guess is someone trying to get a weak queue and sub in best players). Replace my Collins with 2 rare pro and epic Deng became pro = i had a 2000 rating team vs competition under 1500 and easy win again (got Morning as reward).
So 3rd season, i repeated the process kept both Duncan and Morning of course and stripped down my team (had to get rid of Deng because i wanted to keep Sanders and Young and needed to keep 1 PG/SG). Queue in @ ~1800 with BC ~1600. Note this queue was started in the middle of RC (playoff starting in a few hours). All teams except i think 3 are in the 1500-2000 range. A few broke 2000 barrier mid to late season (checking through them now, i was focus on RC that i didn't pay attention to the teams till now).
Summary - All 3 seasons, i queue'd with EXACTLY 19 cards, 15 players and 4 support. If you want all your cards to count this is how you do it and this is how you can min/max the season since its the only way your commons will contribute (unless you want to keep more commons beyond the 15, then you can have more than 15 players). In theory you can probably repeat this process and win 4 seasons/get 4 legendary (4 legendary average rating would be around 6000 out of the 8000 max rating you can have, the 4th season will be a pain tho) and thus have a 3000+ rating team within 2 weeks (less season/time if you draft good epic or duplicates that you want to keep, i.e. i had no interest in keeping Luo Deng lol).
Additional note, although i didn't get solid testing, it seems like trained vs untrained makes a difference in the match making. NW suggested that the match making takes in account what the max rating of the players can be but based on my first season, that doesn't seem to be true (cause fully trained, before subbed, my rating for my team was ~1200-1300, same as the start of my 2nd season tho different players and fully trained vs untrained). Of course since i was carrying players over instead of using fresh players each time, i didn't really test this a lot nor have much detail.Comment
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Re: MyTeam Mobile Discussion
Yeah you 2 went at it for the first 2 days then i think you got burned out while he kept going. Reason i said others might be as fast as him or even faster but no one put in the time he did (as in entire week long @ probably 16-20 hours if not more a day). It was amazing watching you 2 fight it out @ the top of the leader board. 30k+ in the first 2 days lol...Comment
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Re: MyTeam Mobile Discussion
Yeah you 2 went at it for the first 2 days then i think you got burned out while he kept going. Reason i said others might be as fast as him or even faster but no one put in the time he did (as in entire week long @ probably 16-20 hours if not more a day). It was amazing watching you 2 fight it out @ the top of the leader board. 30k+ in the first 2 days lol...
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Re: MyTeam Mobile Discussion
This rc might be my last making runs into the top 10, until there is a clear understanding on what's going to happen with all of our cards if a new app comes out cause this is entirely to much money for them to say ok we don't support your app anymore
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The best we can hope for is a head-start if a new app is released, essentially an incentive to return.
As for Waynemaker, I'd guess there could be multiple players on the account taking turns. I can't imagine someone sitting there for days, but am not surprised if so, losing sleep and feeling like **** just for an addictive app.Comment
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