MyTeam Mobile Discussion
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Re: MyTeam Mobile Discussion
IGN: xInfinity
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IGN: Aequitas
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Alt: anotheraequitas
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Re: MyTeam Mobile Discussion
It legitimately ruined WWE Supercard.
The idea behind the new game mode, Road to Glory, is that you have a large deck of 20 wrestlers. Each game against an opponent will randomly use 16 of those 20, so it pays to have a deep deck. It's +1, +3, & +5 like RC/PCC, but those points go towards stages of competition.
See, instead of competing against all players worldwide to see who can get the most points, all you have to worry about in the Road to Glory game mode is getting enough points to beat a stage of competition. For example, everyone begins in the Common stage - earn 20 points or whatever and you move on to the Uncommon stage. Earn 50 points and you move onto the Rare stage. The amount of points increases along with the actual difficulty of opponents you're matched up with. Because the matchmaking isn't comparing to your deck really, it's comparing to the stage you're at. All stages correspond with card rarity and when you complete a stage you get a prize card for that rarity. These stages go up to 1 copy of the RTG special card and then a 2nd stage for a 2nd copy of that card.
It sounds great, except the matchmaking has been atrocious. On the first event the matchmaking was way too easy and you had literally thousands of people earning the equivalent of a Pro Rivals Clash card. CatDaddy adjusted with the second RTG event by making things MUCH harder...People on WWE's equivalent of Star or Star+ were unable to complete even the Star difficulty stage, let alone get one of the special cards. But the people who got the RTG Pro in the first place tended to be able to earn the 2nd events pro. And etc etc etc. Now Supercard is at the point where you basically can't make the playoffs in a season if you don't have three RTG pro cards.
TL;DR: that game mode caused a massive scale power imbalance that has proved pretty impossible to correct. Not to mention how it made every viable player's lineup the exact same, making seasons a simple contest of who got their special abilities to trigger & who has better support cards.Last edited by Reaper16; 02-06-2015, 02:45 AM.Comment
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Re: MyTeam Mobile Discussion
It legitimately ruined WWE Supercard.
The idea behind the new game mode, Road to Glory, is that you have a large deck of 20 wrestlers. Each game against an opponent will randomly use 16 of those 20, so it pays to have a deep deck. It's +1, +3, & +5 like RC/PCC, but those points go towards stages of competition.
See, instead of competing against all players worldwide to see who can get the most points, all you have to worry about in the Road to Glory game mode is getting enough points to beat a stage of competition. For example, everyone begins in the Common stage - earn 20 points or whatever and you move on to the Uncommon stage. Earn 50 points and you move onto the Rare stage. The amount of points increases along with the actual difficulty of opponents you're matched up with. Because the matchmaking isn't comparing to your deck really, it's comparing to the stage you're at. All stages correspond with card rarity and when you complete a stage you get a prize card for that rarity. These stages go up to 1 copy of the RTG special card and then a 2nd stage for a 2nd copy of that card.
It sounds great, except the matchmaking has been atrocious. On the first event the matchmaking was way too easy and you had literally thousands of people earning the equivalent of a Pro Rivals Clash card. CatDaddy adjusted with the second RTG event by making things MUCH harder...People on WWE's equivalent of Star or Star+ were unable to complete even the Star difficulty stage, let alone get one of the special cards. But the people who got the RTG Pro in the first place tended to be able to earn the 2nd events pro. And etc etc etc. Now Supercard is at the point where you basically can't make the playoffs in a season if you don't have three RTG pro cards.
TL;DR: that game mode caused a massive scale power imbalance that has proved pretty impossible to correct. Not to mention how it made every viable player's lineup the exact same, making seasons a simple contest of who got their special abilities to trigger & who has better support cards.Comment
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Re: MyTeam Mobile Discussion
I really liked Supercard and it's what led me to MyNBA2k15 (which is clearly superior). But the execution of Road to Glory caused me to stop playing. 5 players in the world getting a Rivals Clash pro is just fine. But if a thousand players got Rivals Clash pros? It makes the Star/Survivor tier seasons and quick game the exclusive playground of those thousand or so players. RTG created a glass ceiling that as of right now does not exist in MyNBA2k.Comment
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Re: MyTeam Mobile Discussion
Eddie Jones would be a dupe for me.Comment
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