The cards that lead in stat categories or are popular don't seem to have buybacks yet. They probably will stay that way a little while longer with another 12 PO cards being added to the pool tomorrow, most of them pretty bad.
The economy has had a ridiculous amount of credits drained from it. Pretty soon the vast majority of credits entering the economy are going to be coming in via real money purchases.
The free credits come the following ways:
1.) Daily bonus, requires linked to a NBA 2k15 copy. 15-90 credits, with the low end being the norm. Getting an enhancement (most desirable outcome) gives zero credits.
2.) Seasons, which we can do a quick estimate on:
Star seasons take around 30 minutes to start, meaning that around 48 of them end on any given day. That's around 60,000 credits entering the economy via Star seasons, every day.
Playoff seasons take longer to start most of the time, but let's put them at every 30 minutes too, just for the sake of argument, adding 110,400 credits to the economy.
3.) Ladder Rewards - A small amount, but still there.
So we can see that, even assuming 250,000 people are pulling in 15-90 credits a day (and I don't think the number is that high, but I'm trying to be conservative), the "free" credits in the economy are roughly like so:
11,420,400 daily
That number assumes that seasons start faster than they really do. It also assumes that the average payout from the daily reward bonus is 45, which it obviously isn't, and it assumes 1/4 million people are getting that daily bonus.
Take away the daily bonus and you get 170,400 credits entering the game daily as season rewards. That first number with the daily bonus looks really big, until you realize it's distributed across so many people and is in reality probably triple of what most people are getting, and also doesn't account for the days when people get 0 credits because they take an enhancement or player. Even if you got 45 credits a day, you would need around 5 months to buy a playoff card.
So ... with the super distributed way that free credits enter the economy, and the fact that only about 170,000 a day come into the economy landing in people's hands in large enough amounts that they can get spent in a reasonable timeframe ... it completely makes sense why the AH is drying up super fast.
CD is going to have to do some serious thinking for next year's app. Pack prices need to be dropped considerably and credit costs, so they can convert much more of the playerbase into paying customers. Those of us who buy credits at the current prices are obviously not enough to sustain a vibrant economy.
I could go on more, but Yiy is already going to come by and comment about a new longest post record.
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