MyTeam Mobile Discussion
Collapse
Recommended Videos
Collapse
This topic is closed.
X
X
-
Re: MyTeam Mobile Discussion
Lmao , tell him it's right around the corner , keep trying your almost there
Sent from my iPhone using TapatalkComment
-
Re: MyTeam Mobile Discussion
Just did.Comment
-
Re: MyTeam Mobile Discussion
Who are the best rare SG and sf in the game? As of right now I have maxed out pro Dion waiters and Wesley Mathews at the guard and maxed out pro Jeff Green and Elgin Baylor at forwardComment
-
Re: MyTeam Mobile Discussion
Yeah, as much as I'd like trading to happen, it's unlikely that player to player trading will. The end game of this is 15 pro legends, with the END end game being 15 of the BEST pro legends (not counting pro rivals because only one person can have that). There's no going beyond that.
So, if people could trade, they'd quickly shuffle around so everyone has matching pro epics, with at least a few legends sprinkled in. Once that happens, people don't have much incentive to buy epic packs, cutting out Cat Daddy's profits.
But player to server trading? That may be possible. Something like trade 2-3 of your epics/legendary for one epic/legendary of your choice? And, so Cat Daddy still takes a cut, they may put a 1000 credit cost on that transaction.Comment
-
Re: MyTeam Mobile Discussion
Yeah, as much as I'd like trading to happen, it's unlikely that player to player trading will. The end game of this is 15 pro legends, with the END end game being 15 of the BEST pro legends (not counting pro rivals because only one person can have that). There's no going beyond that.
So, if people could trade, they'd quickly shuffle around so everyone has matching pro epics, with at least a few legends sprinkled in. Once that happens, people don't have much incentive to buy epic packs, cutting out Cat Daddy's profits.
But player to server trading? That may be possible. Something like trade 2-3 of your epics/legendary for one epic/legendary of your choice? And, so Cat Daddy still takes a cut, they may put a 1000 credit cost on that transaction.
Edit: That isnt to say Twista is wrong for spending, but at the very heart of it minus season mode he has the same odds of coming in 1st in rivals or winning quick games as the most basic player. Even after all hes put into it he still doesnt have the BEST team possible, which in a sense is how it should be. He deserves everything hes earned in the game by spending, no doubt, but why make it that much easier? Give people like him a reason to keep grinding for rivals cards and his missing collection pieces without just having to buy them outright.Last edited by Chyeaaah; 03-03-2014, 02:06 PM.IGN: Chyeaaah
Favorite Team: Orlando Magic
MVP: Rivals KobeComment
-
Re: MyTeam Mobile Discussion
While a valid suggestion, i just dont agree with making the game 100% pay-to-play. While i still havent drafted a legend, there will be something special about drafting that first one and improving my team. Theres also merit to useless single epic pulls and finishing the catalog of rares through commons. We should be looking for more game modes to randomize how we use our cards the best. In Rivals mode someone can win like Twista with 5 powerhouse cards and he has the same chance as someone like me using 3 pro rares and 2 commons. Its the thrill of the chase that should fuel this game, not figuring out how to get the best lineup possible without working for it and just throwing money at CatDaddy.
I wasn't really suggesting what I said as what they should do, just guessing what they would do based on the idea of maximizing profit.
I'd love the ability to trade in a common for 1 credit, uncommon for 3 credits and rares for 5 credits. That way people can earn credits without paying in order to use on various things.
Finishing the catalog is great too, but as evidenced by the 100 player limit (that's a technological issue w/ devices more than a game philosophy issue), Cat Daddy isn't really promoting collecting with this game.Comment
-
Re: MyTeam Mobile Discussion
On a side note, I too am sad your rivals pro is only 700s all around. Assumed it would be at least 800s, especially with the pro admiral being 600s. Only marginally better than a pro legendary.Comment
-
Re: MyTeam Mobile Discussion
Light day at work today with the snow. Wish it was this way last week during the grind. Might have competed better with the hard core grinders. Still tired to play quick games so just following up with the thread. :-p
Sent from my iPhone using TapatalkMJ23***********.com/forumsComment
-
Re: MyTeam Mobile Discussion
I'm sure other grinders can relate, I felt that I didn't have a weekend off (all because of the tournament). Is everyone happy they included an additional day ;(Sunday) versus the previous one that ended Saturday? 2 weekends to grind... But then we get back to work Monday exhausted! I think I would prefer ending Saturday night. :-).
Sent from my iPhone using TapatalkMJ23***********.com/forumsComment
Comment