MyTeam Mobile Discussion
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Re: MyTeam Mobile Discussion
Finally got my reset after 1100 games in leg++ uploadfromtaptalk1425952700972.jpgComment
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Re: MyTeam Mobile Discussion
This Bucks-Pels game is getting really good... AD with the clutch jumper after Giannis gets his career high
E: And now AD with the clutch runner!IGN: Houston (Clippers)
LU:
PG: Leg Pro Xmas Curry
SG: RC Kobe
SF: Star Pro Dandridge
PF: RC Rodman
C: Star Pro EwingComment
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Re: MyTeam Mobile Discussion
I played MUT but EA has 2 separate currencies. AH uses tokens but you buy pack bundles with points. So I dont see how they make money from AH, unless you wanna say people buy the bundles so they can flip the cards for millions of tokens
e: actually now thinking about it 30% tax actually makes sense. I dont like it from a consumer aspect, but they only make money when you purchase credits, correct? So how are they supposed to make money from micros if you never have to buy credits? If you can just sell 2 cards you dont need & buy another why would you ever buy credits? How does that benefit them, yea you will need to buy some credits but you wouldn't need to buy the big packs..
Prices should be determined purely by supply and demand. As we saw, LBJ and AD Star cards had no problem selling for 10k+ credits. World B. Free cards, on the other hand, weren't selling at 5k. What would they have gone for if there were no floor? Well, with a tax of 30%, there is no resale value, so the only people that are looking to purchase it are the people that need/want a World B. Free card (probably mostly people that already have one). That leaves a ton of supply with very little demand. However, if the tax were 5% (same as Fifa), you have now created a sub-market of people who will look to get cards on the cheap and resell them to make a profit. So maybe those players determine the value to be 2000 and then turn around and sell them for 2500, making 375 credits as profit. Do that a few times and you can now buy some pretty good stuff yourself. Meanwhile, you've naturally set both the floor and an LBIN and created more buyers. To that end, the resale market will most likely drive the floor up higher than that.
Also, this game has a built in advantage that no other game that I'm aware of has: many of the transactions that occur result in 65% net profit for CD. Anytime you buy a card to train with, CD gets 30% of the seller's cut and 100% of the buyer's cut, since they can no longer use or resell that card. Purchasing a card to combine is similar, although it does add value to the card you're combining it with (so it's not 65%, but it's definitely more than 30%).Comment
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Re: MyTeam Mobile Discussion
Wow never done this before. Wouldn't mind this with Legends.
Sent from my iPad using TapatalkComment
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MyTeam Mobile Discussion
I played MUT but EA has 2 separate currencies. AH uses tokens but you buy pack bundles with points. So I dont see how they make money from AH, unless you wanna say people buy the bundles so they can flip the cards for millions of tokens
e: actually now thinking about it 30% tax actually makes sense. I dont like it from a consumer aspect, but they only make money when you purchase credits, correct? So how are they supposed to make money from micros if you never have to buy credits? If you can just sell 2 cards you dont need & buy another why would you ever buy credits? How does that benefit them, yea you will need to buy some credits but you wouldn't need to buy the big packs..
now people understand the tax!
in my opinion the tax is so high is cause people will start selling credits on eBay for cheap if tax was low.
it's to counter farmers and to slowly take out the credit currency in the pool. kinda extracting to much credits flowing around the game thus creating more credit purchases.
balancing it outComment
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IGN: Joenuts83
MVP: Leg Chef Curry Pro
Tier: Leg ++
QG LU
Epic Pro Maurice Cheeks
Epic Pro Monta Ellis
Epic Pro Larry Johnson
Epic Pro Draymond Green
Epic Pro Dikembe MutomboComment
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Re: MyTeam Mobile Discussion
I played MUT but EA has 2 separate currencies. AH uses tokens but you buy pack bundles with points. So I dont see how they make money from AH, unless you wanna say people buy the bundles so they can flip the cards for millions of tokens
e: actually now thinking about it 30% tax actually makes sense. I dont like it from a consumer aspect, but they only make money when you purchase credits, correct? So how are they supposed to make money from micros if you never have to buy credits? If you can just sell 2 cards you dont need & buy another why would you ever buy credits? How does that benefit them, yea you will need to buy some credits but you wouldn't need to buy the big packs..Comment
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IGN: Houston (Clippers)
LU:
PG: Leg Pro Xmas Curry
SG: RC Kobe
SF: Star Pro Dandridge
PF: RC Rodman
C: Star Pro EwingComment
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Comment
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Re: MyTeam Mobile Discussion
now people understand the tax!
in my opinion the tax is so high is cause people will start selling credits on eBay for cheap if tax was low.
it's to counter farmers and to slowly take out the credit currency in the pool. kinda extracting to much credits flowing around the game thus creating more credit purchases.
balancing it outComment
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Re: MyTeam Mobile Discussion
now people understand the tax!
in my opinion the tax is so high is cause people will start selling credits on eBay for cheap if tax was low.
it's to counter farmers and to slowly take out the credit currency in the pool. kinda extracting to much credits flowing around the game thus creating more credit purchases.
balancing it outComment
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