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  • #31
    The_Josh
    Banned
    • Aug 2010
    • 1370

    Re: Patch Notes


    Re: Patch Notes

    Originally posted by ActionJack
    People care about their record in this game?

    The back button was used to save Hot Streaks and time. If I know I'm gonna lose, back button saves me at least 30 seconds, which is a LONG time during RC.

    I'm pretty sure 99% of people don't know or care what their record is at any given time.

    Comment

    • #32
      ActionJack
      Pro
      • Mar 2014
      • 586

      Re: Patch Notes


      Re: Patch Notes

      There aren't even leaderboards for records in this game..

      Originally posted by The_Josh
      Nope its a lame fix and IMO the only ones who are pleased are either those that want to come across as boy scouts, too cheap, etc.
      I don't know why that would surprise anyone. This forum is full of boy scouts. Can't curse, people crying to mods over nothing, multiple bannings for zero reason whatsoever. All seems pretty much in line..

      Comment

      • #33
        NWGameDad
        Cat Daddy Games
        • Dec 2013
        • 1239

        Re: Patch Notes


        Re: Patch Notes

        I wanted to address a couple of things I have read across multiple threads, just going to post it here so it is easier to find.


        First off, the incomplete patch notes are my fault. To be honest, in the course of developing an update we change a lot of things and I don't always remember everything of note to put in the release notes. We track all the stuff but through hundreds of changes I miss things. I simply forgot about the back button change, the delete button added, etc.


        The back button change. We changed this because backing out of a losing game was never intended. We originally put the button in to fix a crash state you could get into during a game. We never designed it to "save your record" or to "save a Hot Streak". If there is no risk of losing a game then it really kills any strategy you have as to how/when you use Hot Streaks. If Hot Streaks were a guaranteed win every time then we might as well just give you a card that immediately adds +5 to your score. There is no fun in that. With the risk of losing a game you now have to think, do I pick the +10 game which will be hard, or go for the +6 game that is medium, or just take the easy +2. This wasn't some malicious money grab, we honestly don't make the most from Hot Streaks anyway. It was a pure gameplay decision.


        With that said, I understand why some people are upset since we didn't always have it that way. Let me explain a bit more of the easy, medium, hard matches to help you make your decisions on how to play Hot Streaks.


        An easy (+1) match up will be against a deck that is always rated lower than yours. You are very likely to win this game unless the wrong events come up vs. your weak stats on your cards.


        A medium (+3) match up is against an even rated deck with +/- 10%. So you could get slightly harder or slightly easier. You can probably win this game, but if you play the wrong cards or get tough events then you could lose.


        A hard game (+5) matches you with someone that is 90-150% of your rating. You could get someone beatable, but you are likely to encounter some very tough competition. It works out where 50% of the time you'll get someone you can beat on average. It's a risk but the reward is obviously very good since you can score high points here.


        Finally, I will say this update was more focused on the MyGame side and integrating it better into MyTeamMobile. You can now get VC by playing Quick Games which is huge if you're playing the console game. You also get Credits for free and we threw in the Rookie cards as something fun. As I have stated before, the next update will focus on MyTeamMobile with some hefty changes to Season including reward changes and several things that people have suggested here. Obviously, I am biased but I think this update provided quite a bit of new features that many players will/are enjoying.


        As always, I hope you enjoy the game.
        NWGameDad
        Senior Producer
        Cat Daddy Games

        Comment

        • #34
          bkleo504
          Rookie
          • Nov 2012
          • 366

          Re: Patch Notes


          Re: Patch Notes

          NW, all of that is cool. We'll adjust to the back button and that's at you guys' discretion how you want to play that. Personally I think you'll lose more money on hot streaks but that's your gamble and from the gaming side of things, it makes sense.

          However, my main complaint is the leaderboard is STILL frozen and it's been frozen for about 7 hours now.
          Name: Brian

          Team: Cavs

          Record: 31077-3901

          Draft: 3 Legendaries, 27 Epics

          Comment

          • #35
            The_Josh
            Banned
            • Aug 2010
            • 1370

            Re: Patch Notes


            Re: Patch Notes

            Sorry NW totally disagree with your POV on the HS. You aren't going to fix it back so no choice but to move on.

            Comment

            • #36
              bkleo504
              Rookie
              • Nov 2012
              • 366

              Re: Patch Notes


              Re: Patch Notes

              Also just since a lot of us sound like a bunch of whining complainers myself included, I'd like to say the VC implementation and the new cards in the lottery are all really cool. Thanks a lot.

              But the leaderboard issue really needs to be explicitly addressed or something needs to be done. A lot of us aren't happy about it and we'd prefer to at least have a straight answer on what's going on.
              Name: Brian

              Team: Cavs

              Record: 31077-3901

              Draft: 3 Legendaries, 27 Epics

              Comment

              • #37
                The_Josh
                Banned
                • Aug 2010
                • 1370

                Re: Patch Notes


                Re: Patch Notes

                Originally posted by bkleo504
                Also just since a lot of us sound like a bunch of whining complainers myself included, I'd like to say the VC implementation and the new cards in the lottery are all really cool. Thanks a lot.

                But the leaderboard issue really needs to be explicitly addressed or something needs to be done. A lot of us aren't happy about it and we'd prefer to at least have a straight answer on what's going on.

                Comment

                • #38
                  NWGameDad
                  Cat Daddy Games
                  • Dec 2013
                  • 1239

                  Re: Patch Notes


                  Re: Patch Notes

                  Originally posted by bkleo504
                  Also just since a lot of us sound like a bunch of whining complainers myself included, I'd like to say the VC implementation and the new cards in the lottery are all really cool. Thanks a lot.

                  But the leaderboard issue really needs to be explicitly addressed or something needs to be done. A lot of us aren't happy about it and we'd prefer to at least have a straight answer on what's going on.


                  I need to talk with my engineer on why the leaderboard is behind again. We spun up more servers yesterday and it pulled it back in line, but clearly we're behind again. Not sure why yet, but we're working to address ASAP.
                  NWGameDad
                  Senior Producer
                  Cat Daddy Games

                  Comment

                  • #39
                    Ezquerro
                    Pro
                    • Dec 2006
                    • 730

                    Re: Patch Notes


                    Re: Patch Notes

                    Originally posted by NWGameDad
                    I need to talk with my engineer on why the leaderboard is behind again. We spun up more servers yesterday and it pulled it back in line, but clearly we're behind again. Not sure why yet, but we're working to address ASAP.
                    Thanks.

                    Also, whenever you try to delete a card, it the 'Do you want to delete a rare card?' message pops up, even if it's a common or uncommon card.
                    http://***********.com/

                    Comment

                    • #40
                      NWGameDad
                      Cat Daddy Games
                      • Dec 2013
                      • 1239

                      Re: Patch Notes


                      Re: Patch Notes

                      Originally posted by Ezquerro
                      Thanks.

                      Also, whenever you try to delete a card, it the 'Do you want to delete a rare card?' message pops up, even if it's a common or uncommon card.


                      Yes, it's a text bug. We changed it to warn you about deleting any card since that is a completely lost card at that point, but we forgot to switch the text from referencing only Rare+ cards.


                      Another known issue is that the 2 new Rookie cards for CP3 and Anthony Davis have them as Pelicans instead of New Orleans Hornets. We're fixing that shortly.


                      Also, just wanted to note that we chose the 9 Rookies based on their All Star votes this year. These were some of the top vote getters. We needed 3 of each rarity which is why some of the stats you may feel are deflated from their rookie season. However, if you look at these guy's rookie years some of them were not the stars that they are today. Oh, and you can Pro up the Rookie cards if you get two.
                      NWGameDad
                      Senior Producer
                      Cat Daddy Games

                      Comment

                      • #41
                        United
                        Pro
                        • Jan 2014
                        • 703

                        Re: Patch Notes


                        Re: Patch Notes

                        Originally posted by NWGameDad
                        Yes, it's a text bug. We changed it to warn you about deleting any card since that is a completely lost card at that point, but we forgot to switch the text from referencing only Rare+ cards.


                        Another known issue is that the 2 new Rookie cards for CP3 and Anthony Davis have them as Pelicans instead of New Orleans Hornets. We're fixing that shortly.


                        Also, just wanted to note that we chose the 9 Rookies based on their All Star votes this year. These were some of the top vote getters. We needed 3 of each rarity which is why some of the stats you may feel are deflated from their rookie season. However, if you look at these guy's rookie years some of them were not the stars that they are today. Oh, and you can Pro up the Rookie cards if you get two.
                        Can you get these Rookie cards through drafting? Someone was claiming earlier that they drafted one of them.
                        Last edited by United; 03-27-2014, 01:52 PM.

                        Comment

                        • #42
                          NWGameDad
                          Cat Daddy Games
                          • Dec 2013
                          • 1239

                          Re: Patch Notes


                          Re: Patch Notes

                          Originally posted by United
                          Can you get these Rookie cards through drafting? Someone was claiming earlier that they drafted one of them.


                          They are not available in the draft. They are only available from the Daily Lottery.
                          NWGameDad
                          Senior Producer
                          Cat Daddy Games

                          Comment

                          • #43
                            imd1ne
                            Rookie
                            • Feb 2014
                            • 383

                            Re: Patch Notes


                            Re: Patch Notes

                            Originally posted by NWGameDad
                            They are not available in the draft. They are only available from the Daily Lottery.

                            I understand the reason for the back button risk/reward , my issue is I used the button for both hot streaks and normal QG to mostly not accumulate single draft picks , which is fine and will deal with losing , but I also play this game with the intention of collecting all the cards , thus I'm sitting with 82 cards , all my season cards , single epics ,about 40 , and 42 rare cards waiting for a dup to complete collection , so it's really annoying and time killing to have to manage deck every 9 games , that's every 4-5 min I have to go dump cards , is there any plan to increase deck size , maybe 125 ? as I think it's not fair to anybody who wants to collect cards in events like rivals vs someone who doesn't care and can carry 40 cards , thus playing 30-40 games in a row in RC ,huge time advantage , I don't think that's fair to be penalized , albeit non intentionally , for collecting .


                            Sent from my iPad using Tapatalk

                            Comment

                            • #44
                              ActionJack
                              Pro
                              • Mar 2014
                              • 586

                              Re: Patch Notes


                              Re: Patch Notes

                              Originally posted by NWGameDad
                              I wanted to address a couple of things I have read across multiple threads, just going to post it here so it is easier to find.


                              First off, the incomplete patch notes are my fault. To be honest, in the course of developing an update we change a lot of things and I don't always remember everything of note to put in the release notes. We track all the stuff but through hundreds of changes I miss things. I simply forgot about the back button change, the delete button added, etc.


                              The back button change. We changed this because backing out of a losing game was never intended. We originally put the button in to fix a crash state you could get into during a game. We never designed it to "save your record" or to "save a Hot Streak". If there is no risk of losing a game then it really kills any strategy you have as to how/when you use Hot Streaks. If Hot Streaks were a guaranteed win every time then we might as well just give you a card that immediately adds +5 to your score. There is no fun in that. With the risk of losing a game you now have to think, do I pick the +10 game which will be hard, or go for the +6 game that is medium, or just take the easy +2. This wasn't some malicious money grab, we honestly don't make the most from Hot Streaks anyway. It was a pure gameplay decision.


                              With that said, I understand why some people are upset since we didn't always have it that way. Let me explain a bit more of the easy, medium, hard matches to help you make your decisions on how to play Hot Streaks.


                              An easy (+1) match up will be against a deck that is always rated lower than yours. You are very likely to win this game unless the wrong events come up vs. your weak stats on your cards.


                              A medium (+3) match up is against an even rated deck with +/- 10%. So you could get slightly harder or slightly easier. You can probably win this game, but if you play the wrong cards or get tough events then you could lose.


                              A hard game (+5) matches you with someone that is 90-150% of your rating. You could get someone beatable, but you are likely to encounter some very tough competition. It works out where 50% of the time you'll get someone you can beat on average. It's a risk but the reward is obviously very good since you can score high points here.


                              Finally, I will say this update was more focused on the MyGame side and integrating it better into MyTeamMobile. You can now get VC by playing Quick Games which is huge if you're playing the console game. You also get Credits for free and we threw in the Rookie cards as something fun. As I have stated before, the next update will focus on MyTeamMobile with some hefty changes to Season including reward changes and several things that people have suggested here. Obviously, I am biased but I think this update provided quite a bit of new features that many players will/are enjoying.


                              As always, I hope you enjoy the game.
                              Actual info on how something works in this game!

                              !!!!!!!!!!!!!

                              Mark this date down in your calendar, folks.

                              Comment

                              • #45
                                Poochie105
                                Rookie
                                • Mar 2014
                                • 136

                                Re: Patch Notes


                                Re: Patch Notes

                                Originally posted by NWGameDad
                                Yes, it's a text bug. We changed it to warn you about deleting any card since that is a completely lost card at that point, but we forgot to switch the text from referencing only Rare+ cards.


                                Another known issue is that the 2 new Rookie cards for CP3 and Anthony Davis have them as Pelicans instead of New Orleans Hornets. We're fixing that shortly.


                                Also, just wanted to note that we chose the 9 Rookies based on their All Star votes this year. These were some of the top vote getters. We needed 3 of each rarity which is why some of the stats you may feel are deflated from their rookie season. However, if you look at these guy's rookie years some of them were not the stars that they are today. Oh, and you can Pro up the Rookie cards if you get two.

                                The entire point, or at least the only one I can see, of a delete button is to quickly dispose of useless cards. It defeats the purpose of the delete button if you need to confirm the deletion of every card. I would keep the confirmation button for rares or better, but it wastes time for common and uncommon cards, to the point that I don't use it. Also, a Discard button at the draft summary would be be really helpful.


                                Sent from my iPhone using Tapatalk

                                Comment

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